sharpemu/tests/SharpEmu.Libs.Tests/Gpu/Vulkan
kuba 9e1e15cc5c Merge upstream/main (#955) into integration/all-prs
#955 overlaps several open PRs. Resolution:
- GuestPageTracker, GuestBufferCache, ShaderIdentity, SharedBackingViews: upstream's versions
  (they carry the same allocation-free invalidation, hashing and lock-free reads as #944/#968).
- RELEASE_MEM: upstream's deferred release flush (supersedes #966).
- CommandStreamQueue.Done: ours (#941 queued frame boundary; upstream only reformatted).
- Flip snapshot pool: ours (locked; snapshots are taken on the command-stream thread and
  retired on the render thread), upstream's unlocked pool dropped.
- Gen5SpirvTranslator: our per-register variables and structurer (#923, #975/#976) first,
  upstream's guarded in-order blocks as the fallback, then the dispatcher; upstream's
  lane-spill slots, bounded move-relative, exec-known-full and PS input sharing kept.
2026-09-30 17:35:00 +02:00
..
DataShareRead64DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DataShareSwizzleDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DataShareThreadReadDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DataShareThreadWriteDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DataShareWrite64DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
DeviceAddressShaderTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
FlattenedReadReuseDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
FloatNanSemanticsDeviceTests.cs [SpirvTranslator] Follow guest NaN and saturation rules for float ops 2026-09-29 23:19:26 +02:00
GlobalDataShareShaderTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
GlobalMemoryShaderTests.cs Astrobot / Demon's soul performance improvement (#955) 2026-09-30 18:14:21 +03:00
HeadlessSchedulerTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
HeadlessVulkan.cs [Vk] Refuse push descriptors on macOS for every device through one policy 2026-09-29 23:07:11 +02:00
LayoutComputeRunner.cs Vk version update (#897) 2026-09-22 17:45:51 +03:00
LayoutImageShaderTests.cs Alpha rebuild part2 (#893) 2026-09-21 00:29:16 +03:00
ScalarAbsoluteDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
ScalarBitClearDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
ScalarCompareImmediateDeviceTests.cs [ShaderCompiler] Fix the SOPK immediate width and S_ADDK_I32's SCC 2026-09-29 23:19:26 +02:00
ShaderTrapDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
SignedMultiply24DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
SignedPack16DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
ThreeInputXorDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
UnsignedDifferenceShaderTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
UnsignedPack16DeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
VulkanCommandProfileTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00
WaveLaneTransferDeviceTests.cs Alpha rebuild part2 (#893) 2026-09-21 00:29:16 +03:00
WaveMaxReductionDeviceTests.cs [SpirvTranslator] Follow guest NaN and saturation rules for float ops 2026-09-29 23:19:26 +02:00
WaveShuffleDeviceTests.cs Astrobot / Demon's soul performance improvement (#955) 2026-09-30 18:14:21 +03:00
XorAddDeviceTests.cs Alpha Rebuild Progress (#887) 2026-09-20 04:09:27 +03:00