M3.21: the Appearance panel's active item drives paint, stroke, gradient and transparency edits

Clicking a fill or stroke row runs appearance.setActiveItem; the toolbar,
Control bar and Properties proxies and the Color, Swatches, Gradient,
Stroke and Transparency panels show and edit that item, and the gradient
tool's annotator follows it. paint.setFill/setStroke, stroke.set/
setAdvanced, paint.editGradient/setGradientGeom and transparency.set take
item (omitted: the active item, null: the top one). Item edits and the
appearance.* commands address the selected objects' own stacks, so a
group's own fills no longer leak into its contents. Any selection change
clears the active item.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
bflatastic 2026-10-04 12:28:05 +07:00
parent fb8c41d8e3
commit 018bed29db
21 changed files with 975 additions and 264 deletions

View File

@ -223,6 +223,47 @@ pub enum AppearanceItem {
Stroke(StrokeLayer),
}
impl AppearanceItem {
pub fn is_fill(&self) -> bool {
matches!(self, AppearanceItem::Fill(_))
}
/// `"fill"` or `"stroke"` (the serialized `kind`).
pub fn kind_name(&self) -> &'static str {
if self.is_fill() { "fill" } else { "stroke" }
}
pub fn visible(&self) -> bool {
match self {
AppearanceItem::Fill(f) => f.visible,
AppearanceItem::Stroke(s) => s.visible,
}
}
pub fn opacity(&self) -> f32 {
match self {
AppearanceItem::Fill(f) => f.opacity,
AppearanceItem::Stroke(s) => s.opacity,
}
}
pub fn blend(&self) -> BlendMode {
match self {
AppearanceItem::Fill(f) => f.blend,
AppearanceItem::Stroke(s) => s.blend,
}
}
/// The item's own live effects (applied to this fill or stroke only).
pub fn effects(&self) -> &Vec<Effect> {
match self {
AppearanceItem::Fill(f) => &f.effects,
AppearanceItem::Stroke(s) => &s.effects,
}
}
pub fn effects_mut(&mut self) -> &mut Vec<Effect> {
match self {
AppearanceItem::Fill(f) => &mut f.effects,
AppearanceItem::Stroke(s) => &mut s.effects,
}
}
}
/// Appearance attributes. `items` is in paint order: `items[0]` is painted first (the bottom of the
/// Appearance panel list).
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
@ -289,6 +330,97 @@ impl Appearance {
AppearanceItem::Stroke(s) => s.effects.is_empty() && s.opacity == 1.0 && s.blend == BlendMode::Normal,
})
}
/// Fill item `index`, or the topmost fill for `None`. `None` when that item is not a fill.
pub fn fill_at(&self, index: Option<usize>) -> Option<&FillLayer> {
match index {
None => self.fill(),
Some(i) => match self.items.get(i)? {
AppearanceItem::Fill(f) => Some(f),
AppearanceItem::Stroke(_) => None,
},
}
}
pub fn fill_at_mut(&mut self, index: Option<usize>) -> Option<&mut FillLayer> {
match index {
None => self.fill_mut(),
Some(i) => match self.items.get_mut(i)? {
AppearanceItem::Fill(f) => Some(f),
AppearanceItem::Stroke(_) => None,
},
}
}
/// Stroke item `index`, or the topmost stroke for `None`. `None` when that item is not a stroke.
pub fn stroke_at(&self, index: Option<usize>) -> Option<&StrokeLayer> {
match index {
None => self.stroke(),
Some(i) => match self.items.get(i)? {
AppearanceItem::Stroke(s) => Some(s),
AppearanceItem::Fill(_) => None,
},
}
}
pub fn stroke_at_mut(&mut self, index: Option<usize>) -> Option<&mut StrokeLayer> {
match index {
None => self.stroke_mut(),
Some(i) => match self.items.get_mut(i)? {
AppearanceItem::Stroke(s) => Some(s),
AppearanceItem::Fill(_) => None,
},
}
}
/// `index` when it names a fill (`fill`) or stroke item, else `None` (the topmost one): the
/// item a fill or stroke edit changes while item `index` is the Appearance panel's target.
pub fn item_of_kind(&self, index: Option<usize>, fill: bool) -> Option<usize> {
index.filter(|i| self.items.get(*i).is_some_and(|it| it.is_fill() == fill))
}
/// The fill the Fill proxy shows while item `index` is targeted: that item when it is a fill,
/// else the topmost fill.
pub fn fill_for(&self, index: Option<usize>) -> Option<&FillLayer> {
self.fill_at(self.item_of_kind(index, true))
}
/// The stroke the Stroke proxy and panel show while item `index` is targeted.
pub fn stroke_for(&self, index: Option<usize>) -> Option<&StrokeLayer> {
self.stroke_at(self.item_of_kind(index, false))
}
/// Set the paint of fill item `index` (`None`: the top fill, created if missing). False when
/// `index` is not a fill.
pub fn set_fill_at(&mut self, index: Option<usize>, p: Paint) -> bool {
if index.is_none() {
self.set_fill(p);
return true;
}
self.fill_at_mut(index).map(|f| f.paint = p).is_some()
}
/// Set the paint of stroke item `index` (`None`: the top stroke, created if missing). False
/// when `index` is not a stroke.
pub fn set_stroke_at(&mut self, index: Option<usize>, p: Paint) -> bool {
if index.is_none() {
self.set_stroke(p);
return true;
}
self.stroke_at_mut(index).map(|s| s.paint = p).is_some()
}
/// The paint of fill (`fill`) or stroke item `index` (`None`: the topmost one).
pub fn paint_at(&self, index: Option<usize>, fill: bool) -> Option<&Paint> {
if fill { self.fill_at(index).map(|f| &f.paint) } else { self.stroke_at(index).map(|s| &s.paint) }
}
/// [`Self::set_fill_at`] or [`Self::set_stroke_at`].
pub fn set_paint_at(&mut self, index: Option<usize>, fill: bool, p: Paint) -> bool {
if fill { self.set_fill_at(index, p) } else { self.set_stroke_at(index, p) }
}
/// The effects of item `index`, or the object-level effects for `None`.
pub fn effects_at(&self, index: Option<usize>) -> Option<&Vec<Effect>> {
match index {
None => Some(&self.effects),
Some(i) => self.items.get(i).map(AppearanceItem::effects),
}
}
pub fn effects_mut(&mut self, index: Option<usize>) -> Option<&mut Vec<Effect>> {
match index {
None => Some(&mut self.effects),
Some(i) => self.items.get_mut(i).map(AppearanceItem::effects_mut),
}
}
/// Largest distance the painted area extends beyond the geometry (for visual bounds).
pub fn outset(&self) -> f64 {
self.items
@ -330,6 +462,26 @@ mod tests {
assert_eq!(a.stroke_width(), 1.0);
}
#[test]
fn items_by_index() {
let mut a = Appearance::default_art();
a.items.push(AppearanceItem::Fill(FillLayer::new(Paint::None)));
// [Fill white, Stroke black, Fill none]
assert_eq!(a.fill_at(None).unwrap().paint, Paint::None);
assert_eq!(a.fill_at(Some(0)).unwrap().paint, Paint::solid(Color::WHITE));
assert!(a.fill_at(Some(1)).is_none() && a.stroke_at(Some(0)).is_none() && a.fill_at(Some(9)).is_none());
assert_eq!(a.item_of_kind(Some(1), false), Some(1));
assert_eq!(a.item_of_kind(Some(1), true), None);
assert_eq!(a.fill_for(Some(1)).unwrap().paint, Paint::None);
assert!(a.set_fill_at(Some(0), Paint::solid(Color::BLACK)));
assert!(!a.set_stroke_at(Some(0), Paint::None));
assert_eq!(a.fill_at(Some(0)).unwrap().paint, Paint::solid(Color::BLACK));
a.effects_mut(Some(1)).unwrap().push(Effect { id: "distort.roughen".into(), params: serde_json::Value::Null, visible: true });
assert_eq!(a.effects_at(Some(1)).unwrap().len(), 1);
assert!(a.effects_at(None).unwrap().is_empty() && a.effects_mut(Some(3)).is_none());
assert_eq!((a.items[1].kind_name(), a.items[2].kind_name()), ("stroke", "fill"));
}
#[test]
fn set_creates_missing() {
let mut a = Appearance::default();

