Image Trace: abutting regions share one curve along their edge

Each region's outline was fitted on its own, so the edge between two regions was fitted twice, a little
differently, and left hairline gaps and overlaps.

- An outline is cut at its junctions: the pixel corners where three or more regions meet, where two parts of a
  region touch by a corner only, and where an edge reaches the image's border (each side of the image is a
  neighbour of its own, so the image's corners stay exact). A junction lies where the edges around it say, the
  same for every region around it.
- Each piece between two junctions is the whole edge between two regions. Both get exactly the same points for
  it (shifts are rounded to 1/1024 px so that the two sides agree to the last bit; whether a piece is hard is
  decided by the piece alone) and it is fitted the same way from either side (from its end further left), so it
  is one and the same curve in both paths. A loop without junctions is fitted clockwise from its leftmost point:
  a shape's outline and the hole it leaves in the shape around it are one curve too.
- Stacked layers (Overlapping) share no edges and are cut at the image's border only.

On each preset's own inputs, all sizes and variants (docs/image-trace-quality.md), before -> after:
- Default: gaps 22.2 -> 0.8 px, overlaps 22.4 -> 0.5 px
- 3 Colors: gaps 48.6 -> 0.0, overlaps 29.4 -> 0.0; outlines 0.087 -> 0.104 px off on average
- 6 Colors: gaps 39.0 -> 0.2, overlaps 35.7 -> 0.3; 0.137 -> 0.140 px off, largest 1.09 -> 1.34
- 16 Colors: gaps 34.5 -> 0.2, overlaps 26.4 -> 0.2; 0.133 -> 0.141 px off, largest 1.09 -> 1.31
This commit is contained in:
bflatastic 2026-10-13 06:00:40 +07:00
parent 8715130c8b
commit 20ec49b2e7
8 changed files with 732 additions and 324 deletions

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@ -4,7 +4,7 @@ use vectorcraft_geom::{Anchor, AnchorKind, CubicBez, ParamCurve, PathData, Point
use vectorcraft_pathops::{SimplifyOptions, simplify_with};
use crate::contour::Loop;
use crate::logo::{Cubic, Stats, Style, all_within, fit_outline, resample_closed, sample_cubics};
use crate::logo::{Cubic, Stats, Style, all_within, fit_open, fit_outline, resample_closed, resample_open, sample_cubics};
use crate::subpixel::{self, Crack};
#[derive(Clone, Copy, Debug)]
@ -48,27 +48,98 @@ fn rdp(pts: &[Point], a: usize, b: usize, tol: f64, keep: &mut [bool]) {
}
}
/// Fit one loop of a `w × h` image into a closed Bézier subpath (pixel coordinates): its points
/// are placed to a fraction of a pixel ([`subpixel::outline`], which explains `shift`) and fitted as
/// Flat Logo mode fits its outlines (corners restored, straight runs as lines, the rest as few
/// curves as `style.tol` allows).
pub(crate) fn fit_loop(l: &Loop, w: usize, h: usize, shift: &dyn Fn(Crack) -> f64, style: &Style) -> Option<SubPath> {
let (pts, hard) = subpixel::outline(l, w, h, shift);
let mut style = *style;
if hard {
// No anti-aliasing: the edge is only known to about half a pixel (as in Flat Logo mode).
style.tol *= 2.5;
style.line_tol *= 1.8;
style.circle_tol *= 1.8;
style.sigma = 0.9;
fn reversed(mut segs: Vec<Cubic>) -> Vec<Cubic> {
segs.reverse();
for c in &mut segs {
c.reverse();
}
segs
}
fn before(a: Point, b: Point) -> std::cmp::Ordering {
a.x.total_cmp(&b.x).then(a.y.total_cmp(&b.y))
}
/// A whole loop fitted. The same loop gives the same curves whichever way it runs and wherever it
/// starts (it is fitted clockwise from its leftmost point): the outline of a shape and the hole it
/// leaves in the shape around it are one curve.
fn fit_closed(pts: &[Point], style: &Style) -> Option<Vec<Cubic>> {
let n = pts.len();
let area2: f64 = (0..n).map(|i| pts[i].x * pts[(i + 1) % n].y - pts[(i + 1) % n].x * pts[i].y).sum();
let flip = area2 < 0.0;
let mut pts = pts.to_vec();
if flip {
pts.reverse();
}
let start = (0..n).min_by(|&i, &j| before(pts[i], pts[j])).unwrap_or(0);
pts.rotate_left(start);
let mut stats = Stats::default();
let mut segs = fit_outline(&pts, &style, &mut stats)?;
let mut segs = fit_outline(&pts, style, &mut stats)?;
// A fit that strayed was replaced by a plain one that nothing has checked: one that strays too
// (a wild handle on a tiny or ragged loop) gives way to the outline's own points.
if stats.reverted > 0 && !all_within(&sample_cubics(&segs, 0.25), &resample_closed(&pts, 0.5).map_or_else(|| pts.clone(), |(p, _)| p), 1.5) {
segs = polygon(&pts, style.tol);
}
Some(if flip { reversed(segs) } else { segs })
}
/// A piece of a loop between two junctions fitted, from its first point to its last. The same
/// piece gives the same curve whichever way it runs (it is fitted from its end further left): the
/// edge two regions share is one curve.
fn fit_piece(pts: &[Point], style: &Style) -> Vec<Cubic> {
let n = pts.len();
let (Some(&first), Some(&last)) = (pts.first(), pts.last()) else { return vec![] };
let flip = match before(first, last) {
std::cmp::Ordering::Equal => n > 3 && before(pts[1], pts[n - 2]).is_gt(),
order => order.is_gt(),
};
let mut pts = pts.to_vec();
if flip {
pts.reverse();
}
let mut segs = fit_open(&pts, style, &mut Stats::default());
// Nothing else checks this fit: one that strays gives way to the piece's own points.
if !all_within(&sample_cubics(&segs, 0.25), &resample_open(&pts, 0.5).map_or_else(|| pts.clone(), |(p, _)| p), 1.5) {
let mut keep = vec![false; n];
rdp(&pts, 0, n - 1, style.tol, &mut keep);
keep[0] = true;
keep[n - 1] = true;
let kept: Vec<Point> = (0..n).filter(|&i| keep[i]).map(|i| pts[i]).collect();
segs = kept.windows(2).filter(|p| p[0] != p[1]).map(|p| [p[0], p[0], p[1], p[1]]).collect();
}
if flip { reversed(segs) } else { segs }
}
/// Fit one loop of a `w × h` image into a closed Bézier subpath (pixel coordinates): its points
/// are placed to a fraction of a pixel ([`subpixel::outline`], which explains `across`) and fitted
/// as Flat Logo mode fits its outlines (corners restored, straight runs as lines, the rest as few
/// curves as `style.tol` allows), piece by piece between its junctions, so that the regions on
/// either side of an edge get the same curve for it.
pub(crate) fn fit_loop(
l: &Loop,
w: usize,
h: usize,
across: &dyn Fn(Crack) -> (f64, u32),
junction_at: &dyn Fn(i32, i32) -> Option<Point>,
style: &Style,
) -> Option<SubPath> {
let pieces = subpixel::outline(l, w, h, across, junction_at);
let mut segs: Vec<Cubic> = Vec::new();
for piece in &pieces {
let mut style = *style;
if piece.hard {
// No anti-aliasing: the edge is only known to about half a pixel (as in Flat Logo mode).
style.tol *= 2.5;
style.line_tol *= 1.8;
style.circle_tol *= 1.8;
style.sigma = 0.9;
}
if piece.closed {
segs = fit_closed(&piece.pts, &style)?;
} else {
segs.extend(fit_piece(&piece.pts, &style));
}
}
let n = segs.len();
// A straight piece has no handles.
let straight = |c: &Cubic| seg_dist(c[1], c[0], c[3]) < 1e-6 && seg_dist(c[2], c[0], c[3]) < 1e-6;

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@ -25,6 +25,9 @@
//! is (an anti-aliased or blurred edge pixel is part one tone, part the other), so the outline
//! is right to a fraction of a pixel before any fitting; hard-edged images are read as
//! staircases instead (see `subpixel`).
//! Outlines are cut at their junctions (where three regions meet, and at the image's border)
//! and each piece between two is fitted on its own, the same way from either side, so that two
//! abutting regions have one and the same curve along the edge they share.
//! 5. **Curves**: the outline is fitted as Flat Logo mode fits its own (`logo::fit_outline`):
//! corners the pixels rounded are put back, straight runs become lines, a round outline a
//! true circle, and the rest as few cubic Béziers as the Paths tolerance allows; Snap Curves To
@ -563,6 +566,46 @@ impl Layers<'_> {
fn ignored(&self, label: u16) -> bool {
self.params.ignore_white && self.q.palette.get(label as usize).is_some_and(|c| is_white(*c))
}
/// The region across a crack, for cutting outlines at their junctions: the outside pixel's
/// colour. Stacked layers end on many colours at once and share no edge: one neighbour.
fn neighbour(&self, c: Crack) -> u32 {
if self.params.method == Method::Overlapping {
return 0;
}
c.at(1).and_then(|i| self.q.labels.get(i)).map_or(u32::from(TRANSPARENT), |&l| u32::from(l))
}
/// The junction at pixel corner `(x, y)`, if there is one: where three or four regions
/// meet, or two parts of a region touch by the corner only, or an edge reaches the image's
/// border. It lies at the corner, moved across by what the edges that run up and down from it
/// say, and up or down by what those to its left and right say (the mean, where there are
/// two). It depends on the corner alone, so every region around it gets the same point; on the
/// image's border it stays on the border.
fn junction(&self, x: i32, y: i32) -> Option<vectorcraft_geom::Point> {
let label = |px: i32, py: i32| Crack::new((px, py), (1, 0), self.w, self.h).at(0).and_then(|i| self.q.labels.get(i).copied());
// The four pixels around the corner (`None` off the image), and the edges between them.
let around = [label(x - 1, y - 1), label(x, y - 1), label(x, y), label(x - 1, y)];
let edges = (0..4).filter(|&i| around[i] != around[(i + 1) % 4]).count();
let apart = |a: usize, b: usize, c: usize, d: usize| around[a] == around[c] && around[b] != around[a] && around[d] != around[a];
let touching = apart(0, 1, 2, 3) || apart(1, 2, 3, 0);
// (Stacked layers share no edges: they are cut at the image's border only.)
if edges < 3 && !touching || self.params.method == Method::Overlapping {
return None;
}
// The shift of the crack between `a` and the pixel `step` from it, if both are in the
// image and of different regions.
let shift = |a: (i32, i32), step: (i32, i32)| {
let (la, lb) = (label(a.0, a.1)?, label(a.0 + step.0, a.1 + step.1)?);
(la != lb).then(|| self.shift(Crack::new(a, step, self.w, self.h)).clamp(-0.5, 0.5))
};
let mean = |a: Option<f64>, b: Option<f64>| match (a, b) {
(Some(a), Some(b)) => (a + b) / 2.0,
(Some(v), None) | (None, Some(v)) => v,
(None, None) => 0.0,
};
let dx = mean(shift((x - 1, y - 1), (1, 0)), shift((x - 1, y), (1, 0)));
let dy = mean(shift((x - 1, y - 1), (0, 1)), shift((x, y - 1), (0, 1)));
Some(vectorcraft_geom::Point::new(f64::from(x) + dx, f64::from(y) + dy))
}
/// How far the edge lies from a crack between two pixels, towards the outside one (−0.5 to 0.5).
///
/// Each pixel of the column across the crack is read as a blend of the tones on its two sides
@ -690,7 +733,7 @@ impl Layers<'_> {
true
};
for comp in trace_mask(&mask, w, h) {
let fit = |l: &Loop| fit::fit_loop(l, w, h, &|c| self.shift(c), &self.style);
let fit = |l: &Loop| fit::fit_loop(l, w, h, &|c| (self.shift(c), self.neighbour(c)), &|x, y| self.junction(x, y), &self.style);
let Some(outer) = fit(&comp.outer) else { continue };
let mut subs = vec![outer];
for hole in &comp.holes {

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@ -52,6 +52,41 @@ pub(crate) fn resample_closed(p: &[Point], step: f64) -> Option<(Vec<Point>, f64
Some((out, total / m as f64))
}
/// An open polyline resampled at (about) `step` spacing, both ends kept; also returns the exact
/// spacing used.
pub(crate) fn resample_open(p: &[Point], step: f64) -> Option<(Vec<Point>, f64)> {
let n = p.len();
let (first, last) = (*p.first()?, *p.last()?);
if n < 2 || step.is_nan() || step <= 0.0 || !p.iter().all(|&q| finite(q)) {
return None;
}
let mut cum = Vec::with_capacity(n);
cum.push(0.0);
for pair in p.windows(2) {
cum.push(cum.last().copied().unwrap_or(0.0) + pair[0].distance(pair[1]));
}
let total = cum.last().copied().unwrap_or(0.0);
if total.is_nan() || total <= 0.0 {
return None;
}
let m = ((total / step).round() as usize).clamp(1, MAX_POINTS);
let mut out = Vec::with_capacity(m + 1);
out.push(first);
let mut j = 0usize;
for i in 1..m {
let s = total * i as f64 / m as f64;
while cum.get(j + 1).is_some_and(|&c| c < s) {
j += 1;
}
let (c0, c1) = (*cum.get(j)?, *cum.get(j + 1)?);
let t = if c1 > c0 { (s - c0) / (c1 - c0) } else { 0.0 };
let (a, b) = (*p.get(j)?, *p.get(j + 1)?);
out.push(a + (b - a) * t);
}
out.push(last);
Some((out, total / m as f64))
}
fn kernel(sigma: f64) -> Vec<f64> {
let s = sigma.max(0.3);
let r = ((3.0 * s).ceil() as i64).max(1);

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@ -24,7 +24,7 @@ mod tests;
mod testutil;
mod unmix;
pub(crate) use geom::{Cubic, all_within, resample_closed, sample_cubics};
pub(crate) use outline::{Stats, Style, fit_outline};
pub(crate) use geom::{Cubic, all_within, resample_closed, resample_open, sample_cubics};
pub(crate) use outline::{Stats, Style, fit_open, fit_outline};
pub(crate) use pipeline::trace_logo;
pub(crate) use restore::RestoreParams;

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@ -1,7 +1,9 @@
//! One outline: smooth, restore corners, snap to lines and arcs, fit Béziers, and verify.
