diff --git a/ROADMAP.md b/ROADMAP.md index 8469d5c0..bd12def6 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -4,7 +4,7 @@ VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adob This file tracks **how far we are and what's left**. Time estimates are wall-clock hours of continuous Claude Opus 5.5 agent work (including builds and the CI gate), given both for **one agent** and for **4–6 parallel agents** on disjoint crates. They are counted from the remaining work (see [Parity estimate](#parity-estimate)), calibrated against measured throughput, and updated as work lands. -_Last updated: 2026-10-09 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG window (#493), panels, panel groups and the Tools panel undocking into floating panels that move, stack and dock again (#495), the 0.5.0 startup crash on dual-GPU Linux desktops under Wayland fixed: the desktop's own GPU by default and a restart on the next GPU when one can't show the window (#502), path editing while drawing: Cmd/Ctrl with the Pen borrowing Direct Selection and drawing on afterwards, Pen+Alt reshaping segments, handles of a whole selected path dragging, and handle drags no longer re-gathering snap targets every move (#494), the Control bar's and Properties panel's Convert buttons for a path selected as a whole with Direct Selection, the Pen and the anchor tools (#504), the Pen closing a path dragged out of its first anchor every time, without flicker (#501), the Paste menu checking the system clipboard on a background thread on Linux so an X11 clipboard owner that never answers no longer freezes the window (#510), PDF/`.ai` import keeping a type object's outline stroke on the type, wrapped lines as area type, barcode digits in place and layers in the file's stacking order (#508), the Italian interface (#514), EPS images with several data sources read in turn (#498), `restore` undoing dictionary changes in EPS import (part of #505), the macOS menu bar laid out as a Mac app's (the VectorCraft menu with Settings, Language and Appearance, the system's Hide, Services and Window items; owner's request), Object › Image Trace › Make tracing with the Default preset instead of asking for a preset's name (#543), the rulers' unit menu (#528), Live Corners on stars, polygons and pen paths (#511), the drawing tools snapping to Smart Guides as the Selection tool does, with Construction Guides (#506), the in-window menus' Select All, Cut, Copy and Paste acting on the text field they were opened from (#516), Windows rendering through DX12 before Vulkan (#545), Image Trace tracing colour layers in parallel and refusing traces too large for memory, with the canvas outlining huge selections by their bounds (#525), SVGs of chosen artboards holding only the art over each artboard (#550), the font menu scrolling only its list, under a search field and filters that stay put (#555), a click on an object of a selection making it the key object that Align aligns to and Distribute Spacing spaces from, drawn with a thicker outline (#541), Shape Builder merges taken from the planar map itself, so merged regions leave no inner edge, hairline gap or spur in their outline (#569), `.ai` written by the exports and the CLI (`--export`, `convert`) as Save As writes it (#526), SVG round trips keeping hidden objects and `data-*` attributes (#522), the gradient stop popover staying open after the click that opens it from the Gradient panel (#577), standard ligatures kept under small tracking and dropped only past about −8% / +22% of a word space or when the character asks for them (#583), the Color panel keeping its height as warnings come and go so a drag on its spectrum no longer flickers near white (#578), fonts that font services such as Adobe Fonts load on Windows, listed through DirectWrite (#579), `.ai` files writing their layers and sublayers as PDF layers, hidden ones with their art, and PDF layers nested in layers importing as sublayers (#372), file dialogs on Linux shown off the UI thread so the compositor no longer finds the window not responding, and parented to the window on Linux and Windows (#592), anchors and handle ends picked from 2 px past their drawn size before the segments through them (#593), an image copied in a browser pasting as the picture, not its address (#597), the Free Transform widget with Constrain, Free Transform, Perspective Distort and Free Distort (#598), touch gestures: a two-finger tap undoes and a three-finger tap redoes (#585), the font menus' live preview staying on the text instead of flickering on and off every frame (#563), Edit Artboards showing the active artboard in the Properties panel with New Artboard, Delete Artboard and Exit (#530), the same DirectWrite fonts in `vectorcraft-cli` and its MCP server (#579); see [Honest assessment](#honest-assessment-2026-10-05))._ +_Last updated: 2026-10-09 (after placed documents (File › Place of a `.vectorcraft` file, linked), M4.14–M4.98, M8.1–M8.20, M14.4–M14.7, the MCP prompts, resource templates, completions and logging, the 2026-10-07 issue fixes, the Layers panel rework and the 2026-10-08 community contributions: Pen and shape-tool modifiers, path editing, Layers, Artboards, Swatches/Brushes and dialogs, Japanese composition and PDF text, Hebrew/Arabic type, interface languages (Spanish among them), the font menu, saved selections, MCP and EPS, the