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@ -1,9 +1,17 @@
//! The Appearance panel: fill and stroke items, live effects, Clear / Reduce to Basic, and the
//! The Appearance panel: fill and stroke items, the active item that paint, stroke, gradient,
//! transparency and effect edits target, live effects, Clear / Reduce to Basic, and the
//! Eyedropper's appearance copy.
//!
//! **Item targeting.** Commands that edit a fill or stroke take `item?`: a paint-order index into
//! the appearance stack (`items[0]` is painted first, the bottom row of the panel). Omitted, they
//! edit the Appearance panel's active item (`appearance.setActiveItem`) when one is set for the
//! current selection and no `ids` are given, else the topmost fill or stroke; `null` always means
//! the topmost one. A targeted item lives in the selected objects' own stacks (a group's own fill,
//! not its contents'), so item edits apply to the selected objects themselves.
use serde_json::{Value, json};
use vectorcraft_color::{BlendMode, Paint};
use vectorcraft_doc::{Appearance, AppearanceItem, FillLayer, NodeKind, StrokeLayer};
use vectorcraft_doc::{Appearance, AppearanceItem, FillLayer, Node, NodeKind, StrokeLayer};
use super::edit::selected_roots;
use super::paint::paint_from;
@ -12,23 +20,39 @@ use crate::EngineError;
pub fn specs() -> Vec<CommandSpec> {
vec![
cmd!("appearance.addFill", "Add New Fill", ["Window", "Appearance"], None, "{}", has_selection, |s, _| add_item(s, true)),
cmd!("appearance.addStroke", "Add New Stroke", ["Window", "Appearance"], None, "{}", has_selection, |s, _| add_item(s, false)),
cmd!("appearance.clear", "Clear Appearance", ["Window", "Appearance"], None, "{}", has_selection, clear_appearance),
cmd!("appearance.reduceToBasic", "Reduce to Basic Appearance", ["Window", "Appearance"], None, "{}", has_selection, reduce_basic),
cmd!(
"appearance.addFill",
"Add New Fill",
["Window", "Appearance"],
None,
"{ids?} add a fill on top of each selected object's own stack",
has_selection,
|s, p| add_item(s, p, true)
),
cmd!(
"appearance.addStroke",
"Add New Stroke",
["Window", "Appearance"],
None,
"{ids?} add a stroke on top of each selected object's own stack",
has_selection,
|s, p| add_item(s, p, false)
),
cmd!("appearance.clear", "Clear Appearance", ["Window", "Appearance"], None, "{ids?}", has_selection, clear_appearance),
cmd!("appearance.reduceToBasic", "Reduce to Basic Appearance", ["Window", "Appearance"], None, "{ids?}", has_selection, reduce_basic),
cmd!(
"appearance.setItem",
"Appearance Item",
[],
None,
"{index, opacity?, blend?, visible?, color?|none?} edit one fill/stroke of the selection's appearance stack",
"{index: paint-order item index, opacity?: 0..1 (values above 1 are percent), blend?: name, visible?: bool, weight?: pt (strokes), color?|none?|swatch?|gradient? (as paint.setFill), ids?} edit one fill/stroke of each selected object's own appearance stack",
has_selection,
set_item
),
cmd!("appearance.removeItem", "Remove Item", [], None, "{index}", has_selection, remove_item),
cmd!("appearance.removeItem", "Remove Item", [], None, "{index, ids?}", has_selection, remove_item),
cmd!("appearance.addEffect", "Add Effect", ["Effect"], None, "{effect: id, params?: {…}} append a live effect", has_selection, add_effect),
cmd!("appearance.duplicateItem", "Duplicate Item", ["Window", "Appearance"], None, "{index}", has_selection, duplicate_item),
cmd!("appearance.moveItem", "Reorder Appearance Item", [], None, "{from, to} (paint-order indices)", has_selection, move_item),
cmd!("appearance.duplicateItem", "Duplicate Item", ["Window", "Appearance"], None, "{index, ids?}", has_selection, duplicate_item),
cmd!("appearance.moveItem", "Reorder Appearance Item", [], None, "{from, to, ids?} (paint-order indices)", has_selection, move_item),
cmd!(
"appearance.copyFrom",
"Eyedropper",
@ -38,11 +62,166 @@ pub fn specs() -> Vec<CommandSpec> {
has_doc,
copy_from
),
cmd!(
"appearance.setActiveItem",
"Select Appearance Item",
[],
None,
"{index: paint-order item index in the first selected object's stack | null} make that fill/stroke row the target of the paint.setFill/setStroke, stroke.set/setAdvanced, paint.editGradient/setGradientGeom, transparency.set and effect.* calls that omit `item` (a fill row brings the Fill proxy forward, a stroke row the Stroke proxy); null or any selection change clears it → {index}",
has_selection,
set_active_item
),
]
}
fn add_item(s: &mut Session, fill: bool) -> Result<Value> {
let ids = paint_targets(s, &json!({}))?;
/// The Appearance panel's active row, remembered for the selection it was chosen in.
#[derive(Clone, Debug)]
pub(crate) struct ActiveItem {
doc: u64,
objects: Vec<NodeId>,
index: usize,
}
impl Session {
/// The Appearance panel's active fill/stroke: a paint-order index into the first selected
/// object's stack, while the selection it was chosen for is unchanged.
pub fn appearance_item(&self) -> Option<usize> {
let a = self.active_appearance_item.as_ref()?;
let st = self.active()?;
if st.uid != a.doc || st.selection.objects != a.objects {
return None;
}
let n = st.doc.node(*a.objects.first()?)?;
(a.index < n.appearance.items.len()).then_some(a.index)
}
/// Re-point the active item after its stack changed (`None` drops it).
fn remap_appearance_item(&mut self, f: impl FnOnce(usize) -> Option<usize>) {
if let Some(a) = &mut self.active_appearance_item {
match f(a.index) {
Some(i) => a.index = i,
None => self.active_appearance_item = None,
}
}
}
}
/// Which fill or stroke of an appearance stack an edit changes (the `item` param).
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub(crate) enum ItemTarget {
/// The topmost fill or stroke (for effects: the object-level effects).
Top,
/// Item `index`. `explicit`: named by the `item` param, so it must exist and be of the edited
/// kind; otherwise it is the panel's active item, which applies only where it fits.
Item { index: usize, explicit: bool },
}
/// Parse the `item` param of `cmd` (see the module docs).
pub(crate) fn item_target(s: &Session, p: &Value, cmd: &str) -> Result<ItemTarget> {
match p.get("item") {
Some(Value::Null) => Ok(ItemTarget::Top),
Some(v) => v
.as_u64()
.map(|i| ItemTarget::Item { index: i as usize, explicit: true })
.ok_or_else(|| bad(cmd, "`item` must be an appearance item index (paint order) or null")),
None if p.get("ids").is_some() || p.get("id").is_some() => Ok(ItemTarget::Top),
None => Ok(s.appearance_item().map_or(ItemTarget::Top, |index| ItemTarget::Item { index, explicit: false })),
}
}
impl ItemTarget {
/// Objects a fill/stroke edit changes: the selected objects' own stacks when an item is
/// targeted, else the painted leaves ([`paint_targets`]).
pub(crate) fn targets(self, s: &Session, p: &Value) -> Result<Vec<NodeId>> {
match self {
ItemTarget::Top => paint_targets(s, p),
ItemTarget::Item { .. } => appearance_targets(s, p),
}
}
/// The item of `ap` a fill (`fill`) or stroke edit changes; `None` = the topmost one.
pub(crate) fn resolve(self, ap: &Appearance, fill: bool, cmd: &str) -> Result<Option<usize>> {
match self {
ItemTarget::Top => Ok(None),
ItemTarget::Item { index, explicit } => match ap.item_of_kind(Some(index), fill) {
None if explicit => Err(bad(cmd, format!("appearance item {index} is not a {}", if fill { "fill" } else { "stroke" }))),
found => Ok(found),
},
}
}
}
/// Objects whose own appearance stack a command edits: `ids`/`id`, else the selected objects
/// (a selected compound-path member stands for its compound). Layers are skipped.
pub(crate) fn appearance_targets(s: &Session, p: &Value) -> Result<Vec<NodeId>> {
if p.get("ids").is_none() && p.get("id").is_none() {
return selected_roots(s);
}
let d = &s.doc()?.doc;
Ok(targets(s, p)?.into_iter().filter(|id| d.node(*id).is_some_and(|n| !n.is_layer())).collect())
}
/// One undo step (`label`) running `f` on each of `ids` with the item a fill (`fill`) or stroke
/// edit aimed at `item` changes there (`None`: the topmost one; text then edits its characters).
pub(crate) fn edit_items(
s: &mut Session,
ids: &[NodeId],
item: ItemTarget,
cmd: &str,
label: &str,
fill: bool,
mut f: impl FnMut(&mut Node, Option<usize>) -> Result<()>,
) -> Result<()> {
if ids.is_empty() {
return Ok(());
}
s.edit(label, |d, _| {
for id in ids {
let Some(n) = d.node_mut(*id) else { continue };
let index = item.resolve(&n.appearance, fill, cmd)?;
f(n, index)?;
}
Ok(())
})
}
/// Whether an edit aimed at `item` on `ids` changes a stroke: the `stroke` param, else the kind of
/// the targeted item (on the first target), else `default`.
pub(crate) fn edits_stroke(s: &Session, p: &Value, item: ItemTarget, ids: &[NodeId], default: bool) -> Result<bool> {
if let Some(b) = p.get("stroke").and_then(Value::as_bool) {
return Ok(b);
}
let ItemTarget::Item { index, .. } = item else { return Ok(default) };
let d = &s.doc()?.doc;
Ok(ids.first().and_then(|id| d.node(*id)?.appearance.items.get(index)).map_or(default, |it| !it.is_fill()))
}
pub(crate) fn index_param(p: &Value, key: &str, cmd: &str) -> Result<usize> {
p.get(key).and_then(Value::as_u64).map(|i| i as usize).ok_or_else(|| bad(cmd, format!("missing integer `{key}`")))
}
fn set_active_item(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "appearance.setActiveItem";
let index = match p.get("index") {
Some(Value::Null) => {
s.active_appearance_item = None;
return Ok(json!({ "index": Value::Null }));
}
Some(_) => index_param(p, "index", C)?,
None => return Err(bad(C, "missing `index` (an item index or null)")),
};
let st = s.doc()?;
let objects = st.selection.objects.clone();
let first = objects.first().and_then(|id| st.doc.node(*id)).ok_or_else(|| EngineError::Other("nothing selected".into()))?;
let fill = first.appearance.items.get(index).ok_or_else(|| bad(C, format!("no appearance item {index}")))?.is_fill();
let doc = st.uid;
s.fill_active = fill;
s.active_appearance_item = Some(ActiveItem { doc, objects, index });
Ok(json!({ "index": index }))
}
fn add_item(s: &mut Session, p: &Value, fill: bool) -> Result<Value> {
let ids = appearance_targets(s, p)?;
s.edit(if fill { "Add New Fill" } else { "Add New Stroke" }, |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id) {
@ -59,8 +238,8 @@ fn add_item(s: &mut Session, fill: bool) -> Result<Value> {
ok()
}
fn clear_appearance(s: &mut Session, _: &Value) -> Result<Value> {
let ids = paint_targets(s, &json!({}))?;
fn clear_appearance(s: &mut Session, p: &Value) -> Result<Value> {
let ids = appearance_targets(s, p)?;
s.edit("Clear Appearance", |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id) {
@ -69,11 +248,12 @@ fn clear_appearance(s: &mut Session, _: &Value) -> Result<Value> {
}
Ok(())
})?;
s.active_appearance_item = None;
ok()
}
fn reduce_basic(s: &mut Session, _: &Value) -> Result<Value> {
let ids = paint_targets(s, &json!({}))?;
fn reduce_basic(s: &mut Session, p: &Value) -> Result<Value> {
let ids = appearance_targets(s, p)?;
s.edit("Reduce to Basic Appearance", |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id) {
@ -90,13 +270,14 @@ fn reduce_basic(s: &mut Session, _: &Value) -> Result<Value> {
}
Ok(())
})?;
s.active_appearance_item = None;
ok()
}
fn set_item(s: &mut Session, p: &Value) -> Result<Value> {
let idx = p.get("index").and_then(Value::as_u64).ok_or_else(|| bad("appearance.setItem", "missing index"))? as usize;
let idx = index_param(p, "index", "appearance.setItem")?;
let paint = paint_from(s, p)?;
let ids = paint_targets(s, p)?;
let ids = appearance_targets(s, p)?;
let blend = str_param(p, "blend").and_then(BlendMode::parse);
s.edit("Appearance", |d, _| {
for id in &ids {
@ -130,8 +311,8 @@ fn set_item(s: &mut Session, p: &Value) -> Result<Value> {
}
fn remove_item(s: &mut Session, p: &Value) -> Result<Value> {
let idx = p.get("index").and_then(Value::as_u64).ok_or_else(|| bad("appearance.removeItem", "missing index"))? as usize;
let ids = paint_targets(s, p)?;
let idx = index_param(p, "index", "appearance.removeItem")?;
let ids = appearance_targets(s, p)?;
s.edit("Remove Item", |d, _| {
for id in &ids {
if let Some(n) = d.node_mut(*id)
@ -142,6 +323,11 @@ fn remove_item(s: &mut Session, p: &Value) -> Result<Value> {
}
Ok(())
})?;
s.remap_appearance_item(|a| match a.cmp(&idx) {
std::cmp::Ordering::Less => Some(a),
std::cmp::Ordering::Equal => None,
std::cmp::Ordering::Greater => Some(a - 1),
});
ok()
}
@ -161,8 +347,8 @@ fn add_effect(s: &mut Session, p: &Value) -> Result<Value> {
}
fn duplicate_item(s: &mut Session, p: &Value) -> Result<Value> {
let idx = p.get("index").and_then(Value::as_u64).ok_or_else(|| bad("appearance.duplicateItem", "missing index"))? as usize;
let ids = paint_targets(s, p)?;
let idx = index_param(p, "index", "appearance.duplicateItem")?;
let ids = appearance_targets(s, p)?;
s.edit("Duplicate Item", |d, _| {
let mut any = false;
for id in &ids {
@ -174,14 +360,16 @@ fn duplicate_item(s: &mut Session, p: &Value) -> Result<Value> {
}
if any { Ok(()) } else { Err(bad("appearance.duplicateItem", format!("no item at index {idx}"))) }
})?;
s.remap_appearance_item(|a| Some(if a > idx { a + 1 } else { a }));
ok()
}
fn move_item(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "appearance.moveItem";
let from = p.get("from").and_then(Value::as_u64).ok_or_else(|| bad(C, "missing from"))? as usize;
let to = p.get("to").and_then(Value::as_u64).ok_or_else(|| bad(C, "missing to"))? as usize;
let ids = paint_targets(s, p)?;
let from = index_param(p, "from", C)?;
let to = index_param(p, "to", C)?;
let ids = appearance_targets(s, p)?;
let mut landed = to;
s.edit("Reorder Appearance", |d, _| {
for id in &ids {
let Some(n) = d.node_mut(*id) else { continue };
@ -190,11 +378,23 @@ fn move_item(s: &mut Session, p: &Value) -> Result<Value> {
return Err(bad(C, format!("no item at index {from}")));
}
let it = items.remove(from);
let to = to.min(items.len());
items.insert(to, it);
landed = to.min(items.len());
items.insert(landed, it);
}
Ok(())
})?;
// The moved row stays the active one; the rows it passed shift by one.
s.remap_appearance_item(|a| {
Some(if a == from {
landed
} else if from < a && a <= landed {
a - 1
} else if landed <= a && a < from {
a + 1
} else {
a
})
});
ok()
}