use super::bezier::{fit_cubics, tangent};
use super::geom::{Cubic, all_within, arc_cubics, circle_fit, find_corners, finite, resample_closed, sample_cubics, smooth_closed, smooth_open};
use super::geom::{
Cubic, all_within, arc_cubics, circle_fit, find_corners, finite, resample_closed, resample_open, sample_cubics, smooth_closed, smooth_open,
};
use super::restore::{RestoreParams, restore_corners};
use vectorcraft_geom::Point;
@ -95,6 +97,105 @@ fn plain_fit(p: &[Point], tol: f64) -> Vec<Cubic> {
fit_cubics(&closed, t, -t, tol)
}
/// One run between two corners, added to `segs`: a line or an arc where it is one, else fitted
/// curves. `sg` is the smoothing, in samples.
fn fit_run(run: &[Point], sg: f64, st: &Style, stats: &mut Stats, segs: &mut Vec<Cubic>) {
let (Some(&first), Some(&last)) = (run.first(), run.last()) else { return };
if run.len() < 4 {
if run.len() >= 2 && first.distance(last) > 1e-9 {
segs.push(line_cubic(first, last));
}
return;
}
let sm = smooth_open(run, sg);
let (Some(&a), Some(&b)) = (sm.first(), sm.last()) else { return };
let len = a.distance(b);
if st.snap && len > 1.5 {
let d = b - a;
let nrm = kurbo::Vec2::new(-d.y, d.x) / len;
if sm.iter().all(|q| (*q - a).dot(nrm).abs() < st.line_tol) {
stats.lines += 1;
segs.push(line_cubic(a, b));
return;
}
}
if st.snap
&& st.arcs
&& sm.len() > 12
&& len > 1.0
&& let Some(c) = circle_fit(&sm)
&& c.resid < st.circle_tol
&& c.r > 2.5
&& c.r < 400.0
&& let Some((a0, a1)) = sweep(&sm, c.c)
&& (a1 - a0).abs() > 0.35
{
stats.arcs += 1;
let first = segs.len();
segs.extend(arc_cubics(c.c, c.r, a0, a1));
// The fitted circle may miss the corners by up to the snap tolerance: end exactly on them.
if let Some(s) = segs.get_mut(first) {
s[0] = a;
}
if let Some(s) = segs.last_mut() {
s[3] = b;
}
return;
}
segs.extend(fit_cubics(&sm, tangent(&sm, 0, 4, 1), tangent(&sm, sm.len() - 1, 4, -1), st.tol));
}
/// The open run `p` as cubic Béziers from its first point to its last, both kept exactly: cut at
/// its corners, each stretch a line, an arc or fitted curves as in a closed outline. (No corner is
/// put back here: a piece of an outline between two junctions ends on pixel corners anyway.)
pub(crate) fn fit_open(p: &[Point], st: &Style, stats: &mut Stats) -> Vec<Cubic> {
let mut segs = Vec::new();
let (Some(&first), Some(&last)) = (p.first(), p.last()) else { return segs };
let whole = |segs: &mut Vec<Cubic>| {
if first.distance(last) > 1e-9 {
segs.push(line_cubic(first, last));
}
};
let Some((r, step)) = resample_open(p, st.step) else {
whole(&mut segs);
return segs;
};
let n = r.len();
let s0 = smooth_open(&r, (0.18 / step).max(1.0));
let w = ((st.corner_win / step).round() as usize).max(2);
let angle = |i: usize| {
let (Some(&c), Some(&a), Some(&b)) = (s0.get(i), i.checked_sub(w).and_then(|j| s0.get(j)), s0.get(i + w)) else { return 0.0 };
let (v1, v2) = (c - a, b - c);
v1.cross(v2).atan2(v1.dot(v2)).abs().to_degrees()
};
let mut cuts = vec![0];
for i in w..n.saturating_sub(w) {
let here = angle(i);
if here >= st.corner_deg && here >= angle(i - 1) && here > angle(i + 1) && cuts.last().is_none_or(|&l| i - l > w) {
cuts.push(i);
}
}
cuts.push(n - 1);
let sg = st.sigma / step;
for pair in cuts.windows(2) {
let Some(run) = r.get(pair[0]..=pair[1]) else { continue };
let before = segs.len();
fit_run(run, sg, st, stats, &mut segs);
// Every stretch must lead on to the next.
if segs.len() == before
&& let (Some(&a), Some(&b)) = (run.first(), run.last())
&& a.distance(b) > 1e-9
{
segs.push(line_cubic(a, b));
}
}
if !sane(&segs) {
segs.clear();
whole(&mut segs);
}
segs
}
fn styled_fit(p: &[Point], st: &Style, stats: &mut Stats) -> Option<Vec<Cubic>> {
let (mut r, step) = resample_closed(p, st.step)?;
let sg = st.sigma / step;
@ -147,49 +248,7 @@ fn styled_fit(p: &[Point], st: &Style, stats: &mut Stats) -> Option<Vec<Cubic>>
let i1 = *corners.get((ci + 1) % corners.len())?;
let count = if i1 <= i0 { i1 + n - i0 } else { i1 - i0 } + 1;
let run: Vec<Point> = (0..count).filter_map(|k| r.get((i0 + k) % n).copied()).collect();
let (Some(&first), Some(&last)) = (run.first(), run.last()) else { continue };
if run.len() < 4 {
if run.len() >= 2 && first.distance(last) > 1e-9 {
segs.push(line_cubic(first, last));
}
continue;
}
let sm = smooth_open(&run, sg);
let (Some(&a), Some(&b)) = (sm.first(), sm.last()) else { continue };
let len = a.distance(b);
if st.snap && len > 1.5 {
let d = b - a;
let nrm = kurbo::Vec2::new(-d.y, d.x) / len;
if sm.iter().all(|q| (*q - a).dot(nrm).abs() < st.line_tol) {
stats.lines += 1;
segs.push(line_cubic(a, b));
continue;
}
}
if st.snap
&& st.arcs
&& sm.len() > 12
&& len > 1.0
&& let Some(c) = circle_fit(&sm)
&& c.resid < st.circle_tol
&& c.r > 2.5
&& c.r < 400.0
&& let Some((a0, a1)) = sweep(&sm, c.c)
&& (a1 - a0).abs() > 0.35
{
stats.arcs += 1;
let first = segs.len();
segs.extend(arc_cubics(c.c, c.r, a0, a1));
// The fitted circle may miss the corners by up to the snap tolerance: end exactly on them.
if let Some(s) = segs.get_mut(first) {
s[0] = a;
}
if let Some(s) = segs.last_mut() {
s[3] = b;
}
continue;
}
segs.extend(fit_cubics(&sm, tangent(&sm, 0, 4, 1), tangent(&sm, sm.len() - 1, 4, -1), st.tol));
fit_run(&run, sg, st, stats, &mut segs);
}
(!segs.is_empty()).then_some(segs)
}

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@ -40,6 +40,10 @@ pub(crate) struct Crack {
}
impl Crack {
/// The crack between pixel `inside` and the pixel `step` (one pixel right or down) from it.
pub fn new(inside: (i32, i32), step: (i32, i32), w: usize, h: usize) -> Self {
Self { inside, step, w, h }
}
/// The index of the pixel `k` steps out from the inside pixel (0: the inside pixel, 1: the
/// outside one, −1: the one behind the inside pixel), if the image has it.
pub fn at(&self, k: i32) -> Option<usize> {
@ -52,20 +56,58 @@ fn pixel(p: (i32, i32), w: usize, h: usize) -> Option<usize> {
(x < w && y < h).then(|| y * w + x)
}
/// The outline of `l` (a loop of a `w × h` image) as points, and whether its edge is hard.
/// A stretch of an outline with one neighbour along it: its points, and whether its edge is hard.
#[derive(Clone, Debug, PartialEq)]
pub(crate) struct Piece {
pub pts: Vec<Point>,
pub hard: bool,
/// The piece is a whole loop without a junction.
pub closed: bool,
}
/// What lies across a crack on the image's border: one neighbour per side, so that the image's
/// corners are junctions and stay exact.
fn border(dir: (i32, i32)) -> u32 {
u32::MAX
- match dir {
(1, 0) => 0,
(0, 1) => 1,
(-1, 0) => 2,
_ => 3,
}
}
/// The outline of `l` (a loop of a `w × h` image) as points.
///
/// `shift` says how far (in pixels, −0.5 to 0.5, positive towards the outside pixel) the edge lies
/// from a crack.
pub(crate) fn outline(l: &Loop, w: usize, h: usize, shift: &dyn Fn(Crack) -> f64) -> (Vec<Point>, bool) {
/// `across` says, for a crack, how far (in pixels, −0.5 to 0.5, positive towards the outside
/// pixel) the edge lies from it, and which region is on its other side.
///
/// The outline comes in pieces, cut at its junctions: the pixel corners where the region on the
/// other side changes (three or more regions meet there, or the image's border begins), and
/// those where two parts of a region touch by a corner only (there its outline and its
/// neighbour's part ways without the neighbour changing). `junction_at` says of a pixel corner
/// whether it is a junction of that second kind, when asked without `must`, and where the
/// junction really lies, the same for every region around it. A piece
/// is the whole edge between two regions, and both get exactly the same points for it (a crack
/// gives the same point from either side, shifts are rounded to 1/1024 px so that they agree to
/// the last bit, and whether a piece is hard is decided by the piece alone), so that fitted the
/// same way it is one curve for both. A loop without junctions is one closed piece.
pub(crate) fn outline(
l: &Loop,
w: usize,
h: usize,
across: &dyn Fn(Crack) -> (f64, u32),
junction_at: &dyn Fn(i32, i32) -> Option<Point>,
) -> Vec<Piece> {
let v = &l.pts;
let n = v.len();
let at = |i: usize| Point::new(f64::from(v[i % n].0), f64::from(v[i % n].1));
let raw = || (0..n).map(at).collect::<Vec<_>>();
if n < 4 {
return (raw(), true);
return vec![Piece { pts: (0..n).map(at).collect(), hard: true, closed: true }];
}
let mut edges = Vec::with_capacity(n);
let mut shifts: Vec<f64> = Vec::new();
// Per crack: its shift, the region across it, and the edge it is on.
let (mut shifts, mut others, mut edge_of): (Vec<f64>, Vec<u32>, Vec<usize>) = (vec![], vec![], vec![]);
for i in 0..n {
let (a, b) = (v[i], v[(i + 1) % n]);
let (dx, dy) = (b.0 - a.0, b.1 - a.1);
@ -82,43 +124,95 @@ pub(crate) fn outline(l: &Loop, w: usize, h: usize, shift: &dyn Fn(Crack) -> f64
_ => ((sx, sy - 1), (sx - 1, sy - 1)),
};
let crack = Crack { inside, step: (outside.0 - inside.0, outside.1 - inside.1), w, h };
let s = match crack.at(1) {
Some(_) => shift(crack),
let (s, other) = match crack.at(1) {
Some(_) => across(crack),
// The edge of the image is where it is.
_ => 0.0,
_ => (0.0, border(dir)),
};
shifts.push(if s.is_finite() { s.clamp(-0.5, 0.5) } else { 0.0 });
shifts.push(if s.is_finite() { (s.clamp(-0.5, 0.5) * 1024.0).round() / 1024.0 } else { 0.0 });
others.push(other);
edge_of.push(i);
}
}
// A hard edge: nearly every crack moves by the same amount.
let mut sorted = shifts.clone();
let mid = sorted.len() / 2;
let median = if sorted.is_empty() { 0.0 } else { *sorted.select_nth_unstable_by(mid, f64::total_cmp).1 };
let hard = shifts.iter().filter(|s| (*s - median).abs() > 0.03).count() * 4 < shifts.len();
let cracks = shifts.len();
if cracks == 0 {
return vec![Piece { pts: (0..n).map(at).collect(), hard: true, closed: true }];
}
// The pixel corner each crack starts at.
let corner_of = |c: usize| {
let (i, e) = (edge_of[c], &edges[edge_of[c]]);
(v[i].0 + e.dir.0 * (c - e.first) as i32, v[i].1 + e.dir.1 * (c - e.first) as i32)
};
// A junction lies at the start of each crack whose neighbour is not the crack before's, and
// where the callback says one is.
let junctions: Vec<Option<Point>> = (0..cracks)
.map(|c| {
let (x, y) = corner_of(c);
let changed = others[c] != others[(c + cracks - 1) % cracks];
junction_at(x, y).or_else(|| changed.then(|| Point::new(f64::from(x), f64::from(y))))
})
.collect();
let junction = |c: usize| junctions[c].is_some();
let first = (0..cracks).find(|&c| junction(c));
// A hard edge: nearly every crack of the piece moves by the same amount. (The middle of the
// two middle shifts, so that the piece is as hard read from its other side, shifts negated.)
let is_hard = |piece: &[f64]| {
let mut sorted = piece.to_vec();
sorted.sort_by(f64::total_cmp);
let median = (sorted[sorted.len() / 2] + sorted[(sorted.len() - 1) / 2]) / 2.0;
piece.iter().filter(|s| (*s - median).abs() > 0.03).count() * 4 < piece.len()
};
// Which way the loop turns at vertex `i`, and whether edge `i` is a step of a staircase: one
// pixel long, turning one way where it starts and the other where it ends.
