Fix #291: live corners stay circular when a rectangle is scaled unevenly
A live rectangle kept every transform in its `xf`, so a non-uniform scale (a bounding-box drag, Object > Transform > Scale) stretched the rounded corners built in untransformed space into elliptical arcs. Scale Corners off divided the radii by the mean scale, which only compensated uniform scales. LiveShape::transform now folds a scale along the rectangle's own sides (any rotation or reflection, no shear) into w/h and keeps only rotation, reflection and position in `xf`, so the radii are document lengths and the path is regenerated with circular corners. Radii scale by the mean scale (sqrt|det|), which keep_corners undoes for Scale Corners off. Shears and plain moves keep composing into `xf` as before, so files saved with a scale in `xf` keep their exact geometry until next scaled or rotated. A corner-widget drag starts from the radius as drawn (clamped to fit). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -107,7 +107,7 @@ grade by behaviour against `plan/illustrator/`, not by whether a menu item exist
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- **Shapes:** all shape tools (including Flare) and the line, arc, spiral and grid tools.
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- **Cutting:** Eraser, Scissors, Knife, Mirror & Cut, Line Cut and Rectangle Cut (real geometry, compound paths keep their holes).
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- **Transform:** Rotate, Reflect, Scale, Shear (click or Alt-click snaps the reference point to anchors and centres), Reshape, Free Transform (free and perspective distort and shear, switched by the keys held during a handle drag).
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- **Live Corners:** drag a live rectangle's corner widgets (Selection or Direct Selection) to round all corners, with a radius readout.
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- **Live Corners:** drag a live rectangle's corner widgets (Selection or Direct Selection) to round all corners, with a radius readout. Corners stay circular when the rectangle is scaled unevenly or along its own sides when rotated (the radius keeps its size, or scales by the mean scale with Scale Corners on); only a shear distorts them.
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- **Graphs:** Column, Stacked Column, Bar, Stacked Bar, Line, Area, Scatter, Pie and Radar graph tools with Graph Data and Graph Type.
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- **Other:** Eyedropper, Gradient annotator, Artboard, Measure, Type, Hand, Zoom, Rotate View.
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- **Editing type:** double-clicking type with a selection tool switches to the Type tool with the caret where it was clicked.
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@ -75,12 +75,16 @@ impl LayerColor {
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#[serde(tag = "shape", rename_all = "lowercase")]
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pub enum LiveShape {
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Rectangle {
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/// Untransformed width/height.
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/// Untransformed width/height. Transforms fold their scale into these (see
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/// [`LiveShape::transform`]), so they are document lengths unless `xf` shears.
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w: f64,
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h: f64,
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/// Corner radii: top-left, top-right, bottom-right, bottom-left.
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/// Corner radii: top-left, top-right, bottom-right, bottom-left. In the same units as
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/// `w`/`h`: the corners are circular arcs in the document whenever `xf` doesn't scale.
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radii: [f64; 4],
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/// Maps the untransformed shape (origin at its top-left) into the document.
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/// Maps the untransformed shape (origin at its top-left) into the document. A rotation
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/// or reflection plus a move, unless a shear (or a file saved before transforms folded
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/// their scale into `w`/`h`) put more in it.
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xf: Affine,
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},
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Ellipse {
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@ -129,12 +133,44 @@ impl LiveShape {
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LiveShape::Line { a, b } => shapes::line(*a, *b),
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}
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}
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pub fn transform(&mut self, a: Affine) {
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/// Apply `a` to the shape. True when the shape is no longer `a` applied to the old path, so
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/// the caller must regenerate the path with [`LiveShape::to_path`].
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///
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/// A rectangle keeps round corners whatever its proportions: when `a` scales it along its own
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/// sides (any rotation or reflection, no shear), the scale goes into `w`/`h` and `xf` keeps
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/// only the rotation, reflection and position. The radii scale by the mean scale (the square
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/// root of the determinant), which [`LiveShape::keep_corners`] undoes for Scale Corners off.
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/// A shear can't keep circular corners: `xf` takes it, as do moves (so files saved with a
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/// scale in `xf` keep their exact geometry until they're next transformed).
