Selection tools: Alt-drag copies snap to the original they leave behind
The snap targets of a copy were gathered when Alt went down, from the document as previewed, where the original had already moved with the drag, so the original was never a target where it stays. Now both target sets (for a move, and for a copy, which includes the original) are gathered when the drag begins, and Alt picks between them each frame: for Direct Selection drags by an anchor and for whole-object moves (the Selection tool's, and Direct Selection's from a segment or fill). Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@ -115,11 +115,11 @@ pub struct DirectSelectionTool {
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mesh: MeshEdit,
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/// Smart guides of the handle, anchors or objects being dragged.
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guides: Vec<Overlay>,
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/// What the dragged anchors snap to, gathered when the drag begins (for a path moved whole by
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/// an anchor, again when Alt turns the copy on or off: whether the original is a target).
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/// What the dragged anchors snap to, gathered when the drag begins.
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anchor_snap: Option<PointSnap>,
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/// Whether [`Self::anchor_snap`] was gathered for a copy.
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snap_for_copy: bool,
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/// What the anchor holding paths moved whole snaps to while Alt makes a copy: the original left
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/// behind too. Gathered with [`Self::anchor_snap`], before the previews move the original.
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copy_snap: Option<PointSnap>,
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/// What the dragged handle snaps to.
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handle_snap: HandleSnap,
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/// What the objects being moved snap to, gathered when the move begins.
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@ -138,7 +138,7 @@ impl DirectSelectionTool {
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mesh: MeshEdit::default(),
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guides: vec![],
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anchor_snap: None,
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snap_for_copy: false,
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copy_snap: None,
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handle_snap: HandleSnap::default(),
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move_snap: None,
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hover: None,
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@ -488,25 +488,23 @@ impl Tool for DirectSelectionTool {
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}
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out.push(Action::Begin(if ev.mods.alt { "Copy".into() } else { "Move".into() }));
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self.state = State::MoveObject { start, grab, began: true };
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self.anchor_snap = None;
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if grab.is_none() {
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if grab.is_some() {
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// Alt can go down or up at any time: gather both while nothing has moved.
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self.anchor_snap = Some(PointSnap::new(cx, || Targets::for_anchor_drag(cx.doc, cx.selection)));
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self.copy_snap = Some(PointSnap::new(cx, || Targets::for_anchor_drag(cx.doc, &Selection::default())));
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} else {
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self.move_snap = Some(MoveSnap::new(cx));
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}
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}
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if grab.is_some() && (self.anchor_snap.is_none() || self.snap_for_copy != ev.mods.alt) {
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// A copy leaves the original behind, so its anchors are targets too.
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let stay = if ev.mods.alt { Selection::default() } else { cx.selection.clone() };
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self.anchor_snap = Some(PointSnap::new(cx, || Targets::for_anchor_drag(cx.doc, &stay)));
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self.snap_for_copy = ev.mods.alt;
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}
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let mut d = move_delta(start, p, ev.mods.shift);
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self.guides.clear();
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if let (Some(grab), Some(snap)) = (grab, &self.anchor_snap) {
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let snap = if ev.mods.alt { &self.copy_snap } else { &self.anchor_snap };
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if let (Some(grab), Some(snap)) = (grab, snap) {
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let shift = ev.mods.shift.then(|| Leave::segment(cx, grab, true));
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let (q, guides) = snap.snap_from(cx, grab + (p - start), shift.as_ref());
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(d, self.guides) = (q - grab, guides);
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} else if let Some(snap) = &self.move_snap {
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(d, self.guides) = snap.snap(cx, start, d);
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(d, self.guides) = snap.snap(cx, start, d, ev.mods.alt);
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}
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out.push(Action::Preview(
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"object.transform".into(),
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@ -589,7 +587,7 @@ impl Tool for DirectSelectionTool {
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) => {
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self.state = State::Idle;
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self.guides.clear();
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(self.anchor_snap, self.move_snap) = (None, None);
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(self.anchor_snap, self.copy_snap, self.move_snap) = (None, None, None);
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if began { vec![Action::Commit] } else { vec![] }
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}
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(PointerKind::Up, State::Handle { .. } | State::SpineHandle { .. }) => {
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@ -1159,6 +1157,13 @@ mod tests {
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t.pointer(&c, &PointerEvent::new(PointerKind::Drag, 250.0, 250.0)),
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vec![Action::Begin("Move".into()), preview(-50.0, -50.0, false)]
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);
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// The tool sees the document as previewed: B moved along, not where the copy leaves it.
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let (mut moved, _, b2) = two_squares();
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let l = moved.layers[0].id;
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let sq = vectorcraft_geom::shapes::rectangle(Rect::new(250.0, 250.0, 350.0, 350.0));
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moved.remove(b2).unwrap();
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moved.insert(Some(l), 1, vectorcraft_doc::Node::path(b, sq, vectorcraft_doc::Appearance::default_art())).unwrap();
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let c = cx(&moved, &whole, &p);
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// Alt down mid-drag: a copy, whose pressed corner can land on the original's top-right one.
