Layers: keep clippy happy (menu item type, no unreachable in tests)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -187,7 +187,7 @@ fn layer_options_validate_and_template_locks_and_dims() {
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}
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let color = |s: &Session| match node(s, layer).kind {
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NodeKind::Layer { color, .. } => color,
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_ => unreachable!(),
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_ => panic!("not a layer"),
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};
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run(&mut s, "layer.setProps", json!({"id": layer.0, "color": "red"}));
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assert_eq!(color(&s), LayerColor::Preset(1));
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@ -748,6 +748,9 @@ fn thumb(ui: &Ui, n: &Node, r: egui::Rect) {
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});
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}
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/// A panel menu item: label, command, params, enabled, checked.
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type MenuItem<'a> = (&'a str, &'a str, Value, bool, bool);
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/// The Layers panel's (≡) menu.
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pub fn menu(app: &mut VectorcraftApp, ui: &mut Ui) {
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let Some(st) = app.session.active() else { return };
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@ -772,7 +775,7 @@ pub fn menu(app: &mut VectorcraftApp, ui: &mut Ui) {
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all_layers.push(n);
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}
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});
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let mut items: Vec<Option<(&str, &str, Value, bool, bool)>> = vec![
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let mut items: Vec<Option<MenuItem>> = vec![
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Some(("New Layer…", "ui.newLayer", json!({}), true, false)),
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Some(("New Sublayer…", "ui.newLayer", json!({"sublayer": true}), current.is_some(), false)),
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Some(("Duplicate Selection", "layer.duplicate", json!({}), !targets.is_empty(), false)),
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