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pub fn transform(&mut self, a: Affine) -> bool {
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match self {
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LiveShape::Rectangle { xf, .. } | LiveShape::Ellipse { xf, .. } | LiveShape::Polygon { xf, .. } => *xf = a * *xf,
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LiveShape::Rectangle { w, h, radii, xf } => {
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let m = a * *xf;
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let [a0, a1, a2, a3, _, _] = a.as_coeffs();
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let moves_only = (a0 - 1.0).abs() < 1e-12 && a1.abs() < 1e-12 && a2.abs() < 1e-12 && (a3 - 1.0).abs() < 1e-12;
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let [m0, m1, m2, m3, m4, m5] = m.as_coeffs();
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let (sx, sy) = (m0.hypot(m1), m2.hypot(m3));
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let orthogonal = sx > 1e-12 && sy > 1e-12 && (m0 * m2 + m1 * m3).abs() <= 1e-9 * sx * sy;
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let finite = m.as_coeffs().iter().all(|c| c.is_finite()) && w.is_finite() && h.is_finite();
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if moves_only || !orthogonal || !finite {
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*xf = m;
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return false;
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}
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let k = (sx * sy).sqrt();
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radii.iter_mut().for_each(|r| *r *= k);
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*w *= sx;
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*h *= sy;
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*xf = Affine::new([m0 / sx, m1 / sx, m2 / sy, m3 / sy, m4, m5]);
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true
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}
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LiveShape::Ellipse { xf, .. } | LiveShape::Polygon { xf, .. } => {
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*xf = a * *xf;
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false
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}
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LiveShape::Line { a: p, b } => {
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*p = a * *p;
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*b = a * *b;
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false
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}
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}
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}
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@ -613,11 +649,10 @@ impl Node {
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NodeKind::Path { path, live, .. } => {
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path.transform(a);
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if let Some(l) = live {
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l.transform(a);
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if sc.keep_corners
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&& let Some(k) = k
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&& l.keep_corners(k)
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{
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// A rectangle scaled unevenly keeps circular corners: its path is regenerated.
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let reshaped = l.transform(a);
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let kept = sc.keep_corners && k.is_some_and(|k| l.keep_corners(k));
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if reshaped || kept {
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*path = l.to_path();
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}
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}
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@ -1135,6 +1170,113 @@ mod tests {
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assert_eq!(l.label(), "Rectangle");
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}
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/// A node holding a live rectangle (`w` × `h`, all radii `r`, placed by `xf`) and its path.
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fn live_rect(w: f64, h: f64, r: f64, xf: Affine) -> Node {
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let live = LiveShape::Rectangle { w, h, radii: [r; 4], xf };
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let mut n = Node::path(NodeId(1), live.to_path(), Appearance::default_art());
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if let NodeKind::Path { live: slot, .. } = &mut n.kind {
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*slot = Some(live);
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}
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n
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}
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fn live_of(n: &Node) -> (f64, f64, [f64; 4], Affine) {
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let NodeKind::Path { live: Some(LiveShape::Rectangle { w, h, radii, xf }), .. } = &n.kind else { panic!("not a live rectangle") };
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(*w, *h, *radii, *xf)
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}
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fn near(a: f64, b: f64) -> bool {
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(a - b).abs() < 1e-9
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}
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fn near_xf(a: Affine, b: Affine) -> bool {
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a.as_coeffs().iter().zip(b.as_coeffs()).all(|(x, y)| near(*x, y))
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}
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/// Size and radius of a live rectangle, within rounding.
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fn assert_live(n: &Node, w: f64, h: f64, r: f64) {
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let (lw, lh, radii, _) = live_of(n);
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assert!(near(lw, w) && near(lh, h) && radii.iter().all(|x| near(*x, r)), "{lw} × {lh} r {radii:?}, want {w} × {h} r {r}");
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}
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/// Each corner arc of a rounded rectangle's path, mapped by `back` (to undo a rotation),
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/// spans `r` along x and y: the corner is a circular arc of radius `r`.
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fn assert_round_corners(n: &Node, back: Affine, r: f64) {
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let NodeKind::Path { path, .. } = &n.kind else { panic!("not a path") };
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let a: Vec<Point> = path.subpaths[0].anchors.iter().map(|a| back * a.p).collect();
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assert_eq!(a.len(), 8, "a rounded rectangle");
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// Anchors 1→2, 3→4, 5→6 and 7→0 are the arcs.
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for (i, j) in [(1, 2), (3, 4), (5, 6), (7, 0)] {
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let (x, y) = ((a[j].x - a[i].x).abs(), (a[j].y - a[i].y).abs());
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assert!(near(x, r) && near(y, r), "corner spans {x} × {y}, want {r} × {r}");
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}
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}
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const KEEP_CORNERS: Scaling = Scaling { strokes: false, effects: None, keep_type_strokes: false, keep_corners: true };
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#[test]
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fn uneven_scales_keep_live_corners_circular() {
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// A 100 pt rounded square at (10, 10) stretched to 300 × 100 (#291).