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assert_eq!(t.pointer(&c, &PointerEvent::new(PointerKind::Drag, 402.0, 301.0).with_mods(alt)), vec![preview(100.0, 0.0, true)]);
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// Alt up: a move again, which leaves nothing behind to snap to.
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@ -179,10 +179,11 @@ impl Targets {
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Self::collect_inner(doc, exclude, None, visible, Gather::Bounds)
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}
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/// Targets for moving the selection of `cx`: [`Self::collect`]'s, styled as `cx` asks, and with
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/// Smart Guides › Spacing Guides the objects it spaces itself evenly with ([`Self::snap_rect`]).
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pub fn for_move(cx: &ToolContext) -> Self {
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let mut t = Self::collect(cx.doc, &cx.selection.objects, None).styled(cx);
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/// Targets for moving the selection of `cx`: [`Self::collect`]'s but `exclude` (the selection,
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/// or nothing for a copy, which leaves it behind), styled as `cx` asks, and with Smart Guides ›
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/// Spacing Guides the objects it spaces itself evenly with ([`Self::snap_rect`]).
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pub fn for_move(cx: &ToolContext, exclude: &[NodeId]) -> Self {
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let mut t = Self::collect(cx.doc, exclude, None).styled(cx);
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if cx.spacing_guides {
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t.boxes = object_boxes(cx.doc, &cx.selection.objects);
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}
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@ -1229,7 +1230,7 @@ mod tests {
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}
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let (s, p) = (Selection::default(), paint());
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let lines = |ov: &[Overlay]| ov.iter().filter(|o| matches!(o, Overlay::Line { color, .. } if *color == MAGENTA)).count();
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let t = Targets::for_move(&cx(&d, &s, &p));
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let t = Targets::for_move(&cx(&d, &s, &p), &s.objects);
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// 21 after B: 20, as A and B, with both gaps marked (a line and two ticks each).
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let (dv, ov) = t.snap_rect(Rect::new(141.0, 305.0, 181.0, 345.0), 4.0);
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assert_eq!(dv, Vec2::new(-1.0, 0.0));
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@ -1241,7 +1242,7 @@ mod tests {
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let id = wide.alloc_id();
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wide.insert(Some(l), 0, Node::path(id, vectorcraft_geom::shapes::rectangle(Rect::new(220.0, 300.0, 260.0, 340.0)), Default::default()))
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.unwrap();
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let (dv, ov) = Targets::for_move(&cx(&wide, &s, &p)).snap_rect(Rect::new(148.0, 305.0, 188.0, 345.0), 4.0);
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let (dv, ov) = Targets::for_move(&cx(&wide, &s, &p), &s.objects).snap_rect(Rect::new(148.0, 305.0, 188.0, 345.0), 4.0);
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assert_eq!(dv, Vec2::new(2.0, 0.0));
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assert!(lines(&ov) >= 6, "{ov:?}");
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// A column: 28 under D, as C and D are 30 apart.
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@ -1253,7 +1254,7 @@ mod tests {
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assert_eq!(dv, Vec2::new(0.0, 2.0));
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// Off: nowhere to go, and no marks.
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let off = ToolContext { spacing_guides: false, ..cx(&d, &s, &p) };
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let (dv, ov) = Targets::for_move(&off).snap_rect(Rect::new(141.0, 305.0, 181.0, 345.0), 4.0);
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let (dv, ov) = Targets::for_move(&off, &s.objects).snap_rect(Rect::new(141.0, 305.0, 181.0, 345.0), 4.0);
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assert_eq!((dv, lines(&ov)), (Vec2::ZERO, 0));
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}
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@ -79,36 +79,47 @@ pub struct SelectionTool {
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/// Snap to Grid lands its bounds on the grid (#740), taking over from the rest; otherwise Smart
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/// Guides line its bounds up with the other art, and with them off, View → Snap to Point lands the
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/// point it was grabbed by on an anchor or a ruler guide. Snap to Pixel puts its top-left on whole
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/// pixels.
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/// pixels. A copy (Alt, which can go down or up at any time during the drag) leaves the original
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/// behind, so it snaps to the original too.
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pub(crate) struct MoveSnap {
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bounds: Option<Rect>,
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targets: Option<Targets>,
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points: Option<Targets>,
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/// The targets and points for a copy, gathered with the others before the previews move the
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/// original.