// (At a junction the loop goes its own way, its neighbour another: a turn there says nothing
// about the edge they share, and counts as none.)
let turn = |i: usize| {
let (a, b) = (edges[(i + n - 1) % n].dir, edges[i % n].dir);
(a.0 * b.1 - a.1 * b.0).signum()
if junctions[edges[i % n].first].is_some() { 0 } else { (a.0 * b.1 - a.1 * b.0).signum() }
};
let step: Vec<bool> = (0..n).map(|i| edges[i].len == 1 && turn(i) * turn(i + 1) < 0).collect();
let outward = |d: (i32, i32)| Vec2::new(f64::from(d.1), f64::from(-d.0));
let shift_of = |e: &Edge, k: usize| shifts.get(e.first + k).copied().unwrap_or(0.0);
let mut out = Vec::with_capacity(if hard { n } else { shifts.len() + n });
for i in 0..n {
let (before, e) = (&edges[(i + n - 1) % n], &edges[i]);
if !step[i] && !step[(i + n - 1) % n] {
// A true corner: where its two edges, each moved by its own shift, meet.
out.push(at(i) + outward(before.dir) * shift_of(before, before.len.saturating_sub(1)) + outward(e.dir) * shift_of(e, 0));
let mut pieces: Vec<Piece> = Vec::new();
let start = first.unwrap_or(0);
let mut c = 0;
while c < cracks {
// The cracks of one piece: up to the next junction.
let len = (1..cracks - c).find(|&k| junction((start + c + k) % cracks)).unwrap_or(cracks - c);
let own: Vec<f64> = (0..len).map(|k| shifts[(start + c + k) % cracks]).collect();
let hard = is_hard(&own);
let mut pts = Vec::with_capacity(len + 2);
for k in 0..len {
let crack = (start + c + k) % cracks;
let i = edge_of[crack];
let (e, along_edge) = (&edges[i], crack - edges[i].first);
let corner = at(i) + Vec2::new(f64::from(e.dir.0), f64::from(e.dir.1)) * along_edge as f64;
if k == 0 && first.is_some() {
// The junction itself: the one point every region around it has.
pts.push(junctions[crack].unwrap_or(corner));
} else if along_edge == 0 && !step[i] && !step[(i + n - 1) % n] {
// A true corner: where its two edges, each moved by its own shift, meet.
let before = &edges[(i + n - 1) % n];
pts.push(corner + outward(before.dir) * shifts[(crack + cracks - 1) % cracks] + outward(e.dir) * shifts[crack]);
}
if step[i] || !hard {
pts.push(corner + Vec2::new(f64::from(e.dir.0), f64::from(e.dir.1)) * 0.5 + outward(e.dir) * shifts[crack]);
}
}
if step[i] || !hard {
let along = Vec2::new(f64::from(e.dir.0), f64::from(e.dir.1));
out.extend((0..e.len).map(|k| at(i) + along * (k as f64 + 0.5) + outward(e.dir) * shift_of(e, k)));
if first.is_some() {
// It ends on the next junction: the corner the next piece starts on.
let next = (start + c + len) % cracks;
let (x, y) = corner_of(next);
pts.push(junctions[next].unwrap_or(Point::new(f64::from(x), f64::from(y))));
}
pieces.push(Piece { pts, hard, closed: first.is_none() });
c += len;
}
if out.len() < 3 { (raw(), hard) } else { (out, hard) }
if first.is_none() && pieces.first().is_some_and(|p| p.pts.len() < 3) {
return vec![Piece { pts: (0..n).map(at).collect(), hard: true, closed: true }];
}
pieces
}
#[cfg(test)]
@ -130,11 +224,27 @@ mod tests {
trace_mask(mask, w, h).remove(0).outer
}
/// No junctions but where the neighbour changes, and those on the pixel grid.
fn grid(_: i32, _: i32) -> Option<Point> {
None
}
/// The outline with one neighbour all round (the image's border too): its points, and whether
/// it is hard.
fn whole(l: &Loop, w: usize, h: usize, shift: &dyn Fn(Crack) -> f64) -> (Vec<Point>, bool) {
let mut pieces = outline(l, w, h, &|c| (shift(c), 0), &grid);
let hard = pieces.iter().all(|p| p.hard);
// Only the image's border makes junctions here: drop each piece's closing point.
let split = pieces.len() > 1;
let pts = pieces.iter_mut().flat_map(|p| p.pts.drain(..p.pts.len() - usize::from(split))).collect();
(pts, hard)
}
#[test]
fn a_hard_rectangle_keeps_its_four_corners() {
let (w, h) = (8, 6);
let mask: Vec<bool> = (0..w * h).map(|i| (2..6).contains(&(i % w)) && (1..5).contains(&(i / w))).collect();
let (pts, hard) = outline(&loop_of(&mask, w, h), w, h, &|_| 0.0);
let (pts, hard) = whole(&loop_of(&mask, w, h), w, h, &|_| 0.0);
assert!(hard);
assert_eq!(pts, [(2.0, 1.0), (6.0, 1.0), (6.0, 5.0), (2.0, 5.0)].map(Point::from));
}
@ -144,7 +254,7 @@ mod tests {
// Below the line y = x / 4 + 2: treads four pixels long.
let (w, h) = (16, 8);
let mask: Vec<bool> = (0..w * h).map(|i| (i / w) as f64 + 0.5 > (i % w) as f64 / 4.0 + 2.0).collect();
let (pts, hard) = outline(&loop_of(&mask, w, h), w, h, &|_| 0.0);
let (pts, hard) = whole(&loop_of(&mask, w, h), w, h, &|_| 0.0);
assert!(hard);
// Every step's middle lies on one line, a quarter of a pixel's rise per pixel.
let steps: Vec<Point> = pts.iter().copied().filter(|p| p.y.fract() == 0.5 && p.x > 0.0 && p.x < w as f64).collect();
@ -157,28 +267,66 @@ mod tests {
let (w, h) = (6, 4);
// The left half is inside; its right edge really lies 0.3 px further right.
let mask: Vec<bool> = (0..w * h).map(|i| i % w < 3).collect();
let shift = |c: Crack| if c.at(0).is_some_and(|i| i % w == 2) && c.at(1).is_some_and(|i| i % w == 3) { 0.3 } else { 0.0 };
// (0.1 px in the lower rows: a shift that is the same all along makes a hard edge.)
let shift = |c: Crack| match (c.at(0), c.at(1)) {
(Some(a), Some(b)) if a % w == 2 && b % w == 3 => {
if a / w < 2 {
0.3
} else {
0.1
}
}
_ => 0.0,
};
let l = loop_of(&mask, w, h);
let (pts, hard) = outline(&l, w, h, &shift);
assert!(!hard);
let (pts, _) = whole(&l, w, h, &shift);
// Each crack comes with the column of pixels across it.
outline(&l, w, h, &|c| {
let (a, b) = (c.at(0).unwrap(), c.at(1).unwrap());
assert_eq!((c.at(-1), c.at(2)), (Some(a - 1), Some(b + 1)));
assert_eq!((c.at(-3), c.at(4)), (None, None));
0.0
});
let right: Vec<&Point> = pts.iter().filter(|p| p.x > 2.5).collect();
// The four cracks' middles and the two corners, all at x = 3.3.
assert_eq!(right.len(), 6);
assert!(right.iter().all(|p| (p.x - 3.3).abs() < 1e-12), "{right:?}");
outline(
&l,
w,
h,
&|c| {
let (a, b) = (c.at(0).unwrap(), c.at(1).unwrap());
assert_eq!((c.at(-1), c.at(2)), (Some(a - 1), Some(b + 1)));
assert_eq!((c.at(-3), c.at(4)), (None, None));
(0.0, 0)
},
&grid,
);
// The four cracks' middles, at x = 3.3 (rounded to 1/1024); the edge ends on the image's
// border, at junctions on the pixel grid.
let right: Vec<&Point> = pts.iter().filter(|p| p.x > 3.05).collect();
assert_eq!(right.len(), 4);
assert!(right.iter().all(|p| (p.x - if p.y < 2.0 { 3.3 } else { 3.1 }).abs() < 1e-3), "{right:?}");
assert!(pts.contains(&Point::new(3.0, 0.0)) && pts.contains(&Point::new(3.0, 4.0)));
}
#[test]
fn a_shift_that_is_not_a_number_moves_nothing() {
let mask = [true, true, false, false, true, true, false, false];
let (pts, _) = outline(&loop_of(&mask, 4, 2), 4, 2, &|_| f64::NAN);
let (pts, _) = whole(&loop_of(&mask, 4, 2), 4, 2, &|_| f64::NAN);
assert_eq!(pts.len(), 4);
assert!(pts.iter().all(|p| p.x.is_finite() && p.y.is_finite()));
}
#[test]
fn two_regions_get_the_same_points_for_their_shared_edge() {
// Left and right halves meet along a staircase; each sees the other's shifts negated.
let (w, h) = (12, 10);
let left: Vec<bool> = (0..w * h).map(|i| (i % w) as f64 + 0.5 < 4.0 + (i / w) as f64 * 0.4).collect();
let right: Vec<bool> = left.iter().map(|b| !b).collect();
let wave = |c: Crack| 0.4 * ((c.at(0).unwrap() + c.at(1).unwrap()) as f64).sin();
let a = outline(&loop_of(&left, w, h), w, h, &|c| (if left[c.at(0).unwrap()] { wave(c) } else { -wave(c) }, 1), &grid);
let b = outline(&loop_of(&right, w, h), w, h, &|c| (if left[c.at(0).unwrap()] { wave(c) } else { -wave(c) }, 2), &grid);
// The piece that is not on the image's border, from either side.
let inner = |pieces: &[Piece]| {
pieces.iter().find(|p| p.pts.iter().any(|q| q.x > 0.0 && q.x < w as f64 && q.y > 0.0 && q.y < h as f64)).unwrap().clone()
};
let (mut ours, theirs) = (inner(&a), inner(&b));
ours.pts.reverse();
assert_eq!(ours, theirs);
assert!(ours.pts.len() > 12);
// Each side of the image is a piece of its own: its corners are exact.
assert!(a.iter().chain(&b).all(|p| p.pts.first().is_some_and(|q| q.x.fract() == 0.0 && q.y.fract() == 0.0)));
}
}

View File

@ -986,3 +986,54 @@ fn stacked_layers_go_by_lightness_and_leave_ignored_white_alone() {
assert!(b.x1 <= 20.5 || b.x0 >= 39.5, "a {} layer covers the white stripe: {b:?}", p.color[0]);
}
}
/// The cubic pieces of a path: (from, handle, handle, to).
fn pieces_of(p: &vectorcraft_geom::PathData) -> Vec<[Point; 4]> {
p.subpaths
.iter()
.flat_map(|sp| {
(0..sp.segment_count()).map(move |i| {
let c = sp.segment(i);
[c.p0, c.p1, c.p2, c.p3]
})
})
.collect()
}
#[test]
fn abutting_regions_share_one_curve_along_their_edge() {
// A disc of two halves on a field: three colours, two junctions where all three meet.
let color = |x: f64, y: f64| {
if Point::new(x, y).distance(Point::new(50.3, 49.6)) > 35.2 {
[255.0, 255.0, 255.0]
} else if x < 50.3 + 0.2 * (y - 50.0) {
[200.0, 40.0, 50.0]
} else {
[30.0, 90.0, 200.0]
}
};
let img = Raster::from_fn(100, 100, |x, y| {
let mut sum = [0.0f64; 3];
for i in 0..16 {
let c = color(f64::from(x) + (f64::from(i % 4) + 0.5) / 4.0, f64::from(y) + (f64::from(i / 4) + 0.5) / 4.0);
for k in 0..3 {
sum[k] += c[k] / 16.0;
}
}
[sum[0].round() as u8, sum[1].round() as u8, sum[2].round() as u8, 255]
});
let res = trace(&img, &TraceParams { mode: Mode::Color, colors: 3, ..TraceParams::default() });
assert_eq!(res.paths.len(), 3);
let all: Vec<Vec<[Point; 4]>> = res.paths.iter().map(|p| pieces_of(&p.path)).collect();
// Every curve that is not on the image's border is another path's curve too, run the other way.
let inner = |c: &[Point; 4]| c.iter().all(|p| p.x > 0.5 && p.x < 99.5 && p.y > 0.5 && p.y < 99.5);
let mut shared = 0;
for (i, path) in all.iter().enumerate() {
for c in path.iter().filter(|c| inner(c)) {
let back = [c[3], c[2], c[1], c[0]];
assert!(all.iter().enumerate().any(|(j, other)| j != i && other.contains(&back)), "path {i} has an edge of its own: {c:?}");
shared += 1;
}
}
assert!(shared >= 12, "{shared} shared curves");
}

View File

@ -1,6 +1,6 @@
# Image Trace quality
> **Last reviewed:** 2026-10-13 · **Last updated:** 2026-10-13 · **Change:** minor (photos: High Fidelity Photo 3,653 paths to 121 with its colour error down from 2.30 to 1.75)
> **Last reviewed:** 2026-10-13 · **Last updated:** 2026-10-13 · **Change:** minor (shared edges: gaps and overlaps between abutting paths from 22 to 50 px down to under 1)
What Image Trace (`crates/trace`) makes of images whose right answer is known, measured by a harness and
compared with the numbers before each change. Nothing here is a judgement by eye, and nothing is compared
@ -72,25 +72,25 @@ Each preset on the inputs it is meant for, all sizes and variants.
