Image Trace: Gradients
Gradients (params `gradients`, a checkbox in the panel for Grayscale and Color; off unless asked for): an area whose colour changes evenly along one direction is traced as one path filled with a linear gradient, not as bands of flat colour. Gradients are found before the palette is made, so no colour is spent on their bands: a connected run of smoothly changing pixels is a gradient when a plane fits each colour channel with all three sloping the same way, the colours along that way are at most six stops with ramps between them, and painting them back gives the area's own pixels. Flat colour, soft edges between flat colours and shading that goes two ways are left as they were. The harness gains two linear-gradient inputs with known lines and stops, and measures whether each is found, the angle of its line and the colours of its ramp.
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@ -120,7 +120,7 @@ pub fn specs() -> Vec<CommandSpec> {
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"Make",
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["Object", "Image Trace"],
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None,
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"{id?: image or Image Trace group (default: selection), preset?: name (imageTrace.presets), params?: {mode: \"blackAndWhite\"|\"grayscale\"|\"color\"|\"logo\", threshold: 0-255, palette: \"limited\"|\"fullTone\"|\"automatic\"|\"documentLibrary\" (color mode; limited: the `colors` best colours, fullTone: as many as the tones need, more with colorDetail, automatic: flat art with its own colours, else fullTone, documentLibrary: at most `colors` of the library's colours, as they are), colors: 2-256, colorDetail: 0-100 (fullTone, automatic), library: \"document\" (the document's swatches) or a swatch library id or name (swatch.library.list; documentLibrary), paths: 0-100, corners: 0-100, noise: px, method: \"abutting\"|\"overlapping\", ignoreWhite (leave out white areas), ignoreColor?: \"#rrggbb\" (with ignoreWhite: the colour left out instead of white), snapCurvesToLines, shapes: false (filled outlines that are a circle, an ellipse, a rectangle or a regular polygon come out as that live shape), autoGrouping: false (each path that has others inside it is grouped with them), fills: true, strokes: false (Create: lines up to strokeWidth wide become stroked centre lines; without fills, wider areas become stroked outlines), strokeWidth: px (10), logoColors?: [\"#rrggbb\"…] (mode logo: flat-colour logos only; colours found automatically or named here, white is always its own colour, at most ten; noise = areas under noise/10 px ignored; edges to a fraction of a pixel, sharp corners restored, lines and circles snapped; enclosed transparent areas are painted white unless ignoreWhite makes them holes; fills/strokes are ignored; gradients and photos are refused)}, view?: as imageTrace.setView (default: the traced object's own, else tracingResult), ids?: [id…] (instead of id)} → {id, paths, anchors, colors}",
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"{id?: image or Image Trace group (default: selection), preset?: name (imageTrace.presets), params?: {mode: \"blackAndWhite\"|\"grayscale\"|\"color\"|\"logo\", threshold: 0-255, palette: \"limited\"|\"fullTone\"|\"automatic\"|\"documentLibrary\" (color mode; limited: the `colors` best colours, fullTone: as many as the tones need, more with colorDetail, automatic: flat art with its own colours, else fullTone, documentLibrary: at most `colors` of the library's colours, as they are), colors: 2-256, colorDetail: 0-100 (fullTone, automatic), library: \"document\" (the document's swatches) or a swatch library id or name (swatch.library.list; documentLibrary), paths: 0-100, corners: 0-100, noise: px, method: \"abutting\"|\"overlapping\", ignoreWhite (leave out white areas), ignoreColor?: \"#rrggbb\" (with ignoreWhite: the colour left out instead of white), snapCurvesToLines, shapes: false (filled outlines that are a circle, an ellipse, a rectangle or a regular polygon come out as that live shape), autoGrouping: false (each path that has others inside it is grouped with them), gradients: false (grayscale and color: an area whose colour changes evenly along one direction is one path with a linear gradient fill), fills: true, strokes: false (Create: lines up to strokeWidth wide become stroked centre lines; without fills, wider areas become stroked outlines), strokeWidth: px (10), logoColors?: [\"#rrggbb\"…] (mode logo: flat-colour logos only; colours found automatically or named here, white is always its own colour, at most ten; noise = areas under noise/10 px ignored; edges to a fraction of a pixel, sharp corners restored, lines and circles snapped; enclosed transparent areas are painted white unless ignoreWhite makes them holes; fills/strokes are ignored; gradients and photos are refused)}, view?: as imageTrace.setView (default: the traced object's own, else tracingResult), ids?: [id…] (instead of id)} → {id, paths, anchors, colors}",
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has_selection_or_ids,
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|s, p| trace_make(s, p, false)
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),
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@ -727,6 +727,16 @@ fn traced_shape(shape: tr::TracedShape, xf: vectorcraft_geom::Affine) -> LiveSha
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live
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}
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/// The gradient fill for a linear gradient the tracer found (in the image's pixels), placed in the
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/// document by `xf`.
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fn traced_gradient(g: &tr::TracedGradient, xf: vectorcraft_geom::Affine) -> Paint {
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use vectorcraft_color::{Gradient, GradientGeom, GradientKind, GradientPaint, GradientStop};
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let stops = g.stops.iter().map(|&(at, c)| GradientStop::new(at as f32, Color::rgb8(c[0], c[1], c[2]))).collect();
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let mut paint = GradientPaint::new(Gradient { kind: GradientKind::Linear, stops });
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paint.geom = Some(GradientGeom { start: xf * g.start, end: xf * g.end, aspect: 1.0, focal: None });
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Paint::Gradient(Box::new(paint))
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}
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/// Auto Grouping: `nodes` (one per traced path, bottom-most first) with each path that has others
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/// inside it (`parents`, as the tracer gives them) in a group with them: the path, then what is
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/// inside it. Without parents, the nodes as they are.
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@ -835,7 +845,8 @@ fn trace_make(s: &mut Session, p: &Value, expand: bool) -> Result<Value> {
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}
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// A library colour fills with the swatch's own colour (its model kept).
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let color = library.iter().find(|(rgb, _)| *rgb == tp.color).map_or_else(|| Color::rgb8(tp.color[0], tp.color[1], tp.color[2]), |l| l.1);
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let paint = Paint::solid(color);
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// Gradients: a path the tracer found to be a linear gradient is filled with it.
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let paint = tp.gradient.as_ref().map_or_else(|| Paint::solid(color), |g| traced_gradient(g, xf));
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n.appearance = match tp.stroke {
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// Traced lines: round ends and corners, as drawn lines have.
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Some(width) => Appearance {
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@ -746,6 +746,33 @@ fn image_trace_auto_grouping_groups_what_is_inside() {
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assert_eq!(expanded.children().unwrap().len(), 2);
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}
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/// Gradients: an image that is one linear gradient is one path filled with it, the gradient's line
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/// where the image lies; without the option it is bands of flat colour, as saved documents have it.
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#[test]
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fn image_trace_gradients_fills_with_a_gradient() {
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let art = vectorcraft_trace::Raster::from_fn(100, 60, |x, _| {
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let t = (f64::from(x) + 0.5) / 100.0;
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[(20.0 + 200.0 * t) as u8, 40, (220.0 - 180.0 * t) as u8, 255]
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});
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let make = |gradients: bool| {
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let mut s = session();
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add_image(&mut s, &art, Affine::translate((50.0, 50.0)) * Affine::scale(2.0));
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let r = s.execute("imageTrace.make", &json!({"preset": "6 Colors", "params": {"gradients": gradients}})).unwrap();
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traced_paths(&node(&s, NodeId(r["id"].as_u64().unwrap())))
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};
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let paths = make(true);
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assert_eq!(paths.len(), 1);
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let Paint::Gradient(g) = paths[0].appearance.fill_paint() else { panic!("{:?}", paths[0].appearance.fill_paint()) };
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assert_eq!(g.gradient.kind, vectorcraft_color::GradientKind::Linear);
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assert_eq!(g.gradient.stops.len(), 2);
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// Level, from the image's left edge (x = 50) to its right one (x = 250), at any height.