View File

@ -4,6 +4,7 @@ use serde_json::{Value, json};
use vectorcraft_color::{Gradient, GradientGeom, GradientKind, GradientPaint, GradientStop, Paint};
use vectorcraft_doc::NodeKind;
use super::appearance::{ItemTarget, edit_items, edits_stroke, item_target};
use super::edit::selected_roots;
use super::*;
use crate::EngineError;
@ -15,7 +16,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Gradient",
["Window", "Gradient"],
None,
"{stroke?: bool (default: the active proxy), kind?: linear|radial|freeform, stops?: [{offset 0..1, color, opacity? 0..1, midpoint? 0..1}], angle?: deg, aspect?: %, reverse?: bool, ids?} edit the gradient in place (keeps its placement); solid/none paints become the default gradient",
"{stroke?: bool (default: the targeted item's kind, else the active proxy), kind?: linear|radial|freeform, stops?: [{offset 0..1, color, opacity? 0..1, midpoint? 0..1}], angle?: deg, aspect?: %, reverse?: bool, item?: fill/stroke item index|null (omitted: the Appearance panel's active item when it is of the edited kind), ids?} edit the gradient in place (keeps its placement); solid/none paints become the default gradient",
has_doc,
edit_gradient
),
@ -24,7 +25,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Gradient Vector",
[],
None,
"{start: [x,y], end: [x,y], ids?, stroke?: bool} set the gradient vector (solid paints become the default gradient)",
"{start: [x,y], end: [x,y], ids?, stroke?: bool (default: the targeted item's kind, else the fill), item?: fill/stroke item index|null} set the gradient vector (solid paints become the default gradient)",
has_doc,
set_gradient_geom
),
@ -112,51 +113,26 @@ pub(crate) fn apply_gradient_edit(paint: &Paint, p: &Value, bounds: Option<vecto
fn edit_gradient(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "paint.editGradient";
let stroke = p.get("stroke").and_then(Value::as_bool).unwrap_or(!s.fill_active);
let ids = paint_targets(s, p)?;
let item = item_target(s, p, C)?;
let ids = item.targets(s, p)?;
let stroke = edits_stroke(s, p, item, &ids, !s.fill_active)?;
// Validate against the defaults first so bad params fail without touching the document.
let default_paint = if stroke { s.paint.stroke.clone() } else { s.paint.fill.clone() };
let new_default = apply_gradient_edit(&default_paint, p, None).map_err(|e| bad(C, e))?;
if ids.is_empty() {
if stroke {
s.paint.stroke = new_default;
} else {
s.paint.fill = new_default;
}
return Ok(json!({"ids": []}));
}
let mut err = None;
s.edit("Gradient", |d, _| {
for id in &ids {
let Some(n) = d.node_mut(*id) else { continue };
if let NodeKind::Text(t) = &mut n.kind {
for r in &mut t.runs {
let cur = if stroke { &mut r.style.stroke } else { &mut r.style.fill };
match apply_gradient_edit(cur, p, None) {
Ok(np) => *cur = np,
Err(e) => err = Some(e),
}
}
continue;
}
let b = n.geometric_bounds();
let ap = &mut n.appearance;
let cur = if stroke { ap.stroke_paint() } else { ap.fill_paint() };
match apply_gradient_edit(&cur, p, b) {
Ok(np) => {
if stroke {
ap.set_stroke(np)
} else {
ap.set_fill(np)
}
}
Err(e) => err = Some(e),
edit_items(s, &ids, item, C, "Gradient", !stroke, |n, index| {
if index.is_none()
&& let NodeKind::Text(t) = &mut n.kind
{
for r in &mut t.runs {
let cur = if stroke { &mut r.style.stroke } else { &mut r.style.fill };
*cur = apply_gradient_edit(cur, p, None).map_err(|e| bad(C, e))?;
}
return Ok(());
}
match err.take() {
Some(e) => Err(bad(C, e)),
None => Ok(()),
}
let b = n.geometric_bounds();
let np = apply_gradient_edit(n.appearance.paint_at(index, !stroke).unwrap_or(&Paint::None), p, b).map_err(|e| bad(C, e))?;
n.appearance.set_paint_at(index, !stroke, np);
Ok(())
})?;
if stroke {
s.paint.stroke = new_default;
@ -167,38 +143,31 @@ fn edit_gradient(s: &mut Session, p: &Value) -> Result<Value> {
}
fn set_gradient_geom(s: &mut Session, p: &Value) -> Result<Value> {
let start = point_param(p, "start").ok_or_else(|| bad("paint.setGradientGeom", "missing start [x,y]"))?;
let end = point_param(p, "end").ok_or_else(|| bad("paint.setGradientGeom", "missing end [x,y]"))?;
let stroke = bool_or(p, "stroke", false);
let ids = match ids_param(p, "ids") {
Some(v) => v,
None => selected_roots(s)?,
const C: &str = "paint.setGradientGeom";
let start = point_param(p, "start").ok_or_else(|| bad(C, "missing start [x,y]"))?;
let end = point_param(p, "end").ok_or_else(|| bad(C, "missing end [x,y]"))?;
let item = item_target(s, p, C)?;
let targets = match item {
ItemTarget::Top => leaf_targets(s, &ids_param(p, "ids").map_or_else(|| selected_roots(s), Ok)?)?,
_ => item.targets(s, p)?,
};
let targets = leaf_targets(s, &ids)?;
if targets.is_empty() {
return Err(EngineError::Other("nothing selected".into()));
}
s.edit("Gradient", |d, _| {
for id in &targets {
let Some(n) = d.node_mut(*id) else { continue };
if matches!(n.kind, NodeKind::Text(_)) {
continue;
}
let cur = if stroke { n.appearance.stroke_paint() } else { n.appearance.fill_paint() };
let mut gp = match cur {
Paint::Gradient(g) => *g,
_ => GradientPaint::new(Gradient::default()),
};
let aspect = gp.geom.map(|g| g.aspect).unwrap_or(1.0);
gp.geom = Some(GradientGeom { start, end, aspect });
gp.angle = GradientGeom { start, end, aspect }.angle_deg();
let paint = Paint::Gradient(Box::new(gp));
if stroke {
n.appearance.set_stroke(paint);
} else {
n.appearance.set_fill(paint);
}
let stroke = edits_stroke(s, p, item, &targets, false)?;
let geom = GradientGeom { start, end, aspect: 1.0 };
edit_items(s, &targets, item, C, "Gradient", !stroke, |n, index| {
if matches!(n.kind, NodeKind::Text(_)) {
return Ok(());
}
let mut gp = match n.appearance.paint_at(index, !stroke) {
Some(Paint::Gradient(g)) => (**g).clone(),
_ => GradientPaint::new(Gradient::default()),
};
let aspect = gp.geom.map(|g| g.aspect).unwrap_or(1.0);
gp.geom = Some(GradientGeom { aspect, ..geom });
gp.angle = geom.angle_deg();
n.appearance.set_paint_at(index, !stroke, Paint::Gradient(Box::new(gp)));
Ok(())
})?;
Ok(json!({ "ids": targets.iter().map(|i| i.0).collect::<Vec<_>>() }))