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let mut n = live_rect(100.0, 100.0, 20.0, Affine::translate((10.0, 10.0)));
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let stretch = Affine::translate((10.0, 10.0)) * Affine::scale_non_uniform(3.0, 1.0) * Affine::translate((-10.0, -10.0));
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n.transform(stretch, KEEP_CORNERS);
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assert_live(&n, 300.0, 100.0, 20.0);
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assert!(near_xf(live_of(&n).3, Affine::translate((10.0, 10.0))), "the scale went into the size");
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let b = n.geometric_bounds().unwrap();
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assert!(near(b.x0, 10.0) && near(b.y0, 10.0) && near(b.x1, 310.0) && near(b.y1, 110.0), "{b:?}");
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assert_round_corners(&n, Affine::IDENTITY, 20.0);
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// Scale Corners on: the radius scales by the mean scale, still circular.
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let mut n = live_rect(100.0, 100.0, 20.0, Affine::IDENTITY);
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n.transform(Affine::scale_non_uniform(4.0, 1.0), Scaling::default());
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assert_live(&n, 400.0, 100.0, 40.0);
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assert_round_corners(&n, Affine::IDENTITY, 40.0);
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// Squashed below the radius, the short sides are fully round; stretched back, it returns.
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n.transform(Affine::scale_non_uniform(1.0, 0.5), KEEP_CORNERS);
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assert_round_corners(&n, Affine::IDENTITY, 25.0);
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n.transform(Affine::scale_non_uniform(1.0, 2.0), KEEP_CORNERS);
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assert_round_corners(&n, Affine::IDENTITY, 40.0);
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}
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#[test]
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fn rotated_and_reflected_live_rectangles_scale_along_their_own_sides() {
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let place = Affine::translate((200.0, 100.0)) * Affine::rotate(30f64.to_radians());
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let mut n = live_rect(100.0, 50.0, 10.0, place);
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// Stretched along its own width, as a bounding-box drag of a rotated shape does.
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n.transform(place * Affine::scale_non_uniform(2.0, 1.0) * place.inverse(), KEEP_CORNERS);
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assert_live(&n, 200.0, 50.0, 10.0);
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assert!(near_xf(live_of(&n).3, place));
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assert_round_corners(&n, place.inverse(), 10.0);
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// A reflection stays in `xf`; the corners stay as they were.
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n.transform(Affine::scale_non_uniform(-1.0, 1.0), KEEP_CORNERS);
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assert_live(&n, 200.0, 50.0, 10.0);
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let xf = live_of(&n).3;
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assert!(near(xf.determinant(), -1.0));
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assert_round_corners(&n, xf.inverse(), 10.0);
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}
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#[test]
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fn shears_and_moves_keep_the_old_transform() {
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// Scaling a rotated rectangle along the page axes shears it: `xf` takes it all, as before.
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let rot = Affine::rotate(30f64.to_radians());
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let mut n = live_rect(100.0, 50.0, 10.0, rot);
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let before = n.clone();
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let a = Affine::scale_non_uniform(2.0, 1.0);
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n.transform(a, Scaling::default());
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assert_eq!(live_of(&n), (100.0, 50.0, [10.0; 4], a * rot));
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let (NodeKind::Path { path, .. }, NodeKind::Path { path: old, .. }) = (&n.kind, &before.kind) else { panic!() };
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assert_eq!(*path, old.transformed(a));
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// A file saved with an uneven scale in `xf` keeps its exact geometry when moved...
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let legacy = Affine::translate((5.0, 5.0)) * Affine::scale_non_uniform(2.0, 1.0);
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let mut n = live_rect(100.0, 100.0, 20.0, legacy);
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n.transform(Affine::translate((10.0, 0.0)), KEEP_CORNERS);
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assert_eq!(live_of(&n), (100.0, 100.0, [20.0; 4], Affine::translate((10.0, 0.0)) * legacy));
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// ...and once scaled, has document units and circular corners of its mean radius.
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n.transform(Affine::scale(2.0), Scaling::default());
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assert_live(&n, 400.0, 200.0, 20.0 * 2f64.sqrt() * 2.0);
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assert!(near(live_of(&n).3.determinant(), 1.0));
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assert_round_corners(&n, Affine::IDENTITY, 20.0 * 2f64.sqrt() * 2.0);
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}
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#[test]
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fn default_transparency() {
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let p = || Node::path(NodeId(1), shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), Appearance::default_art());
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@ -153,6 +153,61 @@ fn scale_corners_keeps_or_scales_live_corner_radii() {
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assert!((n.geometric_bounds().unwrap().width() - 400.0).abs() < 1e-6);
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}
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/// The extent along x and y of each corner arc of an upright live rounded rectangle's path.
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fn corner_spans(n: &Node) -> Vec<(f64, f64)> {
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let NodeKind::Path { path, .. } = &n.kind else { panic!("not a path") };
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let a = &path.subpaths[0].anchors;
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assert_eq!(a.len(), 8, "a rounded rectangle");
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[(1, 2), (3, 4), (5, 6), (7, 0)].iter().map(|(i, j)| ((a[*j].p.x - a[*i].p.x).abs(), (a[*j].p.y - a[*i].p.y).abs())).collect()
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}
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/// Every corner is a circular arc of radius `r`.
