sharpemu/src/SharpEmu.ShaderCompiler.Vulkan
kuba 5b917072de Merge upstream main into combined integration
Preserve combined mip-tail refresh and export routing while taking upstream stencil and no-pixel-stage handling. Adapt upstream uint flags and wave64 exchange to per-register shader state; retain upstream LDS sizing and phase synchronization.
2026-10-01 20:36:38 +02:00
..
BlitShaders.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
Gen5SpirvShader.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
Gen5SpirvTranslator.Alu.cs Merge upstream main into combined integration 2026-10-01 20:36:38 +02:00
Gen5SpirvTranslator.DataShareSwizzle.cs [Spirvtranslator] Added many instruction set for SPIR-V translator (#894) 2026-09-23 14:05:19 +03:00
Gen5SpirvTranslator.Interpolation.cs Merge upstream main into combined integration 2026-10-01 20:36:38 +02:00
Gen5SpirvTranslator.RayIntersect.cs Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913) 2026-09-27 20:43:07 +03:00
Gen5SpirvTranslator.Resources.cs Merge upstream main into combined integration 2026-10-01 20:36:38 +02:00
Gen5SpirvTranslator.cs Merge upstream main into combined integration 2026-10-01 20:36:38 +02:00
SharpEmu.ShaderCompiler.Vulkan.csproj [Gpu] Backend-neutral shader compiler and guest-GPU renderer seam (#200) 2026-07-15 11:11:24 -06:00
SpirvFixedShaders.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
SpirvModuleBuilder.cs Merge #935 (pr/pixel-system-inputs) 2026-09-30 00:12:20 +02:00
TilerShaders.cs Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913) 2026-09-27 20:43:07 +03:00