View File

@ -1,6 +1,6 @@
//! The command registry. Ids follow Illustrator's menu structure.
mod appearance;
pub(crate) mod appearance;
mod brushsym;
mod buildcmds;
pub mod clipboard;

View File

@ -4,6 +4,7 @@ use serde_json::{Value, json};
use vectorcraft_color::{Color, Gradient, GradientKind, GradientPaint, Paint};
use vectorcraft_doc::{Appearance, NodeKind};
use super::appearance::{ItemTarget, appearance_targets, edit_items, item_target};
use super::*;
use crate::EngineError;
@ -14,11 +15,13 @@ pub fn specs() -> Vec<CommandSpec> {
"Fill",
[],
None,
"{color?: \"#rrggbb\"|[r,g,b]|{c,m,y,k}|{gray}, none?: true, swatch?: name, gradient?: {kind, stops:[{offset,color}], angle?}, ids?} sets selection fill and the default",
"{color?: \"#rrggbb\"|[r,g,b]|{c,m,y,k}|{gray}, none?: true, swatch?: name, gradient?: {kind, stops:[{offset,color}], angle?}, item?: appearance item index|null (omitted: the Appearance panel's active item if it is a fill, else the top fill), ids?} sets the selection's fill and the default",
has_doc,
|s, p| set_paint(s, p, true)
),
cmd!("paint.setStroke", "Stroke", [], None, "same as paint.setFill, for the stroke", has_doc, |s, p| set_paint(s, p, false)),
cmd!("paint.setStroke", "Stroke", [], None, "same as paint.setFill, for the stroke (item?: the stroke item to set)", has_doc, |s, p| {
set_paint(s, p, false)
}),
cmd!("paint.swap", "Swap Fill and Stroke", [], Some("Shift+X"), "{}", has_doc, swap),
cmd!("paint.default", "Default Fill and Stroke", [], Some("D"), "{}", has_doc, default_paint),
cmd!("paint.toggleActive", "Toggle Fill/Stroke Focus", [], Some("X"), "{}", always, |s, _| {
@ -34,7 +37,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Transparency",
["Window", "Transparency"],
None,
"{opacity?: 0..100, blend?: name, isolate?, knockout?}",
"{opacity?: 0..100, blend?: name, isolate?, knockout?, item?: appearance item index|null, ids?} opacity and blend go to the targeted fill/stroke item (omitted: the Appearance panel's active item, else the objects)",
has_selection,
transparency
),
@ -93,38 +96,32 @@ pub(crate) fn paint_from(s: &Session, p: &Value) -> Result<Option<Paint>> {
}
fn set_paint(s: &mut Session, p: &Value, fill: bool) -> Result<Value> {
let paint = paint_from(s, p)?.ok_or_else(|| bad("paint.setFill", "give color, none, swatch or gradient"))?;
let cmd = if fill { "paint.setFill" } else { "paint.setStroke" };
let paint = paint_from(s, p)?.ok_or_else(|| bad(cmd, "give color, none, swatch or gradient"))?;
if fill {
s.paint.fill = paint.clone();
} else {
s.paint.stroke = paint.clone();
}
s.fill_active = fill;
let ids = paint_targets(s, p)?;
if ids.is_empty() {
return ok();
}
s.edit(if fill { "Fill Color" } else { "Stroke Color" }, |d, _| {
for id in &ids {
let Some(n) = d.node_mut(*id) else { continue };
if let NodeKind::Text(t) = &mut n.kind {
for r in &mut t.runs {
if fill {
r.style.fill = paint.clone();
} else {
r.style.stroke = paint.clone();
if r.style.stroke_width == 0.0 {
r.style.stroke_width = 1.0;
}
let item = item_target(s, p, cmd)?;
let ids = item.targets(s, p)?;
edit_items(s, &ids, item, cmd, if fill { "Fill Color" } else { "Stroke Color" }, fill, |n, index| {
if index.is_none()
&& let NodeKind::Text(t) = &mut n.kind
{
for r in &mut t.runs {
if fill {
r.style.fill = paint.clone();
} else {
r.style.stroke = paint.clone();
if r.style.stroke_width == 0.0 {
r.style.stroke_width = 1.0;
}
}
continue;
}
if fill {
n.appearance.set_fill(paint.clone());
} else {
n.appearance.set_stroke(paint.clone());
}
} else {
n.appearance.set_paint_at(index, fill, paint.clone());
}
Ok(())
})?;
@ -171,9 +168,35 @@ fn default_paint(s: &mut Session, _: &Value) -> Result<Value> {
}
fn transparency(s: &mut Session, p: &Value) -> Result<Value> {
let mut q = p.clone();
if let Some(o) = p.get("opacity").and_then(Value::as_f64) {
q["opacity"] = json!(o / 100.0);
const C: &str = "transparency.set";
let item = item_target(s, p, C)?;
let mut q = p.as_object().cloned().unwrap_or_default();
q.remove("item");
let opacity = q.remove("opacity").and_then(|v| v.as_f64()).map(|o| (o / 100.0).clamp(0.0, 1.0));
if let ItemTarget::Item { index, explicit } = item {
// Opacity and blend belong to the targeted fill/stroke; isolate/knockout stay object-level.
if explicit {
let d = &s.doc()?.doc;
if !appearance_targets(s, p)?.iter().any(|id| d.node(*id).is_some_and(|n| index < n.appearance.items.len())) {
return Err(bad(C, format!("no appearance item {index}")));
}
}
let mut set = json!({ "index": index });
for key in ["blend", "ids", "id"] {
if let Some(v) = p.get(key) {
set[key] = v.clone();
}
}
if let Some(o) = opacity {
set["opacity"] = json!(o);
}
q.remove("blend");
s.execute("appearance.setItem", &set)?;
if q.keys().all(|k| k == "ids" || k == "id") {
return ok();
}
} else if let Some(o) = opacity {
q.insert("opacity".into(), json!(o));
}
s.execute("object.setProps", &q)
s.execute("object.setProps", &Value::Object(q))
}