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fn round_corners(n: &Node, r: f64) -> bool {
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corner_spans(n).iter().all(|(x, y)| (x - r).abs() < 1e-9 && (y - r).abs() < 1e-9)
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}
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#[test]
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fn live_corners_stay_circular_when_a_rectangle_is_scaled_unevenly() {
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// #291: a rounded square widened into a long rectangle keeps round corners.
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let mut s = session();
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let id = id_of(&run(&mut s, "shape.rectangle", json!({"x": 0, "y": 0, "width": 100, "height": 100, "radius": 10})));
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run(&mut s, "object.scale", json!({"sx": 300, "sy": 100, "corners": false}));
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let n = node(&s, id);
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assert!((n.geometric_bounds().unwrap().width() - 300.0).abs() < 1e-9);
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assert!(round_corners(&n, 10.0), "{:?}", corner_spans(&n));
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let NodeKind::Path { live: Some(LiveShape::Rectangle { w, h, radii, .. }), .. } = &n.kind else { panic!("not live") };
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assert!((w - 300.0).abs() < 1e-9 && (h - 100.0).abs() < 1e-9 && (radii[0] - 10.0).abs() < 1e-9, "the panels read document units");
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// Scale Corners on: the radius scales by the mean scale (√(2 × 0.5) = 1 here, 2 below).
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run(&mut s, "object.scale", json!({"sx": 200, "sy": 50, "corners": true}));
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assert!(round_corners(&node(&s, id), 10.0), "{:?}", corner_spans(&node(&s, id)));
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run(&mut s, "object.scale", json!({"sx": 100, "sy": 400, "corners": true}));
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assert!(round_corners(&node(&s, id), 20.0), "{:?}", corner_spans(&node(&s, id)));
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// Undo brings each step back.
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run(&mut s, "edit.undo", json!({}));
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run(&mut s, "edit.undo", json!({}));
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assert!(round_corners(&node(&s, id), 10.0));
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run(&mut s, "edit.undo", json!({}));
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assert!(round_corners(&node(&s, id), 10.0));
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assert!((node(&s, id).geometric_bounds().unwrap().width() - 100.0).abs() < 1e-9);
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}
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#[test]
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fn a_bounding_box_drag_keeps_live_corners_circular() {
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// The Selection tool's handle drag previews `object.transform` from the shape as it began.
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let mut s = session();
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let id = id_of(&run(&mut s, "shape.rectangle", json!({"x": 50, "y": 50, "width": 100, "height": 100, "radius": 25})));
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s.begin_interaction("Scale").unwrap();
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for sx in [1.5, 2.5, 4.0] {
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// Dragging the right-middle handle: scaled about the left edge.
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s.preview("object.transform", &json!({"matrix": [sx, 0, 0, 1, 50.0 - 50.0 * sx, 0]})).unwrap();
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}
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s.commit_interaction().unwrap();
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let n = node(&s, id);
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let b = n.geometric_bounds().unwrap();
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assert!((b.x0 - 50.0).abs() < 1e-9 && (b.width() - 400.0).abs() < 1e-9 && (b.height() - 100.0).abs() < 1e-9, "{b:?}");
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assert!(round_corners(&n, 25.0), "{:?}", corner_spans(&n));
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}
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#[test]
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fn the_journal_records_the_scale_options_used() {
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let mut s = session();
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@ -93,14 +93,15 @@ impl CornerDrag {
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Some(Self { widgets, corner, start: p, began: false, radius: widgets.radii[corner], at: p })
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}
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/// The start radius plus the pointer's travel along the corner's inward diagonal (in the
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/// shape's own units), from square to fully round.
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/// The start radius (as drawn: no larger than fits) plus the pointer's travel along the
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/// corner's inward diagonal (in the shape's own units), from square to fully round.
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fn radius_at(&self, p: Point) -> f64 {
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let w = &self.widgets;
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let inv = w.xf.inverse();
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let d = inv * p - inv * self.start;
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let (_, (sx, sy)) = CORNERS[self.corner];
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(w.radii[self.corner] + (d.x * sx + d.y * sy) / 2.0).clamp(0.0, w.w.min(w.h) / 2.0)
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let max = (w.w.abs().min(w.h.abs()) / 2.0).max(0.0);
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(w.radii[self.corner].min(max) + (d.x * sx + d.y * sy) / 2.0).clamp(0.0, max)
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}
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pub fn drag(&mut self, cx: &ToolContext, p: Point) -> Vec<Action> {
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