No UI font family had Hangul, so Korean session, file, track and clip names drew as boxes in every interface language. Following the guidance on #141 (system fonts at runtime, nothing bundled), borrow an installed Korean face (fontconfig lang=ko, Apple SD Gothic Neo, Malgun Gothic, Noto Sans CJK KR, NanumGothic) and append it to every family.
The landing branch already syncs host-set values to the controller before
saving state (lock-free atomics + EditorLink::sync_param); the PR's later
ControllerPending table did the same, so keep one. Keeps the PR's new
'a loaded state replaces earlier edits' assertion, which passes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
#304's MIDI Track Offset shifts the block schedule_notes reads, which
now carries this branch's controllers too. chase_controllers takes the
same offset, so a seek chases the controller values in effect where the
offset puts the track, not at the raw transport position. New test: with
the track 0.5 s late, starting at 1.25 s chases the sustain pedal still
down (without the offset it sent the pedal-up that only plays at 1.5 s).
Also: reset() sets the chase flag beside #301's alignment flush, the
VST3 Instance keeps #400's set_normalized beside midi_mapping, and the
mix tests keep #210's Keys plugin beside this branch's Clock and Ears.
#400 (fixes#257) made Vst3Plugin::save_state tell the edit controller
the values the host set before taking the snapshot. This branch reads
plugin state on the UI thread through EditorLink instead, and removes
Vst3Plugin::save_state, so keeping its side of that conflict would have
dropped the fix.
The values now wait in a ControllerPending table shared by the instance
and its EditorLink: one AtomicU64 slot per parameter, which set_param
fills on the audio thread without locking or allocating.
EditorLink::save_state sends the waiting values with setParamNormalized
under its lock, before it reads the controller's state. A state load
clears them, as #400's refresh did. Instance::set_normalized, which only
the old save_state used, is gone. #400's round-trip test passes, plus a
check that a loaded state replaces earlier host edits.
#327's a_new_instance_replaces_a_matching_one_in_its_slot told the two
instances apart through MixEngine::capture_states, which this branch
removes (states are read on the UI thread). The two instances now
differ in gain instead (-6 and -20 dB), and the test checks that the new
level plays and that the old instance is retired.
Also: Side::new sets #210's old_sessions field.
Press a checkbox and drag over its neighbours: each box the pointer
passes takes the state the first one switched to, until the button is
released. A click toggles one box, as before. Same design as VectorCraft
and PhotoCraft.
widgets::checkbox wraps egui's checkbox and adds the drag; every
ui.checkbox call in ui-egui uses it. Only boxes the pointer can see are
set, so rows scrolled out of a list or under another window stay as
they are.
Tests: widgets::tests (drag sets, drag unchecks and stops at release,
hidden rows untouched, a click toggles one) and tests/group_dialog.rs
(dragging down the Group dialog's track list groups every track).