sharpemu/src
Brando d4bb282c49
GUI: Discord Rich Presence (#73)
Publish launcher status to Discord over its local IPC named pipe with
no external dependency: framed-JSON handshake and SET_ACTIVITY, a
background worker with reconnection and latest-state dedup, and silent
no-op behavior when Discord is not running.

- "Browsing the library" (game count, session elapsed) while idle;
  "Playing <game>" with title id and elapsed time during emulation.
  Activities always carry timestamps: Discord accepts but does not
  render activities without them
- Presence flips back to browsing immediately on Stop instead of
  waiting for process exit: a game wedged in a GPU driver call can
  outlive termination for a while. Stop also terminates the job
  object so the whole child tree dies even in that state
- Toggle in the Options panel (persisted); client id configurable in
  gui-settings.json; SHARPEMU_LOG_DISCORD=1 traces queue/send/failure
2026-07-12 00:54:42 +03:00
..
SharpEmu.CLI [GUI] Added Atrac9 audio decoder and improved GUI with audio preview and controller support (#64) 2026-07-11 19:14:08 +03:00
SharpEmu.Core [AGC] Quake rendering progress: WAIT_REG_MEM, draw fixes, VideoOut, and HLE improvements (#68) 2026-07-12 00:22:48 +03:00
SharpEmu.GUI GUI: Discord Rich Presence (#73) 2026-07-12 00:54:42 +03:00
SharpEmu.HLE [kernel] Wake blocked waiters on semaphore signal, cancel, and delete (#67) 2026-07-11 22:17:24 +03:00
SharpEmu.Libs [AGC] Quake rendering progress: WAIT_REG_MEM, draw fixes, VideoOut, and HLE improvements (#68) 2026-07-12 00:22:48 +03:00
SharpEmu.Logging [GUI] Added Atrac9 audio decoder and improved GUI with audio preview and controller support (#64) 2026-07-11 19:14:08 +03:00