Quake (PPSA01880, Kex Engine) crashes at startup because sceVideoOutIsOutputSupported (NID Nv8c-Kb+DUM) is unimplemented. The game calls it to check video output capabilities before initializing rendering. Add HLE export stub: returns 1 (supported) for SceVideoOutBusTypeMain, 0 otherwise. The emulator renders via Vulkan and supports any pixel format or aspect ratio on the main bus. NID verified via Ps5Nid.Compute SHA1 algorithm. Export name confirmed in scripts/ps5_names.txt. |
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| .. | ||
| SharpEmu.CLI | ||
| SharpEmu.Core | ||
| SharpEmu.GUI | ||
| SharpEmu.HLE | ||
| SharpEmu.Libs | ||
| SharpEmu.Logging | ||
| SharpEmu.ShaderCompiler | ||
| SharpEmu.ShaderCompiler.Vulkan | ||
| SharpEmu.SourceGenerators | ||