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let geom = g.geom.as_ref().unwrap();
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let (a, b) = if geom.start.x < geom.end.x { (geom.start, geom.end) } else { (geom.end, geom.start) };
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assert!((a.x - 50.0).abs() < 3.0 && (b.x - 250.0).abs() < 3.0 && (a.y - b.y).abs() < 2.0, "{geom:?}");
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let flat = make(false);
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assert!(flat.len() > 1 && flat.iter().all(|n| matches!(n.appearance.fill_paint(), Paint::Solid { .. })));
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}
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#[test]
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fn image_trace_release_and_expand() {
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let mut s = session();
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@ -0,0 +1,437 @@
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//! Gradients: areas whose colour changes evenly along one direction are found before the image is
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//! reduced to its palette, and each is traced as one path filled with a linear gradient instead of
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//! as bands of flat colour.
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//!
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//! An area is a connected run of pixels that each differ little from their neighbours. It is a
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//! gradient when a plane fits each of its colour channels with all three sloping the same way, the
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//! colours along that way are a few stops with even ramps between them, and painting those stops
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//! back gives the area's own pixels. Anything else (a flat area, a photo's sky lit two ways, two
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//! flats with a soft edge between them) is left to be traced as before.
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use crate::Raster;
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use crate::quantize::TRANSPARENT;
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use kurbo::{Point, Vec2};
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/// The largest step (levels of a channel) between neighbouring pixels of one smooth area.
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const STEP: i32 = 8;
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/// The fewest pixels a gradient has, and the least length (px) along its direction.
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const MIN_PIXELS: usize = 400;
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const MIN_LENGTH: f64 = 16.0;
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/// The least change (levels of a channel) from one stop to another: less is a flat colour.
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const MIN_CHANGE: f64 = 24.0;
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/// The most stops, and the least distance between two (as a share of the length): closer stops are
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/// an edge, not a ramp.
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const MAX_STOPS: usize = 6;
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const MIN_SPACING: f64 = 0.08;
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/// How far (levels) the stops may be from the colours along the gradient.
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const STOP_TOLERANCE: f64 = 2.0;
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/// A linear gradient a traced path is filled with.
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#[derive(Clone, Debug, PartialEq)]
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pub struct TracedGradient {
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/// The gradient's line, in pixel coordinates: the first stop's colour is at `start` and before
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/// it, the last one's at `end` and beyond.
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pub start: Point,
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pub end: Point,
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/// The stops: how far along the line (0 to 1, ascending, the first 0 and the last 1) and the colour.
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pub stops: Vec<(f64, [u8; 3])>,
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}
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impl TracedGradient {
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/// The gradient's colour at `p`.
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pub fn color_at(&self, p: Point) -> [f64; 3] {
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let d = self.end - self.start;
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let t = if d.hypot2() > 0.0 { ((p - self.start).dot(d) / d.hypot2()).clamp(0.0, 1.0) } else { 0.0 };
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let color = |i: usize| self.stops.get(i).map_or([0.0; 3], |s| s.1.map(f64::from));
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let after = self.stops.iter().position(|s| s.0 >= t).unwrap_or(self.stops.len().saturating_sub(1));
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let Some(before) = after.checked_sub(1) else { return color(after) };
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let (ta, tb) = (self.stops.get(before).map_or(0.0, |s| s.0), self.stops.get(after).map_or(1.0, |s| s.0));
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let k = if tb > ta { (t - ta) / (tb - ta) } else { 1.0 };
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let (a, b) = (color(before), color(after));
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[0, 1, 2].map(|c| a[c] + (b[c] - a[c]) * k)
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}
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}
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/// The gradients of `img`: for each pixel the gradient it is part of (an index into the list, or
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/// `u32::MAX`), and the list.
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pub(crate) fn detect(img: &Raster) -> (Vec<u32>, Vec<TracedGradient>) {
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let (w, h) = (img.width as usize, img.height as usize);
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let px = |i: usize| img.rgba.get(i * 4..i * 4 + 4).filter(|p| p[3] >= 128).map(|p| [i32::from(p[0]), i32::from(p[1]), i32::from(p[2])]);
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let near = |a: [i32; 3], b: Option<[i32; 3]>| b.is_some_and(|b| (0..3).all(|k| (a[k] - b[k]).abs() <= STEP));
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// Smooth: an opaque pixel that differs little from each neighbour it has.
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let smooth: Vec<bool> = (0..w * h)
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.map(|i| {
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let (x, y) = (i % w, i / w);
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px(i).is_some_and(|c| {
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(x == 0 || near(c, px(i - 1)))
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&& (x + 1 == w || near(c, px(i + 1)))
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&& (y == 0 || near(c, px(i - w)))
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&& (y + 1 == h || near(c, px(i + w)))
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})
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})
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.collect();
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// Sloping: smooth, and some pixel a little way off (a 32nd of the image: a gradient across a
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// large image changes by less than a level from one pixel to the next) is another colour.
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// Flat colour is no part of a gradient, and left out it does not join a gradient to the flat
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// area beside it where the two are nearly one colour.
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let far = (w.min(h) / 32).clamp(4, 64) as i64;
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let around = [
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(far, 0),
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(-far, 0),
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(0, far),
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(0, -far),
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(far * 3 / 4, far * 3 / 4),
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(far * 3 / 4, -far * 3 / 4),
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(-far * 3 / 4, far * 3 / 4),
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(-far * 3 / 4, -far * 3 / 4),
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];
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let sloping: Vec<bool> = (0..w * h)
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.map(|i| {
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let (x, y) = ((i % w) as i64, (i / w) as i64);
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let differs = |(dx, dy): (i64, i64)| {
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let (nx, ny) = (x + dx, y + dy);
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let other = (nx >= 0 && ny >= 0 && nx < w as i64 && ny < h as i64).then(|| px(ny as usize * w + nx as usize)).flatten();
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px(i).zip(other).is_some_and(|(a, b)| (0..3).any(|k| (a[k] - b[k]).abs() >= 2))
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};
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smooth.get(i).copied().unwrap_or(false) && around.into_iter().any(differs)
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})
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.collect();
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drop(smooth);
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let smooth = sloping;
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let mut of = vec![u32::MAX; w * h];
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let mut seen = vec![false; w * h];
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let mut depth = vec![0u16; w * h];
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let mut found = vec![];
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let (mut members, mut stack) = (vec![], vec![]);
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for seed in 0..w * h {
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if seen.get(seed).copied().unwrap_or(true) || !smooth.get(seed).copied().unwrap_or(false) {
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continue;
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}
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// The connected smooth pixels from here.
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members.clear();
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stack.push(seed);
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if let Some(s) = seen.get_mut(seed) {
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*s = true;
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}
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while let Some(i) = stack.pop() {
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members.push(i);
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let (x, y) = (i % w, i / w);
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for j in [(x > 0).then(|| i - 1), (x + 1 < w).then(|| i + 1), (y > 0).then(|| i - w), (y + 1 < h).then(|| i + w)].into_iter().flatten() {
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if smooth.get(j).copied().unwrap_or(false) && !seen.get(j).copied().unwrap_or(true) {
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if let Some(s) = seen.get_mut(j) {
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*s = true;
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}
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stack.push(j);
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}
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}
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}
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if members.len() < MIN_PIXELS || found.len() >= 1000 {
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continue;
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}
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// The gradient is read from the area's inside, where there is one: the pixels at its rim
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// may be a soft edge to the next area, joined to this one where the two are alike.
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// (`depth`: how many pixels in from the rim each of the area's pixels is, counted inwards
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// from the pixels that have a neighbour outside it, as far as matters.)
