sharpemu/docs
kuba 98f223ce69
[GPU] Restore scene visibility and half-wave shuffles (#1025)
* [Agc] Emit addressed draw events for occlusion query counters

* [Gpu] Keep fallback occlusion results coherent and conservatively visible

* [Gpu] Honor disabled color buffers during depth-only draws

* [Gpu] Upload complete unchecked constant vertex attributes

* [Agc] Emit direct draws for every draw modifier

sceAgcDcbDrawIndex and sceAgcDcbDrawIndexAuto returned without writing a
packet unless the modifier was exactly 0x40000000. The modifier names the
shader stage and user registers of the bound pipeline, so any other
pipeline lost its draws without a trace. Unreal bakes its color-grading
LUT through a geometry-stage pipeline, which left the LUT unwritten and
tinted every 3D frame of Poppy Playtime blue.

Both draws now emit their packets for any modifier. Modifiers other than
the vertex-stage default are logged once each.

(cherry picked from commit 8d46a6068b7d1a999662eeac1ee17f9e6d87c2eb)

* [VideoOut] Separate guest display mode from presentation buffer dimensions

* [GPU] Map half-wave shuffle lanes into the host subgroup

* [Docs] Explain display modes and internal resolution limitations

* [GUI] Translate guest display mode settings in all supported languages
2026-10-07 11:21:15 +02:00
..
aerolib-catalog.md [aerolib-catalog] Add support for multiple Aerolib catalogs (#867) 2026-09-08 18:25:48 +03:00
bink2-bridge.md [GUI] revision of default settings (#1009) 2026-10-02 02:51:50 +03:00
compute-rejection-diagnostics.md Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
debugger-server.md Add live debugger frontend and mutex stall recovery (#383) 2026-07-17 22:41:07 -06:00
guest-write-watch.md Prevent invalid SaveData writes from damaging guest memory (#444) 2026-07-19 20:27:17 +03:00
performance-overlay.md Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
release-use.md [script] added aerolib_catalog.py and docs/aerolib-catalog.md, renamed scripts/RELEASE-USE.md to docs/release-use.md 2026-07-19 01:33:15 +03:00
rendering-resolution.md [GPU] Restore scene visibility and half-wave shuffles (#1025) 2026-10-07 11:21:15 +02:00
sharpemu-gui-undocumented-env-vars.md [SRT] Compile shader resource plans in the background (#1028) 2026-10-05 01:19:33 +03:00
windows-crash-capture.md Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00