missing-font export warning (#319), open paths in the Shape Builder (#374), PDF/`.ai` import keeping strokes live and hidden and nested layers (#372), per-corner Live Corners (#381), SVG type opening at the size it draws at (#396), the Wayland clipboard with copied-file paste (#398), ruler guides that can be selected, moved and deleted (#414), two batches of Preferences options that were stored but unused (#394), skeleton reads with `document.find` for large documents over MCP (#416) and anchors dragged with Direct Selection snapping to points, segments and smart guides, clipped SVG layers opening as clipping layers (#420), PDF/`.ai` layers read on pages of tens of millions of operators (#419), Document Color Mode putting RGB greys on the black plate on request and converting pattern tiles (#421) and movable dialogs with Offset Path's Joins dropdown (#423) and numeric fields scrubbed by dragging their label (#400), stroke weight presets in the stroke unit (#426), the Appearance panel's Opacity popup (#430), type on a path brackets, flip and Type on a Path Options that keep the type in place (#429), Layers rows dragged with a ghost and dropped on the trash or New Layer (#435), tool flyouts opening on a right or corner press (#436), tool flyouts torn off into floating toolbars (#437), the Shape Builder's erase mode deleting edges too (#439), installed fonts registered outside the font folders and fonts installed while the app runs listed in the font menus (#443), alike circular corners on rectangles that aren't square (#442), tool cursors as OS cursors so the pointer no longer trails over the canvas (#444), artboards copied and pasted with their art (#446), guides dragged out of the rulers snapping to the art's side midpoints and the artboards, artboard guides (#451), the toolbar's double arrow and Window › Toolbars › Double Column switching between one and two columns in any window height (#455), the Smart Guides display options and Snapping Tolerance (#394), Font Size and Leading combo boxes with preset lists in the Character and Properties panels and the Control bar (#458), screenshots pasted from the clipboard on macOS, Windows and the web (#457), the Properties panel's Fill and Stroke matching the Control bar's, Illustrator's Window menu panel keys (Shift+F7 for Align…) and Alt-wheel zoom whatever the wheel preference (Discord feedback), the point/area type widget (Discord feedback), groups in legacy Illustrator .ai files (Discord feedback), a rotating desktop log file (#465), image controls in the Control bar and Properties panel: Image Trace with its presets, Mask, Crop Image, Embed/Unembed, and an Image Trace object's preset, Expand and Release (Discord feedback), the Pen working as the Anchor Point tool with Alt held over a selected path's handles and anchors, and anchor buttons that convert, connect and cut paths at the selected anchors (Discord feedback), Japanese hanging punctuation (burasagari, #463), Escape leaving Presentation Mode with no screen mode saved across restarts, documents dropped on the desktop app opening as tabs of their own and a note that an `.ai` file's art off its artboards isn't in the part read (#472), Add/Delete Anchor Point tool icons drawn from the Pen tool's (#479), EPS import running more of PostScript Level 3 (patterns, Type 3 fonts, mesh shadings, masked images, VM and resource probes), and a preview that stands in saying why (Discord feedback, #466, #469, #474), chords with modifiers recorded in Edit › Keyboard Shortcuts (#487), Type Object Selection by Path Only (#394), Anti-aliased Artwork (#394), Show Pixel Grid (#394), pen and touch taps pressed and lifted within one frame clicking where they tapped and the Linux/Wayland pen-tablet workaround (#491), bounding-box resizes landing on the other objects' anchors and centres with labels, and the Rotate, Scale, Shear and Reflect tools snapping their drags (#482), Shift-drag marquees that toggle the objects or anchors they reach and a Lasso whose Alt subtraction keeps the rest of the selection (#483), the mouse wheel stepping the focused numeric field, the dialogs' and preferences' drag values made such fields (#485), Show The Home Screen When No Documents Are Open (#394), Numbers Without Units Are Points (#394), Auto-Collapse Iconic Panels (#394), the Contextual Task Bar moved by its handle and its More Options menu pinning and resetting its position, a designed macOS DMG window (#493), panels, panel groups and the Tools panel undocking into floating panels that move, stack and dock again (#495), the 0.5.0 startup crash on dual-GPU Linux desktops under Wayland fixed: the desktop's own GPU by default and a restart on the next GPU when one can't show the window (#502), path editing while drawing: Cmd/Ctrl with the Pen borrowing Direct Selection and drawing on afterwards, Pen+Alt reshaping segments, handles of a whole selected path dragging, and handle drags no longer re-gathering snap targets every move (#494), the Control bar's and Properties panel's Convert buttons for a path selected as a whole with Direct Selection, the Pen and the anchor tools (#504), the Pen closing a path dragged out of its first anchor every time, without flicker (#501), the Paste menu checking the system clipboard on a background thread on Linux so an X11 clipboard owner that never answers no longer freezes the window (#510), PDF/`.ai` import keeping a type object's outline stroke on the type, wrapped lines as area type, barcode digits in place and layers in the file's stacking order (#508), the Italian interface (#514), EPS images with several data sources read in turn (#498), `restore` undoing dictionary changes in EPS import (part of #505), the macOS menu bar laid out as a Mac app's (the VectorCraft menu with Settings, Language and Appearance, the system's Hide, Services and Window items; owner's request), Object › Image Trace › Make tracing with the Default preset instead of asking for a preset's name (#543), the rulers' unit menu (#528), Live Corners on stars, polygons and pen paths (#511), the drawing tools snapping to Smart Guides as the Selection tool does, with Construction Guides (#506), the in-window menus' Select All, Cut, Copy and Paste acting on the text field they were opened from (#516), Windows rendering through DX12 before Vulkan (#545), Image Trace tracing colour layers in parallel and refusing traces too large for memory, with the canvas outlining huge selections by their bounds (#525), SVGs of chosen artboards holding only the art over each artboard (#550), the font menu scrolling only its list, under a search field and filters that stay put (#555), a click on an object of a selection making it the key object that Align aligns to and Distribute Spacing spaces from, drawn with a thicker outline (#541), Shape Builder merges taken from the planar map itself, so merged regions leave no inner edge, hairline gap or spur in their outline (#569), `.ai` written by the exports and the CLI (`--export`, `convert`) as Save As writes it (#526), SVG round trips keeping hidden objects and `data-*` attributes (#522), the gradient stop popover staying open after the click that opens it from the Gradient panel (#577), standard ligatures kept under small tracking and dropped only past about −8% / +22% of a word space or when the character asks for them (#583), the Color panel keeping its height as warnings come and go so a drag on its spectrum no longer flickers near white (#578), fonts that font services such as Adobe Fonts load on Windows, listed through DirectWrite (#579), `.ai` files writing their layers and sublayers as PDF layers, hidden ones with their art, and PDF layers nested in layers importing as sublayers (#372), file dialogs on Linux shown off the UI thread so the compositor no longer finds the window not responding, and parented to the window on Linux and Windows (#592), anchors and handle ends picked from 2 px past their drawn size before the segments through them (#593), an image copied in a browser pasting as the picture, not its address (#597), the Free Transform widget with Constrain, Free Transform, Perspective Distort and Free Distort (#598), touch gestures: a two-finger tap undoes and a three-finger tap redoes (#585), the font menus' live preview staying on the text instead of flickering on and off every frame (#563), Edit Artboards showing the active artboard in the Properties panel with New Artboard, Delete Artboard and Exit (#530), the same DirectWrite fonts in `vectorcraft-cli` and its MCP server (#579), SVG layers keeping their names when wrapped and sublayers round-tripping through SVG (#372); see [Honest assessment](#honest-assessment-2026-10-05))._ ## Where we are @@ -158,7 +158,7 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist - **Fonts:** a font is found by any of its names (family and style in every language of its name table, legacy family/style pairs, PostScript name), so documents from other apps open with the font they name; Find Font and `text.fonts` say for each font whether it was found exactly, by another name, substituted or missing, and how many glyphs are missing. PDF and `.ai` import brings Japanese text back as live type: CID fonts without a ToUnicode map read through the standard CMaps, vertical columns (WMode 1) as vertical type, letter spacing as tracking; a glyph is live type only when the installed font (in the closest style of its family) draws the same glyph, and text in a font that isn't installed comes in as live type shown in the fallback font until the font is installed (exports that draw it — PDF, EPS, EMF/WMF, raster, SVG outlines or embedded fonts — warn that they wrote the fallback font; `textAs: outlines` keeps the PDF's embedded glyphs). - **Files (M4):** - `.vectorcraft` (lossless JSON, compressed, atomic saves, save down to v1), Save As with a format chooser, Save a Copy, Revert, templates, Data Recovery after a crash (browser tabs hold their copies with Web Locks too, so a background tab's copies are never taken for a crash's, and a tab repairs copies another removed when it resumes: #367), background save and export. The desktop app writes its warnings and errors (graphics adapter, a lost graphics device, panics the guard recovered from) to standard error and to `logs/vectorcraft.log` next to the preferences, the two previous runs kept and each file capped at 16 MiB, so a launch without a terminal still leaves something to attach to a bug report (#465). - - SVG/SVGZ in and out with SVG Options, Preserve Editing, symbols, filters, rich text and physical units (SVG type under a transform or `viewBox` scale opens at the size it draws at, the scale moved into its size, leading, baseline shift and strokes, a stretch, skew