A shard remembers the driver size it was loaded or saved with and is not written again while that size holds. Shard saves are logged as one summary line, and a shard load only when it is slow. |
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| .. | ||
| SharpEmu.Libs.Tests | ||
| SharpEmu.ShaderCompiler.Metal.Tests | ||
| SharpEmu.ShaderCompiler.Tests | ||
| SharpEmu.SourceGenerators.Tests | ||