View File

@ -2,8 +2,9 @@
use serde_json::Value;
use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::{Arrowhead, Dash, LineCap, LineJoin, StrokeAlign, StrokeLayer};
use vectorcraft_doc::{Arrowhead, Dash, LineCap, LineJoin, StrokeAlign};
use super::appearance::{edit_items, item_target};
use super::*;
pub fn specs() -> Vec<CommandSpec> {
@ -13,7 +14,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Stroke Options",
["Window", "Stroke"],
None,
"{weight?, cap?: butt|round|square, join?: miter|round|bevel, miterLimit?, align?: center|inside|outside, dash?: [d,g,…]|null, dashOffset?, alignDashes?, startArrow?, endArrow?: name|null, profile?: \"uniform\"|\"lens\"|\"taperStart\"|\"taperEnd\", ids?}",
"{weight?, cap?: butt|round|square, join?: miter|round|bevel, miterLimit?, align?: center|inside|outside, dash?: [d,g,…]|null, dashOffset?, alignDashes?, startArrow?, endArrow?: name|null, profile?: \"uniform\"|\"lens\"|\"taperStart\"|\"taperEnd\", item?: stroke item index|null (omitted: the Appearance panel's active item if it is a stroke, else the top stroke, created when missing), ids?}",
has_doc,
stroke_set
),
@ -22,7 +23,7 @@ pub fn specs() -> Vec<CommandSpec> {
"Stroke Options",
[],
None,
"{arrowScale?: [start %, end %], swapArrows?: bool, flipProfile?: \"along\"|\"across\", brush?: name|null, ids?} Stroke panel extras",
"{arrowScale?: [start %, end %], swapArrows?: bool, flipProfile?: \"along\"|\"across\", brush?: name|null, item?: stroke item index|null, ids?} Stroke panel extras",
has_doc,
stroke_advanced
),
@ -30,80 +31,74 @@ pub fn specs() -> Vec<CommandSpec> {
}
fn stroke_set(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "stroke.set";
if let Some(w) = p.get("weight").and_then(Value::as_f64) {
s.paint.stroke_width = w.max(0.0);
}
let ids = paint_targets(s, p)?;
if ids.is_empty() {
return ok();
}
let item = item_target(s, p, C)?;
let ids = item.targets(s, p)?;
let arrow = |k: &str| -> Result<Option<Option<Arrowhead>>> {
match p.get(k) {
None => Ok(None),
Some(Value::Null) => Ok(Some(None)),
Some(Value::String(n)) if n == "none" => Ok(Some(None)),
Some(v) => {
serde_json::from_value::<Arrowhead>(v.clone()).map(|a| Some(Some(a))).map_err(|_| bad("stroke.set", format!("unknown arrowhead {v}")))
}
Some(v) => serde_json::from_value::<Arrowhead>(v.clone()).map(|a| Some(Some(a))).map_err(|_| bad(C, format!("unknown arrowhead {v}"))),
}
};
let (sa, ea) = (arrow("startArrow")?, arrow("endArrow")?);
s.edit("Stroke", |d, _| {
for id in &ids {
let Some(n) = d.node_mut(*id) else { continue };
if n.appearance.stroke().is_none() {
n.appearance.set_stroke(Paint::solid(Color::BLACK));
}
let st: &mut StrokeLayer = n.appearance.stroke_mut().unwrap();
if let Some(w) = p.get("weight").and_then(Value::as_f64) {
st.width = w.max(0.0);
}
match str_param(p, "cap") {
Some("round") => st.cap = LineCap::Round,
Some("square") | Some("projecting") => st.cap = LineCap::Square,
Some("butt") => st.cap = LineCap::Butt,
_ => {}
}
match str_param(p, "join") {
Some("round") => st.join = LineJoin::Round,
Some("bevel") => st.join = LineJoin::Bevel,
Some("miter") => st.join = LineJoin::Miter,
_ => {}
}
if let Some(m) = p.get("miterLimit").and_then(Value::as_f64) {
st.miter_limit = m.clamp(1.0, 500.0);
}
match str_param(p, "align") {
Some("inside") => st.align = StrokeAlign::Inside,
Some("outside") => st.align = StrokeAlign::Outside,
Some("center") => st.align = StrokeAlign::Center,
_ => {}
}
match p.get("dash") {
Some(Value::Null) => st.dash = None,
Some(Value::Array(a)) => {
let pattern: Vec<f64> = a.iter().filter_map(Value::as_f64).collect();
st.dash = if pattern.is_empty() {
None
} else {
Some(Dash { pattern, offset: f64_or(p, "dashOffset", 0.0), align_corners: bool_or(p, "alignDashes", false) })
};
}
_ => {}
}
if let Some(a) = sa {
st.start_arrow = a;
}
if let Some(a) = ea {
st.end_arrow = a;
}
match str_param(p, "profile") {
Some("uniform") => st.profile = None,
Some("lens") => st.profile = Some(vectorcraft_doc::WidthProfile::lens()),
Some("taperStart") => st.profile = Some(vectorcraft_doc::WidthProfile::taper_start()),
Some("taperEnd") => st.profile = Some(vectorcraft_doc::WidthProfile::taper_end()),
_ => {}
edit_items(s, &ids, item, C, "Stroke", false, |n, index| {
if index.is_none() && n.appearance.stroke().is_none() {
n.appearance.set_stroke(Paint::solid(Color::BLACK));
}
let Some(st) = n.appearance.stroke_at_mut(index) else { return Ok(()) };
if let Some(w) = p.get("weight").and_then(Value::as_f64) {
st.width = w.max(0.0);
}
match str_param(p, "cap") {
Some("round") => st.cap = LineCap::Round,
Some("square") | Some("projecting") => st.cap = LineCap::Square,
Some("butt") => st.cap = LineCap::Butt,
_ => {}
}
match str_param(p, "join") {
Some("round") => st.join = LineJoin::Round,
Some("bevel") => st.join = LineJoin::Bevel,
Some("miter") => st.join = LineJoin::Miter,
_ => {}
}
if let Some(m) = p.get("miterLimit").and_then(Value::as_f64) {
st.miter_limit = m.clamp(1.0, 500.0);
}
match str_param(p, "align") {
Some("inside") => st.align = StrokeAlign::Inside,
Some("outside") => st.align = StrokeAlign::Outside,
Some("center") => st.align = StrokeAlign::Center,
_ => {}
}
match p.get("dash") {
Some(Value::Null) => st.dash = None,
Some(Value::Array(a)) => {
let pattern: Vec<f64> = a.iter().filter_map(Value::as_f64).collect();
st.dash = if pattern.is_empty() {
None
} else {
Some(Dash { pattern, offset: f64_or(p, "dashOffset", 0.0), align_corners: bool_or(p, "alignDashes", false) })
};
}
_ => {}
}
if let Some(a) = sa {
st.start_arrow = a;
}
if let Some(a) = ea {
st.end_arrow = a;
}
match str_param(p, "profile") {
Some("uniform") => st.profile = None,
Some("lens") => st.profile = Some(vectorcraft_doc::WidthProfile::lens()),
Some("taperStart") => st.profile = Some(vectorcraft_doc::WidthProfile::taper_start()),
Some("taperEnd") => st.profile = Some(vectorcraft_doc::WidthProfile::taper_end()),
_ => {}
}
Ok(())
})?;
@ -144,27 +139,22 @@ fn stroke_advanced(s: &mut Session, p: &Value) -> Result<Value> {
if scale.is_none() && flip.is_none() && !swap && brush.is_none() {
return Err(bad(C, "nothing to change"));
}
let ids = paint_targets(s, p)?;
if ids.is_empty() {
return ok();
}
s.edit("Stroke", |d, _| {
for id in &ids {
let Some(n) = d.node_mut(*id) else { continue };
let Some(st) = n.appearance.stroke_mut() else { continue };
if let Some(sc) = scale {
st.arrow_scale = sc;
}
if swap {
std::mem::swap(&mut st.start_arrow, &mut st.end_arrow);
st.arrow_scale = (st.arrow_scale.1, st.arrow_scale.0);
}
if let (Some(along), Some(pr)) = (flip, &st.profile) {
st.profile = Some(flip_profile(pr, along));
}
if let Some(b) = &brush {
st.brush = b.clone();
}
let item = item_target(s, p, C)?;
let ids = item.targets(s, p)?;
edit_items(s, &ids, item, C, "Stroke", false, |n, index| {
let Some(st) = n.appearance.stroke_at_mut(index) else { return Ok(()) };
if let Some(sc) = scale {
st.arrow_scale = sc;
}
if swap {
std::mem::swap(&mut st.start_arrow, &mut st.end_arrow);
st.arrow_scale = (st.arrow_scale.1, st.arrow_scale.0);
}
if let (Some(along), Some(pr)) = (flip, &st.profile) {
st.profile = Some(flip_profile(pr, along));
}
if let Some(b) = &brush {
st.brush = b.clone();
}
Ok(())
})?;

View File

@ -65,6 +65,6 @@ pub fn document(s: &Session) -> Value {
"redo": st.history.redo.iter().rev().map(|h| h.label.clone()).collect::<Vec<_>>(),
"objects": d.node_count(),
"tool": s.tool_id(),
"paint": {"fill": s.paint.fill.label(), "stroke": s.paint.stroke.label(), "strokeWidth": s.paint.stroke_width, "fillActive": s.fill_active},
"paint": {"fill": s.paint.fill.label(), "stroke": s.paint.stroke.label(), "strokeWidth": s.paint.stroke_width, "fillActive": s.fill_active, "appearanceItem": s.appearance_item()},
})
}

View File

@ -443,6 +443,9 @@ pub struct Session {
untitled_counter: u32,
/// Session-level state of the menu commands (saved selections, guide lock).
pub(crate) menu: cmd::menucmds::MenuState,
/// The Appearance panel's active fill/stroke row (`appearance.setActiveItem`); not saved. Read
/// it through [`Session::appearance_item`], which drops it once the selection changes.
pub(crate) active_appearance_item: Option<cmd::appearance::ActiveItem>,
}
impl Default for Session {
@ -468,6 +471,7 @@ impl Session {
draw_inside: None,
untitled_counter: 0,
menu: Default::default(),
active_appearance_item: None,
}
}
@ -619,6 +623,7 @@ impl Session {
/// Change only the selection (not an undo step).
pub fn select(&mut self, f: impl FnOnce(&Document, &mut Selection)) -> Result<()> {
self.active_appearance_item = None;
let st = self.doc_mut()?;
f(&st.doc, &mut st.selection);
st.selection.prune(&st.doc);
@ -707,6 +712,8 @@ impl Session {
#[cfg(test)]
mod tests;
#[cfg(test)]
mod tests_appearance;
#[cfg(test)]
mod tests_brushsym;
#[cfg(test)]
mod tests_build;