| Technical Drawing | polygons, star, letter A, lines | 2.66 | 13.45 | 0.201 | 1.37 | 105.76 | 4.8 | 32 | 2.23 | 100 | 85 | 5.9 | – | – | – | – | 0.1 | 0.0 |
| Flat Logo | two touching halves, four-colour badge | 0.43 | 3.53 | 3.106 | 88.50 | 0.78 | 69.9 | 352 | 38.92 | 38 | 80 | 237.0 | 0.0 | 0 | 13.8 | – | 59.1 | 0.2 |
### Now (sub-pixel edges, the palette, photo smoothing)
### Now (sub-pixel edges, the palette, photo smoothing, shared edges)
| preset | inputs | ΔE | edge ΔE | off mean | off max | missed max | paths | anchors | × art | lines % | corners % | kinks | odd colours | odd px | gap px | overlap px | specks | outside px |
|:--|:--|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|
| Default | circle, ellipses, badge with a hole, letter D, polygons, star, letter A | 2.60 | 10.12 | 0.091 | 1.02 | 2.17 | 1.9 | 18 | 1.81 | 29 | 68 | 0.4 | – | – | 22.2 | 22.4 | 0.0 | 0.0 |
| High Fidelity Photo | gradient, photo-like | 1.75 | 1.98 | – | – | – | 120.7 | 9818 | – | 43 | – | – | – | – | 0.0 | – | 10.3 | 0.1 |
| Low Fidelity Photo | gradient, photo-like | 2.45 | 2.69 | – | – | – | 37.1 | 2132 | – | 44 | – | – | – | – | 0.0 | – | 0.0 | 0.2 |
| 3 Colors | two touching halves | 0.43 | 4.32 | 0.087 | 0.74 | 0.56 | 2.0 | 9 | 1.57 | 39 | 100 | 0.0 | 0.0 | 0 | 48.6 | 29.4 | 0.0 | 0.0 |
| 6 Colors | two touching halves, four-colour badge | 0.56 | 5.01 | 0.137 | 1.09 | 1.14 | 4.0 | 50 | 3.15 | 40 | 88 | 3.6 | 0.0 | 0 | 39.0 | 35.7 | 0.0 | 0.0 |
| 16 Colors | two touching halves, four-colour badge | 0.55 | 4.89 | 0.133 | 1.09 | 1.15 | 4.2 | 66 | 3.97 | 41 | 88 | 4.4 | 0.0 | 0 | 34.5 | 26.4 | 0.0 | 0.0 |
| Shades of Gray | gradient, photo-like | 9.26 | 9.06 | – | – | – | 16.5 | 879 | – | 53 | – | – | – | – | 0.0 | – | 0.4 | 0.8 |
| Black and White Logo | circle, ellipses, badge with a hole, letter D, polygons, star, letter A | 2.58 | 9.39 | 0.064 | 1.00 | 2.18 | 1.4 | 27 | 2.73 | 40 | 67 | 0.3 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | circle, ellipses, badge with a hole, letter D, lines | 2.71 | 12.11 | 0.195 | 1.00 | 105.54 | 1.8 | 17 | 1.49 | 16 | 86 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | circle, ellipses, badge with a hole, letter D | 2.98 | 19.28 | 0.532 | 2.24 | 2.24 | 1.2 | 14 | 1.65 | 12 | 79 | 0.1 | – | – | – | – | 0.0 | 0.0 |
| Line Art | lines | 2.65 | 9.87 | 0.093 | 0.89 | 105.71 | 5.4 | 77 | 3.86 | 37 | – | – | – | – | – | – | 0.1 | 0.0 |
| Technical Drawing | polygons, star, letter A, lines | 2.53 | 9.47 | 0.086 | 0.99 | 105.85 | 4.8 | 57 | 3.73 | 69 | 74 | 0.7 | – | – | – | – | 0.3 | 0.0 |
| Default | circle, ellipses, badge with a hole, letter D, polygons, star, letter A | 2.60 | 10.04 | 0.092 | 1.02 | 2.17 | 1.9 | 18 | 1.78 | 29 | 68 | 0.4 | – | – | 0.8 | 0.5 | 0.0 | 0.0 |
| High Fidelity Photo | gradient, photo-like | 1.75 | 1.97 | – | – | – | 120.7 | 10001 | – | 38 | – | – | – | – | 0.0 | – | 10.3 | 0.0 |
| Low Fidelity Photo | gradient, photo-like | 2.45 | 2.69 | – | – | – | 37.1 | 2118 | – | 41 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| 3 Colors | two touching halves | 0.42 | 3.98 | 0.104 | 0.91 | 0.91 | 2.0 | 11 | 1.81 | 39 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | two touching halves, four-colour badge | 0.55 | 4.98 | 0.140 | 1.34 | 1.19 | 4.0 | 50 | 3.13 | 38 | 86 | 5.2 | 0.0 | 0 | 0.2 | 0.3 | 0.0 | 0.0 |
| 16 Colors | two touching halves, four-colour badge | 0.55 | 4.90 | 0.141 | 1.31 | 1.19 | 4.2 | 62 | 3.79 | 39 | 86 | 6.4 | 0.0 | 0 | 0.2 | 0.2 | 0.0 | 0.0 |
| Shades of Gray | gradient, photo-like | 9.26 | 9.06 | – | – | – | 16.5 | 695 | – | 51 | – | – | – | – | 0.0 | – | 0.5 | 0.0 |
| Black and White Logo | circle, ellipses, badge with a hole, letter D, polygons, star, letter A | 2.58 | 9.37 | 0.063 | 1.02 | 2.17 | 1.4 | 27 | 2.69 | 39 | 68 | 0.2 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | circle, ellipses, badge with a hole, letter D, lines | 2.71 | 12.12 | 0.197 | 1.00 | 105.53 | 1.8 | 17 | 1.48 | 15 | 86 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | circle, ellipses, badge with a hole, letter D | 2.98 | 19.22 | 0.523 | 2.23 | 2.21 | 1.2 | 14 | 1.64 | 11 | 75 | 0.2 | – | – | – | – | 0.0 | 0.0 |
| Line Art | lines | 2.65 | 9.88 | 0.093 | 0.91 | 105.75 | 5.4 | 78 | 3.92 | 36 | – | – | – | – | – | – | 0.1 | 0.0 |
| Technical Drawing | polygons, star, letter A, lines | 2.55 | 9.72 | 0.092 | 1.06 | 105.75 | 4.8 | 56 | 3.67 | 71 | 74 | 0.7 | – | – | – | – | 1.3 | 0.0 |
| Flat Logo | two touching halves, four-colour badge | 0.43 | 3.53 | 3.106 | 88.50 | 0.78 | 69.9 | 352 | 38.92 | 38 | 80 | 237.0 | 0.0 | 0 | 13.8 | – | 59.1 | 0.2 |
The sections below are the numbers now (sub-pixel edges, the palette, photo smoothing).
The sections below are the numbers now (sub-pixel edges, the palette, photo smoothing, shared edges).
## 1. Each preset on the inputs it is meant for
@ -98,84 +98,84 @@ All sizes and variants (clean, aliased, blurred, noisy, scanned) of those inputs
| preset | inputs | ΔE | edge ΔE | off mean | off max | missed max | paths | anchors | × art | lines % | corners % | kinks | odd colours | odd px | gap px | overlap px | specks | outside px |
|:--|:--|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|
| Default | circle, ellipses, badge with a hole, letter D, polygons, star, letter A | 2.60 | 10.12 | 0.091 | 1.02 | 2.17 | 1.9 | 18 | 1.81 | 29 | 68 | 0.4 | – | – | 22.2 | 22.4 | 0.0 | 0.0 |
| High Fidelity Photo | gradient, photo-like | 1.75 | 1.98 | – | – | – | 120.7 | 9818 | – | 43 | – | – | – | – | 0.0 | – | 10.3 | 0.1 |
| Low Fidelity Photo | gradient, photo-like | 2.45 | 2.69 | – | – | – | 37.1 | 2132 | – | 44 | – | – | – | – | 0.0 | – | 0.0 | 0.2 |
| 3 Colors | two touching halves | 0.43 | 4.32 | 0.087 | 0.74 | 0.56 | 2.0 | 9 | 1.57 | 39 | 100 | 0.0 | 0.0 | 0 | 48.6 | 29.4 | 0.0 | 0.0 |
| 6 Colors | two touching halves, four-colour badge | 0.56 | 5.01 | 0.137 | 1.09 | 1.14 | 4.0 | 50 | 3.15 | 40 | 88 | 3.6 | 0.0 | 0 | 39.0 | 35.7 | 0.0 | 0.0 |
| 16 Colors | two touching halves, four-colour badge | 0.55 | 4.89 | 0.133 | 1.09 | 1.15 | 4.2 | 66 | 3.97 | 41 | 88 | 4.4 | 0.0 | 0 | 34.5 | 26.4 | 0.0 | 0.0 |
| Shades of Gray | gradient, photo-like | 9.26 | 9.06 | – | – | – | 16.5 | 879 | – | 53 | – | – | – | – | 0.0 | – | 0.4 | 0.8 |
| Black and White Logo | circle, ellipses, badge with a hole, letter D, polygons, star, letter A | 2.58 | 9.39 | 0.064 | 1.00 | 2.18 | 1.4 | 27 | 2.73 | 40 | 67 | 0.3 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | circle, ellipses, badge with a hole, letter D, lines | 2.71 | 12.11 | 0.195 | 1.00 | 105.54 | 1.8 | 17 | 1.49 | 16 | 86 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | circle, ellipses, badge with a hole, letter D | 2.98 | 19.28 | 0.532 | 2.24 | 2.24 | 1.2 | 14 | 1.65 | 12 | 79 | 0.1 | – | – | – | – | 0.0 | 0.0 |
| Line Art | lines | 2.65 | 9.87 | 0.093 | 0.89 | 105.71 | 5.4 | 77 | 3.86 | 37 | – | – | – | – | – | – | 0.1 | 0.0 |
| Technical Drawing | polygons, star, letter A, lines | 2.53 | 9.47 | 0.086 | 0.99 | 105.85 | 4.8 | 57 | 3.73 | 69 | 74 | 0.7 | – | – | – | – | 0.3 | 0.0 |
| Default | circle, ellipses, badge with a hole, letter D, polygons, star, letter A | 2.60 | 10.04 | 0.092 | 1.02 | 2.17 | 1.9 | 18 | 1.78 | 29 | 68 | 0.4 | – | – | 0.8 | 0.5 | 0.0 | 0.0 |
| High Fidelity Photo | gradient, photo-like | 1.75 | 1.97 | – | – | – | 120.7 | 10001 | – | 38 | – | – | – | – | 0.0 | – | 10.3 | 0.0 |
| Low Fidelity Photo | gradient, photo-like | 2.45 | 2.69 | – | – | – | 37.1 | 2118 | – | 41 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| 3 Colors | two touching halves | 0.42 | 3.98 | 0.104 | 0.91 | 0.91 | 2.0 | 11 | 1.81 | 39 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | two touching halves, four-colour badge | 0.55 | 4.98 | 0.140 | 1.34 | 1.19 | 4.0 | 50 | 3.13 | 38 | 86 | 5.2 | 0.0 | 0 | 0.2 | 0.3 | 0.0 | 0.0 |
| 16 Colors | two touching halves, four-colour badge | 0.55 | 4.90 | 0.141 | 1.31 | 1.19 | 4.2 | 62 | 3.79 | 39 | 86 | 6.4 | 0.0 | 0 | 0.2 | 0.2 | 0.0 | 0.0 |
| Shades of Gray | gradient, photo-like | 9.26 | 9.06 | – | – | – | 16.5 | 695 | – | 51 | – | – | – | – | 0.0 | – | 0.5 | 0.0 |
| Black and White Logo | circle, ellipses, badge with a hole, letter D, polygons, star, letter A | 2.58 | 9.37 | 0.063 | 1.02 | 2.17 | 1.4 | 27 | 2.69 | 39 | 68 | 0.2 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | circle, ellipses, badge with a hole, letter D, lines | 2.71 | 12.12 | 0.197 | 1.00 | 105.53 | 1.8 | 17 | 1.48 | 15 | 86 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | circle, ellipses, badge with a hole, letter D | 2.98 | 19.22 | 0.523 | 2.23 | 2.21 | 1.2 | 14 | 1.64 | 11 | 75 | 0.2 | – | – | – | – | 0.0 | 0.0 |
| Line Art | lines | 2.65 | 9.88 | 0.093 | 0.91 | 105.75 | 5.4 | 78 | 3.92 | 36 | – | – | – | – | – | – | 0.1 | 0.0 |
| Technical Drawing | polygons, star, letter A, lines | 2.55 | 9.72 | 0.092 | 1.06 | 105.75 | 4.8 | 56 | 3.67 | 71 | 74 | 0.7 | – | – | – | – | 1.3 | 0.0 |
| Flat Logo | two touching halves, four-colour badge | 0.43 | 3.53 | 3.106 | 88.50 | 0.78 | 69.9 | 352 | 38.92 | 38 | 80 | 237.0 | 0.0 | 0 | 13.8 | – | 59.1 | 0.2 |
## 2. Each preset on each kind of input (clean, three sizes)
| preset | inputs | ΔE | edge ΔE | off mean | off max | missed max | paths | anchors | × art | lines % | corners % | kinks | odd colours | odd px | gap px | overlap px | specks | outside px |
|:--|:--|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|
| Default | curved shapes | 0.08 | 3.24 | 0.057 | 0.51 | 0.59 | 1.8 | 16 | 1.72 | 15 | 83 | 0.0 | – | – | 22.7 | 21.1 | 0.0 | 0.0 |
| Default | polygons | 0.05 | 2.11 | 0.036 | 0.46 | 1.23 | 2.0 | 14 | 1.24 | 89 | 90 | 0.0 | – | – | 3.1 | 3.3 | 0.0 | 0.0 |
| Default | thin lines | 0.56 | 4.77 | 0.059 | 0.48 | 105.57 | 3.3 | 22 | 1.12 | 42 | – | – | – | – | 49.1 | 34.0 | 0.0 | 0.0 |
| Default | flat colour art | 19.95 | 18.92 | 0.197 | 0.64 | 179.52 | 1.5 | 22 | 1.32 | 15 | 0 | 0.0 | – | – | 24.3 | 23.0 | 0.0 | 0.0 |
| Default | gradient, photo | 39.13 | 38.78 | – | – | – | 3.2 | 698 | – | 57 | – | – | – | – | 31.2 | 40.7 | 0.0 | 0.3 |
| High Fidelity Photo | curved shapes | 0.04 | 1.74 | 0.026 | 0.16 | 0.16 | 1.2 | 20 | 2.17 | 21 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| High Fidelity Photo | polygons | 0.05 | 1.92 | 0.031 | 0.51 | 1.34 | 1.7 | 17 | 1.50 | 87 | 88 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| High Fidelity Photo | thin lines | 0.34 | 6.00 | 0.076 | 0.85 | 4.31 | 40.3 | 333 | 16.67 | 37 | – | – | 27.3 | 4489 | 0.0 | – | 19.0 | 0.0 |
| High Fidelity Photo | flat colour art | 0.14 | 4.17 | 0.028 | 0.20 | 0.20 | 3.5 | 71 | 4.44 | 35 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| High Fidelity Photo | gradient, photo | 1.80 | 2.05 | – | – | – | 134.7 | 11186 | – | 43 | – | – | – | – | 0.0 | – | 7.7 | 0.1 |
