Commit Graph

23 Commits

Author SHA1 Message Date
Brandon Thomas 546a65f77a Fonts: use craft-fonts as an optional build input; move the Japanese fonts out
Shippori Mincho (assets/fonts, from #145) moves to storytold/craft-fonts. crates/text/build.rs
embeds the fonts of a craft-fonts checkout when CRAFT_FONTS_DIR is set (web: BIZ UDPGothic
Regular only) as vectorcraft_text::CRAFT_FONTS; unset, it is empty and Japanese falls back to the
installed fonts. Document text gets the Japanese faces after the bundled fonts (Mincho first); the
UI adds them at the end of every egui family (BIZ UDPGothic first), before ui_fonts' system-font
discovery. Release and FreeBSD CI builds check craft-fonts out at a pinned commit; packages carry
the fonts' OFL texts.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 10:42:21 -04:00
midasdf 44b2b984ed i18n: add Japanese menus and initial vertical type tools 2026-10-06 16:55:47 +09:00
theironchef a4d93b1462 Lint: as_chunks in the font scan too
The system font scan reads collection offsets and table records with
chunks_exact; clippy 1.99 asks for as_chunks there as well.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01U9TrG4w49oSRYbP3cqxA3D
2026-10-05 12:17:22 -07:00
bflatastic c4b87e36b2 Fix #81: Chinese, Japanese and Korean names show in the UI, not boxes
Layer and object names, document tabs and any other UI text in scripts the
UI fonts lack now draw in an installed font that covers them, as the canvas
already did.

Root cause: egui only had the bundled UI fonts (Source Sans 3, JetBrains
Mono) and its defaults, none with CJK glyphs. After each frame the UI now
looks at the text it painted; the first time a character the UI fonts lack
appears, a thread finds an installed font covering it through the font
database (the canvas's fallback search, so a font the canvas loaded is
reused, its bytes shared rather than copied) and adds it to every egui
family as the last fallback. Nothing is bundled, Latin-only UIs load no
extra font, and on the web, without system fonts, the boxes remain.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:49:22 +07:00
bflatastic 49e8413ebe Fix #130: installed fonts are found by name whatever ran before
Opening, placing, pasting or importing a file, the font menus and MCP now find
the installed system fonts (Arial, Times New Roman...) in a fresh session, so a
file renders the same whatever happened earlier, and PDF import keeps the real
family names (Microsoft YaHei, not "Microsoft Ya Hei").

Root cause: FontDb only consulted the system font catalog, which stayed empty
until a CJK fallback or Character panel > Show System Fonts happened to scan
the font folders. Every lookup by family name (face, families, styles,
has_family) now waits for one cataloging scan per session: the app starts it
in the background, other processes run it on first use. The scan reads only
each file's table directory and name table (about 70 ms for 780 faces here,
instead of reading every font file whole), the catalog is indexed by family,
the family list is cached, and an installed style of a loaded family (a
bundled family also installed with more weights) loads when asked for.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 00:49:06 +07:00
bflatastic a5367b0846 M4.74: real text with embedded subset fonts in PDF
With Convert Text to Outlines off (advanced.outlineText: false), type is
written as selectable, searchable text: each glyph in its font, embedded
as a subset with a ToUnicode map, where its outline would be (rotated,
scaled, skewed and on-path type too; gradients keep their place). Fonts
whose licence forbids embedding, or allows only whole fonts, fall back to
outlines with a warning; a subset threshold below 100% is accepted with a
warning. Laid-out glyphs now carry their glyph id and transform.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 16:25:21 +07:00
bflatastic fa3dcab411 M4.97: SVG Options choose the encoding, SVG Tiny 1.2 and embedded font subsets
SVG export writes UTF-8, UTF-16 (big-endian with a byte order mark) or
ISO 8859-1 (other characters as character references) and SVG/SVGZ
open in any of them. The Tiny 1.2 profile (simplified) writes
presentation attributes only and leaves out filters, masks, blend
modes and symbols with warnings. embedFonts embeds the fonts type uses
as @font-face subsets of the characters used, honouring the fonts'
fsType (whole when subsetting is forbidden, left out when embedding
is). New options: encoding, profile, embedFonts (SVG Options dialog,
document.formats); document.serialize also returns dataBase64 for
non-UTF-8 files.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 13:25:15 +07:00
bflatastic 8d8ca11e50 M4.64: File > Package collects the document, its linked files and fonts with a report; Document Info categories and Save
File > Package (saved documents; unsaved changes are saved first) writes
<folder>/<name>/<document>.vectorcraft, the linked files in Links/ (relinked in the
packaged copy), the fonts its type uses in Fonts/ (leaving out fonts whose licence
doesn't allow embedding) and <document> Report.txt, then offers Show Package. Without a
folder (the web, agents) the same files come back as a zip.