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let rim = far as usize + 2;
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let unknown = u16::MAX;
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members.iter().for_each(|&i| depth[i] = unknown);
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let beside = |i: usize| {
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let (x, y) = (i % w, i / w);
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[(x > 0).then(|| i - 1), (x + 1 < w).then(|| i + 1), (y > 0).then(|| i - w), (y + 1 < h).then(|| i + w)].into_iter().flatten()
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};
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let mut front: Vec<usize> = members.iter().copied().filter(|&i| beside(i).any(|j| depth.get(j).copied() == Some(0))).collect();
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front.iter().for_each(|&i| depth[i] = 1);
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for d in 2..=rim as u16 {
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let mut next = vec![];
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for &i in &front {
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for j in beside(i) {
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if let Some(slot) = depth.get_mut(j).filter(|s| **s == unknown) {
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*slot = d;
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next.push(j);
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}
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}
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}
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front = next;
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}
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let inside: Vec<usize> = members.iter().copied().filter(|&i| depth.get(i).copied() == Some(unknown)).collect();
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let fitted = fit(img, w, if inside.len() >= MIN_PIXELS { &inside } else { &members }, &members, rim);
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members.iter().for_each(|&i| depth[i] = 0);
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if let Some((g, part)) = fitted {
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for &i in &part {
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if let Some(o) = of.get_mut(i) {
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*o = found.len() as u32;
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}
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}
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found.push(g);
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}
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}
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(of, found)
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}
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/// The linear gradient the pixels `members` of `img` (`w` wide) are, if they are one, and those of
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/// `all` (the whole area `members` are the inside of, `rim` pixels in) that have its colours.
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fn fit(img: &Raster, w: usize, members: &[usize], all: &[usize], rim: usize) -> Option<(TracedGradient, Vec<usize>)> {
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let n = members.len() as f64;
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let at = |i: usize| Point::new((i % w) as f64 + 0.5, (i / w) as f64 + 0.5);
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let rgb = |i: usize| img.rgba.get(i * 4..i * 4 + 3).map_or([0.0; 3], |p| [f64::from(p[0]), f64::from(p[1]), f64::from(p[2])]);
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let mut middle = Vec2::ZERO;
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let mut mean = [0.0; 3];
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for &i in members {
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middle += at(i).to_vec2();
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let c = rgb(i);
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(0..3).for_each(|k| mean[k] += c[k]);
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}
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let middle = (middle / n).to_point();
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let mean = mean.map(|v| v / n);
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// A plane through each channel, by least squares about the middle.
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let (mut sxx, mut sxy, mut syy) = (0.0, 0.0, 0.0);
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let (mut scx, mut scy) = ([0.0; 3], [0.0; 3]);
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for &i in members {
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let (d, c) = (at(i) - middle, rgb(i));
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sxx += d.x * d.x;
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sxy += d.x * d.y;
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syy += d.y * d.y;
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for k in 0..3 {
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scx[k] += d.x * (c[k] - mean[k]);
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scy[k] += d.y * (c[k] - mean[k]);
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}
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}
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let det = sxx * syy - sxy * sxy;
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if det <= 1e-6 * sxx * syy || !det.is_finite() {
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return None;
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}
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// Each channel's slope, and the one direction they share: the longer axis of the three
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// together (the shorter is what they do not share, and must be next to nothing).
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let slope = [0, 1, 2].map(|k| Vec2::new((scx[k] * syy - scy[k] * sxy) / det, (scy[k] * sxx - scx[k] * sxy) / det));
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let (mxx, mxy, myy) = slope.iter().fold((0.0, 0.0, 0.0), |m, s| (m.0 + s.x * s.x, m.1 + s.x * s.y, m.2 + s.y * s.y));
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let spread = ((mxx - myy) / 2.0).hypot(mxy);
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let (major, minor) = ((mxx + myy) / 2.0 + spread, (mxx + myy) / 2.0 - spread);
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if major <= 0.0 || minor > 0.03 * major {
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return None;
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}
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let angle = 0.5 * (2.0 * mxy).atan2(mxx - myy);
|
||||
let dir = Vec2::new(angle.cos(), angle.sin());
|
||||
// The colours along it, a pixel's width at a time.
|
||||
let along = |i: usize| (at(i) - middle).dot(dir);
|
||||
let (t0, t1) = members.iter().fold((f64::INFINITY, f64::NEG_INFINITY), |m, &i| (m.0.min(along(i) - 0.5), m.1.max(along(i) + 0.5)));
|
||||
let length = t1 - t0;
|
||||
if !(MIN_LENGTH..1e6).contains(&length) {
|
||||
return None;
|
||||
}
|
||||
let bins = length.ceil() as usize;
|
||||
// (Each step's mean colour, at the mean place of its pixels: the few pixels at the tip of a
|
||||
// round area are not at the middle of their step.)
|
||||
let mut sums = vec![([0.0; 3], 0.0f64, 0.0f64); bins];
|
||||
for &i in members {
|
||||
let t = along(i) - t0;
|
||||
if let Some(b) = sums.get_mut((t as usize).min(bins - 1)) {
|
||||
let c = rgb(i);
|
||||
(0..3).for_each(|k| b.0[k] += c[k]);
|
||||
b.1 += 1.0;
|
||||
b.2 += t;
|
||||
}
|
||||
}
|
||||
let curve: Vec<(f64, [f64; 3])> = sums.iter().filter(|b| b.1 > 0.0).map(|b| (b.2 / b.1 / length, b.0.map(|v| v / b.1))).collect();
|
||||
// The fewest stops whose ramps pass within tolerance of every colour along the way: the two
|
||||
// ends, then again and again the colour farthest from the ramp it lies on.
|
||||
let mut keep = vec![0, curve.len().checked_sub(1)?];
|
||||
loop {
|
||||
let mut worst = (STOP_TOLERANCE, 0);
|
||||
for pair in keep.windows(2) {
|
||||
let (Some(&(ta, a)), Some(&(tb, b))) = (curve.get(pair[0]), curve.get(pair[1])) else { return None };
|
||||
for (j, &(t, c)) in curve.iter().enumerate().take(pair[1]).skip(pair[0] + 1) {
|
||||
let k = (t - ta) / (tb - ta);
|
||||
let off = (0..3).map(|ch| (c[ch] - (a[ch] + (b[ch] - a[ch]) * k)).abs()).fold(0.0, f64::max);
|
||||
if off > worst.0 {
|
||||
worst = (off, j);
|
||||
}
|
||||
}
|
||||
}
|
||||
if worst.1 == 0 {
|
||||
break;
|
||||
}
|
||||
// (More than are let stand: those close together become one below.)
|
||||
if keep.len() >= 4 * MAX_STOPS {
|
||||
return None;
|
||||
}
|
||||
keep.push(worst.1);
|
||||
keep.sort_unstable();
|
||||
}
|
||||
// Two stops close together are one stop where the ramp turns (a turn is not sharp to the
|
||||
// pixel, least of all in a blurred image), unless their colours are far apart: that is an
|
||||
// edge, not a ramp.
|
||||
let mut stops: Vec<(f64, [f64; 3])> = vec![];
|
||||
for &(t, c) in keep.iter().filter_map(|&j| curve.get(j)) {
|
||||
match stops.last_mut() {
|
||||
Some(last) if t - last.0 < MIN_SPACING => {
|
||||
if (0..3).any(|k| (c[k] - last.1[k]).abs() >= MIN_CHANGE) {
|
||||
return None;
|
||||
}
|
||||
*last = ((last.0 + t) / 2.0, [0, 1, 2].map(|k| (last.1[k] + c[k]) / 2.0));
|
||||
}
|
||||
_ => stops.push((t, c)),
|
||||
}
|
||||
}
|
||||
let (first, last) = (stops.first()?.0, stops.last()?.0);
|
||||
// A change of colour, not one colour.
|
||||
let change =
|
||||
stops.iter().flat_map(|a| stops.iter().map(move |b| (0..3).map(|k| (a.1[k] - b.1[k]).abs()).fold(0.0, f64::max))).fold(0.0, f64::max);
|
||||
// And ramps most of the way: two flat colours with a soft edge between them are no gradient.