or rotation kept as its transform: #396; a top-level group with a clip path, such as a clipped Inkscape layer, opens as a layer with a clipping mask, its name kept: #420; hidden objects written hidden on Save and `convert`, and `data-*` attributes kept as the objects' own data: #522); PDF and PDF-compatible `.ai` in and out (layers, with hidden ones kept hidden with their art and nested ones as sublayers, on pages of up to 64 million operators, art whose layer can't be told going to a hidden, non-printing layer rather than showing or printing: #419; strokes kept live, a fill and a stroke of one outline as one object; a type object's stroke written as each glyph's outline stroked back on the type, so it stays one editable object; lines wrapped in a frame (each wrapped line ending in a space, one left edge, leading and font) back as one area type object, left aligned or justified with its paragraph spacing, where laying it out breaks the lines where the file does; glyphs set apart by gaps wider than a space (a barcode's digit groups) keeping their places; layers stacked as the pages mark them even when one first paints on a later page, art ending a layer's marked content or a clip closing in a later layer kept in its own layer, and layers with no art kept empty: #508; masks, editable text with type set along a curve coming back as type on a path, each artboard's art on its own page only, an `.ai`'s white page under its layers left out rather than coming in as art, spot colours, presets, security, marks and bleed, ICC output intents, raster effects, subset fonts, PDF/X, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3). CMYK images keep their ink amounts from PDF import (and from placed CMYK TIFFs) to PDF export: a CMYK JPEG passes through unchanged, others stay CMYK (DeviceCMYK, or ICC-based CMYK in PDF/X-3/X-4) unless the Output settings convert them; the canvas shows them through the working CMYK profile (#320). + - SVG/SVGZ in and out with SVG Options, Preserve Editing, symbols, filters, rich text and physical units (SVG type under a transform or `viewBox` scale opens at the size it draws at, the scale moved into its size, leading, baseline shift and strokes, a stretch, skew or rotation kept as its transform: #396; a top-level group with a clip path, such as a clipped Inkscape layer, opens as a layer with a clipping mask, its name kept: #420; hidden objects written hidden on Save and `convert`, and `data-*` attributes kept as the objects' own data: #522; top-level groups open as layers named from `data-name`, else the id, also when one more group (a transform on all the art, a ``) wraps them, hidden ones hidden; nested groups stay groups, except the sublayers VectorCraft writes, marked `data-vc-layer`, and Inkscape sublayers, which open as sublayers in their layer's colour: #372); PDF and PDF-compatible `.ai` in and out (layers, with hidden ones kept hidden with their art and nested ones as sublayers, on pages of up to 64 million operators, art whose layer can't be told going to a hidden, non-printing layer rather than showing or printing: #419; strokes kept live, a fill and a stroke of one outline as one object; a type object's stroke written as each glyph's outline stroked back on the type, so it stays one editable object; lines wrapped in a frame (each wrapped line ending in a space, one left edge, leading and font) back as one area type object, left aligned or justified with its paragraph spacing, where laying it out breaks the lines where the file does; glyphs set apart by gaps wider than a space (a barcode's digit groups) keeping their places; layers stacked as the pages mark them even when one first paints on a later page, art ending a layer's marked content or a clip closing in a later layer kept in its own layer, and layers with no art kept empty: #508; masks, editable text with type set along a curve coming back as type on a path, each artboard's art on its own page only, an `.ai`'s white page under its layers left out rather than coming in as art, spot colours, presets, security, marks and bleed, ICC output intents, raster effects, subset fonts, PDF/X, PDF layers, overprint, page thumbnails, fast web view, PDF 1.3). CMYK images keep their ink amounts from PDF import (and from placed CMYK TIFFs) to PDF export: a CMYK JPEG passes through unchanged, others stay CMYK (DeviceCMYK, or ICC-based CMYK in PDF/X-3/X-4) unless the Output settings convert them; the canvas shows them through the working CMYK profile (#320). - EPS and DXF in and out, EMF/WMF in and out; PNG (with PNG-8), JPEG, WebP, GIF, TIFF, BMP, Targa and layered PSD export. EPS import runs a PostScript Level 3 interpreter written from the PostScript Language Reference: resource categories and `resourceforall`, local and global VM (`currentglobal`/`setglobal`/`gcheck`), `clipsave`/`cliprestore`, subarrays and substrings that share storage, the standard dictionaries in `systemdict`, `dictstack`, `internaldict`, executable filters and strings, `load` by any key, `//name` immediate names, `token`, `execform`, user paths, `cshow`, `rootfont`, `cachestatus`, colour rendering and halftone queries, file `status` and data read with `flushfile`, and `pdfmark` marks dropped (Discord feedback, #466, #469, #474). Masked images (`ImageType 3` in its three interleavings) and reusable streams are read, and an image's