sharpemu/tests/SharpEmu.ShaderCompiler.Tests/Gen5ExecFullAnalysisTests.cs
Berk 2df6f5b0a0
Unity fixes 1016p1 (#1043)
* [HLE] Let schedulers report guest thread stack bounds

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Core] Report the mapped stack of each guest thread

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Validate pthread stack bounds before reporting them

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Report every guest thread's stack in pthread attributes

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Publish semaphore handles as 64-bit values

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Accept zero-count semaphore signals

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Route semaphore waits through one core

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Poll host semaphore waits and deliver guest exceptions

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Add scePthreadSemTimedwait

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Remove every pending copy of a deleted event

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Block timed event queue waits in the guest scheduler

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Refresh pending user data when an event is re-added

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Keep every end-of-pipe interrupt event

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Track deadlines and POSIX results on sync waiters

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Poll host sync waits in bounded slices

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Share the sync-on-address wait and wake cores

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Kernel] Add _umtx_op wait and wake

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Np] Track WebApi2 user contexts and push filters

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Np] Add sceNpWebApi2PushEventDeleteHandle

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Np] Add sceNpWebApi2PushEventRegisterCallback

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Tests] Cover kernel sync, pthread stack bounds and NpWebApi2

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [GPU] Accept HTile-backed compressed stencil targets

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Tests] Cover HTile-backed compressed stencil targets

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [GPU] Accept stencil targets with or without HTile backing

* [Tests] Cover stencil compression with and without HTile

* [ShaderCompiler] Treat V_CMPX as an EXEC write in every encoding

* [Tests] Cover SDWA V_CMPX in the EXEC-full analysis

* [GPU] Give images first found without metadata the DCC metadata of a texture request

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Tests] Cover DCC metadata adopted from a texture request

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [GPU] Number command stream submissions in admission order

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [GPU] Queue control barriers behind accepted command streams

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [GPU] Cancel pending control barriers when the command stream fails

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [GPU] Cancel pending control barriers when the command stream is discarded

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [GPU] Run relay work after accepted command streams

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [VideoOut] Order relay work behind the presenter command stream

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [GPU] Let backends run work after pending command streams

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [VideoOut] Run state changes after pending command streams

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Metal] Run state changes after pending command streams

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [VideoOut] Close ports after pending command streams

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [VideoOut] Unregister buffers after pending command streams

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

* [Tests] Cover ordered video-out state changes

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>

---------

Co-authored-by: Sekai <140012992+igettingit@users.noreply.github.com>
2026-10-06 18:43:21 +03:00

139 lines
4.2 KiB
C#

// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Ir;
using Xunit;
namespace SharpEmu.ShaderCompiler.Tests;
public sealed class Gen5ExecFullAnalysisTests
{
private const uint Exec = 126;
private readonly List<Gen5ShaderInstruction> _program = [];
private uint _pc;
private uint Add(string opcode, Gen5ShaderEncoding encoding, Gen5Operand[] destinations, Gen5Operand[] sources, uint word = 0)
{
var pc = _pc;
_program.Add(new Gen5ShaderInstruction(pc, encoding, opcode, [word], sources, destinations, null));
_pc += 4;
return pc;
}
private uint VectorAdd() =>
Add("VAddF32", Gen5ShaderEncoding.Vop2, [Gen5Operand.Vector(1)], [Gen5Operand.Vector(2), Gen5Operand.Vector(3)]);
private uint Scalar(string opcode, uint destination, params Gen5Operand[] sources) =>
Add(opcode, Gen5ShaderEncoding.Sop1, [Gen5Operand.Scalar(destination)], sources);
private uint Kill() =>
Add("VCmpxLtF32", Gen5ShaderEncoding.Vopc, [], [Gen5Operand.Vector(0), Gen5Operand.Vector(1)]);
private uint Branch(string opcode) => Add(opcode, Gen5ShaderEncoding.Sopp, [], [], 0xBF840000u);
private void PointBranch(uint branchPc, uint targetPc)
{
var index = _program.FindIndex(instruction => instruction.Pc == branchPc);
var original = _program[index];
var offset = (ushort)(short)((int)(targetPc - branchPc - 4) / 4);
_program[index] = original with { Words = [(original.Words[0] & 0xFFFF0000u) | offset] };
}
private IReadOnlySet<uint> Analyze() => Gen5ExecFullAnalysis.Analyze(new Gen5ShaderProgram(0x1000, _program), wave32: false);
[Fact]
public void StraightLineCode_RunsWithAFullExec()
{
var first = VectorAdd();
var second = VectorAdd();
var full = Analyze();
Assert.Contains(first, full);
Assert.Contains(second, full);
}
[Fact]
public void AfterAVectorCompareIntoExec_ExecIsUnknown()
{
var before = VectorAdd();
Kill();
var after = VectorAdd();
var full = Analyze();
Assert.Contains(before, full);
Assert.DoesNotContain(after, full);
}
[Fact]
public void AfterAnSdwaVectorCompareIntoExec_ExecIsUnknown()
{
var before = VectorAdd();
var pc = _pc;
_program.Add(new Gen5ShaderInstruction(
pc,
Gen5ShaderEncoding.Vopc,
"VCmpxNltF32",
[0u],
[Gen5Operand.Vector(0), Gen5Operand.Vector(1)],
[],
new Gen5SdwaControl(0, 0, 6, 6, false, false, 0, 0, 0, false, 106)));
_pc += 4;
var save = Scalar("SMovB64", 22, Gen5Operand.Scalar(Exec));
VectorAdd();
Scalar("SMovB64", Exec, Gen5Operand.Scalar(22));
var after = VectorAdd();
var full = Analyze();
Assert.Contains(before, full);
Assert.DoesNotContain(save, full);
Assert.DoesNotContain(after, full);
}
[Fact]
public void RestoringASavedFullExec_MakesItFullAgain()
{
Scalar("SMovB64", 40, Gen5Operand.Scalar(Exec));
Kill();
var masked = VectorAdd();
Scalar("SMovB64", Exec, Gen5Operand.Scalar(40));
var restored = VectorAdd();
var full = Analyze();
Assert.DoesNotContain(masked, full);
Assert.Contains(restored, full);
}
[Fact]
public void ACopyOverwrittenBeforeTheRestore_DoesNotCount()
{
Scalar("SMovB64", 40, Gen5Operand.Scalar(Exec));
Kill();
Scalar("SMovB32", 41, Gen5Operand.Scalar(3));
Scalar("SMovB64", Exec, Gen5Operand.Scalar(40));
var after = VectorAdd();
Assert.DoesNotContain(after, Analyze());
}
[Fact]
public void AJoinWithAPartialPath_IsUnknown()
{
var branch = Branch("SCbranchScc0");
Kill();
var join = VectorAdd();
PointBranch(branch, join);
Assert.DoesNotContain(join, Analyze());
}
[Fact]
public void WqmOfAFullExec_StaysFull()
{
Scalar("SWqmB64", Exec, Gen5Operand.Scalar(Exec));
var after = VectorAdd();
Assert.Contains(after, Analyze());
}
}