Document Info's flyout picks one category (document, objects, styles, spot colours,
patterns, gradients, symbols, fonts, font details, linked and embedded images) and Save…
writes the text report Package shares.

Engine: file.package {folder?, name?, copyLinks?, linksFolder?, relink?, copyFonts?,
report?}; document.info gains category, format: text and sections. Text: FontFace
path, fs_type and embeddable. UI: ui.packageDialog (dialog `package`), file.showPackage,
docInfo.save.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 12:40:05 +07:00
bflatastic 157724279f M4.34: raster export options and PNG Options — resolution, background, anti-aliasing, interlacing
PNG is written by an in-code chunk writer with the resolution in pHYs and optional Adam7
interlacing (JPEG stores the resolution in JFIF). document.export takes ppi (72/150/300/other,
wins over scale), background (transparent, white, black or a colour) and antiAlias (none, art,
type: text snapped to whole pixels); Export for Screens rows take them too (plus one top-level
antiAlias, and a row's ppi names its @Nx suffix), and so does object.rasterize. Hard edges stay
hard in every offscreen pass (groups, masks, filters), whatever the thread count.
RenderOptions.anti_alias and render::encode::RasterExportOptions; PNG/JPEG/WebP Options dialog
(pngOptions/jpgOptions/webpOptions) after File > Export As PNG.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 09:14:11 +07:00
bflatastic d527349f5a M4.20: Document Setup with bleed, transparency grid, paper and type options
File > Document Setup is a tabbed dialog over one engine command,
document.setup (no params: a query; any keys: one undo step;
document.setUnits stays as the units alias).

- General: units, bleed (four sides with a link toggle), Edit Artboards,
  Show Images in Outline Mode (greyscale pixels under the frame),
  Highlight Substituted Fonts/Glyphs (pink boxes on screen only).
- Transparency: grid size and colour presets or custom colours, Simulate
  Colored Paper, the flattener preset (built-in or saved) and Discard
  White Overprint (Overprint Preview keeps white overprints visible).
- Type: language with its quotes, Use Typographer's Quotes for the Type
  tool and Smart Punctuation, superscript/subscript size and position and
  small caps size (Character panel position/smallCaps; changing the
  setup restyles the text in the same undo step), text export (SVG text
  as text or outlines by default).
- The canvas draws a red bleed outline and the grid in the document's
  colours and cell size as one textured quad, also in rotated views; a
  white Background Contents exports raster formats opaque.

Model: Document.setup (DocSetup, defaulted, skipped when default) and
CharStyle position/small_caps; old files load unchanged.
tests_transparencygrid's helper now finds the grid by its texture (the
grid is one textured mesh instead of per-cell rectangles).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 08:28:16 +07:00
Brandon Thomas 3e323bfa2a Robustness: VectorCraft never crashes — no panics in shipped code
Shipped code no longer unwraps, expects or panics: every one of the 124
unwrap()/expect()/panic!/unreachable! sites outside tests now handles the
failure (Result/Option, ?, let-else, defaults) and reports errors to the user.