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copy_targets: Option<Targets>,
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copy_points: Option<Targets>,
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}
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impl MoveSnap {
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pub(crate) fn new(cx: &ToolContext) -> Self {
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let guides = cx.smart_guides && !cx.snap_to_grid;
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let points = |exclude: &[NodeId]| if cx.snap_to_grid { None } else { Targets::snap_to_point(cx, exclude) };
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Self {
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bounds: selection_bounds(cx),
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targets: (cx.smart_guides && !cx.snap_to_grid).then(|| Targets::for_move(cx)),
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points: if cx.snap_to_grid { None } else { Targets::snap_to_point(cx, &cx.selection.objects) },
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targets: guides.then(|| Targets::for_move(cx, &cx.selection.objects)),
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points: points(&cx.selection.objects),
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copy_targets: guides.then(|| Targets::for_move(cx, &[])),
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copy_points: points(&[]),
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}
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}
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/// The move by `d` of the selection grabbed at `start`, snapped, and its guides.
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pub(crate) fn snap(&self, cx: &ToolContext, start: Point, mut d: Vec2) -> (Vec2, Vec<Overlay>) {
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/// The move (`copy`: the copy) by `d` of the selection grabbed at `start`, snapped, and its
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/// guides.
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pub(crate) fn snap(&self, cx: &ToolContext, start: Point, mut d: Vec2, copy: bool) -> (Vec2, Vec<Overlay>) {
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let (targets, points) = if copy { (&self.copy_targets, &self.copy_points) } else { (&self.targets, &self.points) };
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let mut guides = vec![];
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if cx.snap_to_grid
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&& let Some(b) = self.bounds
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{
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d += grid_pull(b + d, cx.grid_step());
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}
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if let Some(t) = &self.points {
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if let Some(t) = points {
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let (q, ov) = t.snap_point(start + d, cx.tol(cx.snap_tolerance));
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d = q - start;
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guides = ov;
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}
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if let (Some(t), Some(b)) = (&self.targets, self.bounds) {
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if let (Some(t), Some(b)) = (targets, self.bounds) {
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let (adj, ov) = t.snap_rect(b + d, cx.snap_tol());
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d += adj;
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guides = ov;
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@ -331,7 +342,7 @@ impl Tool for SelectionTool {
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}
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let mut d = move_delta(start, p, m.shift);
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if let Some(snap) = &self.moving {
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(d, self.guides) = snap.snap(cx, start, d);
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(d, self.guides) = snap.snap(cx, start, d, m.alt);
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}
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self.state = State::Moving { start, began: true, deselect: None, key: None };
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self.measure = cx.measurement_labels.then(|| (p, cx.offset_label(d.x, d.y)));
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@ -622,6 +633,38 @@ mod tests {
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assert_eq!(a, vec![Action::Commit]);
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}
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/// Alt pressed during a move makes a copy, which snaps to the original it leaves behind (as
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/// gathered before the previews moved it); released, the move doesn't.
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#[test]
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fn an_alt_copy_snaps_to_the_original_left_behind() {
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use vectorcraft_doc::{Appearance, Node};
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let (mut d, id) = doc_with_rect();
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// An artboard whose edges and centre are out of reach.
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d.artboards[0].rect = Rect::new(0.0, 0.0, 1000.0, 1000.0);
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let mut s = Selection::default();
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s.add(id);
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let p = paint();
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let mut t = SelectionTool::default();
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let dx = |a: &[Action]| {
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let Some(Action::Preview(_, v)) = a.last() else { panic!("{a:?}") };
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v["matrix"][4].as_f64().unwrap()
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};
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t.pointer(&cx(&d, &s, &p), &ev(PointerKind::Down, 150.0, 150.0));
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assert_eq!(dx(&t.pointer(&cx(&d, &s, &p), &ev(PointerKind::Drag, 200.0, 150.0))), 50.0);
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// The previews moved the rectangle: the tool sees it 50 pt along.
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let mut moved = d.clone();
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let l = moved.layers[0].id;
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moved.remove(id).unwrap();
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let r = vectorcraft_geom::shapes::rectangle(Rect::new(150.0, 100.0, 250.0, 200.0));
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moved.insert(Some(l), 0, Node::path(id, r, Appearance::default_art())).unwrap();
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let c = cx(&moved, &s, &p);
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let alt = Mods { alt: true, ..Mods::default() };
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// The copy's left edge, 3 pt past the original's right edge (x = 200), lands on it.
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assert_eq!(dx(&t.pointer(&c, &ev(PointerKind::Drag, 253.0, 150.0).with_mods(alt))), 100.0);
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// Without Alt nothing stays behind there.
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assert_eq!(dx(&t.pointer(&c, &ev(PointerKind::Drag, 253.0, 150.0))), 103.0);
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}
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/// #740: with Snap to Grid on, a moved object lands on the grid (every 9 pt by default) by
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/// whichever of its edges or its centre is nearest a gridline, on each axis.
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#[test]
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