|
||||
let level: f64 = stops.windows(2).filter(|s| (0..3).all(|k| (s[1].1[k] - s[0].1[k]).abs() < 4.0)).map(|s| s[1].0 - s[0].0).sum();
|
||||
if !(2..=MAX_STOPS).contains(&stops.len()) || last - first < MIN_SPACING || change < MIN_CHANGE || level > 0.3 * (last - first) {
|
||||
return None;
|
||||
}
|
||||
let gradient = TracedGradient {
|
||||
start: middle + dir * (t0 + first * length),
|
||||
end: middle + dir * (t0 + last * length),
|
||||
stops: stops.iter().map(|&(t, c)| ((t - first) / (last - first), c.map(|v| v.round().clamp(0.0, 255.0) as u8))).collect(),
|
||||
};
|
||||
// Carried on to the ends of the whole area, each end ramp going on as it goes.
|
||||
let d = gradient.end - gradient.start;
|
||||
let place = |i: usize| (at(i) - gradient.start).dot(d) / d.hypot2();
|
||||
let reach = rim as f64 * 1.5 / d.hypot();
|
||||
let (u0, u1) = all.iter().fold((0.0f64, 1.0f64), |m, &i| (m.0.min(place(i)), m.1.max(place(i))));
|
||||
let (u0, u1) = (u0.max(-reach), u1.min(1.0 + reach));
|
||||
let ramp = |a: (f64, [u8; 3]), b: (f64, [u8; 3]), u: f64| {
|
||||
[0, 1, 2].map(|k| (f64::from(a.1[k]) + (f64::from(b.1[k]) - f64::from(a.1[k])) * (u - a.0) / (b.0 - a.0)).round().clamp(0.0, 255.0) as u8)
|
||||
};
|
||||
let mut stops = gradient.stops.clone();
|
||||
if let (&[a, b, ..], &[.., y, z]) = (stops.as_slice(), stops.as_slice()) {
|
||||
if let Some(first) = stops.first_mut() {
|
||||
*first = (u0, ramp(a, b, u0));
|
||||
}
|
||||
if let Some(last) = stops.last_mut() {
|
||||
*last = (u1, ramp(y, z, u1));
|
||||
}
|
||||
}
|
||||
let gradient = TracedGradient {
|
||||
start: gradient.start + d * u0,
|
||||
end: gradient.start + d * u1,
|
||||
stops: stops.into_iter().map(|(u, c)| ((u - u0) / (u1 - u0), c)).collect(),
|
||||
};
|
||||
// Painted back, it is the area: most pixels of its inside within a few levels, and all that
|
||||
// are (the rest: noise, a soft rim, the flat colour just beyond it) on average nearer still.
|
||||
let off = |i: usize| {
|
||||
let (c, g) = (rgb(i), gradient.color_at(at(i)));
|
||||
(0..3).map(|k| (c[k] - g[k]).abs()).fold(0.0, f64::max)
|
||||
};
|
||||
let part: Vec<usize> = all.iter().copied().filter(|&i| off(i) <= 6.0).collect();
|
||||
let mean = part.iter().map(|&i| off(i)).sum::<f64>() / part.len().max(1) as f64;
|
||||
let inside = members.iter().filter(|&&i| off(i) <= 6.0).count();
|
||||
(part.len() >= MIN_PIXELS && inside * 4 >= members.len() * 3 && mean <= 3.5).then_some((gradient, part))
|
||||
}
|
||||
|
||||
/// Settles the pixels along the edge of each gradient (they are part gradient and part what lies
|
||||
/// beyond, and no part of the smooth area the gradient was found in): each joins the gradient
|
||||
/// (`of`) when more than half of it is the gradient's colour there, and else takes the label of
|
||||
/// what lies beyond. `labels` are the image's palette labels, the gradients' pixels not among them.
|
||||
pub(crate) fn settle_edges(img: &Raster, of: &mut [u32], gradients: &[TracedGradient], labels: &mut [u16]) {
|
||||
let (w, h) = (img.width as usize, img.height as usize);
|
||||
let rgb = |i: usize| img.rgba.get(i * 4..i * 4 + 4).filter(|p| p[3] >= 128).map(|p| [f64::from(p[0]), f64::from(p[1]), f64::from(p[2])]);
|
||||
// Twice: a soft edge is two pixels wide.
|
||||
for _ in 0..2 {
|
||||
let mut joins: Vec<(usize, u32)> = vec![];
|
||||
let mut takes: Vec<(usize, u16)> = vec![];
|
||||
for i in 0..w * h {
|
||||
if of.get(i).copied() != Some(u32::MAX) {
|
||||
continue;
|
||||
}
|
||||
let Some(c) = rgb(i) else { continue };
|
||||
let (x, y) = ((i % w) as i64, (i / w) as i64);
|
||||
let index = |x: i64, y: i64| (x >= 0 && y >= 0 && x < w as i64 && y < h as i64).then(|| y as usize * w + x as usize);
|
||||
// The gradient on one side, and what lies two pixels out on the other.
|
||||
let Some((g, dx, dy)) = [(1, 0), (-1, 0), (0, 1), (0, -1)].into_iter().find_map(|(dx, dy)| {
|
||||
let g = index(x + dx, y + dy).and_then(|j| of.get(j).copied()).filter(|&g| g != u32::MAX)?;
|
||||
Some((g, dx, dy))
|
||||
}) else {
|
||||
continue;
|
||||
};
|
||||
let Some(gradient) = gradients.get(g as usize) else { continue };
|
||||
let own = gradient.color_at(Point::new(x as f64 + 0.5, y as f64 + 0.5));
|
||||
let off = (0..3).map(|k| (c[k] - own[k]).abs()).fold(0.0, f64::max);
|
||||
let beyond = index(x - 2 * dx, y - 2 * dy).filter(|&j| of.get(j).copied() == Some(u32::MAX));
|
||||
let other = beyond.and_then(|j| Some((rgb(j)?, labels.get(j).copied()?)));
|
||||
match other {
|
||||
Some((o, label)) if (0..3).map(|k| (o[k] - own[k]).abs()).fold(0.0, f64::max) > 16.0 => {
|
||||
// How much of the pixel is the other colour.
|
||||
let d = [0, 1, 2].map(|k| o[k] - own[k]);
|
||||
let share = (0..3).map(|k| (c[k] - own[k]) * d[k]).sum::<f64>() / d.iter().map(|v| v * v).sum::<f64>();
|
||||
if share < 0.5 {
|
||||
joins.push((i, g));
|
||||
} else if label != TRANSPARENT {
|
||||
takes.push((i, label));
|
||||
}
|
||||
}
|
||||
// Gradient beyond too, or nothing to tell it from: part of it if it has its colour.
|
||||
_ if off <= 16.0 => joins.push((i, g)),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
for (i, g) in joins {
|
||||
if let Some(o) = of.get_mut(i) {
|
||||
*o = g;
|
||||
}
|
||||
}
|
||||
for (i, l) in takes {
|
||||
if let Some(slot) = labels.get_mut(i) {
|
||||
*slot = l;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
fn ramp(w: u32, h: u32, f: impl Fn(f64, f64) -> [f64; 3]) -> Raster {
|
||||
Raster::from_fn(w, h, |x, y| {
|
||||
let c = f(f64::from(x) + 0.5, f64::from(y) + 0.5);
|
||||
[c[0].round() as u8, c[1].round() as u8, c[2].round() as u8, 255]
|
||||
})
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_linear_ramp_is_one_gradient_with_its_direction_and_ends() {
|
||||
// Dark blue to yellow, 30° down from level.
|
||||
let dir = Vec2::new(30f64.to_radians().cos(), 30f64.to_radians().sin());
|
||||
let reach = Vec2::new(120.0, 80.0).dot(dir);
|
||||
let img = ramp(120, 80, |x, y| {
|
||||
let t = Vec2::new(x, y).dot(dir) / reach;
|
||||
[20.0 + 220.0 * t, 40.0 + 180.0 * t, 160.0 - 140.0 * t]
|
||||
});
|
||||
let (of, found) = detect(&img);
|
||||
assert_eq!(found.len(), 1);
|
||||
assert!(of.iter().all(|&g| g == 0));
|
||||
let g = &found[0];
|
||||
let d = g.end - g.start;
|
||||
assert!((d.atan2().to_degrees() - 30.0).abs() < 1.0, "{d:?}");
|
||||
assert_eq!(g.stops.len(), 2);
|
||||
for (stop, truth) in g.stops.iter().zip([[20.0, 40.0, 160.0], [240.0, 220.0, 20.0]]) {
|
||||
assert!((0..3).all(|k| (f64::from(stop.1[k]) - truth[k]).abs() < 6.0), "{:?}", g.stops);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn flat_colour_soft_edges_and_two_way_shading_are_no_gradient() {
|
||||
// One colour.
