sharpemu/tests
ParantezTech 3ba3650f59 [Vulkan] Prewarm the recorded compute pipelines after a translator or driver change
A first run after a translator change compiled every compute pipeline
one at a time while the render thread waited (Demon's Souls: 282
pipelines, 144 s). When the translator assemblies or the driver differ
from shader-prewarm.stamp, background threads at below-normal priority
translate the listed programs again and create their pipelines, so the
driver has them before the game asks. With the same build and driver the
launch does no prewarm work. The log reports the prewarm result and how
many runtime compute modules it produced.
2026-10-03 02:33:41 +03:00
..
SharpEmu.Libs.Tests [Vulkan] Prewarm the recorded compute pipelines after a translator or driver change 2026-10-03 02:33:41 +03:00
SharpEmu.ShaderCompiler.Metal.Tests Merge upstream/main (#955) into integration/all-prs 2026-09-30 17:35:00 +02:00
SharpEmu.ShaderCompiler.Tests [ShaderCompiler] Decode S_CMOV_B64 as a conditional select 2026-10-02 19:16:45 +03:00
SharpEmu.SourceGenerators.Tests feat(hle): prefer loaded guest exports for selected registrations (#844) 2026-08-25 22:32:57 +02:00