several data sources are read in turn, as the reference defines (procedures that read one file get their own rows: such images came in banded, #498). `restore` puts dictionaries back as they were at the `save`, so programs that count their saves in a dictionary read to their end (part of #505). Tiling patterns come in as pattern swatches, uncoloured ones too; Type 3 fonts' glyphs as their outlines, spaced by `ashow`/`widthshow`/`xshow`/`kshow`; mesh and function-based shadings (types 1, 4–7) as gradient meshes; sampled functions (type 0) and Flate/LZW predictors are read. It is tested with programs written from the specification in the ways common generators use these features; Inkscape/cairo EPS files open as vectors. When a file's PostScript still can't be read, it opens as its TIFF preview, its Windows metafile preview (as vectors) or its EPSI preview, and the warning (in the status bar, `document.open`/`app.open`/MCP `open_file` replies and `vectorcraft-cli info`) names the error, the operator that raised it and the procedures it ran in. Legacy PostScript `.ai` files (Illustrator 3–8, written with the prolog that defines their operators) keep their groups and nested groups (`u` … `U`), between and inside clipping groups; EPS and EMF/WMF import nest clips (and groups) at most 128 deep, so a hostile file can't exhaust the stack. DXF TEXT justified Fit or Aligned spans its two points (stretched, or scaled as a whole). - Placed documents: File › Place of a `.vectorcraft` file links to it by default (`file.place`'s `link`): one locked object showing an artboard of the document (or its art's bounds), read the way placing it without Link reads it, its symbols, patterns and images kept apart from the document's; without Link (or from bytes, not a file) it is an editable copy as before. It stays vectors in every output (SVG, PDF, EPS, EMF, DXF), and so do placed documents inside it, read from their own files up to 8 levels deep (documents that place each other stop there). On screen they draw from bitmaps cached per file and zoom step, shared by every copy and made in the background (a placeholder until ready), so a sheet of them redraws in about a millisecond; exports and prints draw them exactly. Like linked images, a save keeps only a preview of each (JPEG when opaque) unless Include Linked Files; output, and zooming past the preview, read the file again, falling back to the preview with a warning when it is gone or changed. Saves for older versions write them as plain art. Links check, update, relink, Update Links on open, Link Info (the artboard's size), Placement Options, Break Link (also Embed, Object › Expand: the editable copy placing without Link gives, its resources joining the document), Edit Original (the document in a new tab) and the Links panel cover them; saving a document updates the open documents that place it. The native format (v4) keeps data of 8 KB or more after the JSON instead of base64 in it. - Place and the Links panel, Package, File Info, Print with print presets, PostScript output and print tiling, slices and Save for Web, Export for Screens and Asset Export, CSS Properties, PNG/PDF/SVG/text clipboard flavours; files copied in a file manager paste as art (SVG, PDF, EMF/WMF, bitmaps) on every desktop platform, and Linux/Wayland reads the compositor's clipboard (#398); on Linux the Paste menu checks the clipboard off the UI thread, so an X11 owner that never answers can't freeze the window (#510); screenshots and other copied pictures paste as embedded images at the view centre everywhere, the web included (#457). diff --git a/crates/svg/src/export.rs b/crates/svg/src/export.rs index 8031c3c4..a7a803dd 100644 --- a/crates/svg/src/export.rs +++ b/crates/svg/src/export.rs @@ -68,6 +68,7 @@ fn write(doc: &Document, opts: &ExportOptions, native: Option<&[u8]>, id_prefix: symbol_nest: 0, fonts: Vec::new(), shared_images: HashMap::new(), + layer_nest: 0, }; w.assign_name_ids(); // Page Isolated Blending / Page Knockout Group: the page content is one isolated group. @@ -266,6 +267,8 @@ struct Writer<'a> { /// Images written once in the defs and drawn with ``, by key and size: the pieces an /// envelope cuts a distorted image into share its pixels. shared_images: HashMap<(String, u32, u32), String>, + /// Layers being written inside one another (more than one: a sublayer). + layer_nest: usize, } /// The characters type uses from one face, under one `@font-face` description: the family the @@ -545,8 +548,8 @@ impl Writer<'_> { } /// ` id="…"` for a named object, plus ` data-name="…"` with the name itself when the id had to /// differ from it (spaces, punctuation, duplicates, the unique prefix). - /// The id of `n`'s element (with its name when the id isn't it), then the object's own data - /// as `data-*` attributes. + /// The id of `n`'s element (with its name when the id isn't it), a sublayer's mark + /// ([`crate::import::SUBLAYER`]), then the object's own data as `data-*` attributes. fn id_attr(&self, n: &Node) -> String { if self.anonymous { return String::new(); @@ -556,6 +559,10 @@ impl Writer<'_> { (Some(id), _) => format!(" id=\"{}\"", xml_escape(id)), (None, _) => String::new(), }; + // A sublayer is marked as one, so import makes it a sublayer again, not a group. + if !out.is_empty() && n.is_layer() && self.layer_nest > 1 { + out.push_str(&format!