|
||||
assert!(detect(&ramp(64, 64, |_, _| [200.0, 30.0, 30.0])).1.is_empty());
|
||||
// Two flat colours with a soft edge between them.
|
||||
let soft = ramp(96, 64, |x, _| [100.0 + 30.0 / (1.0 + (-(x - 48.0)).exp()); 3]);
|
||||
assert!(detect(&soft).1.is_empty());
|
||||
// Red changing across and green changing down.
|
||||
assert!(detect(&ramp(96, 96, |x, y| [40.0 + 2.0 * x, 40.0 + 2.0 * y, 90.0])).1.is_empty());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn three_stops_are_three_stops() {
|
||||
let img = ramp(200, 40, |x, _| {
|
||||
let t = x / 200.0;
|
||||
if t < 0.5 { [255.0 - 400.0 * t, 40.0, 40.0 + 300.0 * t] } else { [55.0 + 300.0 * (t - 0.5), 40.0 + 400.0 * (t - 0.5), 190.0] }
|
||||
});
|
||||
let (_, found) = detect(&img);
|
||||
assert_eq!(found.len(), 1);
|
||||
assert_eq!(found[0].stops.len(), 3, "{:?}", found[0].stops);
|
||||
assert!((found[0].stops[1].0 - 0.5).abs() < 0.03);
|
||||
}
|
||||
}
|
||||
|
|
@ -158,7 +158,7 @@ mod tests {
|
|||
|
||||
fn disc(c: (f64, f64), r: f64, color: u8) -> TracedPath {
|
||||
let path = PathData::from_bezpath(&kurbo::Shape::to_path(&kurbo::Circle::new(c, r), 0.01));
|
||||
TracedPath { path, color: [color; 3], pixels: 1, stroke: None, shape: None }
|
||||
TracedPath { path, color: [color; 3], pixels: 1, stroke: None, shape: None, gradient: None }
|
||||
}
|
||||
|
||||
#[test]
|
||||
|
|
|
|||
|
|
@ -45,6 +45,7 @@
|
|||
mod centerline;
|
||||
mod contour;
|
||||
mod fit;
|
||||
mod gradient;
|
||||
mod group;
|
||||
mod logo;
|
||||
mod mosaic;
|
||||
|
|
@ -59,6 +60,7 @@ use serde::{Deserialize, Serialize};
|
|||
use vectorcraft_geom::PathData;
|
||||
|
||||
pub use contour::{Component, Loop, trace_mask};
|
||||
pub use gradient::TracedGradient;
|
||||
pub use mosaic::mosaic;
|
||||
pub use quantize::{FULL_TONE_MAX, Quantized, TRANSPARENT, denoise, quantize};
|
||||
pub use shapes::TracedShape;
|
||||
|
|
@ -287,6 +289,9 @@ pub struct TraceParams {
|
|||
pub shapes: bool,
|
||||
/// Auto Grouping: say which path lies inside which ([`TraceResult::parents`]).
|
||||
pub auto_grouping: bool,
|
||||
/// Gradients (Grayscale and Color): an area whose colour changes evenly along one direction
|
||||
/// is one path filled with a linear gradient ([`TracedPath::gradient`]), not bands of colour.
|
||||
pub gradients: bool,
|
||||
/// Create: trace areas as filled shapes.
|
||||
pub fills: bool,
|
||||
/// Create: trace lines no wider than `stroke_width` as stroked centre lines.
|
||||
|
|
@ -319,6 +324,7 @@ impl Default for TraceParams {
|
|||
snap_curves_to_lines: false,
|
||||
shapes: false,
|
||||
auto_grouping: false,
|
||||
gradients: false,
|
||||
fills: true,
|
||||
strokes: false,
|
||||
stroke_width: 10.0,
|
||||
|
|
@ -438,6 +444,8 @@ pub struct TracedPath {
|
|||
pub stroke: Option<f64>,
|
||||
/// Shapes: the shape the path is, exactly (`path` is that shape's outline).
|
||||
pub shape: Option<TracedShape>,
|
||||
/// Gradients: the linear gradient the path is filled with (`color` is its middle colour).
|
||||
pub gradient: Option<TracedGradient>,
|
||||
}
|
||||
|
||||
/// The traced result, bottom-most path first.
|
||||
|
|
@ -506,7 +514,32 @@ fn trace_paths(img: &Raster, params: &TraceParams, max_anchors: usize) -> Result
|
|||
// A photo is traced from a copy with its noise smoothed away (see `smooth`).
|
||||
let smoothed = (params.mode != Mode::BlackAndWhite && quantize::continuous_tone(img)).then(|| smooth::smoothed(img));
|
||||
let img = smoothed.as_ref().unwrap_or(img);
|
||||
let mut q = quantize(img, params);
|
||||
// Gradients are found first and kept out of the palette: no colour is spent on bands of them.
|
||||
let found = (params.gradients && params.mode != Mode::BlackAndWhite).then(|| gradient::detect(img)).filter(|f| !f.1.is_empty());
|
||||
let without = found.as_ref().map(|(of, _)| {
|
||||
let mut rest = img.clone();
|
||||
for (p, &g) in rest.rgba.as_chunks_mut::<4>().0.iter_mut().zip(of) {
|
||||
if g != u32::MAX {
|
||||
p[3] = 0;
|
||||
}
|
||||
}
|
||||
rest
|
||||
});
|
||||
let mut q = quantize(without.as_ref().unwrap_or(img), params);
|
||||
drop(without);
|
||||
// Each gradient is a palette entry of its own (its colour: the gradient's middle).
|
||||
let mut gradients: Vec<Option<TracedGradient>> = vec![None; q.palette.len()];
|
||||
if let Some((mut of, found)) = found {
|
||||
gradient::settle_edges(img, &mut of, &found, &mut q.labels);
|
||||
let first = q.palette.len();
|
||||
for (l, &g) in q.labels.iter_mut().zip(&of) {
|
||||
if g != u32::MAX {
|
||||
*l = u16::try_from(first + g as usize).unwrap_or(TRANSPARENT);
|
||||
}
|
||||
}
|
||||
q.palette.extend(found.iter().map(|g| g.color_at(g.start.midpoint(g.end)).map(|v| v.round().clamp(0.0, 255.0) as u8)));
|
||||
gradients.extend(found.into_iter().map(Some));
|
||||
}
|
||||
denoise(&mut q.labels, w, h, params.noise as usize);
|
||||
// Pixel count per palette entry, and the box its pixels lie in.
|
||||
let mut counts = vec![0usize; q.palette.len()];
|
||||
|
|
@ -547,6 +580,7 @@ fn trace_paths(img: &Raster, params: &TraceParams, max_anchors: usize) -> Result
|
|||
img,
|
||||
ignore,
|
||||
boxes,
|
||||
gradients: &gradients,
|
||||
bw_tones: bw_tones(img, &q),
|
||||
style: params.outline_style(),
|
||||
w,
|
||||
|
|
@ -609,6 +643,8 @@ struct Layers<'a> {
|
|||
ignore: Option<[u8; 3]>,
|
||||
/// The box each palette entry's pixels lie in: `(x0, y0, x1, y1)`, the far sides excluded.
|
||||
boxes: Vec<Option<(usize, usize, usize, usize)>>,
|
||||
/// Gradients: the gradient each palette entry is, if it is one.
|
||||
gradients: &'a [Option<TracedGradient>],
|
||||
/// Black and White: the luminance of white and of black (see `bw_tones`).
|
||||
bw_tones: [f64; 2],
|
||||
/// How outlines and centre lines are fitted.
