PDF/.ai import: type stroked glyph by glyph stays one object
Type on a path is written glyph by glyph, and a stroke added to it as each glyph's outline stroked right after the glyph. The path in between ended the line, so each glyph came in as its own text object. Such a stroke, in the glyph's own paint, is now held with the line and written after it, where it becomes the type's stroke as before. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> # Conflicts: # crates/pdf/src/tests_import_lines.rs
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@ -1241,11 +1241,48 @@ impl<'p> Builder<'p> {
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}
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fn flush_text(&mut self) {
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let Some((t, opacity, facts)) = self.text.take().and_then(TextLine::finish) else { return };
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let mut n = Node::new(self.id(), NodeKind::Text(Box::new(t)));
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n.opacity = opacity;
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self.lines.insert(n.id, facts);
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self.push_node(n);
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let Some(mut line) = self.text.take() else { return };
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let held = std::mem::take(&mut line.held);
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if let Some((t, opacity, facts)) = line.finish() {
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let mut n = Node::new(self.id(), NodeKind::Text(Box::new(t)));
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n.opacity = opacity;
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self.lines.insert(n.id, facts);
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self.push_node(n);
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}
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// The strokes of its glyphs' outlines, right after it ([`import_lines`] makes them its stroke).
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for n in held {
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self.push_node(n);
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}
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}
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/// A stroke of the outline of the glyph just drawn, in the glyph's own paint, while every glyph
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/// before it on the open line was stroked so too, is held with the line instead of ending it
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/// (an editor writes type on a path glyph by glyph, each followed by the stroke added to the
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/// type). `false`: it isn't one.
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fn hold_glyph_stroke(&mut self, path: &BezPath, transform: Affine, paint: &hayro_interpret::Paint<'_>, draw_mode: &PathDrawMode) -> bool {
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let PathDrawMode::Stroke(props) = draw_mode else { return false };
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if self.mask.is_some() || self.blend != BlendMode::Normal || matches!(paint, hayro_interpret::Paint::Pattern(_)) {
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return false;
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}
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let (p, opacity) = self.paint(paint, true);
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let Some(line) = &self.text else { return false };
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let Some(ink) = line.ink.last() else { return false };
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if line.held.len() + 1 != line.ink.len() || opacity < 0.999 || !line.last_fill().is_some_and(|f| *f == p) {
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return false;
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}
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let mut bp = path.clone();
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bp.apply_affine(transform);
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let b = bp.bounding_box();
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let tol = 0.01 * (ink.width() + ink.height()) + 0.01;
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if ![(b.x0, ink.x0), (b.y0, ink.y0), (b.x1, ink.x1), (b.y1, ink.y1)].iter().all(|(a, c)| (a - c).abs() <= tol) {
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return false;
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}
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let st = stroke_layer(p, opacity, props, mean_scale(transform));
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let n = Node::path(self.id(), PathData::from_bezpath(&bp), Appearance { items: vec![AppearanceItem::Stroke(st)], ..Default::default() });
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if let Some(line) = &mut self.text {
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line.held.push(n);
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}
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true
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}
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/// Convert a hayro paint to a VectorCraft paint and opacity (`stroke`: for a stroke).
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@ -1667,6 +1704,10 @@ impl<'a> Device<'a> for Builder<'_> {
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fn draw_path(&mut self, path: &BezPath, transform: Affine, paint: &hayro_interpret::Paint<'a>, draw_mode: &PathDrawMode) {
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self.flush_glyphs();
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if self.hold_glyph_stroke(path, transform, paint, draw_mode) {
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self.pending = false;
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return;
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}
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self.flush_text();
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self.pending = false;
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let overprint = self.path_overprint();
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@ -11,7 +11,7 @@ use std::collections::HashMap;
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use kurbo::{Affine, BezPath, Point, Rect, Vec2};
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use vectorcraft_color::Paint;
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use vectorcraft_doc::{CharStyle, ParaDirection, TextKind, TextObject, TextRun};
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use vectorcraft_doc::{CharStyle, Node, ParaDirection, TextKind, TextObject, TextRun};
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use vectorcraft_text::TextLayout;
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/// One glyph's placement: its baseline origin, advance direction, size and horizontal scale.
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@ -144,6 +144,9 @@ pub(crate) struct TextLine {
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gaps: Vec<(usize, f64)>,
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/// Each glyph's advance in the file's font (points), with [`Self::baseline`].
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advances: Vec<f64>,
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/// The strokes of its glyphs' outlines drawn between them, one per glyph with ink so far
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/// (written right after the line).
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pub held: Vec<Node>,
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}
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/// What a finished line of type tells beyond its text object (see [`crate::import_lines`]).
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@ -177,9 +180,15 @@ impl TextLine {
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ink: vec![],
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gaps: vec![],
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advances: vec![],
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held: vec![],
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}
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}
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/// The paint the last glyph is filled with.
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pub fn last_fill(&self) -> Option<&Paint> {
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self.runs.last()?.0.fill.as_ref()
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}
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/// Add glyph `text` set vertically (`upright`) if it continues this column (or makes this
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/// line's single glyph a column): below the last one, in the same column. `false`: it starts
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/// another line.
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@ -153,6 +153,25 @@ fn a_stroke_on_the_type_of_a_moved_ai_page_is_still_the_types_stroke() {
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assert!(matches!(art[1].appearance.items.as_slice(), [AppearanceItem::Stroke(_)]), "{:?}", art[1].appearance);
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}
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#[test]
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fn glyphs_each_followed_by_their_stroked_outline_stay_one_object() {
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// Type on a path is written glyph by glyph: each glyph, then its outline stroked in the same
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// colour (a shadow under the type).
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let glyph = |c: char, x: f64, stroke: &str| format!("BT 0 0 1 rg /F1 24 Tf {x} 50 Td ({c}) Tj ET {stroke} 0.5 w {}", outline(c, x));
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let i_at = 10.0 + 0.722 * 24.0;
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let d = import(&page(&(glyph('H', 10.0, "0 0 1 RG") + &glyph('i', i_at, "0 0 1 RG")))).unwrap();
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let art = d.layers[0].children().unwrap();
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assert_eq!(art.len(), 1, "one object: {art:?}");
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let NodeKind::Text(t) = &art[0].kind else { panic!("{:?}", art[0].kind) };
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assert_eq!(t.plain_text(), "Hi");
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let [AppearanceItem::Stroke(st)] = art[0].appearance.items.as_slice() else { panic!("{:?}", art[0].appearance) };
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assert_eq!(st.paint.color(), Some(Color::rgb(0.0, 0.0, 1.0)));
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// A stroke of another colour drawn over each glyph in turn would also cover the next one's
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// neighbour as one object's stroke: the glyphs stay as the file draws them.
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let d = import(&page(&(glyph('H', 10.0, "1 1 1 RG") + &glyph('i', i_at, "1 1 1 RG")))).unwrap();
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assert_eq!(texts(&d).len(), 2);
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}
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/// A 300 × 200 pt page with `lines` of (x, y from the top, size, text) in Source Sans 3.
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fn source_sans(lines: &[(f32, f32, f32, &str)]) -> Vec<u8> {
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crate::tests_live_text::text_pdf(lines, false)
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