(" {}=\"sublayer\"", crate::import::SUBLAYER)); + } for (k, v) in n.attrs.as_deref().map_or(&[][..], |a| a.data.as_slice()) { // Names as XML takes them; ours (`name`, `vc-…`) are written by the export itself. let valid = k.chars().all(|c| c.is_ascii_alphanumeric() || matches!(c, '-' | '_' | '.')) && k != "name" && !k.starts_with("vc-"); @@ -1215,6 +1222,8 @@ impl Writer<'_> { /// An object, inside `` when it links to a URL (Attributes panel). fn node(&mut self, n: &Node) { + let layer = usize::from(n.is_layer()); + self.layer_nest += layer; match n.url().filter(|_| n.visible && !self.anonymous) { Some(url) => { self.line(&format!("", xml_escape(url))); @@ -1225,6 +1234,7 @@ impl Writer<'_> { } None => self.node_body(n), } + self.layer_nest -= layer; } fn node_body(&mut self, n: &Node) { diff --git a/crates/svg/src/import.rs b/crates/svg/src/import.rs index e796891d..b3f61767 100644 --- a/crates/svg/src/import.rs +++ b/crates/svg/src/import.rs @@ -8,7 +8,7 @@ use std::sync::Arc; use usvg::roxmltree; use vectorcraft_color::{BlendMode, Color, Gradient, GradientGeom, GradientKind, GradientPaint, GradientStop, Paint}; use vectorcraft_doc::{ - Appearance, AppearanceItem, Dash, Document, FillLayer, ImageBlob, ImageObject, LayerColor, LineCap, LineJoin, Node, NodeKind, PatternDef, + Appearance, AppearanceItem, Dash, Document, FillLayer, ImageBlob, ImageObject, LayerColor, LineCap, LineJoin, Node, NodeId, NodeKind, PatternDef, StrokeLayer, Unit, }; use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect, Vec2, shapes}; @@ -65,6 +65,8 @@ pub(crate) fn import(svg: &str, opts: &ImportOptions) -> Result<(Document, Vec Result<(Document, Vec` elements become layers (as in the reference app); otherwise all art goes - // into "Layer 1". A clip path on one (as on an Inkscape layer, or our clipping layers) makes it - // a clipping layer. Top-level text joins the layer below it (the first layer if none is). + // Top-level `` elements become layers (as in the reference app), named from their + // labels (`data-name`…) else their ids; otherwise all art goes into "Layer 1". A clip path on + // one (as on an Inkscape layer, or our clipping layers) makes it a clipping layer. Top-level + // text joins the layer below it (the first layer if none is). let is_layer = |im: &Importer, c: &usvg::Node| matches!(c, usvg::Node::Group(g) if !g.id().is_empty() && !made_up(g.id()) && !im.links.contains_key(g.id()) && !im.uses.contains_key(g.id()) && only_clips(g) && im.text_slot(g).is_none()); let is_text = |im: &Importer, c: &usvg::Node| matches!(c, usvg::Node::Group(g) if im.text_slot(g).is_some()); - let layer_mode = top.children().iter().any(|c| is_layer(&im, c)) && top.children().iter().all(|c| is_layer(&im, c) || is_text(&im, c)); - if layer_mode { + let layer_mode = |im: &Importer, top: &usvg::Group| { + top.children().iter().any(|c| is_layer(im, c)) && top.children().iter().all(|c| is_layer(im, c) || is_text(im, c)) + }; + // The layers may sit in more wrappers (a transform on all the art, a ``'s group). + if !layer_mode(&im, top) { + let (mut inner, mut ts) = (top, base); + while let Some(g) = im.wrapper(inner) { + ts *= aff(g.transform()); + inner = g; + } + if layer_mode(&im, inner) { + (top, base) = (inner, ts); + } + } + if layer_mode(&im, top) { im.doc.layers.clear(); let mut loose = vec![]; for c in top.children() { @@ -136,9 +148,48 @@ pub(crate) fn import(svg: &str, opts: &ImportOptions) -> Result<(Document, Vec` as a sublayer rather than a group: our export writes it on the layers +/// it writes inside layers. (Inkscape's `inkscape:groupmode="layer"` counts too.) +pub(crate) const SUBLAYER: &str = "data-vc-layer"; + +/// The Inkscape namespace (its layers and their labels). +const INKSCAPE: &str = "http://www.inkscape.org/namespaces/inkscape"; + +/// Is element `g` a `` marked as a layer ([`SUBLAYER`])? Only one with an id counts: the id (or +/// the label beside it) is its name. +fn marked_layer(g: XNode) -> bool { + g.tag_name().name() == "g" + && g.attribute("id").is_some_and(|id| !id.is_empty()) + && (g.has_attribute(SUBLAYER) || g.attribute((INKSCAPE, "groupmode")) == Some("layer")) +} + +/// Turn the groups made of elements marked as layers (`marked`, see [`marked_layer`]) right inside +/// layer `l` into its sublayers, in its colour, and theirs in turn. A marked group anywhere else +/// (in a group, a mask, a symbol) stays a group: only layers hold layers. +fn promote_sublayers(l: &mut Node, marked: &HashSet) { + let NodeKind::Layer { color, children, .. } = &mut l.kind else { return }; + let color = *color; + for c in children.iter_mut().filter(|c| marked.contains(&c.id)) { + let c = Arc::make_mut(c); + let NodeKind::Group { children, clip } = &mut c.kind else { continue }; + let mut sub = Node::layer(c.id, "", color); + sub.set_clips(*clip); + if let Some(ch) = sub.children_mut() { + *ch = std::mem::take(children); + } + c.kind = sub.kind; + promote_sublayers(c, marked); + } +} + /// SVG's initial `font-size` (`medium`) in user units. pub(super) const DEFAULT_FONT_SIZE: f64 = 12.0; @@ -214,6 +265,10 @@ struct Importer { non_scaling: HashSet, /// The `data-*` attributes of elements, by id ([`user_data`]). data: HashMap>, + /// Ids of the `` elements marked as layers ([`marked_layer`]). + sublayers: HashSet, + /// The groups made of them, made sublayers where they sit in a layer ([`promote_sublayers`]). + sublayer_groups: HashSet, /// Points per screen pixel (the root's user unit before its `viewBox`): what a non-scaling /// stroke's width is measured in. screen: f64, @@ -326,6 +381,8 @@ struct Found { non_scaling: HashSet, /// The `data-*` attributes of elements, by id ([`user_data`]). data: HashMap>, + /// Ids of the `` elements marked as layers ([`marked_layer`]). + sublayers: HashSet, warnings: Vec, } @@ -396,7 +453,7 @@ impl Edits { fn prepass<'s>(svg: &'s str, opts: &ImportOptions) -> (Cow<'s, str>, Found) { let mut found = Found::default(); // (`:` for prefixed elements such as ``.) - if !