View File

@ -0,0 +1,196 @@
//! Appearance stacks: the active item that paint, stroke, gradient and transparency edits target
//! (`appearance.setActiveItem`, the `item` param).
use serde_json::{Value, json};
use vectorcraft_color::{BlendMode, Color, GradientKind, Paint};
use vectorcraft_doc::{AppearanceItem, Node};
use super::*;
fn session() -> Session {
let mut s = Session::new();
s.execute("file.new", &json!({"width": 400, "height": 400})).unwrap();
s
}
/// A selected 100×100 rectangle with the default appearance `[Fill white, Stroke black]`.
fn rect(s: &mut Session, x: f64) -> NodeId {
let r = s.execute("shape.rectangle", &json!({"x": x, "y": 100, "width": 100, "height": 100})).unwrap();
let id = NodeId(r["id"].as_u64().unwrap());
s.execute("select.set", &json!({"ids": [id.0]})).unwrap();
id
}
fn node(s: &Session, id: NodeId) -> Node {
s.doc().unwrap().doc.node(id).unwrap().clone()
}
fn run(s: &mut Session, id: &str, p: Value) -> Value {
s.execute(id, &p).unwrap_or_else(|e| panic!("{id} {p}: {e}"))
}
fn stroke(n: &Node, i: usize) -> &vectorcraft_doc::StrokeLayer {
n.appearance.stroke_at(Some(i)).unwrap_or_else(|| panic!("item {i} is not a stroke"))
}
fn fill_paint(n: &Node, i: usize) -> &Paint {
&n.appearance.fill_at(Some(i)).unwrap_or_else(|| panic!("item {i} is not a fill")).paint
}
#[test]
fn stroke_set_with_item_changes_only_that_stroke() {
let mut s = session();
let id = rect(&mut s, 100.0);
run(&mut s, "appearance.addStroke", json!({})); // [Fill, Stroke, Stroke]
run(&mut s, "stroke.set", json!({"item": 1, "dash": [4, 2], "weight": 6}));
let n = node(&s, id);
assert_eq!(stroke(&n, 1).dash.as_ref().unwrap().pattern, vec![4.0, 2.0]);
assert_eq!(stroke(&n, 1).width, 6.0);
assert!(stroke(&n, 2).dash.is_none());
assert_eq!(stroke(&n, 2).width, 1.0);
run(&mut s, "stroke.setAdvanced", json!({"item": 1, "arrowScale": [50, 200]}));
let n = node(&s, id);
assert_eq!((stroke(&n, 1).arrow_scale, stroke(&n, 2).arrow_scale), ((50.0, 200.0), (100.0, 100.0)));
// An explicit item must be a stroke; nothing changes when it is not.
assert!(s.execute("stroke.set", &json!({"item": 0, "weight": 9})).is_err());
assert!(s.execute("stroke.set", &json!({"item": 7, "weight": 9})).is_err());
assert!(s.execute("stroke.set", &json!({"item": "top", "weight": 9})).is_err());
assert_eq!(stroke(&node(&s, id), 2).width, 1.0);
// Without an item the top stroke changes.
run(&mut s, "stroke.set", json!({"weight": 3}));
let n = node(&s, id);
assert_eq!((stroke(&n, 1).width, stroke(&n, 2).width), (6.0, 3.0));
}
#[test]
fn edit_gradient_on_the_lower_fill() {
let mut s = session();
let id = rect(&mut s, 100.0);
run(&mut s, "appearance.addFill", json!({})); // [Fill, Stroke, Fill]
run(&mut s, "paint.editGradient", json!({"item": 0, "kind": "radial"}));
let n = node(&s, id);
let Paint::Gradient(g) = fill_paint(&n, 0) else { panic!("lower fill is not a gradient") };
assert_eq!(g.gradient.kind, GradientKind::Radial);
assert_eq!(*fill_paint(&n, 2), Paint::solid(Color::WHITE));
// The gradient vector of the lower fill, through the active item (the gradient tool's path).
run(&mut s, "appearance.setActiveItem", json!({"index": 0}));
run(&mut s, "paint.setGradientGeom", json!({"start": [100, 150], "end": [200, 150]}));
let n = node(&s, id);
let Paint::Gradient(g) = fill_paint(&n, 0) else { panic!() };
assert_eq!(g.geom.unwrap().end.x, 200.0);
assert_eq!(*fill_paint(&n, 2), Paint::solid(Color::WHITE));
// A stroke row makes the gradient vector a stroke gradient.
run(&mut s, "appearance.setActiveItem", json!({"index": 1}));
run(&mut s, "paint.setGradientGeom", json!({"start": [100, 150], "end": [100, 250]}));
assert!(matches!(stroke(&node(&s, id), 1).paint, Paint::Gradient(_)));
}
#[test]
fn active_item_targets_paint_and_proxies_and_clears_on_selection_change() {
let mut s = session();
let other = rect(&mut s, 250.0);
let id = rect(&mut s, 100.0);
run(&mut s, "appearance.addFill", json!({})); // [Fill, Stroke, Fill]
assert!(s.execute("appearance.setActiveItem", &json!({"index": 5})).is_err());
assert_eq!(run(&mut s, "appearance.setActiveItem", json!({"index": 0}))["index"], 0);
assert_eq!(s.appearance_item(), Some(0));
assert_eq!(inspect::document(&s)["paint"]["appearanceItem"], 0);
assert!(s.fill_active);
run(&mut s, "paint.setFill", json!({"color": "#ff0000"}));
let n = node(&s, id);
assert_eq!(fill_paint(&n, 0).color().unwrap().to_hex(), "#ff0000");
assert_eq!(*fill_paint(&n, 2), Paint::solid(Color::WHITE));
// The stroke edits fall back to the top stroke while a fill row is active.
run(&mut s, "paint.setStroke", json!({"color": "#00ff00"}));
assert_eq!(stroke(&node(&s, id), 1).paint.color().unwrap().to_hex(), "#00ff00");
// A stroke row brings the Stroke proxy forward.
run(&mut s, "appearance.setActiveItem", json!({"index": 1}));
assert!(!s.fill_active);
// Changing the selection clears it, also when the same object is selected again.
run(&mut s, "select.set", json!({"ids": [other.0]}));
assert_eq!(s.appearance_item(), None);
run(&mut s, "select.set", json!({"ids": [id.0]}));
assert_eq!(s.appearance_item(), None);
run(&mut s, "paint.setFill", json!({"color": "#0000ff"}));
let n = node(&s, id);
assert_eq!(fill_paint(&n, 2).color().unwrap().to_hex(), "#0000ff");
assert_eq!(fill_paint(&n, 0).color().unwrap().to_hex(), "#ff0000");
// Explicit ids never use the active item, and `null` forces the top one.
run(&mut s, "appearance.setActiveItem", json!({"index": 0}));
run(&mut s, "paint.setFill", json!({"color": "#222222", "ids": [id.0]}));
assert_eq!(fill_paint(&node(&s, id), 2).color().unwrap().to_hex(), "#222222");
run(&mut s, "paint.setFill", json!({"color": "#111111", "item": null}));
let n = node(&s, id);
assert_eq!(fill_paint(&n, 2).color().unwrap().to_hex(), "#111111");
assert_eq!(fill_paint(&n, 0).color().unwrap().to_hex(), "#ff0000");
run(&mut s, "appearance.setActiveItem", json!({"index": null}));
assert_eq!(s.appearance_item(), None);
}
#[test]
fn item_rows_follow_remove_and_move() {
let mut s = session();
let id = rect(&mut s, 100.0);
run(&mut s, "appearance.addFill", json!({})); // [Fill, Stroke, Fill]
run(&mut s, "appearance.setActiveItem", json!({"index": 1}));
run(&mut s, "appearance.moveItem", json!({"from": 1, "to": 2}));
assert_eq!(s.appearance_item(), Some(2));
assert!(matches!(node(&s, id).appearance.items[2], AppearanceItem::Stroke(_)));
run(&mut s, "appearance.removeItem", json!({"index": 0}));
assert_eq!(s.appearance_item(), Some(1));
run(&mut s, "appearance.removeItem", json!({"index": 1}));
assert_eq!(s.appearance_item(), None);
}
#[test]
fn transparency_goes_to_the_targeted_item() {
let mut s = session();
let id = rect(&mut s, 100.0);
run(&mut s, "transparency.set", json!({"item": 1, "opacity": 40, "blend": "multiply"}));
let n = node(&s, id);
assert_eq!((stroke(&n, 1).opacity, stroke(&n, 1).blend), (0.4, BlendMode::Multiply));
assert_eq!((n.opacity, n.blend), (1.0, BlendMode::Normal));
run(&mut s, "appearance.setActiveItem", json!({"index": 0}));
// Opacity and blend go to the active item, isolate stays on the object.
run(&mut s, "transparency.set", json!({"opacity": 1, "isolate": true}));
let n = node(&s, id);
assert!((n.appearance.items[0].opacity() - 0.01).abs() < 1e-6);
assert!(n.isolate);
assert_eq!(n.opacity, 1.0);
run(&mut s, "transparency.set", json!({"item": null, "opacity": 50}));
assert_eq!(node(&s, id).opacity, 0.5);
assert!(s.execute("transparency.set", &json!({"item": 9, "opacity": 50})).is_err());
}
#[test]
fn group_rows_are_the_groups_own_stack() {
let mut s = session();
let a = rect(&mut s, 100.0);
let b = rect(&mut s, 250.0);
run(&mut s, "select.set", json!({"ids": [a.0, b.0]}));
let g = NodeId(run(&mut s, "object.group", json!({}))["id"].as_u64().unwrap());
run(&mut s, "appearance.addFill", json!({}));
assert_eq!(node(&s, g).appearance.items.len(), 1);
assert_eq!(node(&s, a).appearance.items.len(), 2);
run(&mut s, "appearance.setActiveItem", json!({"index": 0}));
run(&mut s, "paint.setFill", json!({"color": "#ff0000"}));
assert_eq!(fill_paint(&node(&s, g), 0).color().unwrap().to_hex(), "#ff0000");
assert_eq!(*fill_paint(&node(&s, a), 0), Paint::solid(Color::WHITE));
// Without a targeted item, a group's fill edit still recolours its contents.
run(&mut s, "appearance.setActiveItem", json!({"index": null}));
run(&mut s, "paint.setFill", json!({"color": "#00ff00"}));
assert_eq!(fill_paint(&node(&s, b), 0).color().unwrap().to_hex(), "#00ff00");
}
#[test]
fn text_items_take_item_paint() {
let mut s = session();
let t = NodeId(run(&mut s, "text.create", json!({"x": 10, "y": 50, "text": "Hi"}))["id"].as_u64().unwrap());
run(&mut s, "select.set", json!({"ids": [t.0]}));
run(&mut s, "appearance.addFill", json!({}));
run(&mut s, "paint.setFill", json!({"item": 0, "color": "#ff0000"}));
let n = node(&s, t);
assert_eq!(fill_paint(&n, 0).color().unwrap().to_hex(), "#ff0000");
let vectorcraft_doc::NodeKind::Text(tx) = &n.kind else { panic!() };
assert_ne!(tx.first_style().fill, Paint::solid(Color::from_hex("#ff0000").unwrap()));
}

View File

@ -78,6 +78,7 @@ impl Session {
snap_to_pixel: view.snap_to_pixel,
snap_to_point: view.snap_to_point,
corner_widgets: view.corner_widgets,
appearance_item: self.appearance_item(),
};
f(self.tool.as_mut(), &cx)
}

View File

@ -155,6 +155,9 @@ pub struct ToolContext<'a> {
pub snap_to_point: bool,
/// View → Show Corner Widget: live rectangles show draggable Live Corners widgets.
pub corner_widgets: bool,
/// The Appearance panel's active fill/stroke (paint-order index into the first selected
/// object's stack); paint tools show and edit that item.
pub appearance_item: Option<usize>,
}
impl ToolContext<'_> {
@ -324,6 +327,7 @@ pub(crate) mod testutil {
snap_to_pixel: false,
snap_to_point: true,
corner_widgets: true,
appearance_item: None,
}
}
}

View File

@ -7,6 +7,7 @@
use serde_json::{Value, json};
use vectorcraft_color::Paint;
use vectorcraft_doc::AppearanceItem;
use vectorcraft_doc::hit::hit_test;
use vectorcraft_geom::{Point, Vec2};
@ -21,11 +22,18 @@ pub struct GradientTool {
drag: Option<(Point, Point, bool)>,
}
/// Start/end/stop offsets of the gradient annotator for the first selected object with a gradient fill.
/// Start/end/stop offsets of the gradient annotator for the first selected object with a gradient
/// in the Appearance panel's active item (when it is one), else in its fill.
pub fn annotator(cx: &ToolContext) -> Option<(Point, Point, Vec<f32>)> {
cx.selection.objects.iter().find_map(|id| {
let n = cx.doc.node(*id)?;
let Paint::Gradient(g) = n.appearance.fill_paint() else { return None };
let item = cx.appearance_item.and_then(|i| n.appearance.items.get(i));
let paint = match item {
Some(AppearanceItem::Stroke(s)) => &s.paint,
Some(AppearanceItem::Fill(f)) => &f.paint,
None => &n.appearance.fill()?.paint,
};
let Paint::Gradient(g) = paint else { return None };
let geom = g.resolve(n.geometric_bounds()?);
Some((geom.start, geom.end, g.gradient.stops.iter().map(|s| s.offset).collect()))
})
@ -156,4 +164,22 @@ mod tests {
assert_eq!(a, vec![Action::Exec("select.set".into(), json!({"ids": [id.0]}))]);
assert!(t.pointer(&cx, &PointerEvent::new(PointerKind::Down, 450.0, 450.0)).is_empty());
}
#[test]
fn annotator_follows_the_active_appearance_item() {
let (mut d, id) = doc_with_rect();
let geom = vectorcraft_color::GradientGeom { start: Point::new(100.0, 120.0), end: Point::new(200.0, 120.0), aspect: 1.0 };
let mut gp = vectorcraft_color::GradientPaint::new(Default::default());
gp.geom = Some(geom);
d.node_mut(id).unwrap().appearance.stroke_mut().unwrap().paint = Paint::Gradient(Box::new(gp));
let mut s = Selection::default();
s.add(id);
let p = paint();
let mut cx = cx(&d, &s, &p);
// The fill is solid: no annotator until the stroke row (item 1) is the active item.
assert!(annotator(&cx).is_none());
cx.appearance_item = Some(1);
let (a, b, _) = annotator(&cx).unwrap();
assert_eq!((a, b), (geom.start, geom.end));
}
}

