sharpemu/tests/SharpEmu.Libs.Tests/GUI
kuba 98f223ce69
[GPU] Restore scene visibility and half-wave shuffles (#1025)
* [Agc] Emit addressed draw events for occlusion query counters

* [Gpu] Keep fallback occlusion results coherent and conservatively visible

* [Gpu] Honor disabled color buffers during depth-only draws

* [Gpu] Upload complete unchecked constant vertex attributes

* [Agc] Emit direct draws for every draw modifier

sceAgcDcbDrawIndex and sceAgcDcbDrawIndexAuto returned without writing a
packet unless the modifier was exactly 0x40000000. The modifier names the
shader stage and user registers of the bound pipeline, so any other
pipeline lost its draws without a trace. Unreal bakes its color-grading
LUT through a geometry-stage pipeline, which left the LUT unwritten and
tinted every 3D frame of Poppy Playtime blue.

Both draws now emit their packets for any modifier. Modifiers other than
the vertex-stage default are logged once each.

(cherry picked from commit 8d46a6068b7d1a999662eeac1ee17f9e6d87c2eb)

* [VideoOut] Separate guest display mode from presentation buffer dimensions

* [GPU] Map half-wave shuffle lanes into the host subgroup

* [Docs] Explain display modes and internal resolution limitations

* [GUI] Translate guest display mode settings in all supported languages
2026-10-07 11:21:15 +02:00
..
GameLibraryReconcilerTests.cs [GUI] add game library watcher & remove rescan button (#678) 2026-07-28 17:09:22 +03:00
GameLibraryWatcherTests.cs [GUI] add game library watcher & remove rescan button (#678) 2026-07-28 17:09:22 +03:00
GuiSettingsTests.cs [GUI] revision of default settings (#1009) 2026-10-02 02:51:50 +03:00
HostDisplayOptionsTests.cs Sdl backend (#670) 2026-07-28 03:33:26 +03:00
LibraryLayoutMetricsTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
LibrarySelectionTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
LibraryTileCollectionTests.cs [GUI] Update library page layout (#690) 2026-07-30 02:47:15 +03:00
LocalizationTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
OverlaySettingsTests.cs [GUI] revision of default settings (#1009) 2026-10-02 02:51:50 +03:00
PendingFileLogTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
PerGameSettingsTests.cs [GPU] Restore scene visibility and half-wave shuffles (#1025) 2026-10-07 11:21:15 +02:00
PerformanceProfileSettingsTests.cs [GUI] revision of default settings (#1009) 2026-10-02 02:51:50 +03:00
StrictComputeSettingsTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
WindowChromeTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00