["(svg: &'s str, opts: &ImportOptions) -> (Cow<'s, str>, Found) { } } } + found.sublayers = elements().filter(|g| marked_layer(*g)).filter_map(|g| g.attribute("id")).map(str::to_string).collect(); let symbols: HashSet<&str> = elements().filter(|n| n.tag_name().name() == "symbol").filter_map(|n| n.attribute("id")).collect(); for u in elements().filter(|n| n.tag_name().name() == "use") { if let Some(sym) = href(u).and_then(|h| h.strip_prefix('#')).filter(|s| symbols.contains(s)) { @@ -440,19 +498,20 @@ fn prepass<'s>(svg: &'s str, opts: &ImportOptions) -> (Cow<'s, str>, Found) { /// The elements that are objects (what [`hidden_objects`] shows). const OBJECTS: &[&str] = &["g", "a", "path", "rect", "circle", "ellipse", "line", "polyline", "polygon", "image", "text", "use"]; -/// Show the undisplayed objects outside `` (and the like) for usvg, recording their ids. +/// Show the undisplayed objects outside `` (and the like) for usvg, recording their ids. The +/// objects in a `` count too (some apps wrap all their layers in one). fn hidden_objects(svg: &str, xml: &roxmltree::Document, css: &css::Styles, edits: &mut Edits, ids: &mut HashSet) { let linked: HashSet<&str> = xml.descendants().filter_map(href).filter_map(|h| h.strip_prefix('#')).collect(); let mut todo: Vec = xml.root_element().children().filter(XNode::is_element).collect(); while let Some(n) = todo.pop() { let tag = n.tag_name().name(); - if !OBJECTS.contains(&tag) || n.attribute("id").is_some_and(|id| linked.contains(id)) { + if n.attribute("id").is_some_and(|id| linked.contains(id)) { continue; } - if matches!(tag, "g" | "a") { + if matches!(tag, "g" | "a" | "switch") { todo.extend(n.children().filter(XNode::is_element)); } - if css.own(n, "display").as_deref() != Some("none") { + if !OBJECTS.contains(&tag) || css.own(n, "display").as_deref() != Some("none") { continue; } ids.insert(edits.id(svg, n)); @@ -498,7 +557,6 @@ fn link(n: &mut Node, url: &str) { /// The names apps keep beside element ids, by id: `data-name`, `inkscape:label`, `serif:id` or /// `aria-label` (the first one present). fn labels(xml: &roxmltree::Document) -> HashMap { - const INKSCAPE: &str = "http://www.inkscape.org/namespaces/inkscape"; const SERIF: &str = "http://www.serif.com/"; xml.descendants() .filter_map(|n| { @@ -609,6 +667,15 @@ impl Importer { } } + /// The child of `g` when it's all `g` holds and only wraps art: an id-less group that leaves + /// it as it is (but for a transform) and isn't a text. + fn wrapper<'g>(&self, g: &'g usvg::Group) -> Option<&'g usvg::Group> { + match g.children() { + [usvg::Node::Group(w)] if w.id().is_empty() && is_plain(w) && self.text_slot(w).is_none() => Some(w), + _ => None, + } + } + fn children(&mut self, g: &usvg::Group, acc: Affine) -> Vec> { g.children().iter().filter_map(|c| self.node(c, acc)).map(Arc::new).collect() } @@ -853,6 +920,9 @@ impl Importer { n.blend = blend(g.blend_mode()); n.isolate = g.isolate(); n.mask = mask; + if !is_text && self.sublayers.contains(g.id()) { + self.sublayer_groups.insert(n.id); + } Some(n) } diff --git a/crates/svg/tests/symbols_layers.rs b/crates/svg/tests/symbols_layers.rs index e424c25e..ddce7c18 100644 --- a/crates/svg/tests/symbols_layers.rs +++ b/crates/svg/tests/symbols_layers.rs @@ -1,7 +1,7 @@ //! Symbols export as one `` def and a `` per instance (instances the def can't stand //! for get their own art), hidden layers and objects are kept hidden when asked and come back -//! hidden with their `data-*` attributes, clipped layers come in as clipping layers, and the -//! editing data notices edits made elsewhere. +//! hidden with their `data-*` attributes, clipped layers come in as clipping layers, layers and +//! sublayers keep their names and nesting, and the editing data notices edits made elsewhere. // Integration tests: unwrapping and panicking on failure is fine here, unlike in shipped code (AGENTS.md › Robustness). #![allow(clippy::unwrap_used, clippy::expect_used, clippy::panic)] @@ -350,6 +350,173 @@ fn hidden_groups_others_use_stay_hidden() { assert_eq!((paths, hidden), (0, 0), "{:?}", d.layers); } +/// The layer tree: each object by kind (layers and groups with their names), `(hidden)` when +/// hidden, its contents indented below it. +fn outline(d: &Document) -> Vec { + fn walk(n: &Node, depth: usize, out: &mut Vec) { + let name = n.children().map(|_| format!(" {}", n.name.as_deref().unwrap_or("-"))).unwrap_or_default(); + let hidden = if n.visible { "" } else { " (hidden)" }; + out.push(format!