- Lints: workspace clippy denies unwrap_used, expect_used, panic, todo,
  unimplemented and unreachable; clippy.toml allows them in tests, and
  integration tests, examples and testkit opt out explicitly.
- Safety net (vectorcraft_engine::guard): a panic in a top-level command rolls
  the document back and returns EngineError::Internal; a panicking tool is
  reset; the MCP server answers with an internal error and keeps serving; the
  UI frame and each control request are guarded.
- APIs that hid failures now return them: Rendered::to_png/to_jpeg/to_webp
  return Result (JPEG/WebP errors used to write empty files),
  FontDb::face returns Option, Region::top returns Option.
- Fuzzing: engine/tests/import_fuzz.rs feeds garbage, hostile and mutated SVG
  and PDF through import → render → export (30k cases locally, no panics).
- Docs: AGENTS.md/CLAUDE.md rule, docs/development.md "Robustness" section,
  README pointer and a PR template checklist.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 06:28:59 +07:00
Brandon Thomas 0f241aac9f clippy: as_chunks for fixed-size pixel and pair chunks (Rust 1.99 lint was red on main)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 06:24:06 +07:00
Brandon Thomas 7b37dd1da5 M7.6: tab stops and the Tabs panel — left/center/right/decimal stops (align-on character), default stops every ½ inch, text.tabs.set/get/clear, ruler (click adds, drag moves, drag off deletes), Repeat Tab / Delete Tab / Clear All Tabs; control characters no longer draw .notdef boxes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 10:13:24 -04:00
Brandon Thomas dabd179d5a M7.4: Text Wrap flows on both sides of an object (lines split into every free span, left to right, sharing the baseline; exact interval intersection across the line band)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 09:28:04 -04:00
Brandon Thomas 4745f39c6c M7.4: Object → Text Wrap (Make, Release, Text Wrap Options: offset, invert): area type flows around wrap objects above it in the same layer, re-resolved after every edit
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 22:48:49 -04:00
Brandon Thomas 0ae572be93 M7.3: Type → Type on a Path effects (Rainbow, Skew, 3D Ribbon, Stair Step, Gravity): TextObject::path_effect, type.pathOptions {effect}, checked menu items
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 22:21:58 -04:00
Brandon Thomas 4878f1c5dd Rename DrawCraft → VectorCraft: crates (vectorcraft-*), apps, binaries, types, env vars, docs, examples (.vectorcraft); old .drawcraft files and preferences still load. Fix: text bounds exact after opening a file; selection no longer marks a document modified (dirty = content differs from the saved document). Screenshots and renders regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 14:30:09 -04:00
Brandon Thomas d5aa387367 M7.5: OpenType as character attributes — per-run features (ligatures, contextual alternates, discretionary ligatures, swash, small caps, ordinals, fractions, figure styles) drive shaping; OpenType panel; SVG font-feature-settings
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 12:02:13 -04:00
Brandon Thomas d9df5b0135 M7.3/M7.7: threaded text (Type → Threaded Text: Create/Release Selection/Remove Threading; story re-flows after any edit touching its frames, deleted frames' text flows on), Fit Headline; roadmap
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 11:00:17 -04:00
Brandon Thomas f522e6bd3d M7.3: Area Type Options — rows, columns, gutter, inset, first baseline stored on area type, laid out by the text engine; Type → Area Type Options… dialog prefilled from the selection
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 10:32:58 -04:00
Brandon Thomas f8136f1e35 Live Blends/Envelopes/Gradient Mesh, Shape Builder, Live Paint, Image Trace (drawcraft-trace), Recolor Artwork, Export for Screens, Actions panel, prefs persistence, real layer thumbnails; menus bound
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 11:02:16 -04:00
Brandon Thomas a7e49bfa72 continued work 2026-09-30 09:43:24 -04:00
Brandon Thomas bfee80a22c M0: workspace skeleton — geom, color, doc, render, text, pathops, svg, tools, engine
Engine-first Cargo workspace for DrawCraft (clean-room Illustrator):
- geom: anchor-based path model, shapes, hit testing, snapping
- color: colours, paints, gradients, swatches, blend modes, harmonies
- doc: persistent Arc document tree, appearance stacks, text model, selection
- render: vello_cpu renderer (appearance, gradients, clip groups, blend modes)
- text: font DB, harfrust shaping, point/area/path layout
- pathops: curve booleans (linesweeper), Pathfinder, offset, simplify
- svg: import (usvg) and export
- tools: selection/direct/pen/shape tools emitting commands
- engine: Session, history with interactions, ~110 commands

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 05:53:29 -04:00