| .. |
|
BufferUploadProfile.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
FlipProgressTracker.cs
|
Fix Vulkan presenter synchronization and frame handling issues (#747)
|
2026-08-03 00:36:33 +03:00 |
|
GuestBlendStateNormalizer.cs
|
Vulkan: fix guest storage image and render-state handling (#332)
|
2026-07-18 02:54:52 +03:00 |
|
GuestImageUploadPayloadDiagnostics.cs
|
A vplayer fix (#821)
|
2026-08-17 00:57:42 +03:00 |
|
HostDisplayCatalog.cs
|
Sdl backend (#670)
|
2026-07-28 03:33:26 +03:00 |
|
HostVideoOptions.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
PerfOverlay.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
PerformanceOverlayState.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
PngSplashLoader.cs
|
Fix PNG chunk CRC validation (#241)
|
2026-07-16 00:46:43 +03:00 |
|
RenderDocCapture.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
RenderPhaseProfile.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
SdlHostWindow.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
SubmissionFlowProfile.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
VideoOutDisplayClock.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
VideoOutExports.FlipRequests.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
VideoOutExports.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
VulkanHostBufferPool.cs
|
fix(gta): restore wiped GTA foundation and gameplay path (PPSA04264) (#650)
|
2026-07-27 01:58:55 +03:00 |
|
VulkanPipelineCacheStorage.cs
|
Perf computed shaders (#1013)
|
2026-10-03 04:49:43 +03:00 |
|
VulkanStorageFeedbackTargetResolver.cs
|
Fix for DS,Little Nightmares, Little Nightmares III and Astro Bot shader (#913)
|
2026-09-27 20:43:07 +03:00 |
|
VulkanVideoPresenter.CachedImages.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.CommandStream.cs
|
[GPU] Record a frame's draws before its boundary returns to the guest
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.CommandThread.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.ConcurrentResolve.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.Descriptors.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.Device.Errors.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
VulkanVideoPresenter.Device.Setup.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.Device.Teardown.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
VulkanVideoPresenter.Draws.Recording.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.GuestBuffers.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
VulkanVideoPresenter.GuestDraws.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
VulkanVideoPresenter.GuestSubmissions.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.HostBuffers.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
VulkanVideoPresenter.HostMovie.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
VulkanVideoPresenter.PipelineCacheShards.cs
|
Perf computed shaders (#1013)
|
2026-10-03 04:49:43 +03:00 |
|
VulkanVideoPresenter.Pipelines.cs
|
[GPU] Compile wave64 compute for 32-lane subgroups when the host lacks wave64
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.Present.Frames.cs
|
Perf computed shaders (#1013)
|
2026-10-03 04:49:43 +03:00 |
|
VulkanVideoPresenter.Present.Hdr.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.Present.Images.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
VulkanVideoPresenter.Present.Overlay.cs
|
Vk version update (#897)
|
2026-09-22 17:45:51 +03:00 |
|
VulkanVideoPresenter.Present.Swapchain.cs
|
[Gpu] Expose HDR output support and handle PQ buffer attribute changes
|
2026-10-02 03:37:17 +03:00 |
|
VulkanVideoPresenter.Present.cs
|
Page fixes (#1023)
|
2026-10-04 19:07:37 +03:00 |
|
VulkanVideoPresenter.RenderLoop.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.Rendering.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.Scheduler.cs
|
[GPU] Run the command stream on its own thread and speed up draw execution
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.ShaderPrewarm.cs
|
[GPU] Compile wave64 compute for 32-lane subgroups when the host lacks wave64
|
2026-10-13 03:46:55 +03:00 |
|
VulkanVideoPresenter.cs
|
Revert "Ghost of Yōtei and Tsushima in game: rendering, GPU/CPU memory coherence, tessellation"
|
2026-10-13 03:38:40 +03:00 |
|
WindowPollProfile.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |
|
WindowsGpuUsage.cs
|
Alpha Rebuild Progress (#887)
|
2026-09-20 04:09:27 +03:00 |