("{}{}{name}{hidden}", " ".repeat(depth), n.kind_label())); + for c in n.children().into_iter().flatten() { + walk(c, depth + 1, out); + } + } + let mut out = vec![]; + for l in &d.layers { + walk(l, 0, &mut out); + } + out +} + +/// Layers as other apps export them (#372): named top-level groups, one hidden; a hidden named +/// group and a hidden object inside a layer. +const EXPORTED_LAYERS: &str = r##" + + + + + + +"##; + +#[test] +fn top_level_groups_become_named_layers() { + let expected = ["Layer Main", " Path", " Path (hidden)", " Group HiddenSub (hidden)", " Path", "Layer Second (hidden)", " Path"]; + let d = import(EXPORTED_LAYERS).unwrap(); + assert_eq!(outline(&d), expected); + // A nested group stays a group: nothing in the file says it's a sublayer. + // `data-name` names the layer when the id can't (spaces, punctuation). + let named = EXPORTED_LAYERS.replace("", ""); + assert_eq!(import(&named).unwrap().layers[0].name.as_deref(), Some("Main Art")); + // Layers wrapped in more groups: a transform on all the art, or a `` choosing them. + let moved = EXPORTED_LAYERS.replace("", "").replace("", ""); + let d = import(&moved).unwrap(); + assert_eq!(outline(&d), expected, "{moved}"); + let stroke = &d.layers[0].children().unwrap()[0]; + assert_eq!(stroke.geometric_bounds().unwrap(), Rect::new(25.0, 55.0, 145.0, 115.0)); + let switched = EXPORTED_LAYERS + .replace("", "") + .replace("", ""); + assert_eq!(outline(&import(&switched).unwrap()), expected, "{switched}"); + // Art beside the groups puts everything in one layer, as before. + let loose = EXPORTED_LAYERS.replace("", ""); + assert_eq!(import(&loose).unwrap().layers.iter().map(|l| l.name.as_deref()).collect::>(), [Some("Layer 1")]); +} + +/// Layer "Base" holding a path, a named group, a clipping sublayer and a hidden sublayer "Notes" +/// with a sublayer of its own; layer "Top" above it. +fn sublayered() -> Document { + let mut d = Document::new(100.0, 100.0); + let square = |d: &mut Document, x: f64| { + let ap = Appearance::basic(Paint::solid(Color::rgb8(200, 30, 30)), Paint::None, 0.0); + Arc::new(Node::path(d.alloc_id(), shapes::rectangle(Rect::new(x, x, x + 10.0, x + 10.0)), ap)) + }; + let layer = |children: Vec>, d: &mut Document, name: &str| { + let mut l = Node::layer(d.alloc_id(), name, vectorcraft_doc::LayerColor::Preset(3)); + *l.children_mut().unwrap() = children; + l + }; + let deep = layer(vec![square(&mut d, 60.0)], &mut d, "Deep"); + let mut notes = layer(vec![square(&mut d, 50.0), Arc::new(deep)], &mut d, "Notes"); + notes.visible = false; + let mut clip = Node::path(d.alloc_id(), shapes::rectangle(Rect::new(20.0, 20.0, 30.0, 30.0)), Appearance::default()); + if let NodeKind::Path { clipping, .. } = &mut clip.kind { + *clipping = true; + } + let mut window = layer(vec![Arc::new(clip), square(&mut d, 25.0)], &mut d, "Window"); + window.set_clips(true); + let mut group = Node::group(d.alloc_id(), vec![square(&mut d, 30.0), square(&mut d, 40.0)]); + group.name = Some("Pair".into()); + let art = vec![square(&mut d, 10.0), Arc::new(group), Arc::new(window), Arc::new(notes)]; + let base = Arc::make_mut(&mut d.layers[0]); + base.name = Some("Base".into()); + *base.children_mut().unwrap() = art; + let top = layer(vec![square(&mut d, 80.0)], &mut d, "Top"); + d.layers.push(Arc::new(top)); + d +} + +#[test] +fn sublayers_round_trip() { + let d = sublayered(); + let expected = [ + "Layer Base", + " Path", + " Group Pair", + " Path", + " Path", + " Layer Window", + " Path", + " Path", + " Layer Notes (hidden)", + " Path", + " Layer Deep", + " Path", + "Layer Top", + " Path", + ]; + assert_eq!(outline(&d), expected); + let styles = [vectorcraft_svg::Styling::PresentationAttributes, vectorcraft_svg::Styling::InlineStyle, vectorcraft_svg::Styling::InternalCss]; + for styling in styles { + // Saved with the hidden sublayer: the same tree comes back. + let kept = export(&d, &ExportOptions { hidden_layers: true, styling, ..Default::default() }); + assert_eq!(kept.matches("data-vc-layer").count(), 3, "sublayers only: {kept}"); + let back = import(&kept).unwrap(); + assert_eq!(outline(&back), expected, "{kept}"); + // A sublayer takes its layer's colour. + back.walk(|n| { + if let NodeKind::Layer { color, .. } = &n.kind + && n.name.as_deref() != Some("Top") + { + assert_eq!(*color, vectorcraft_doc::LayerColor::Preset(0), "{:?}", n.name); + } + }); + assert!(back.layers[0].children().unwrap()[2].clips()); + assert_similar(&render_artboard(&back), &render_artboard(&d), 24.0, 0.002); + } + // Exported without hidden art, the visible sublayer still comes back as one. + let plain = import(&export(&d, &ExportOptions::default())).unwrap(); + assert_eq!( + outline(&plain), + ["Layer Base", " Path", " Group Pair", " Path", " Path", " Layer Window", " Path", " Path", "Layer Top", " Path"] + ); +} + +#[test] +fn marked_groups_are_sublayers_only_in_layers() { + // Inkscape marks its layers and sublayers; one marked group in a plain group stays a group. + let svg = r##" + + + + + +"##; + let d = import(svg).unwrap(); + assert_eq!( + outline(&d), + [ + "Layer Base", + " Path", + " Layer Sub (hidden)", + " Path", + " Layer Deeper", + " Path", + " Group g1", + " Path", + " Group layer4", + " Path", + ] + ); + // Art outside layers ("Layer 1" holds it): a marked group there is a sublayer of it. + let loose = svg.replace("", ""); + let d = import(&loose).unwrap(); + assert_eq!(outline(&d)[..4], ["Layer Layer 1", " Layer Base", " Path", " Layer Sub (hidden)"]); +} + #[test] fn editing_data_notices_edits_made_elsewhere() { let d = symbol_doc(2.0, &[Affine::translate((50.0, 50.0))]);