| Low Fidelity Photo | curved shapes | 0.06 | 2.65 | 0.045 | 0.27 | 0.27 | 1.2 | 14 | 1.53 | 19 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | polygons | 0.06 | 2.25 | 0.037 | 0.51 | 1.34 | 1.7 | 14 | 1.25 | 86 | 88 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | thin lines | 0.51 | 5.73 | 0.081 | 0.86 | 45.38 | 7.0 | 56 | 2.80 | 47 | – | – | 4.0 | 3974 | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | flat colour art | 0.15 | 4.33 | 0.046 | 0.27 | 0.27 | 3.5 | 55 | 3.38 | 32 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | gradient, photo | 2.53 | 2.80 | – | – | – | 42.7 | 2289 | – | 43 | – | – | – | – | 0.0 | – | 0.0 | 0.2 |
| 3 Colors | curved shapes | 0.06 | 2.65 | 0.046 | 0.33 | 0.24 | 1.8 | 16 | 1.77 | 16 | 100 | 0.0 | 0.0 | 0 | 18.7 | 15.2 | 0.0 | 0.0 |
| 3 Colors | polygons | 0.06 | 2.25 | 0.037 | 0.51 | 1.34 | 2.0 | 15 | 1.35 | 86 | 88 | 0.0 | 0.0 | 0 | 5.1 | 4.7 | 0.0 | 0.0 |
| 3 Colors | thin lines | 0.44 | 4.40 | 0.107 | 0.90 | 45.38 | 5.0 | 44 | 2.22 | 49 | – | – | 2.0 | 290 | 23.8 | 27.4 | 0.0 | 0.0 |
| 3 Colors | flat colour art | 1.32 | 3.85 | 0.113 | 0.90 | 60.22 | 2.5 | 24 | 1.77 | 46 | 100 | 0.0 | 1.0 | 9919 | 30.3 | 31.0 | 0.0 | 0.0 |
| 3 Colors | gradient, photo | 7.49 | 7.60 | – | – | – | 5.7 | 532 | – | 48 | – | – | – | – | 25.5 | 26.9 | 0.0 | 0.2 |
| 6 Colors | curved shapes | 0.06 | 2.38 | 0.042 | 0.28 | 0.24 | 1.8 | 17 | 1.86 | 17 | 100 | 0.0 | 0.0 | 0 | 17.9 | 14.3 | 0.0 | 0.0 |
| 6 Colors | polygons | 0.05 | 2.07 | 0.034 | 0.51 | 1.34 | 2.0 | 16 | 1.42 | 86 | 88 | 0.0 | 0.0 | 0 | 3.9 | 3.9 | 0.0 | 0.0 |
| 6 Colors | thin lines | 0.50 | 4.54 | 0.096 | 0.86 | 45.38 | 4.0 | 32 | 1.60 | 53 | – | – | 1.7 | 398 | 18.5 | 22.8 | 0.0 | 0.0 |
| 6 Colors | flat colour art | 0.12 | 2.66 | 0.044 | 0.25 | 0.20 | 3.0 | 28 | 2.00 | 43 | 100 | 0.0 | 0.0 | 0 | 21.9 | 21.2 | 0.0 | 0.0 |
| 6 Colors | gradient, photo | 5.01 | 5.30 | – | – | – | 13.0 | 833 | – | 36 | – | – | – | – | 42.6 | 37.0 | 0.0 | 0.2 |
| 16 Colors | curved shapes | 0.05 | 2.26 | 0.038 | 0.26 | 0.23 | 1.8 | 18 | 1.93 | 17 | 100 | 0.0 | 0.0 | 0 | 14.9 | 12.5 | 0.0 | 0.0 |
| 16 Colors | polygons | 0.05 | 2.02 | 0.034 | 0.51 | 1.34 | 2.0 | 16 | 1.44 | 86 | 88 | 0.0 | 0.0 | 0 | 3.3 | 4.2 | 0.0 | 0.0 |
| 16 Colors | thin lines | 0.41 | 3.87 | 0.103 | 0.86 | 23.65 | 8.7 | 50 | 2.52 | 51 | – | – | 5.7 | 305 | 18.4 | 25.4 | 0.0 | 0.0 |
| 16 Colors | flat colour art | 0.12 | 2.53 | 0.041 | 0.24 | 0.20 | 3.0 | 28 | 2.07 | 44 | 100 | 0.0 | 0.0 | 0 | 19.8 | 19.5 | 0.0 | 0.0 |
| 16 Colors | gradient, photo | 3.02 | 3.33 | – | – | – | 47.2 | 2154 | – | 29 | – | – | – | – | 89.7 | 80.2 | 0.2 | 0.2 |
| Shades of Gray | curved shapes | 0.06 | 2.72 | 0.046 | 0.48 | 0.65 | 1.2 | 14 | 1.56 | 18 | 92 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | polygons | 0.05 | 1.97 | 0.033 | 0.42 | 1.26 | 1.7 | 14 | 1.21 | 89 | 91 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | thin lines | 0.56 | 6.69 | 0.078 | 0.86 | 45.38 | 10.3 | 71 | 3.57 | 49 | – | – | 8.0 | 4283 | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | flat colour art | 7.33 | 11.25 | 0.264 | 1.47 | 179.38 | 4.7 | 214 | 19.86 | 24 | 50 | 0.3 | 3.7 | 173356 | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | gradient, photo | 9.71 | 9.55 | – | – | – | 18.2 | 955 | – | 53 | – | – | – | – | 0.0 | – | 0.5 | 0.8 |
| Black and White Logo | curved shapes | 0.04 | 1.52 | 0.024 | 0.50 | 0.60 | 1.2 | 21 | 2.25 | 21 | 75 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | polygons | 0.04 | 1.83 | 0.030 | 0.45 | 1.23 | 1.7 | 15 | 1.34 | 89 | 90 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | thin lines | 0.50 | 4.22 | 0.065 | 0.50 | 77.21 | 10.3 | 66 | 3.30 | 65 | – | – | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | flat colour art | 19.94 | 18.72 | 0.192 | 0.31 | 179.52 | 1.0 | 19 | 1.18 | 24 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | gradient, photo | 39.11 | 38.71 | – | – | – | 9.0 | 676 | – | 72 | – | – | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | curved shapes | 0.13 | 5.54 | 0.107 | 0.41 | 0.41 | 1.2 | 13 | 1.43 | 17 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | polygons | 0.13 | 5.00 | 0.092 | 0.51 | 1.07 | 1.7 | 14 | 1.24 | 82 | 86 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | thin lines | 0.38 | 4.99 | 0.102 | 0.80 | 52.57 | 4.3 | 37 | 1.87 | 35 | – | – | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | flat colour art | 20.32 | 20.95 | 0.175 | 0.89 | 179.64 | 1.5 | 22 | 1.34 | 18 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | gradient, photo | 45.53 | 45.37 | – | – | – | 1.0 | 251 | – | 47 | – | – | – | – | – | – | 0.0 | 0.3 |
| Silhouettes | curved shapes | 0.34 | 14.15 | 0.274 | 0.66 | 0.66 | 1.2 | 12 | 1.36 | 17 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | polygons | 0.35 | 14.03 | 0.263 | 0.67 | 0.70 | 1.7 | 14 | 1.26 | 76 | 85 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | thin lines | 1.05 | 16.01 | 0.308 | 1.09 | 18.10 | 5.0 | 42 | 2.08 | 40 | – | – | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | flat colour art | 23.86 | 34.06 | 0.226 | 0.77 | 188.38 | 1.0 | 10 | 0.76 | 26 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | gradient, photo | 61.56 | 61.35 | – | – | – | 0.2 | 2 | – | 47 | – | – | – | – | – | – | 0.0 | 0.6 |
| Line Art | curved shapes | 0.05 | 1.93 | 0.033 | 0.53 | 0.63 | 1.2 | 17 | 1.86 | 19 | 75 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Line Art | polygons | 0.05 | 1.87 | 0.031 | 0.46 | 1.23 | 1.7 | 14 | 1.27 | 89 | 90 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Line Art | thin lines | 0.54 | 4.38 | 0.049 | 0.47 | 105.71 | 3.3 | 33 | 1.67 | 42 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | flat colour art | 19.94 | 18.69 | 0.192 | 0.49 | 179.52 | 1.0 | 46 | 2.55 | 23 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Line Art | gradient, photo | 39.11 | 38.71 | – | – | – | 7.7 | 490 | – | 59 | – | – | – | – | – | – | 0.0 | 0.1 |
| Technical Drawing | curved shapes | 0.04 | 1.52 | 0.024 | 0.50 | 0.60 | 1.2 | 21 | 2.25 | 21 | 75 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | polygons | 0.04 | 1.83 | 0.030 | 0.45 | 1.23 | 1.7 | 15 | 1.34 | 89 | 90 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | thin lines | 0.39 | 3.88 | 0.075 | 0.50 | 55.75 | 15.3 | 81 | 4.05 | 76 | – | – | – | – | – | – | 0.3 | 0.0 |
| Technical Drawing | flat colour art | 19.94 | 18.72 | 0.192 | 0.31 | 179.52 | 1.0 | 19 | 1.18 | 24 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | gradient, photo | 39.08 | 38.69 | – | – | – | 20.0 | 964 | – | 79 | – | – | – | – | – | – | 2.0 | 0.1 |
| Default | curved shapes | 0.09 | 3.51 | 0.062 | 0.64 | 0.78 | 1.8 | 15 | 1.64 | 13 | 83 | 0.0 | – | – | 0.0 | 0.0 | 0.0 | 0.0 |
| Default | polygons | 0.05 | 2.13 | 0.036 | 0.44 | 1.24 | 2.0 | 14 | 1.26 | 89 | 90 | 0.0 | – | – | 0.0 | 0.0 | 0.0 | 0.0 |
| Default | thin lines | 0.56 | 4.77 | 0.061 | 0.47 | 105.57 | 3.3 | 24 | 1.18 | 43 | – | – | – | – | 0.0 | 0.0 | 0.0 | 0.0 |
| Default | flat colour art | 19.95 | 19.00 | 0.199 | 0.53 | 179.52 | 1.5 | 19 | 1.18 | 14 | 0 | 0.0 | – | – | 0.0 | 0.0 | 0.0 | 0.0 |
| Default | gradient, photo | 39.14 | 38.78 | – | – | – | 3.2 | 593 | – | 55 | – | – | – | – | 18.6 | 30.6 | 0.0 | 0.0 |
| High Fidelity Photo | curved shapes | 0.04 | 1.66 | 0.026 | 0.18 | 0.20 | 1.2 | 19 | 2.12 | 20 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| High Fidelity Photo | polygons | 0.05 | 1.88 | 0.031 | 0.51 | 1.34 | 1.7 | 16 | 1.43 | 88 | 89 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| High Fidelity Photo | thin lines | 0.34 | 5.96 | 0.075 | 0.85 | 4.31 | 40.3 | 339 | 16.93 | 37 | – | – | 27.3 | 4490 | 0.0 | – | 19.0 | 0.0 |
| High Fidelity Photo | flat colour art | 0.14 | 4.16 | 0.030 | 0.20 | 0.20 | 3.5 | 73 | 4.62 | 35 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| High Fidelity Photo | gradient, photo | 1.80 | 2.04 | – | – | – | 134.7 | 11321 | – | 39 | – | – | – | – | 0.0 | – | 7.3 | 0.0 |
| Low Fidelity Photo | curved shapes | 0.06 | 2.65 | 0.047 | 0.31 | 0.31 | 1.2 | 13 | 1.47 | 17 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | polygons | 0.05 | 2.15 | 0.036 | 0.51 | 1.34 | 1.7 | 14 | 1.22 | 88 | 89 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | thin lines | 0.51 | 5.69 | 0.083 | 0.86 | 45.41 | 7.0 | 56 | 2.80 | 47 | – | – | 4.0 | 3966 | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | flat colour art | 0.15 | 4.29 | 0.045 | 0.28 | 0.28 | 3.5 | 54 | 3.38 | 31 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | gradient, photo | 2.53 | 2.80 | – | – | – | 42.7 | 2282 | – | 41 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| 3 Colors | curved shapes | 0.06 | 2.65 | 0.047 | 0.31 | 0.31 | 1.8 | 16 | 1.70 | 15 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 3 Colors | polygons | 0.05 | 2.15 | 0.036 | 0.51 | 1.34 | 2.0 | 15 | 1.32 | 88 | 89 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 3 Colors | thin lines | 0.45 | 4.38 | 0.113 | 0.90 | 45.41 | 5.0 | 44 | 2.18 | 50 | – | – | 2.0 | 290 | 0.0 | 0.0 | 0.0 | 0.0 |
| 3 Colors | flat colour art | 1.31 | 3.61 | 0.125 | 0.90 | 60.25 | 2.5 | 25 | 1.86 | 45 | 100 | 0.0 | 1.0 | 9914 | 0.0 | 0.0 | 0.0 | 0.0 |
| 3 Colors | gradient, photo | 7.49 | 7.60 | – | – | – | 5.7 | 530 | – | 47 | – | – | – | – | 6.3 | 7.4 | 0.0 | 0.0 |
| 6 Colors | curved shapes | 0.06 | 2.45 | 0.043 | 0.27 | 0.28 | 1.8 | 17 | 1.78 | 15 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | polygons | 0.05 | 2.08 | 0.035 | 0.51 | 1.34 | 2.0 | 15 | 1.33 | 88 | 89 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | thin lines | 0.50 | 4.49 | 0.102 | 0.86 | 45.41 | 4.0 | 33 | 1.65 | 53 | – | – | 1.7 | 396 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | flat colour art | 0.12 | 2.70 | 0.057 | 0.31 | 0.30 | 3.0 | 28 | 2.00 | 43 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | gradient, photo | 5.00 | 5.28 | – | – | – | 13.0 | 832 | – | 36 | – | – | – | – | 6.1 | 8.2 | 0.0 | 0.0 |
| 16 Colors | curved shapes | 0.05 | 2.21 | 0.038 | 0.24 | 0.25 | 1.8 | 17 | 1.85 | 16 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 16 Colors | polygons | 0.05 | 1.97 | 0.032 | 0.51 | 1.34 | 2.0 | 16 | 1.39 | 88 | 89 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 16 Colors | thin lines | 0.41 | 3.77 | 0.110 | 0.86 | 23.65 | 8.7 | 50 | 2.52 | 52 | – | – | 5.7 | 305 | 0.0 | 0.0 | 0.0 | 0.0 |
| 16 Colors | flat colour art | 0.12 | 2.52 | 0.052 | 0.31 | 0.30 | 3.0 | 28 | 2.11 | 43 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 16 Colors | gradient, photo | 3.00 | 3.30 | – | – | – | 47.2 | 2132 | – | 27 | – | – | – | – | 12.3 | 18.0 | 0.0 | 0.0 |
