sceAvPlayerIsActive answered true only after sceAvPlayerStart. Titles poll it after adding a source and before starting playback; Superliminal waits for it to turn true before it calls Start, so New Game never left the loading screen. Report a player as active from the moment its source is loaded until it is stopped or reaches its end, and track Stop explicitly so a stopped player stays inactive. |
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| .. | ||
| SharpEmu.Libs.Tests | ||
| SharpEmu.ShaderCompiler.Metal.Tests | ||
| SharpEmu.ShaderCompiler.Tests | ||
| SharpEmu.SourceGenerators.Tests | ||