|
||||
|
|
@ -706,8 +742,15 @@ impl Layers<'_> {
|
|||
let tone = |l: u16| [if l == 1 { black } else { white }; 3];
|
||||
(tone(la), tone(lb))
|
||||
} else {
|
||||
let (Some(ca), Some(cb)) = (self.q.palette.get(la as usize), self.q.palette.get(lb as usize)) else { return 0.0 };
|
||||
(ca.map(f64::from), cb.map(f64::from))
|
||||
// A side's own colour: its palette entry's, or its gradient's colour here.
|
||||
let own = |l: u16, k: i32| {
|
||||
let flat = self.q.palette.get(l as usize)?.map(f64::from);
|
||||
let Some(g) = self.gradients.get(l as usize).and_then(Option::as_ref) else { return Some(flat) };
|
||||
let i = c.at(k)?;
|
||||
Some(g.color_at(vectorcraft_geom::Point::new((i % self.w) as f64 + 0.5, (i / self.w) as f64 + 0.5)))
|
||||
};
|
||||
let (Some(ca), Some(cb)) = (own(la, 0), own(lb, 1)) else { return 0.0 };
|
||||
(ca, cb)
|
||||
};
|
||||
let d = [0, 1, 2].map(|k| cb[k] - ca[k]);
|
||||
let len2: f64 = d.iter().map(|v| v * v).sum();
|
||||
|
|
@ -808,7 +851,9 @@ impl Layers<'_> {
|
|||
if self.anchors.fetch_add(n, Ordering::Relaxed).saturating_add(n) > self.max_anchors {
|
||||
return false;
|
||||
}
|
||||
paths.push(TracedPath { path, color, pixels, stroke, shape });
|
||||
// (A gradient fills; a stroked line of it is its middle colour.)
|
||||
let gradient = self.gradients.get(ci).cloned().flatten().filter(|_| stroke.is_none());
|
||||
paths.push(TracedPath { path, color, pixels, stroke, shape, gradient });
|
||||
true
|
||||
};
|
||||
let mut comps = trace_mask(&mask, bw, bh);
|
||||
|
|
|
|||
|
|
@ -484,6 +484,7 @@ pub(crate) fn trace_logo(img: &Raster, params: &TraceParams, max_anchors: usize)
|
|||
pixels: (s.area * (factor * factor) as f64) as usize,
|
||||
stroke: None,
|
||||
shape: None,
|
||||
gradient: None,
|
||||
});
|
||||
}
|
||||
Ok(out)
|
||||
|
|
|
|||
|
|
@ -24,9 +24,11 @@ pub enum Class {
|
|||
Flat,
|
||||
/// Continuous tone: a gradient and a photo-like image.
|
||||
Tone,
|
||||
/// Linear gradients whose line and stops are known: one over the whole image, one in a disc.
|
||||
Ramp,
|
||||
}
|
||||
|
||||
pub const CLASSES: [Class; 7] = [Class::Shape, Class::Poly, Class::Lines, Class::Askew, Class::Plain, Class::Flat, Class::Tone];
|
||||
pub const CLASSES: [Class; 8] = [Class::Shape, Class::Poly, Class::Lines, Class::Askew, Class::Plain, Class::Flat, Class::Tone, Class::Ramp];
|
||||
|
||||
impl Class {
|
||||
pub fn name(self) -> &'static str {
|
||||
|
|
@ -38,6 +40,7 @@ impl Class {
|
|||
Class::Plain => "plain shapes",
|
||||
Class::Flat => "flat colour art",
|
||||
Class::Tone => "gradient, photo",
|
||||
Class::Ramp => "linear gradients",
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -89,9 +92,65 @@ pub struct Input {
|
|||
pub plain: Vec<TracedShape>,
|
||||
/// Its lines, where it is lines: each one's two ends and its width.
|
||||
pub strokes: Vec<(Point, Point, f64)>,
|
||||
/// The linear gradient it is, where it is one.
|
||||
pub ramp: Option<Ramp>,
|
||||
tone: Option<Tone>,
|
||||
}
|
||||
|
||||
/// A linear gradient: its line (256-unit coordinates) and its stops along it (0 to 1).
|
||||
#[derive(Clone)]
|
||||
pub struct Ramp {
|
||||
pub start: Point,
|
||||
pub end: Point,
|
||||
pub stops: Vec<(f64, [f64; 3])>,
|
||||
}
|
||||
|
||||
impl Ramp {
|
||||
pub fn color_at(&self, p: Point) -> [f64; 3] {
|
||||
let d = self.end - self.start;
|
||||
let t = ((p - self.start).dot(d) / d.hypot2()).clamp(0.0, 1.0);
|
||||
let after = self.stops.iter().position(|s| s.0 >= t).unwrap().max(1);
|
||||
let (a, b) = (self.stops[after - 1], self.stops[after]);
|
||||
let k = (t - a.0) / (b.0 - a.0);
|
||||
[0, 1, 2].map(|c| a.1[c] + (b.1[c] - a.1[c]) * k)
|
||||
}
|
||||
}
|
||||
|
||||
/// Dark blue to yellow across the whole image, 25° down from level.
|
||||
fn two_stop_ramp() -> Ramp {
|
||||
let dir = kurbo::Vec2::from_angle(25f64.to_radians());
|
||||
let reach = kurbo::Vec2::new(128.0, 128.0).dot(dir);
|
||||
let centre = Point::new(128.0, 128.0);
|
||||
Ramp { start: centre - dir * reach, end: centre + dir * reach, stops: vec![(0.0, [24.0, 40.0, 150.0]), (1.0, [250.0, 215.0, 60.0])] }
|
||||
}
|
||||
|
||||
/// Red through white to green across a disc, 110° from level.
|
||||
fn three_stop_ramp() -> Ramp {
|
||||
let dir = kurbo::Vec2::from_angle(110f64.to_radians());
|
||||
let centre = Point::new(128.0, 128.0);
|
||||
Ramp {
|
||||
start: centre - dir * DISC,
|
||||
end: centre + dir * DISC,
|
||||
stops: vec![(0.0, [200.0, 30.0, 40.0]), (0.4, [245.0, 240.0, 230.0]), (1.0, [20.0, 120.0, 70.0])],
|
||||
}
|
||||
}
|
||||
|
||||
/// The radius of the disc the three-stop gradient fills.
|
||||
const DISC: f64 = 90.0;
|
||||
|
||||
fn two_stop(u: f64, v: f64, _: u32, _: u32) -> [f64; 3] {
|
||||
two_stop_ramp().color_at(Point::new(u * 256.0, v * 256.0))
|
||||
}
|
||||
|
||||
fn three_stop(u: f64, v: f64, x: u32, _: u32) -> [f64; 3] {
|
||||
let p = Point::new(u * 256.0, v * 256.0);
|
||||
let inside = three_stop_ramp().color_at(p);
|
||||
// The disc's edge, anti-aliased: how much of the pixel (256 / size units wide) is in it.