| Shades of Gray | curved shapes | 0.06 | 2.67 | 0.047 | 0.31 | 0.31 | 1.2 | 14 | 1.49 | 17 | 100 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | polygons | 0.05 | 2.08 | 0.035 | 0.47 | 1.25 | 1.7 | 14 | 1.22 | 88 | 90 | 0.0 | 0.0 | 0 | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | thin lines | 0.55 | 6.55 | 0.083 | 0.86 | 45.40 | 10.3 | 73 | 3.67 | 50 | – | – | 8.0 | 4272 | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | flat colour art | 7.33 | 11.24 | 0.257 | 1.43 | 179.39 | 4.7 | 200 | 18.45 | 22 | 50 | 0.3 | 3.7 | 173367 | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | gradient, photo | 9.71 | 9.55 | – | – | – | 18.2 | 748 | – | 51 | – | – | – | – | 0.0 | – | 0.5 | 0.0 |
| Black and White Logo | curved shapes | 0.04 | 1.51 | 0.024 | 0.50 | 0.59 | 1.2 | 21 | 2.29 | 20 | 83 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | polygons | 0.04 | 1.83 | 0.030 | 0.43 | 1.24 | 1.7 | 16 | 1.39 | 90 | 90 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | thin lines | 0.60 | 6.10 | 0.111 | 0.50 | 77.21 | 10.3 | 48 | 2.38 | 83 | – | – | – | – | – | – | 3.3 | 0.0 |
| Black and White Logo | flat colour art | 19.94 | 18.71 | 0.192 | 0.32 | 179.52 | 1.0 | 20 | 1.22 | 23 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | gradient, photo | 39.11 | 38.71 | – | – | – | 9.0 | 574 | – | 67 | – | – | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | curved shapes | 0.14 | 5.77 | 0.112 | 0.47 | 0.47 | 1.2 | 12 | 1.38 | 16 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | polygons | 0.12 | 4.81 | 0.088 | 0.52 | 1.05 | 1.7 | 13 | 1.18 | 85 | 88 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | thin lines | 0.40 | 5.10 | 0.106 | 0.80 | 52.93 | 4.3 | 39 | 1.93 | 35 | – | – | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | flat colour art | 20.32 | 21.13 | 0.179 | 0.87 | 179.64 | 1.5 | 24 | 1.43 | 16 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | gradient, photo | 45.54 | 45.39 | – | – | – | 1.0 | 237 | – | 43 | – | – | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | curved shapes | 0.36 | 14.54 | 0.282 | 0.71 | 0.71 | 1.2 | 12 | 1.34 | 15 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | polygons | 0.35 | 13.93 | 0.261 | 0.67 | 0.69 | 1.7 | 14 | 1.26 | 76 | 85 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | thin lines | 1.03 | 15.78 | 0.304 | 1.09 | 18.10 | 5.0 | 47 | 2.33 | 34 | – | – | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | flat colour art | 23.86 | 33.99 | 0.224 | 0.77 | 188.38 | 1.0 | 11 | 0.78 | 24 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | gradient, photo | 61.57 | 61.34 | – | – | – | 0.2 | 2 | – | 42 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | curved shapes | 0.04 | 1.86 | 0.032 | 0.54 | 0.62 | 1.2 | 16 | 1.75 | 19 | 83 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Line Art | polygons | 0.05 | 1.90 | 0.031 | 0.40 | 1.24 | 1.7 | 14 | 1.26 | 90 | 90 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Line Art | thin lines | 0.54 | 4.39 | 0.049 | 0.47 | 105.75 | 3.3 | 35 | 1.77 | 41 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | flat colour art | 19.94 | 18.73 | 0.193 | 0.50 | 179.52 | 1.0 | 43 | 2.40 | 22 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Line Art | gradient, photo | 39.12 | 38.72 | – | – | – | 7.7 | 448 | – | 57 | – | – | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | curved shapes | 0.04 | 1.51 | 0.024 | 0.50 | 0.59 | 1.2 | 21 | 2.29 | 20 | 83 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | polygons | 0.04 | 1.83 | 0.030 | 0.43 | 1.24 | 1.7 | 16 | 1.38 | 91 | 91 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | thin lines | 0.53 | 5.83 | 0.125 | 0.50 | 55.75 | 15.3 | 61 | 3.03 | 88 | – | – | – | – | – | – | 8.3 | 0.0 |
| Technical Drawing | flat colour art | 19.94 | 18.71 | 0.192 | 0.32 | 179.52 | 1.0 | 20 | 1.22 | 23 | 0 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | gradient, photo | 39.08 | 38.68 | – | – | – | 20.0 | 593 | – | 68 | – | – | – | – | – | – | 2.7 | 0.0 |
| Flat Logo | curved shapes | 0.06 | 2.14 | 0.036 | 0.25 | 0.25 | 1.8 | 31 | 3.38 | 19 | 100 | 0.0 | 0.0 | 0 | 6.8 | – | 0.0 | 0.0 |
| Flat Logo | polygons | 0.09 | 3.44 | 0.060 | 0.35 | 1.03 | 2.0 | 35 | 3.17 | 67 | 94 | 0.0 | 0.0 | 0 | 6.8 | – | 0.0 | 0.0 |
| Flat Logo | thin lines | 1.17 | 11.78 | 0.050 | 0.49 | all | 3.0 | 189 | 9.45 | 28 | – | – | 0.0 | 0 | 5467.1 | – | 0.0 | 0.0 |
@ -186,66 +186,66 @@ All sizes and variants (clean, aliased, blurred, noisy, scanned) of those inputs
| preset | variant | ΔE | edge ΔE | off mean | off max | missed max | paths | anchors | × art | lines % | corners % | kinks | odd colours | odd px | gap px | overlap px | specks | outside px |
|:--|:--|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|
| Default | clean | 0.07 | 2.76 | 0.048 | 0.51 | 1.23 | 1.9 | 15 | 1.52 | 46 | 88 | 0.0 | – | – | 14.3 | 13.5 | 0.0 | 0.0 |
| Default | aliased | 0.39 | 21.13 | 0.229 | 1.02 | 1.34 | 1.9 | 14 | 1.42 | 21 | 98 | 0.0 | – | – | 52.7 | 52.9 | 0.0 | 0.0 |
| Default | blurred | 0.82 | 16.65 | 0.078 | 0.86 | 2.17 | 1.9 | 26 | 2.50 | 7 | 19 | 1.6 | – | – | 23.0 | 23.6 | 0.0 | 0.0 |
| Default | noisy | 1.74 | 4.55 | 0.052 | 0.57 | 1.23 | 1.9 | 16 | 1.64 | 38 | 67 | 0.0 | – | – | 16.2 | 15.1 | 0.0 | 0.0 |
| Default | scanned | 15.06 | 20.24 | 0.134 | 0.87 | 2.17 | 1.9 | 26 | 2.53 | 0 | 25 | 1.0 | – | – | 20.8 | 24.7 | 0.0 | 0.0 |
| High Fidelity Photo | clean | 1.80 | 2.05 | – | – | – | 134.7 | 11186 | – | 43 | – | – | – | – | 0.0 | – | 7.7 | 0.1 |
| High Fidelity Photo | aliased | 1.78 | 2.01 | – | – | – | 73.0 | 7695 | – | 45 | – | – | – | – | 0.0 | – | 5.5 | 0.1 |
| High Fidelity Photo | blurred | 1.59 | 1.95 | – | – | – | 72.0 | 7184 | – | 45 | – | – | – | – | 0.0 | – | 0.5 | 0.1 |
| High Fidelity Photo | noisy | 2.02 | 2.19 | – | – | – | 155.5 | 10562 | – | 38 | – | – | – | – | 0.0 | – | 18.5 | 0.1 |
| High Fidelity Photo | scanned | 1.45 | 1.55 | – | – | – | 140.5 | 9726 | – | 41 | – | – | – | – | 0.0 | – | 24.5 | 0.1 |
| Low Fidelity Photo | clean | 2.53 | 2.80 | – | – | – | 42.7 | 2289 | – | 43 | – | – | – | – | 0.0 | – | 0.0 | 0.2 |
| Low Fidelity Photo | aliased | 2.53 | 2.78 | – | – | – | 36.5 | 1504 | – | 46 | – | – | – | – | 0.0 | – | 0.0 | 0.1 |
| Low Fidelity Photo | blurred | 2.35 | 2.75 | – | – | – | 29.0 | 2004 | – | 45 | – | – | – | – | 0.0 | – | 0.0 | 0.2 |
| Low Fidelity Photo | noisy | 2.70 | 2.85 | – | – | – | 32.0 | 1960 | – | 46 | – | – | – | – | 0.0 | – | 0.0 | 0.2 |
| Low Fidelity Photo | scanned | 1.95 | 2.05 | – | – | – | 34.5 | 2588 | – | 42 | – | – | – | – | 0.0 | – | 0.0 | 0.2 |
| 3 Colors | clean | 0.07 | 2.53 | 0.051 | 0.24 | 0.14 | 2.0 | 10 | 1.61 | 39 | 100 | 0.0 | 0.0 | 0 | 40.0 | 25.5 | 0.0 | 0.0 |
| 3 Colors | aliased | 0.18 | 9.81 | 0.236 | 0.74 | 0.56 | 2.0 | 7 | 1.17 | 39 | 100 | 0.0 | 0.0 | 0 | 123.2 | 82.4 | 0.0 | 0.0 |
| 3 Colors | blurred | 0.33 | 7.80 | 0.088 | 0.21 | 0.16 | 2.0 | 10 | 1.67 | 39 | 100 | 0.0 | 0.0 | 0 | 29.7 | 18.6 | 0.0 | 0.0 |
| 3 Colors | noisy | 0.71 | 1.81 | 0.049 | 0.23 | 0.08 | 2.0 | 9 | 1.50 | 39 | 100 | 0.0 | 0.0 | 0 | 35.7 | 9.7 | 0.0 | 0.0 |
| 3 Colors | scanned | 1.57 | 3.23 | 0.082 | 0.34 | 0.22 | 2.0 | 11 | 1.83 | 39 | 100 | 0.0 | 0.0 | 0 | 31.9 | 18.9 | 0.0 | 0.0 |
| 6 Colors | clean | 0.12 | 2.66 | 0.044 | 0.25 | 0.20 | 3.0 | 28 | 2.00 | 43 | 100 | 0.0 | 0.0 | 0 | 21.9 | 21.2 | 0.0 | 0.0 |
| 6 Colors | aliased | 0.31 | 10.53 | 0.291 | 1.00 | 1.00 | 3.0 | 26 | 1.91 | 42 | 100 | 0.0 | 0.0 | 0 | 82.6 | 74.0 | 0.0 | 0.0 |
| 6 Colors | blurred | 0.62 | 9.41 | 0.249 | 1.09 | 1.14 | 6.0 | 115 | 6.33 | 42 | 50 | 9.5 | 0.0 | 0 | 32.6 | 48.3 | 0.0 | 0.0 |
| 6 Colors | noisy | 0.85 | 2.50 | 0.048 | 0.26 | 0.18 | 3.0 | 28 | 2.01 | 33 | 100 | 0.0 | 0.0 | 0 | 29.7 | 22.5 | 0.0 | 0.0 |
| 6 Colors | scanned | 1.76 | 4.63 | 0.240 | 1.09 | 0.94 | 7.0 | 101 | 5.81 | 31 | 62 | 15.5 | 0.0 | 0 | 62.7 | 41.7 | 0.0 | 0.0 |
| 16 Colors | clean | 0.12 | 2.53 | 0.041 | 0.24 | 0.20 | 3.0 | 28 | 2.07 | 44 | 100 | 0.0 | 0.0 | 0 | 19.8 | 19.5 | 0.0 | 0.0 |
| 16 Colors | aliased | 0.30 | 10.39 | 0.274 | 1.00 | 1.00 | 3.0 | 34 | 2.34 | 43 | 100 | 0.0 | 0.0 | 0 | 77.3 | 51.7 | 0.0 | 0.0 |
| 16 Colors | blurred | 0.62 | 9.37 | 0.250 | 1.08 | 1.15 | 7.0 | 157 | 8.43 | 44 | 50 | 11.5 | 0.0 | 0 | 27.8 | 38.2 | 0.0 | 0.0 |
| 16 Colors | noisy | 0.85 | 2.34 | 0.042 | 0.27 | 0.22 | 3.0 | 32 | 2.27 | 34 | 100 | 0.0 | 0.0 | 0 | 23.4 | 15.6 | 0.0 | 0.0 |
| 16 Colors | scanned | 1.74 | 4.56 | 0.243 | 1.09 | 0.96 | 7.5 | 156 | 8.53 | 32 | 62 | 19.0 | 0.0 | 0 | 53.3 | 20.8 | 0.0 | 0.0 |
| Shades of Gray | clean | 9.71 | 9.55 | – | – | – | 18.2 | 955 | – | 53 | – | – | – | – | 0.0 | – | 0.5 | 0.8 |
| Shades of Gray | aliased | 9.70 | 9.52 | – | – | – | 11.0 | 788 | – | 58 | – | – | – | – | 0.0 | – | 0.5 | 0.7 |
| Shades of Gray | blurred | 9.66 | 9.32 | – | – | – | 11.5 | 729 | – | 56 | – | – | – | – | 0.0 | – | 0.5 | 0.7 |
| Shades of Gray | noisy | 9.74 | 9.44 | – | – | – | 19.5 | 823 | – | 47 | – | – | – | – | 0.0 | – | 0.0 | 0.2 |
| Shades of Gray | scanned | 6.58 | 6.46 | – | – | – | 19.0 | 947 | – | 49 | – | – | – | – | 0.0 | – | 0.5 | 0.2 |
| Black and White Logo | clean | 0.04 | 1.65 | 0.027 | 0.50 | 1.23 | 1.4 | 18 | 1.86 | 50 | 86 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | aliased | 0.39 | 20.41 | 0.176 | 1.00 | 1.34 | 1.4 | 24 | 2.47 | 53 | 98 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | blurred | 0.81 | 16.37 | 0.047 | 0.80 | 2.18 | 1.4 | 39 | 3.78 | 23 | 19 | 1.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | noisy | 1.72 | 3.90 | 0.028 | 0.50 | 1.23 | 1.4 | 21 | 2.14 | 41 | 67 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | scanned | 15.05 | 20.10 | 0.116 | 0.82 | 2.17 | 1.4 | 53 | 5.13 | 11 | 25 | 0.9 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | clean | 0.18 | 5.43 | 0.106 | 0.80 | 52.57 | 1.9 | 18 | 1.52 | 20 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | aliased | 0.49 | 20.73 | 0.237 | 1.00 | 105.54 | 1.6 | 10 | 1.02 | 27 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | blurred | 1.07 | 19.51 | 0.264 | 0.66 | 105.48 | 1.6 | 18 | 1.57 | 13 | 50 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | noisy | 1.75 | 5.86 | 0.108 | 0.95 | 1.03 | 2.0 | 18 | 1.53 | 13 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | scanned | 15.11 | 22.41 | 0.438 | 0.85 | 105.28 | 1.6 | 20 | 1.73 | 1 | 50 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | clean | 0.34 | 14.15 | 0.274 | 0.66 | 0.66 | 1.2 | 12 | 1.36 | 17 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | aliased | 0.42 | 23.04 | 0.353 | 1.03 | 1.03 | 1.2 | 9 | 1.05 | 9 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | blurred | 1.23 | 28.51 | 0.803 | 1.42 | 1.84 | 1.2 | 17 | 1.91 | 13 | 50 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | noisy | 2.10 | 10.67 | 0.274 | 0.64 | 0.64 | 1.2 | 12 | 1.34 | 7 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | scanned | 16.05 | 30.27 | 1.472 | 2.24 | 2.24 | 1.2 | 23 | 3.15 | 3 | 0 | 1.0 | – | – | – | – | 0.0 | 0.0 |
