Merge pull request #1146 from storytold/fix/812-star-radius-modifiers

Part of #812: Ctrl/Cmd and Alt shape a star while it's dragged
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BFlat 2026-10-11 14:59:21 +07:00 committed by GitHub
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2 changed files with 70 additions and 3 deletions

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@ -2,7 +2,9 @@
//!
//! Drag draws (Shift constrains to square/circle/45°, Alt draws from the centre, Space held moves
//! the shape being drawn); a click without a drag asks the UI for the size dialog (like
//! Illustrator). ↑/↓ during a polygon/star drag change the side/point count. The start point and
//! Illustrator). ↑/↓ during a polygon/star drag change the side/point count; during a star drag,
//! Ctrl/Cmd keeps the inner radius where it is while the outer one follows the pointer, and Alt
//! keeps the star's shoulders straight (#812). The start point and
//! the dragged corner snap to Smart Guides ([`DrawSnap`]), hovering before the press too.
use serde_json::{Value, json};
@ -22,9 +24,19 @@ pub struct ShapeTool {
pub corner_radius: f64,
/// Star inner radius as a fraction of the outer radius.
pub star_ratio: f64,
/// The star's inner radius held while Ctrl/Cmd is down in a drag.
inner: Option<f64>,
snap: DrawSnap,
}
/// The inner-to-outer radius ratio that keeps a star of `points` points' shoulders straight (each
/// point's sides in line with the next points' sides: a regular star polygon {n/2}); none for
/// fewer than five points, whose shoulders can't line up.
fn straight_ratio(points: u32) -> Option<f64> {
let n = f64::from(points);
(points >= 5).then(|| (2.0 * std::f64::consts::PI / n).cos() / (std::f64::consts::PI / n).cos())
}
impl ShapeTool {
pub fn new(id: &str) -> Self {
let id: &'static str = match id {
@ -45,10 +57,28 @@ impl ShapeTool {
points: 5,
corner_radius: 12.0,
star_ratio: 0.5,
inner: None,
snap: DrawSnap::default(),
}
}
/// Ctrl/Cmd in a star drag from `start` to `p`: the inner radius stays as it was when the key
/// went down, so the ratio follows the outer radius (and stays so once the key is let go).
fn hold_inner(&mut self, start: Point, p: Point, m: Mods) {
let outer = (p - start).hypot();
match (m.cmd, self.inner) {
(true, None) => self.inner = Some(outer * self.star_ratio),
(false, Some(_)) => self.inner = None,
_ => {}
}
if let Some(inner) = self.inner
&& outer > 0.0
&& (inner / outer).is_finite()
{
self.star_ratio = (inner / outer).clamp(0.01, 1.0);
}
}
fn label(&self) -> &'static str {
match self.id {
"roundedRectangle" => "Rounded Rectangle",
@ -81,9 +111,10 @@ impl ShapeTool {
if self.id == "polygon" {
("shape.polygon".into(), json!({ "cx": start.x, "cy": start.y, "radius": r, "sides": self.sides, "rotation": rot }))
} else {
let ratio = if m.alt { straight_ratio(self.points).unwrap_or(self.star_ratio) } else { self.star_ratio };
(
"shape.star".into(),
json!({ "cx": start.x, "cy": start.y, "radius1": r, "radius2": r * self.star_ratio, "points": self.points, "rotation": rot }),
json!({ "cx": start.x, "cy": start.y, "radius1": r, "radius2": r * ratio, "points": self.points, "rotation": rot }),
)
}
}
@ -147,6 +178,9 @@ impl Tool for ShapeTool {
space_moves(&mut s, &mut self.last, ev, self.began);
self.start = Some(s);
self.mods = ev.mods;
if self.id == "star" {
self.hold_inner(s, ev.pos, ev.mods);
}
let mut out = vec![];
if !self.began {
if ev.pos.distance(s) < cx.tol(2.0) {
@ -162,6 +196,7 @@ impl Tool for ShapeTool {
PointerKind::Up => {
let Some(s) = self.start.take() else { return vec![] };
self.snap.clear();
self.inner = None;
if self.began {
self.began = false;
vec![Action::Commit]
@ -290,6 +325,38 @@ mod tests {
assert!(matches!(a.last(), Some(Action::Preview(_, v)) if v["cx"] == 60.0 && v["cy"] == 60.0), "{a:?}");
}
/// During a star drag, Ctrl/Cmd keeps the inner radius while the outer one follows the pointer
/// (the new ratio stays once the key is let go), and Alt keeps the shoulders straight (#812).
#[test]
fn a_star_drag_holds_its_inner_radius_with_ctrl_and_straightens_with_alt() {
let (d, _) = doc_with_rect();
let s = Selection::default();
let p = paint();
let cx = cx(&d, &s, &p);
let radii = |a: &[Action]| match a.last() {
Some(Action::Preview(_, v)) => (v["radius1"].as_f64().unwrap(), v["radius2"].as_f64().unwrap()),
other => panic!("{other:?}"),
};
let ctrl = Mods { cmd: true, ..Default::default() };
let mut t = ShapeTool::new("star");
t.pointer(&cx, &PointerEvent::new(PointerKind::Down, 50.0, 50.0));
let (r1, r2) = radii(&t.pointer(&cx, &PointerEvent::new(PointerKind::Drag, 90.0, 50.0)));
assert_eq!((r1, r2), (40.0, 20.0));
// Ctrl: the inner radius stays 20 as the outer one grows to 80.
t.pointer(&cx, &PointerEvent::new(PointerKind::Drag, 90.0, 50.0).with_mods(ctrl));
let (r1, r2) = radii(&t.pointer(&cx, &PointerEvent::new(PointerKind::Drag, 130.0, 50.0).with_mods(ctrl)));
assert!((r1 - 80.0).abs() < 1e-9 && (r2 - 20.0).abs() < 1e-9, "{r1} {r2}");
// Let go: the ratio (a quarter) stays.
let (r1, r2) = radii(&t.pointer(&cx, &PointerEvent::new(PointerKind::Drag, 150.0, 50.0)));
assert!((r2 / r1 - 0.25).abs() < 1e-9, "{r1} {r2}");
// Alt: straight shoulders, about 0.382 for five points.
let alt = Mods { alt: true, ..Default::default() };
let (r1, r2) = radii(&t.pointer(&cx, &PointerEvent::new(PointerKind::Drag, 150.0, 50.0).with_mods(alt)));
assert!((r2 / r1 - 0.381_966).abs() < 1e-5, "{}", r2 / r1);
assert_eq!(straight_ratio(4), None, "four points can't line up");
assert_eq!(t.pointer(&cx, &PointerEvent::new(PointerKind::Up, 150.0, 50.0)), vec![Action::Commit]);
}
#[test]
fn shift_square_alt_center() {
let t = ShapeTool::new("ellipse");