View File

@ -105,11 +105,12 @@ pub fn control_bar(app: &mut VectorcraftApp, ui: &mut Ui) {
};
ui.label(egui::RichText::new(label).font(theme::semibold(12.0)).color(t.text));
ui.add_space(6.0);
let (fill, stroke, weight, opacity) = match &first {
Some(n) => {
(n.appearance.fill_paint(), n.appearance.stroke_paint(), n.appearance.stroke().map(|s| s.width).unwrap_or(0.0), n.opacity)
let (fill, stroke) = crate::panels::current_paints(app);
let (weight, opacity) = match &first {
Some(_) => {
(crate::panels::current_stroke(app).map_or(0.0, |s| s.width), crate::panels::current_transparency(app).map_or(1.0, |t| t.0))
}
None => (app.session.paint.fill.clone(), app.session.paint.stroke.clone(), app.session.paint.stroke_width, 1.0),
None => (app.session.paint.stroke_width, 1.0),
};
if chip_button(ui, &fill, false, "Fill").clicked() {
app.run("paint.toggleActive", json!({})).ok();
@ -134,7 +135,7 @@ pub fn control_bar(app: &mut VectorcraftApp, ui: &mut Ui) {
if let Some(o) = widgets::plain_field(ui, "cb-opacity", opacity as f64 * 100.0, "%", 0, 56.0)
&& !sel.is_empty()
{
app.run("object.setProps", json!({"opacity": o.clamp(0.0, 100.0) / 100.0})).ok();
app.run("transparency.set", json!({"opacity": o.clamp(0.0, 100.0)})).ok();
}
ui.separator();
if sel.is_empty() {

View File

@ -17,7 +17,8 @@ use crate::{VectorcraftApp, icons};
const ROW: f32 = 30.0;
const EYE_W: f32 = 26.0;
/// What is selected in the stack (for Duplicate / Delete).
/// What is selected in the stack (for Duplicate / Delete). A fill/stroke row is the engine's
/// active appearance item (`appearance.setActiveItem`); effect rows are panel state.
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
pub enum Sel {
#[default]
@ -26,6 +27,29 @@ pub enum Sel {
Effect(usize),
}
/// The selected row: the engine's active item, else a selected effect row.
fn current_sel(app: &VectorcraftApp, ctx: &egui::Context) -> Sel {
match app.session.appearance_item() {
Some(i) => Sel::Item(i),
None => match pstate(ctx, "ap-sel") {
Sel::Item(_) => Sel::None,
other => other,
},
}
}
/// Select a row: fill/stroke rows become the active item that paint edits target.
pub(crate) fn select_row(app: &mut VectorcraftApp, ctx: &egui::Context, sel: Sel) {
let index = match sel {
Sel::Item(i) => json!(i),
_ => Value::Null,
};
if app.session.appearance_item().map_or(Value::Null, |i| json!(i)) != index {
app.run("appearance.setActiveItem", json!({ "index": index })).ok();
}
set_pstate(ctx, "ap-sel", if matches!(sel, Sel::Item(_)) { Sel::None } else { sel });
}
fn catalog() -> &'static [(String, String, Vec<String>)] {
static C: OnceLock<Vec<(String, String, Vec<String>)>> = OnceLock::new();
C.get_or_init(|| {
@ -117,12 +141,15 @@ fn link(ui: &mut Ui, pos: egui::Pos2, id: impl std::hash::Hash + std::fmt::Debug
pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
let t = Tokens::get(ui.ctx());
let node = first_selected(app);
let sel: Sel = pstate(ui.ctx(), "ap-sel");
let sel = current_sel(app, ui.ctx());
let hide_thumb: bool = pstate(ui.ctx(), "ap-hide-thumb");
widgets::list_box(ui, |ui| {
ui.spacing_mut().item_spacing.y = 0.0;
// Object row.
let (r, _) = ui.allocate_exact_size(vec2(ui.available_width(), ROW + 4.0), Sense::hover());
// Object row (clicking it targets the whole object again).
let (r, resp) = ui.allocate_exact_size(vec2(ui.available_width(), ROW + 4.0), Sense::click());
if resp.clicked() && sel != Sel::None {
select_row(app, ui.ctx(), Sel::None);
}
ui.painter().line_segment([r.left_bottom(), r.right_bottom()], Stroke::new(1.0, t.input_border));
let label = match (&node, super::selection_len(app)) {
(None, _) => "No Selection".to_string(),
@ -186,7 +213,7 @@ fn stack(app: &mut VectorcraftApp, ui: &mut Ui, n: &Node, sel: Sel) {
let lx = r.left() + EYE_W + 24.0;
if is_stroke {
if link(ui, pos2(lx, r.center().y), ("ap-link", i), "Stroke:") {
set_pstate(ui.ctx(), "ap-sel", Sel::Item(i));
select_row(app, ui.ctx(), Sel::Item(i));
app.ui.open_panel = Some("stroke".into());
}
} else {
@ -207,7 +234,7 @@ fn stack(app: &mut VectorcraftApp, ui: &mut Ui, n: &Node, sel: Sel) {
}
}
if resp.clicked() {
set_pstate(ui.ctx(), "ap-sel", Sel::Item(i));
select_row(app, ui.ctx(), Sel::Item(i));
}
if resp.double_clicked() {
app.ui.open_panel = Some(if is_stroke { "stroke" } else { "color" }.into());
@ -258,8 +285,8 @@ fn stack(app: &mut VectorcraftApp, ui: &mut Ui, n: &Node, sel: Sel) {
if let Some((from, to_row)) = drop
&& from != to_row
{
// The engine keeps the moved row active when it was.
app.run("appearance.moveItem", json!({"from": from, "to": to_row})).ok();
set_pstate(ui.ctx(), "ap-sel", Sel::Item(to_row));
}
}
@ -289,11 +316,11 @@ fn effect_row(app: &mut VectorcraftApp, ui: &mut Ui, k: usize, e: &Effect, selec
let lx = r.left() + EYE_W + 24.0;
if link(ui, pos2(lx, r.center().y), ("ap-fx-link", k), &effect_label(&e.id)) {
set_pstate(ui.ctx(), &format!("ap-fx-open-{k}"), !open);
set_pstate(ui.ctx(), "ap-sel", Sel::Effect(k));
select_row(app, ui.ctx(), Sel::Effect(k));
}
icons::paint(ui, "dc-fx", Rect::from_center_size(r.right_center() - vec2(14.0, 0.0), vec2(16.0, 16.0)), t.icon);
if resp.clicked() {
set_pstate(ui.ctx(), "ap-sel", Sel::Effect(k));
select_row(app, ui.ctx(), Sel::Effect(k));
}
if resp.double_clicked() {
set_pstate(ui.ctx(), &format!("ap-fx-open-{k}"), !open);
@ -430,6 +457,7 @@ fn bottom(app: &mut VectorcraftApp, ui: &mut Ui, node: Option<&Node>, sel: Sel)
}
fn delete_selected(app: &mut VectorcraftApp, ui: &Ui, sel: Sel) {
// Removing the active item clears it in the engine.
let ok = match sel {
Sel::Item(i) => app.run("appearance.removeItem", json!({"index": i})).is_ok(),
Sel::Effect(k) => app.run("effect.remove", json!({"index": k})).is_ok(),
@ -465,7 +493,7 @@ fn fx_menu(app: &mut VectorcraftApp, ui: &mut Ui) {
pub fn menu(app: &mut VectorcraftApp, ui: &mut Ui) {
let node = first_selected(app);
let has = node.is_some();
let sel: Sel = pstate(ui.ctx(), "ap-sel");
let sel = current_sel(app, ui.ctx());
if menu_item(ui, "Add New Fill", has, false) {
app.run("appearance.addFill", json!({})).ok();
}

View File

@ -37,8 +37,8 @@ pub mod transparency;
use egui::{Rect, Sense, Ui, vec2};
use serde_json::{Value, json};
use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::{Node, NodeKind};
use vectorcraft_color::{BlendMode, Color, Paint};
use vectorcraft_doc::{Node, NodeKind, StrokeLayer};
use crate::theme::Tokens;
use crate::widgets::{Live, dim_label};
@ -164,19 +164,47 @@ pub(crate) fn paint_target(app: &VectorcraftApp) -> &'static str {
if app.session.fill_active { "paint.setFill" } else { "paint.setStroke" }
}
/// Fill and stroke as the proxies show them: the first selected object's (text uses its first
/// run's style), else the defaults for new art.
/// The first selected node, borrowed (for per-frame reads that need no copy of it).
fn first_node(app: &VectorcraftApp) -> Option<&Node> {
let st = app.session.active()?;
st.selection.objects.first().and_then(|id| st.doc.node(*id))
}
/// Fill and stroke as the proxies show them: the first selected object's, where the Appearance
/// panel's active item stands in for the top fill or stroke of its kind (text without one shows
/// its first run's style); else, and for a group without its own fill or stroke, the defaults
/// for new art.
pub(crate) fn current_paints(app: &VectorcraftApp) -> (Paint, Paint) {
match first_selected(app) {
Some(n) => match &n.kind {
NodeKind::Text(t) => {
let s = t.first_style();
(s.fill, s.stroke)
}
_ => (n.appearance.fill_paint(), n.appearance.stroke_paint()),
},
None => (app.session.paint.fill.clone(), app.session.paint.stroke.clone()),
let defaults = || (app.session.paint.fill.clone(), app.session.paint.stroke.clone());
let Some(n) = first_node(app) else { return defaults() };
let item = app.session.appearance_item();
if item.is_none() {
if let NodeKind::Text(t) = &n.kind {
let s = t.first_style();
return (s.fill, s.stroke);
}
if n.is_container() && n.appearance.items.is_empty() {
return defaults();
}
}
let ap = &n.appearance;
(ap.fill_for(item).map_or(Paint::None, |f| f.paint.clone()), ap.stroke_for(item).map_or(Paint::None, |s| s.paint.clone()))
}
/// The stroke the Stroke panel, Control bar and Properties show: the Appearance panel's active
/// item when it is a stroke, else the first selected object's top stroke.
pub(crate) fn current_stroke(app: &VectorcraftApp) -> Option<StrokeLayer> {
first_node(app)?.appearance.stroke_for(app.session.appearance_item()).cloned()
}
/// Opacity and blend mode as the Transparency panel and Control bar show them: the Appearance
/// panel's active item's, else the first selected object's.
pub(crate) fn current_transparency(app: &VectorcraftApp) -> Option<(f32, BlendMode)> {
let n = first_node(app)?;
Some(match app.session.appearance_item().and_then(|i| n.appearance.items.get(i)) {
Some(it) => (it.opacity(), it.blend()),
None => (n.opacity, n.blend),
})
}
/// The paint behind the active proxy.
@ -323,3 +351,5 @@ mod tests {
assert_eq!(p["gradient"]["stops"].as_array().unwrap().len(), 2);
}
}
#[cfg(test)]
mod tests_appearance;