| Line Art | clean | 0.54 | 4.38 | 0.049 | 0.47 | 105.71 | 3.3 | 33 | 1.67 | 42 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | aliased | 0.66 | 14.39 | 0.110 | 0.74 | 55.44 | 14.0 | 60 | 3.00 | 87 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | blurred | 1.63 | 17.25 | 0.137 | 0.89 | 105.61 | 3.0 | 139 | 6.95 | 3 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | noisy | 1.03 | 4.27 | 0.043 | 0.48 | 56.06 | 8.0 | 56 | 2.80 | 41 | – | – | – | – | – | – | 1.0 | 0.0 |
| Line Art | scanned | 13.60 | 20.04 | 0.212 | 0.84 | 105.58 | 3.0 | 186 | 9.30 | 0 | – | – | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | clean | 0.13 | 2.34 | 0.041 | 0.50 | 55.75 | 5.1 | 32 | 2.02 | 86 | 90 | 0.0 | – | – | – | – | 0.1 | 0.0 |
| Technical Drawing | aliased | 0.43 | 18.55 | 0.206 | 0.99 | 55.44 | 6.8 | 34 | 2.08 | 95 | 97 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | blurred | 1.05 | 16.72 | 0.088 | 0.95 | 105.75 | 2.0 | 97 | 6.62 | 28 | 25 | 2.7 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | noisy | 1.39 | 3.88 | 0.042 | 0.50 | 31.23 | 7.8 | 46 | 2.76 | 81 | 90 | 0.0 | – | – | – | – | 1.8 | 0.0 |
| Technical Drawing | scanned | 14.45 | 20.15 | 0.145 | 0.92 | 105.85 | 2.0 | 126 | 8.57 | 22 | 36 | 2.3 | – | – | – | – | 0.0 | 0.0 |
| Default | clean | 0.07 | 2.92 | 0.051 | 0.64 | 1.24 | 1.9 | 15 | 1.48 | 46 | 89 | 0.0 | – | – | 0.0 | 0.0 | 0.0 | 0.0 |
| Default | aliased | 0.37 | 20.23 | 0.233 | 1.02 | 1.35 | 1.9 | 15 | 1.45 | 21 | 96 | 0.0 | – | – | 0.0 | 0.0 | 0.0 | 0.0 |
| Default | blurred | 0.82 | 16.64 | 0.078 | 0.97 | 2.17 | 1.9 | 25 | 2.42 | 5 | 21 | 1.4 | – | – | 0.0 | 0.0 | 0.0 | 0.0 |
| Default | noisy | 1.74 | 4.50 | 0.050 | 0.54 | 1.24 | 1.9 | 16 | 1.64 | 39 | 67 | 0.0 | – | – | 2.3 | 0.6 | 0.0 | 0.0 |
| Default | scanned | 15.06 | 20.19 | 0.132 | 0.86 | 2.17 | 1.9 | 25 | 2.50 | 0 | 25 | 1.1 | – | – | 3.6 | 2.9 | 0.0 | 0.0 |
| High Fidelity Photo | clean | 1.80 | 2.04 | – | – | – | 134.7 | 11321 | – | 39 | – | – | – | – | 0.0 | – | 7.3 | 0.0 |
| High Fidelity Photo | aliased | 1.77 | 2.00 | – | – | – | 73.0 | 8004 | – | 40 | – | – | – | – | 0.0 | – | 5.5 | 0.0 |
| High Fidelity Photo | blurred | 1.59 | 1.95 | – | – | – | 72.0 | 7388 | – | 40 | – | – | – | – | 0.0 | – | 0.5 | 0.0 |
| High Fidelity Photo | noisy | 2.02 | 2.18 | – | – | – | 155.5 | 10856 | – | 33 | – | – | – | – | 0.0 | – | 18.5 | 0.0 |
| High Fidelity Photo | scanned | 1.45 | 1.55 | – | – | – | 140.5 | 9795 | – | 36 | – | – | – | – | 0.0 | – | 25.5 | 0.0 |
| Low Fidelity Photo | clean | 2.53 | 2.80 | – | – | – | 42.7 | 2282 | – | 41 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | aliased | 2.53 | 2.78 | – | – | – | 36.5 | 1498 | – | 44 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | blurred | 2.35 | 2.75 | – | – | – | 29.0 | 2005 | – | 42 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | noisy | 2.70 | 2.85 | – | – | – | 32.0 | 1926 | – | 41 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| Low Fidelity Photo | scanned | 1.95 | 2.04 | – | – | – | 34.5 | 2548 | – | 39 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| 3 Colors | clean | 0.06 | 2.00 | 0.070 | 0.31 | 0.30 | 2.0 | 11 | 1.78 | 39 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 3 Colors | aliased | 0.13 | 8.77 | 0.242 | 0.91 | 0.91 | 2.0 | 12 | 2.00 | 39 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 3 Colors | blurred | 0.34 | 7.83 | 0.073 | 0.24 | 0.24 | 2.0 | 9 | 1.50 | 39 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 3 Colors | noisy | 0.71 | 2.03 | 0.114 | 0.32 | 0.32 | 2.0 | 11 | 1.83 | 39 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 3 Colors | scanned | 1.57 | 3.22 | 0.089 | 0.30 | 0.30 | 2.0 | 12 | 2.00 | 39 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | clean | 0.12 | 2.70 | 0.057 | 0.31 | 0.30 | 3.0 | 28 | 2.00 | 43 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | aliased | 0.29 | 10.43 | 0.298 | 1.00 | 1.00 | 3.0 | 27 | 2.05 | 43 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 6 Colors | blurred | 0.62 | 9.33 | 0.204 | 1.34 | 1.19 | 6.0 | 98 | 5.46 | 39 | 50 | 16.0 | 0.0 | 0 | 0.6 | 0.0 | 0.0 | 0.0 |
| 6 Colors | noisy | 0.85 | 2.58 | 0.076 | 0.52 | 0.58 | 3.0 | 34 | 2.34 | 28 | 88 | 0.0 | 0.0 | 0 | 0.3 | 0.3 | 0.0 | 0.0 |
| 6 Colors | scanned | 1.74 | 4.42 | 0.228 | 1.20 | 0.94 | 7.0 | 108 | 6.10 | 28 | 62 | 20.5 | 0.0 | 0 | 0.8 | 1.6 | 0.0 | 0.0 |
| 16 Colors | clean | 0.12 | 2.52 | 0.052 | 0.31 | 0.30 | 3.0 | 28 | 2.11 | 43 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 16 Colors | aliased | 0.29 | 10.38 | 0.290 | 1.00 | 1.00 | 3.0 | 31 | 2.25 | 43 | 100 | 0.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 16 Colors | blurred | 0.63 | 9.38 | 0.215 | 1.31 | 1.19 | 7.0 | 132 | 7.21 | 42 | 50 | 21.0 | 0.0 | 0 | 0.0 | 0.0 | 0.0 | 0.0 |
| 16 Colors | noisy | 0.85 | 2.56 | 0.075 | 0.52 | 0.58 | 3.0 | 35 | 2.45 | 27 | 88 | 0.0 | 0.0 | 0 | 0.2 | 0.2 | 0.0 | 0.0 |
| 16 Colors | scanned | 1.72 | 4.43 | 0.256 | 1.09 | 0.96 | 7.5 | 151 | 8.31 | 33 | 62 | 24.0 | 0.0 | 0 | 1.2 | 1.2 | 0.0 | 0.0 |
| Shades of Gray | clean | 9.71 | 9.55 | – | – | – | 18.2 | 748 | – | 51 | – | – | – | – | 0.0 | – | 0.5 | 0.0 |
| Shades of Gray | aliased | 9.71 | 9.52 | – | – | – | 11.0 | 642 | – | 57 | – | – | – | – | 0.0 | – | 0.5 | 0.0 |
| Shades of Gray | blurred | 9.66 | 9.32 | – | – | – | 11.5 | 577 | – | 55 | – | – | – | – | 0.0 | – | 0.5 | 0.0 |
| Shades of Gray | noisy | 9.74 | 9.45 | – | – | – | 19.5 | 643 | – | 45 | – | – | – | – | 0.0 | – | 0.0 | 0.0 |
| Shades of Gray | scanned | 6.58 | 6.46 | – | – | – | 19.0 | 762 | – | 47 | – | – | – | – | 0.0 | – | 1.0 | 0.0 |
| Black and White Logo | clean | 0.04 | 1.64 | 0.027 | 0.50 | 1.24 | 1.4 | 19 | 1.90 | 50 | 89 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | aliased | 0.39 | 20.35 | 0.172 | 1.02 | 1.35 | 1.4 | 22 | 2.32 | 53 | 96 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | blurred | 0.80 | 16.29 | 0.045 | 0.82 | 2.15 | 1.4 | 38 | 3.62 | 21 | 21 | 0.9 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | noisy | 1.72 | 3.90 | 0.028 | 0.51 | 1.24 | 1.4 | 22 | 2.18 | 40 | 67 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Black and White Logo | scanned | 15.05 | 20.10 | 0.115 | 0.86 | 2.17 | 1.4 | 51 | 5.02 | 11 | 25 | 0.9 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | clean | 0.19 | 5.64 | 0.111 | 0.80 | 52.93 | 1.9 | 18 | 1.49 | 19 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | aliased | 0.46 | 19.57 | 0.213 | 1.00 | 105.53 | 1.6 | 11 | 1.10 | 26 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | blurred | 1.07 | 19.72 | 0.274 | 0.70 | 105.49 | 1.6 | 17 | 1.53 | 10 | 50 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | noisy | 1.76 | 6.16 | 0.119 | 0.95 | 1.03 | 2.0 | 19 | 1.58 | 12 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Sketched Art | scanned | 15.12 | 22.50 | 0.442 | 0.86 | 105.27 | 1.6 | 20 | 1.65 | 2 | 50 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | clean | 0.36 | 14.54 | 0.282 | 0.71 | 0.71 | 1.2 | 12 | 1.34 | 15 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | aliased | 0.39 | 21.69 | 0.289 | 1.00 | 1.00 | 1.2 | 9 | 0.99 | 12 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | blurred | 1.21 | 28.11 | 0.785 | 1.45 | 1.92 | 1.2 | 15 | 1.82 | 11 | 25 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | noisy | 2.11 | 10.96 | 0.284 | 0.69 | 0.69 | 1.2 | 11 | 1.27 | 7 | 100 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Silhouettes | scanned | 16.05 | 30.19 | 1.458 | 2.23 | 2.21 | 1.2 | 25 | 3.37 | 3 | 0 | 1.2 | – | – | – | – | 0.0 | 0.0 |
| Line Art | clean | 0.54 | 4.39 | 0.049 | 0.47 | 105.75 | 3.3 | 35 | 1.77 | 41 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | aliased | 0.67 | 14.44 | 0.112 | 0.73 | 55.44 | 14.0 | 59 | 2.95 | 87 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | blurred | 1.63 | 17.15 | 0.136 | 0.89 | 105.57 | 3.0 | 143 | 7.15 | 4 | – | – | – | – | – | – | 0.0 | 0.0 |
| Line Art | noisy | 1.04 | 4.35 | 0.045 | 0.48 | 56.06 | 8.0 | 53 | 2.65 | 38 | – | – | – | – | – | – | 1.0 | 0.0 |
| Line Art | scanned | 13.60 | 20.06 | 0.214 | 0.91 | 105.64 | 3.0 | 188 | 9.40 | 1 | – | – | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | clean | 0.17 | 2.83 | 0.054 | 0.50 | 55.75 | 5.1 | 27 | 1.79 | 90 | 91 | 0.0 | – | – | – | – | 2.1 | 0.0 |
| Technical Drawing | aliased | 0.43 | 18.51 | 0.204 | 1.02 | 55.44 | 6.8 | 33 | 2.06 | 95 | 94 | 0.0 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | blurred | 1.04 | 16.59 | 0.082 | 1.06 | 105.75 | 2.0 | 114 | 7.50 | 24 | 28 | 2.3 | – | – | – | – | 0.0 | 0.0 |
| Technical Drawing | noisy | 1.42 | 4.30 | 0.055 | 0.50 | 31.23 | 7.8 | 38 | 2.40 | 85 | 90 | 0.0 | – | – | – | – | 2.8 | 0.0 |
| Technical Drawing | scanned | 14.45 | 20.15 | 0.144 | 0.91 | 105.74 | 2.0 | 123 | 8.33 | 23 | 34 | 2.3 | – | – | – | – | 0.0 | 0.0 |
| Flat Logo | clean | 0.07 | 1.53 | 0.065 | 0.31 | 0.27 | 3.0 | 36 | 3.51 | 47 | 100 | 0.0 | 0.0 | 0 | 6.8 | – | 0.0 | 0.0 |
| Flat Logo | aliased | 0.13 | 5.87 | 0.218 | 0.65 | 0.65 | 3.0 | 31 | 1.96 | 44 | 50 | 0.0 | 0.0 | 0 | 5.8 | – | 0.0 | 0.0 |
| Flat Logo | blurred | 0.54 | 8.33 | 0.052 | 0.62 | 0.78 | 3.0 | 28 | 1.78 | 43 | 50 | 0.0 | 0.0 | 0 | 5.8 | – | 0.0 | 0.0 |
@ -282,89 +282,90 @@ One trace at a time on this machine (all cores); memory is the peak allocated ab
| preset | image | megapixels | result |
|:--|:--|--:|:--|
| Default | photo-like | 1 | 0.05 s, 29 paths, 7947 anchors, 15 MB |
| Default | four-colour badge | 1 | 0.03 s, 3 paths, 106 anchors, 15 MB |
| High Fidelity Photo | photo-like | 1 | 0.25 s, 968 paths, 113205 anchors, 238 MB |
| High Fidelity Photo | four-colour badge | 1 | 0.06 s, 6 paths, 192 anchors, 34 MB |
| Low Fidelity Photo | photo-like | 1 | 0.13 s, 129 paths, 22788 anchors, 141 MB |
| Low Fidelity Photo | four-colour badge | 1 | 0.05 s, 6 paths, 144 anchors, 36 MB |
| 3 Colors | photo-like | 1 | 0.07 s, 9 paths, 3391 anchors, 26 MB |
| 3 Colors | four-colour badge | 1 | 0.05 s, 4 paths, 79 anchors, 21 MB |
| 6 Colors | photo-like | 1 | 0.08 s, 78 paths, 9239 anchors, 42 MB |
| 6 Colors | four-colour badge | 1 | 0.05 s, 5 paths, 89 anchors, 33 MB |
| 16 Colors | photo-like | 1 | 0.11 s, 178 paths, 21069 anchors, 102 MB |
| 16 Colors | four-colour badge | 1 | 0.05 s, 5 paths, 92 anchors, 33 MB |
| Shades of Gray | photo-like | 1 | 0.09 s, 82 paths, 8511 anchors, 65 MB |
| Shades of Gray | four-colour badge | 1 | 0.06 s, 10 paths, 780 anchors, 56 MB |
| Black and White Logo | photo-like | 1 | 0.05 s, 71 paths, 9067 anchors, 9 MB |
| Black and White Logo | four-colour badge | 1 | 0.02 s, 1 paths, 58 anchors, 8 MB |
| Sketched Art | photo-like | 1 | 0.05 s, 5 paths, 3207 anchors, 9 MB |
| Sketched Art | four-colour badge | 1 | 0.02 s, 2 paths, 145 anchors, 8 MB |
| Silhouettes | photo-like | 1 | 0.04 s, 2 paths, 851 anchors, 11 MB |
| Silhouettes | four-colour badge | 1 | 0.02 s, 1 paths, 29 anchors, 9 MB |