|
||||
let pixel = 256.0 * u / (f64::from(x) + 0.5);
|
||||
let cover = (0.5 + (DISC - p.distance(Point::new(128.0, 128.0))) / pixel).clamp(0.0, 1.0);
|
||||
[0, 1, 2].map(|c| 255.0 + (inside[c] - 255.0) * cover)
|
||||
}
|
||||
|
||||
const WHITE: [u8; 3] = [255, 255, 255];
|
||||
const INK: [u8; 3] = [0, 0, 0];
|
||||
|
||||
|
|
@ -179,6 +238,7 @@ pub fn inputs() -> Vec<Input> {
|
|||
corners,
|
||||
strokes: vec![],
|
||||
plain: vec![],
|
||||
ramp: None,
|
||||
tone: None,
|
||||
};
|
||||
let tone = |name, f: Tone| Input {
|
||||
|
|
@ -190,6 +250,7 @@ pub fn inputs() -> Vec<Input> {
|
|||
corners: vec![],
|
||||
strokes: vec![],
|
||||
plain: vec![],
|
||||
ramp: None,
|
||||
tone: Some(f),
|
||||
};
|
||||
let ink = |p: BezPath| vec![(p, INK)];
|
||||
|
|
@ -301,6 +362,8 @@ pub fn inputs() -> Vec<Input> {
|
|||
art("four-colour badge", Class::Flat, multicolor, 20, points(&bar)),
|
||||
tone("gradient", gradient),
|
||||
tone("photo-like", photo),
|
||||
Input { class: Class::Ramp, ramp: Some(two_stop_ramp()), ..tone("two-stop gradient", two_stop) },
|
||||
Input { class: Class::Ramp, ramp: Some(three_stop_ramp()), ..tone("three-stop gradient in a disc", three_stop) },
|
||||
];
|
||||
if let Some(input) = all.iter_mut().find(|i| i.name == "plain shapes") {
|
||||
input.plain = plain;
|
||||
|
|
|
|||
|
|
@ -74,6 +74,7 @@ fn target(preset: &str, input: &Input) -> bool {
|
|||
"3 Colors" => return input.name == "two touching halves",
|
||||
"6 Colors" | "16 Colors" | "Flat Logo" | "Auto Color" | "6 Colors with Auto Grouping" => &[Class::Flat],
|
||||
"Default with Shapes" | "6 Colors with Shapes" => &[Class::Plain],
|
||||
name if name.ends_with("Gradients") => &[Class::Ramp],
|
||||
"Sketched Art" => &[Class::Shape, Class::Lines],
|
||||
"Silhouettes" => &[Class::Shape],
|
||||
"Line Art" | "Outline" => &[Class::Lines],
|
||||
|
|
@ -139,7 +140,14 @@ fn svg_trace(svg: &str) -> TraceResult {
|
|||
_ => panic!("unread transform {t}"),
|
||||
});
|
||||
}
|
||||
Some(TracedPath { path: vectorcraft_geom::PathData::from_bezpath(&path), color: [0; 3], pixels: 0, stroke: None, shape: None })
|
||||
Some(TracedPath {
|
||||
path: vectorcraft_geom::PathData::from_bezpath(&path),
|
||||
color: [0; 3],
|
||||
pixels: 0,
|
||||
stroke: None,
|
||||
shape: None,
|
||||
gradient: None,
|
||||
})
|
||||
});
|
||||
TraceResult { paths: paths.collect(), palette: vec![[0; 3]], ..Default::default() }
|
||||
}
|
||||
|
|
@ -177,12 +185,12 @@ fn stat(runs: &[&Metrics], field: impl Fn(&Metrics) -> f64, max: bool, digits: u
|
|||
if x.is_finite() { format!("{:.digits$}", x + 0.0) } else { "all".into() }
|
||||
}
|
||||
|
||||
const HEADER: &str = "| ΔE | edge ΔE | off mean | off max | missed max | paths | anchors | × art | lines % | upright % | corners % | kinks | odd colours | odd px | gap px | overlap px | specks | outside px | centre off | width off | anchors a stroke | shapes % | grouped % |\n|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|\n";
|
||||
const HEADER: &str = "| ΔE | edge ΔE | off mean | off max | missed max | paths | anchors | × art | lines % | upright % | corners % | kinks | odd colours | odd px | gap px | overlap px | specks | outside px | centre off | width off | anchors a stroke | shapes % | grouped % | gradient paths | found % | angle off | ramp off |\n|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|--:|\n";
|
||||
|
||||
fn row(runs: &[&Run]) -> String {
|
||||
let m: Vec<&Metrics> = runs.iter().filter_map(|r| r.metrics.as_ref()).collect();
|
||||
if m.is_empty() {
|
||||
return format!("| refused |{}", " |".repeat(22));
|
||||
return format!("| refused |{}", " |".repeat(26));
|
||||
}
|
||||
let cells = [
|
||||
stat(&m, |m| m.delta, false, 2),
|
||||
|
|
@ -208,6 +216,10 @@ fn row(runs: &[&Run]) -> String {
|
|||
stat(&m, |m| m.stroke_anchors, false, 1),
|
||||
stat(&m, |m| m.shapes, false, 0),
|
||||
stat(&m, |m| m.grouped, false, 0),
|
||||
stat(&m, |m| m.gradients, false, 1),
|
||||
stat(&m, |m| m.ramp_found, false, 0),
|
||||
stat(&m, |m| m.ramp_angle, true, 1),
|
||||
stat(&m, |m| m.ramp_off, true, 0),
|
||||
];
|
||||
format!("| {} |", cells.join(" | "))
|
||||
}
|
||||
|
|
@ -243,6 +255,15 @@ fn report() -> String {
|
|||
] {
|
||||
presets.push((name, TraceParams { auto_grouping: true, ..vectorcraft_trace::preset(base).unwrap() }));
|
||||
}
|
||||
// Gradients: on the inputs that are linear gradients, with the option and without it.
|
||||
for (name, base, gradients) in [
|
||||
("6 Colors, no Gradients", "6 Colors", false),
|
||||
("6 Colors with Gradients", "6 Colors", true),
|
||||
("High Fidelity Photo, no Gradients", "High Fidelity Photo", false),
|
||||
("High Fidelity Photo with Gradients", "High Fidelity Photo", true),
|
||||
] {
|
||||
presets.push((name, TraceParams { gradients, ..vectorcraft_trace::preset(base).unwrap() }));
|
||||
}
|
||||
let inputs = inputs();
|
||||
let drawn = draw_all(&inputs);
|
||||
let one_colour = |d: &&Drawing| matches!(d.0.class, Class::Shape | Class::Poly | Class::Lines | Class::Askew | Class::Plain);
|
||||
|
|
@ -326,6 +347,15 @@ fn report() -> String {
|
|||
fn quality_report() {
|
||||
let md = report();
|
||||
println!("{md}");
|
||||
// Gradients finds none in art that is flat colour, however it is degraded.
|
||||
let inputs = inputs();
|
||||
for (name, _) in presets().iter().filter(|(_, p)| p.mode != vectorcraft_trace::Mode::BlackAndWhite && p.mode != vectorcraft_trace::Mode::Logo) {
|
||||
let params = TraceParams { gradients: true, ..vectorcraft_trace::preset(name).unwrap() };
|
||||
for (input, size, variant, img) in draw_all(&inputs).iter().filter(|d| !matches!(d.0.class, Class::Tone | Class::Ramp)) {
|
||||
let found = trace_within(img, ¶ms, MAX_ANCHORS).map_or(0, |res| res.paths.iter().filter(|p| p.gradient.is_some()).count());
|
||||
assert_eq!(found, 0, "{name} with Gradients on {} at {size} px, {variant:?}", input.name);
|
||||
}
|
||||
}
|
||||
if let Ok(path) = std::env::var("TRACE_QUALITY_REPORT") {
|
||||
std::fs::write(path, md).unwrap();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,10 +4,10 @@ use std::collections::HashMap;
|
|||
|
||||
use kurbo::{BezPath, ParamCurveArclen, Point, Shape, Stroke, StrokeOpts};
|
||||
use vectorcraft_geom::SubPath;
|
||||
use vectorcraft_trace::{Method, Mode, Raster, TraceParams, TraceResult, TracedPath};
|
||||
use vectorcraft_trace::{Method, Mode, Raster, TraceParams, TraceResult, TracedGradient, TracedPath};
|
||||
|
||||
use crate::inputs::{Class, Input, Variant};
|
||||
use crate::raster::{coverage_into, polylines, render};
|
||||
use crate::raster::{coverage_into, polylines, render_painted};
|
||||
|
||||
/// sRGB to Oklab (Björn Ottosson, "A perceptual color space for image processing", 2020).
|
||||
pub fn oklab(c: [u8; 3]) -> [f64; 3] {
|
||||
|
|
@ -196,6 +196,13 @@ pub struct Metrics {
|
|||
pub shapes: f64,
|
||||
/// Auto Grouping: share (%) of the paths that lie inside another.