View File

@ -265,11 +265,10 @@ fn appearance_section(app: &mut VectorcraftApp, ui: &mut Ui) {
let t = Tokens::get(ui.ctx());
let Some(n) = first_selected(app) else { return };
section_header(ui, "Appearance");
let (fill, stroke, weight) = if let NodeKind::Text(tx) = &n.kind {
let s = tx.first_style();
(s.fill.clone(), s.stroke.clone(), s.stroke_width)
} else {
(n.appearance.fill_paint(), n.appearance.stroke_paint(), n.appearance.stroke().map(|s| s.width).unwrap_or(0.0))
let (fill, stroke) = super::current_paints(app);
let weight = match &n.kind {
NodeKind::Text(tx) if app.session.appearance_item().is_none() => tx.first_style().stroke_width,
_ => super::current_stroke(app).map_or(0.0, |s| s.width),
};
for (label, paint, is_fill) in [("Fill", fill, true), ("Stroke", stroke, false)] {
ui.horizontal(|ui| {

View File

@ -3,9 +3,9 @@
use egui::{Color32, Pos2, Rect, Sense, Stroke, StrokeKind, Ui, pos2, vec2};
use serde_json::{Value, json};
use vectorcraft_doc::{Arrowhead, LineCap, LineJoin, StrokeAlign, StrokeLayer, Unit, WidthProfile};
use vectorcraft_doc::{Arrowhead, LineCap, LineJoin, StrokeAlign, Unit, WidthProfile};
use super::{first_selected, pstate, set_pstate};
use super::{current_stroke, pstate, set_pstate};
use crate::theme::Tokens;
use crate::widgets::{self, menu_item};
use crate::{VectorcraftApp, icons};
@ -71,17 +71,13 @@ fn arrow_label(a: Option<Arrowhead>) -> String {
}
}
fn stroke_now(app: &VectorcraftApp) -> Option<StrokeLayer> {
first_selected(app).and_then(|n| n.appearance.stroke().cloned())
}
fn set(app: &mut VectorcraftApp, p: Value) {
app.run("stroke.set", p).ok();
}
pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
let t = Tokens::get(ui.ctx());
let st = stroke_now(app);
let st = current_stroke(app);
let weight = st.as_ref().map(|s| s.width).unwrap_or(app.session.paint.stroke_width);
let hidden: bool = pstate(ui.ctx(), "stroke-hide-options");
let label_w = 64.0;
@ -380,7 +376,7 @@ pub fn menu(app: &mut VectorcraftApp, ui: &mut Ui) {
}
menu_item(ui, "Add to Profiles", false, false);
menu_item(ui, "Delete Profile", false, false);
if menu_item(ui, "Reset Profile", stroke_now(app).is_some_and(|s| s.profile.is_some()), false) {
if menu_item(ui, "Reset Profile", current_stroke(app).is_some_and(|s| s.profile.is_some()), false) {
set(app, json!({"profile": "uniform"}));
}
}

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@ -0,0 +1,80 @@
//! Headless frames of the Appearance panel and the panels that follow its active item.
use serde_json::{Value, json};
use vectorcraft_doc::Unit;
use vectorcraft_engine::Session;
use super::*;
fn app_with_rect() -> VectorcraftApp {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
run(&mut app, "file.new", json!({"width": 200, "height": 200}));
let id = run(&mut app, "shape.rectangle", json!({"x": 10, "y": 10, "width": 100, "height": 100}))["id"].clone();
run(&mut app, "select.set", json!({ "ids": [id] }));
app
}
fn run(app: &mut VectorcraftApp, id: &str, p: Value) -> Value {
app.session.execute(id, &p).unwrap_or_else(|e| panic!("{id}: {e}"))
}
/// Every text drawn while `f` runs one headless frame.
fn frame_texts(app: &mut VectorcraftApp, f: impl FnMut(&mut VectorcraftApp, &mut egui::Ui)) -> Vec<String> {
let ctx = egui::Context::default();
frame_in(&ctx, app, f)
}
fn frame_in(ctx: &egui::Context, app: &mut VectorcraftApp, mut f: impl FnMut(&mut VectorcraftApp, &mut egui::Ui)) -> Vec<String> {
let mut out = ctx.run_ui(egui::RawInput::default(), |ui| f(app, ui));
out.textures_delta.clear();
fn collect(s: &egui::Shape, out: &mut Vec<String>) {
match s {
egui::Shape::Text(t) => out.push(t.galley.text().to_string()),
egui::Shape::Vec(v) => v.iter().for_each(|s| collect(s, out)),
_ => {}
}
}
let mut texts = vec![];
for c in &out.shapes {
collect(&c.shape, &mut texts);
}
texts
}
#[test]
fn stroke_panel_shows_the_active_rows_weight() {
let mut app = app_with_rect();
run(&mut app, "appearance.addStroke", json!({})); // [Fill, Stroke 1 pt, Stroke 1 pt]
run(&mut app, "stroke.set", json!({"item": 1, "weight": 6}));
let six = Unit::Points.format(6.0);
let texts = frame_texts(&mut app, stroke::show);
assert!(!texts.contains(&six), "top stroke shown: {texts:?}");
// Clicking the lower stroke row in the Appearance panel targets it.
let ctx = egui::Context::default();
frame_in(&ctx, &mut app, appearance::show);
appearance::select_row(&mut app, &ctx, appearance::Sel::Item(1));
assert_eq!(app.session.appearance_item(), Some(1));
assert!(frame_texts(&mut app, stroke::show).contains(&six));
let (_, stroke) = current_paints(&app);
assert_eq!(stroke, current_stroke(&app).unwrap().paint);
// The Appearance panel and the proxies draw with the row active; the object row clears it.
frame_in(&ctx, &mut app, |app, ui| {
appearance::show(app, ui);
crate::toolbar::show(app, ui);
transparency::show(app, ui);
properties::show(app, ui);
});
appearance::select_row(&mut app, &ctx, appearance::Sel::None);
assert_eq!(app.session.appearance_item(), None);
assert!(!frame_texts(&mut app, stroke::show).contains(&six));
}
#[test]
fn transparency_panel_reads_the_active_item() {
let mut app = app_with_rect();
run(&mut app, "transparency.set", json!({"item": 0, "opacity": 40}));
assert_eq!(current_transparency(&app).unwrap().0, 1.0);
run(&mut app, "appearance.setActiveItem", json!({"index": 0}));
assert!((current_transparency(&app).unwrap().0 - 0.4).abs() < 1e-6);
assert!(frame_texts(&mut app, transparency::show).iter().any(|t| t.starts_with("40")));
}

View File

@ -6,7 +6,7 @@ use egui::{Sense, Stroke, StrokeKind, Ui, vec2};
use serde_json::json;
use vectorcraft_color::{BlendMode, Paint};
use super::{current_paints, first_selected, live_run, pstate, selection_len, set_pstate};
use super::{current_paints, current_transparency, first_selected, live_run, pstate, selection_len, set_pstate};
use crate::theme::Tokens;
use crate::widgets::{self, Live, menu_item};
use crate::{VectorcraftApp, icons};
@ -20,8 +20,13 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
None => first_selected(app),
};
let has = n.is_some();
let (blend, op, isolate, knockout) =
n.as_ref().map(|n| (n.blend, n.opacity, n.isolate, n.knockout)).unwrap_or((BlendMode::Normal, 1.0, false, false));
let (isolate, knockout) = n.as_ref().map_or((false, false), |n| (n.isolate, n.knockout));
// Opacity and blend of the Appearance panel's active item, else of the object.
let (op, blend) = match editing {
None => current_transparency(app),
Some(_) => n.as_ref().map(|n| (n.opacity, n.blend)),
}
.unwrap_or((1.0, BlendMode::Normal));
ui.horizontal(|ui| {
let labels: Vec<&str> = BlendMode::ALL.iter().map(|b| b.label()).collect();
ui.add_enabled_ui(has, |ui| {

View File

@ -178,10 +178,7 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
}
fn bottom_controls(app: &mut VectorcraftApp, ui: &mut Ui, t: &Tokens) {
let (fill, stroke) = match app.session.active().and_then(|d| d.selection.objects.first().and_then(|id| d.doc.node(*id))) {
Some(n) if !n.is_container() => (n.appearance.fill_paint(), n.appearance.stroke_paint()),
_ => (app.session.paint.fill.clone(), app.session.paint.stroke.clone()),
};
let (fill, stroke) = crate::panels::current_paints(app);
ui.vertical_centered(|ui| {
let (f, s, swap, def) = widgets::fill_stroke_proxy(ui, &fill, &stroke, app.session.fill_active, 36.0);
if f {

View File

@ -68,6 +68,13 @@ or a full `paint.setFill` params object (`{"gradient": …}`, `{"swatch": "name"
| `text_wrap` | `{ids?, offset?, invert?, release?}` | Area type below the objects (same layer) flows around them. |
| `undo` / `redo` | `{}` | |
Appearance stacks: an object can carry several fills and strokes (`appearance.addFill`, `appearance.addStroke`), indexed
in paint order (0 is painted first, the bottom row of the Appearance panel). `paint.setFill`, `paint.setStroke`,
`stroke.set`, `stroke.setAdvanced`, `paint.editGradient`, `paint.setGradientGeom` and `transparency.set` take
`item` to edit one of them; `run_command appearance.setActiveItem {"index": n}` makes that row the target of later
calls that omit `item` (as clicking the row in the Appearance panel does) until the selection changes.
`inspect_document` reports it as `paint.appearanceItem`.
Errors (unknown tool, bad arguments, a disabled or failing command) come back as a normal result with
`isError: true` and a message. The model can read the message and retry.