| Line Art | photo-like | 1 | 0.05 s, 54 paths, 4751 anchors, 9 MB |
| Line Art | four-colour badge | 1 | 0.02 s, 1 paths, 243 anchors, 8 MB |
| Technical Drawing | photo-like | 1 | 0.06 s, 221 paths, 10646 anchors, 9 MB |
| Technical Drawing | four-colour badge | 1 | 0.02 s, 1 paths, 58 anchors, 8 MB |
| Default | photo-like | 1 | 0.04 s, 29 paths, 6888 anchors, 15 MB |
| Default | four-colour badge | 1 | 0.02 s, 3 paths, 96 anchors, 15 MB |
| High Fidelity Photo | photo-like | 1 | 0.21 s, 968 paths, 114383 anchors, 238 MB |
| High Fidelity Photo | four-colour badge | 1 | 0.06 s, 6 paths, 172 anchors, 36 MB |
| Low Fidelity Photo | photo-like | 1 | 0.11 s, 129 paths, 22929 anchors, 144 MB |
| Low Fidelity Photo | four-colour badge | 1 | 0.05 s, 6 paths, 136 anchors, 36 MB |
| 3 Colors | photo-like | 1 | 0.08 s, 9 paths, 3367 anchors, 26 MB |
| 3 Colors | four-colour badge | 1 | 0.05 s, 4 paths, 88 anchors, 21 MB |
| 6 Colors | photo-like | 1 | 0.08 s, 78 paths, 9008 anchors, 42 MB |
| 6 Colors | four-colour badge | 1 | 0.05 s, 5 paths, 84 anchors, 33 MB |
| 16 Colors | photo-like | 1 | 0.10 s, 178 paths, 20466 anchors, 102 MB |
| 16 Colors | four-colour badge | 1 | 0.05 s, 5 paths, 88 anchors, 33 MB |
| Shades of Gray | photo-like | 1 | 0.08 s, 81 paths, 6698 anchors, 65 MB |
| Shades of Gray | four-colour badge | 1 | 0.06 s, 10 paths, 733 anchors, 56 MB |
| Black and White Logo | photo-like | 1 | 0.04 s, 71 paths, 5465 anchors, 9 MB |
| Black and White Logo | four-colour badge | 1 | 0.02 s, 1 paths, 52 anchors, 8 MB |
| Sketched Art | photo-like | 1 | 0.04 s, 5 paths, 2971 anchors, 9 MB |
| Sketched Art | four-colour badge | 1 | 0.02 s, 2 paths, 131 anchors, 8 MB |
| Silhouettes | photo-like | 1 | 0.04 s, 2 paths, 791 anchors, 11 MB |
| Silhouettes | four-colour badge | 1 | 0.02 s, 1 paths, 25 anchors, 9 MB |
| Line Art | photo-like | 1 | 0.04 s, 54 paths, 4421 anchors, 9 MB |
| Line Art | four-colour badge | 1 | 0.02 s, 1 paths, 232 anchors, 8 MB |
| Technical Drawing | photo-like | 1 | 0.04 s, 221 paths, 7680 anchors, 9 MB |
| Technical Drawing | four-colour badge | 1 | 0.02 s, 1 paths, 52 anchors, 8 MB |
| Flat Logo | photo-like | 1 | refused after 0.09 s (not flat art), 40 MB |
| Flat Logo | four-colour badge | 1 | 0.64 s, 5 paths, 78 anchors, 146 MB |
| Default | photo-like | 4 | 0.19 s, 48 paths, 20717 anchors, 60 MB |
| Default | four-colour badge | 4 | 0.10 s, 3 paths, 148 anchors, 64 MB |
| High Fidelity Photo | photo-like | 4 | 0.88 s, 4475 paths, 344985 anchors, 964 MB |
| High Fidelity Photo | four-colour badge | 4 | 0.22 s, 6 paths, 216 anchors, 152 MB |
| Low Fidelity Photo | photo-like | 4 | 0.38 s, 304 paths, 61608 anchors, 592 MB |
| Low Fidelity Photo | four-colour badge | 4 | 0.23 s, 6 paths, 169 anchors, 152 MB |
| 3 Colors | photo-like | 4 | 0.28 s, 20 paths, 8647 anchors, 104 MB |
| Default | photo-like | 4 | 0.18 s, 48 paths, 17801 anchors, 60 MB |
| Default | four-colour badge | 4 | 0.09 s, 3 paths, 178 anchors, 64 MB |
| High Fidelity Photo | photo-like | 4 | 0.72 s, 4475 paths, 341272 anchors, 981 MB |
| High Fidelity Photo | four-colour badge | 4 | 0.24 s, 6 paths, 200 anchors, 152 MB |
| Low Fidelity Photo | photo-like | 4 | 0.38 s, 304 paths, 61093 anchors, 568 MB |
| Low Fidelity Photo | four-colour badge | 4 | 0.23 s, 6 paths, 152 anchors, 152 MB |
| 3 Colors | photo-like | 4 | 0.28 s, 20 paths, 8453 anchors, 104 MB |
| 3 Colors | four-colour badge | 4 | 0.18 s, 4 paths, 122 anchors, 84 MB |
| 6 Colors | photo-like | 4 | 0.27 s, 115 paths, 24075 anchors, 165 MB |
| 6 Colors | four-colour badge | 4 | 0.19 s, 5 paths, 116 anchors, 128 MB |
| 16 Colors | photo-like | 4 | 0.33 s, 353 paths, 54215 anchors, 380 MB |
| 16 Colors | four-colour badge | 4 | 0.18 s, 5 paths, 124 anchors, 128 MB |
| Shades of Gray | photo-like | 4 | 0.29 s, 137 paths, 22704 anchors, 232 MB |
| Shades of Gray | four-colour badge | 4 | 0.27 s, 10 paths, 1234 anchors, 220 MB |
| Black and White Logo | photo-like | 4 | 0.21 s, 208 paths, 25916 anchors, 36 MB |
| Black and White Logo | four-colour badge | 4 | 0.08 s, 1 paths, 64 anchors, 36 MB |
| Sketched Art | photo-like | 4 | 0.21 s, 9 paths, 6875 anchors, 36 MB |
| Sketched Art | four-colour badge | 4 | 0.08 s, 2 paths, 279 anchors, 36 MB |
| Silhouettes | photo-like | 4 | 0.18 s, 2 paths, 2133 anchors, 44 MB |
| 6 Colors | photo-like | 4 | 0.37 s, 115 paths, 23128 anchors, 168 MB |
| 6 Colors | four-colour badge | 4 | 0.19 s, 5 paths, 92 anchors, 128 MB |
| 16 Colors | photo-like | 4 | 0.32 s, 353 paths, 52749 anchors, 408 MB |
| 16 Colors | four-colour badge | 4 | 0.19 s, 5 paths, 96 anchors, 128 MB |
| Shades of Gray | photo-like | 4 | 0.29 s, 138 paths, 18794 anchors, 224 MB |
| Shades of Gray | four-colour badge | 4 | 0.27 s, 10 paths, 1265 anchors, 220 MB |
| Black and White Logo | photo-like | 4 | 0.20 s, 208 paths, 17188 anchors, 36 MB |
| Black and White Logo | four-colour badge | 4 | 0.09 s, 1 paths, 64 anchors, 36 MB |
| Sketched Art | photo-like | 4 | 0.20 s, 9 paths, 6884 anchors, 36 MB |
| Sketched Art | four-colour badge | 4 | 0.09 s, 2 paths, 236 anchors, 36 MB |
| Silhouettes | photo-like | 4 | 0.19 s, 2 paths, 1951 anchors, 44 MB |
| Silhouettes | four-colour badge | 4 | 0.10 s, 1 paths, 32 anchors, 36 MB |
| Line Art | photo-like | 4 | 0.21 s, 127 paths, 12595 anchors, 36 MB |
| Line Art | four-colour badge | 4 | 0.08 s, 1 paths, 465 anchors, 36 MB |
| Technical Drawing | photo-like | 4 | 0.22 s, 931 paths, 33946 anchors, 36 MB |
| Line Art | photo-like | 4 | 0.19 s, 127 paths, 12091 anchors, 36 MB |
| Line Art | four-colour badge | 4 | 0.09 s, 1 paths, 419 anchors, 36 MB |
| Technical Drawing | photo-like | 4 | 0.20 s, 931 paths, 23132 anchors, 36 MB |
| Technical Drawing | four-colour badge | 4 | 0.08 s, 1 paths, 64 anchors, 36 MB |
| Flat Logo | photo-like | 4 | refused after 0.10 s (not flat art), 40 MB |
| Flat Logo | four-colour badge | 4 | 0.66 s, 5 paths, 69 anchors, 146 MB |
| Default | photo-like | 16 | 1.08 s, 127 paths, 46199 anchors, 256 MB |
| Default | four-colour badge | 16 | 0.46 s, 3 paths, 284 anchors, 240 MB |
| High Fidelity Photo | photo-like | 16 | 3.48 s, 31131 paths, 1254672 anchors, 3954 MB |
| High Fidelity Photo | four-colour badge | 16 | 1.07 s, 6 paths, 248 anchors, 576 MB |
| Low Fidelity Photo | photo-like | 16 | 1.57 s, 2036 paths, 185091 anchors, 2050 MB |
| Low Fidelity Photo | four-colour badge | 16 | 1.08 s, 6 paths, 188 anchors, 576 MB |
| 3 Colors | photo-like | 16 | 1.27 s, 76 paths, 23365 anchors, 416 MB |
| 3 Colors | four-colour badge | 16 | 0.80 s, 4 paths, 179 anchors, 336 MB |
| 6 Colors | photo-like | 16 | 1.17 s, 470 paths, 63030 anchors, 673 MB |
| 6 Colors | four-colour badge | 16 | 0.84 s, 5 paths, 118 anchors, 512 MB |
| 16 Colors | photo-like | 16 | 1.30 s, 1973 paths, 149717 anchors, 1633 MB |
| 16 Colors | four-colour badge | 16 | 0.84 s, 5 paths, 120 anchors, 504 MB |
| Shades of Gray | photo-like | 16 | 1.32 s, 688 paths, 65052 anchors, 850 MB |
| Shades of Gray | four-colour badge | 16 | 1.28 s, 9 paths, 2296 anchors, 800 MB |
| Black and White Logo | photo-like | 16 | 1.04 s, 1128 paths, 77629 anchors, 144 MB |
| Black and White Logo | four-colour badge | 16 | 0.45 s, 1 paths, 103 anchors, 128 MB |
| Sketched Art | photo-like | 16 | 1.15 s, 15 paths, 17817 anchors, 144 MB |
| Sketched Art | four-colour badge | 16 | 0.48 s, 2 paths, 478 anchors, 128 MB |
| Silhouettes | photo-like | 16 | 1.40 s, 3 paths, 4891 anchors, 176 MB |
| Silhouettes | four-colour badge | 16 | 0.55 s, 1 paths, 44 anchors, 144 MB |
| Line Art | photo-like | 16 | 1.21 s, 713 paths, 64481 anchors, 144 MB |
| Line Art | four-colour badge | 16 | 0.45 s, 1 paths, 786 anchors, 128 MB |
| Technical Drawing | photo-like | 16 | 1.20 s, 4578 paths, 114292 anchors, 144 MB |
| Technical Drawing | four-colour badge | 16 | 0.44 s, 1 paths, 103 anchors, 128 MB |
| Flat Logo | four-colour badge | 4 | 0.65 s, 5 paths, 69 anchors, 146 MB |
| Default | photo-like | 16 | 1.04 s, 127 paths, 43656 anchors, 256 MB |
| Default | four-colour badge | 16 | 0.47 s, 3 paths, 250 anchors, 240 MB |
| High Fidelity Photo | photo-like | 16 | 2.85 s, 31125 paths, 1175671 anchors, 3856 MB |
| High Fidelity Photo | four-colour badge | 16 | 1.11 s, 6 paths, 274 anchors, 576 MB |
| Low Fidelity Photo | photo-like | 16 | 1.49 s, 2036 paths, 181832 anchors, 1972 MB |
| Low Fidelity Photo | four-colour badge | 16 | 1.07 s, 6 paths, 187 anchors, 576 MB |
| 3 Colors | photo-like | 16 | 1.22 s, 76 paths, 22878 anchors, 416 MB |
| 3 Colors | four-colour badge | 16 | 0.82 s, 4 paths, 190 anchors, 336 MB |
| 6 Colors | photo-like | 16 | 1.13 s, 470 paths, 60539 anchors, 672 MB |
| 6 Colors | four-colour badge | 16 | 0.82 s, 5 paths, 126 anchors, 500 MB |
| 16 Colors | photo-like | 16 | 1.18 s, 1973 paths, 145173 anchors, 1625 MB |
| 16 Colors | four-colour badge | 16 | 0.84 s, 5 paths, 128 anchors, 504 MB |
| Shades of Gray | photo-like | 16 | 1.48 s, 686 paths, 53872 anchors, 852 MB |
| Shades of Gray | four-colour badge | 16 | 1.40 s, 9 paths, 2216 anchors, 800 MB |
| Black and White Logo | photo-like | 16 | 1.15 s, 1128 paths, 52547 anchors, 144 MB |
| Black and White Logo | four-colour badge | 16 | 0.47 s, 1 paths, 95 anchors, 128 MB |
| Sketched Art | photo-like | 16 | 1.16 s, 15 paths, 16298 anchors, 144 MB |
| Sketched Art | four-colour badge | 16 | 0.47 s, 2 paths, 414 anchors, 128 MB |
| Silhouettes | photo-like | 16 | 1.34 s, 3 paths, 4516 anchors, 176 MB |
| Silhouettes | four-colour badge | 16 | 0.53 s, 1 paths, 40 anchors, 144 MB |
| Line Art | photo-like | 16 | 1.04 s, 713 paths, 43982 anchors, 144 MB |
| Line Art | four-colour badge | 16 | 0.45 s, 1 paths, 707 anchors, 128 MB |
| Technical Drawing | photo-like | 16 | 1.21 s, 4578 paths, 84475 anchors, 144 MB |
| Technical Drawing | four-colour badge | 16 | 0.46 s, 1 paths, 95 anchors, 128 MB |
| Flat Logo | photo-like | 16 | refused after 0.11 s (not flat art), 40 MB |
| Flat Logo | four-colour badge | 16 | 0.66 s, 5 paths, 67 anchors, 146 MB |
| Flat Logo | four-colour badge | 16 | 0.69 s, 5 paths, 67 anchors, 146 MB |
## Revision history
| date | change |
|:--|:--|
| 2026-10-13 | Shared edges: outlines are cut at their junctions and each piece is fitted once, the same from either side |
| 2026-10-13 | Photos: continuous-tone images are smoothed within their tones before quantising, and stacked layers go by lightness |
| 2026-10-13 | The palette: made of the picture's own colours, noise-made colours merged, blend pixels settled, cuts where colours differ most, colours compared in Oklab |
| 2026-10-13 | Sub-pixel edges and the outline fitter in Black and White, Grayscale and Color; the harness gains an aliased variant and an "outside px" column, so the baseline was measured again with it (same tracer, main at `baf9693f`) |