|
||||
pub grouped: f64,
|
||||
/// Gradients: paths filled with one; and where the input is a known gradient, whether one was
|
||||
/// found (%), the angle (°) between its line and the largest traced gradient's, and the largest
|
||||
/// difference (levels of a channel) between their colours along the true line.
|
||||
pub gradients: f64,
|
||||
pub ramp_found: f64,
|
||||
pub ramp_angle: f64,
|
||||
pub ramp_off: f64,
|
||||
/// Paths under 6 px of area.
|
||||
pub specks: f64,
|
||||
/// How far (px) the trace reaches outside the image: a stray curve.
|
||||
|
|
@ -225,8 +232,33 @@ pub fn measure(input: &Input, variant: Variant, size: u32, src: &Raster, params:
|
|||
let n = size as usize;
|
||||
let shapes: Vec<(BezPath, [u8; 3])> = res.paths.iter().map(|tp| (painted(tp), tp.color)).collect();
|
||||
// Painted as the result is grouped: each path, then those inside it.
|
||||
let drawn: Vec<(BezPath, [u8; 3])> = draw_order(res).into_iter().map(|i| shapes[i].clone()).collect();
|
||||
let (delta_mean, edge_delta) = fidelity(src, &render(&drawn, [255; 3], n, n));
|
||||
let drawn: Vec<(BezPath, [u8; 3], Option<&TracedGradient>)> =
|
||||
draw_order(res).into_iter().map(|i| (shapes[i].0.clone(), shapes[i].1, res.paths[i].gradient.as_ref())).collect();
|
||||
let (delta_mean, edge_delta) = fidelity(src, &render_painted(&drawn, [255; 3], n, n));
|
||||
// Gradients: how many paths have one; and the largest of them against the gradient the input
|
||||
// is: the angle between their lines, and the largest difference of a channel between their
|
||||
// colours at 17 points along the true line.
|
||||
let gradients = res.paths.iter().filter(|tp| tp.gradient.is_some()).count() as f64;
|
||||
let (mut ramp_found, mut ramp_angle, mut ramp_off) = (f64::NAN, f64::NAN, f64::NAN);
|
||||
if let Some(ramp) = &input.ramp {
|
||||
let k = f64::from(size) / 256.0;
|
||||
let found = res.paths.iter().filter(|tp| tp.gradient.is_some()).max_by_key(|tp| tp.pixels).and_then(|tp| tp.gradient.as_ref());
|
||||
ramp_found = if found.is_some() { 100.0 } else { 0.0 };
|
||||
if let Some(g) = found {
|
||||
let (truth, own) = (ramp.end - ramp.start, g.end - g.start);
|
||||
let between = (truth.atan2() - own.atan2()).to_degrees().rem_euclid(180.0);
|
||||
ramp_angle = between.min(180.0 - between);
|
||||
ramp_off = (0..=16)
|
||||
.map(|j| {
|
||||
let p = ramp.start + truth * (f64::from(j) / 16.0);
|
||||
// (The true colour as this variant shows it: a scan's are its own.)
|
||||
let a = variant.color(ramp.color_at(p).map(|v| v.round() as u8)).map(f64::from);
|
||||
let b = g.color_at((p.to_vec2() * k).to_point());
|
||||
(0..3).map(|c| (a[c] - b[c]).abs()).fold(0.0, f64::max)
|
||||
})
|
||||
.fold(0.0, f64::max);
|
||||
}
|
||||
}
|
||||
let grouped = if res.parents.is_empty() { f64::NAN } else { 100.0 * res.parents.iter().flatten().count() as f64 / res.paths.len().max(1) as f64 };
|
||||
|
||||
// The background's frame: a path as large as the image.
|
||||
|
|
@ -239,7 +271,7 @@ pub fn measure(input: &Input, variant: Variant, size: u32, src: &Raster, params:
|
|||
|
||||
let nan = f64::NAN;
|
||||
let (mut geo_mean, mut geo_max, mut miss_max, mut corners, mut kinks, mut slivers, mut sliver_area) = (nan, nan, nan, nan, nan, nan, nan);
|
||||
if input.class != Class::Tone {
|
||||
if !matches!(input.class, Class::Tone | Class::Ramp) {
|
||||
let truth_shapes = input.scaled(size);
|
||||
let truth = Outline::new(truth_shapes.iter().map(|(p, _)| p), None);
|
||||
let traced = Outline::new(shapes.iter().map(|(p, _)| p), Some(f64::from(size)));
|
||||
|
|
@ -341,6 +373,10 @@ pub fn measure(input: &Input, variant: Variant, size: u32, src: &Raster, params:
|
|||
|
||||
Metrics {
|
||||
grouped,
|
||||
gradients,
|
||||
ramp_found,
|
||||
ramp_angle,
|
||||
ramp_off,
|
||||
shapes: shapes_found,
|
||||
centre_off,
|
||||
width_off,
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
//! from ground-truth vector shapes here, never loaded from files.
|
||||
|
||||
use kurbo::{BezPath, PathEl, Point};
|
||||
use vectorcraft_trace::Raster;
|
||||
use vectorcraft_trace::{Raster, TracedGradient};
|
||||
|
||||
/// The closed polylines of `path` (one per subpath), flattened within `tol`.
|
||||
pub fn polylines(path: &BezPath, tol: f64) -> Vec<Vec<Point>> {
|
||||
|
|
@ -78,15 +78,25 @@ pub fn coverage(path: &BezPath, w: usize, h: usize) -> Vec<f32> {
|
|||
|
||||
/// Paints `scene` (bottom first) over `bg`, anti-aliased, the way a renderer shows a trace.
|
||||
pub fn render(scene: &[(BezPath, [u8; 3])], bg: [u8; 3], w: usize, h: usize) -> Raster {
|
||||
let scene: Vec<(BezPath, [u8; 3], Option<&TracedGradient>)> = scene.iter().map(|(p, c)| (p.clone(), *c, None)).collect();
|
||||
render_painted(&scene, bg, w, h)
|
||||
}
|
||||
|
||||
/// [`render`], with the paths that have a gradient filled with it.
|
||||
pub fn render_painted(scene: &[(BezPath, [u8; 3], Option<&TracedGradient>)], bg: [u8; 3], w: usize, h: usize) -> Raster {
|
||||
let mut buf = vec![bg.map(f32::from); w * h];
|
||||
let mut cov = vec![0.0f32; w * h];
|
||||
for (path, color) in scene {
|
||||
for (path, color, gradient) in scene {
|
||||
let (r0, r1) = coverage_into(path, w, h, &mut cov);
|
||||
for i in r0 * w..r1 * w {
|
||||
let a = cov[i].min(1.0);
|
||||
if a > 0.0 {
|
||||
let color = match gradient {
|
||||
Some(g) => g.color_at(Point::new((i % w) as f64 + 0.5, (i / w) as f64 + 0.5)).map(|v| v as f32),
|
||||
None => color.map(f32::from),
|
||||
};
|
||||
for ch in 0..3 {
|
||||
buf[i][ch] += (f32::from(color[ch]) - buf[i][ch]) * a;
|
||||
buf[i][ch] += (color[ch] - buf[i][ch]) * a;
|
||||
}
|
||||
cov[i] = 0.0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -372,6 +372,13 @@ pub fn show(app: &mut VectorcraftApp, ui: &mut Ui) {
|
|||
st.preset = "Custom".into();
|
||||
retrace = true;
|
||||
}
|
||||
// (Black and White has one colour and Flat Logo flat ones: no gradients to find.)
|
||||
let gradients = st.params["gradients"].as_bool().unwrap_or(false);
|
||||
if widgets::check(ui, tl!("Gradients"), gradients, mode == "grayscale" || mode == "color") {
|
||||
st.params["gradients"] = json!(!gradients);
|
||||
st.preset = "Custom".into();
|
||||
retrace = true;
|
||||
}
|
||||
// Ignore Color: white, unless another colour is picked.
|
||||
ui.horizontal(|ui| {
|
||||
let on = st.params["ignoreWhite"].as_bool().unwrap_or(false);
|
||||
|
|
|
|||
File diff suppressed because it is too large
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Reference in New Issue