Guides dragged out of the rulers could not be touched again: no tool hit-tested
them, so a click on a guide went to the art under it.
- The Selection, Direct Selection and Group Selection tools pick a ruler guide
within the selection tolerance (over the art; Direct Selection takes an
anchor on it first) through a shared tools::rulerguide::GuideEdit. A drag
moves the selected guides in one undo step (Alt copies them, Shift snaps the
dragged one to the ruler's ticks, otherwise it snaps to pixels, the grid or,
with Smart Guides, the art's edges, centres and anchors); dropped off the
canvas onto its ruler, the guide is deleted. Hidden or locked guides can't be
picked; the pointer shows which way a guide moves.
- Selection::guides holds the selected guides (on their own, like slices); the
canvas draws them in the selection colour. Delete/Backspace (edit.clear)
delete them, the arrow keys (object.nudge) nudge them, Lock Guides and Hide
Guides deselect them.
- Commands for agents: guide.list, guide.select {indexes, toggle?},
guide.move {dx?, dy?, copy?} (besides {index, pos}) and guide.remove {index?};
guide positions out of range are refused. Documented in docs/mcp.md.
- Shift while dragging a new guide out of a ruler snaps it to the ticks too
(Unit::ruler_step, shared with the rulers' drawing).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Fifteen Preferences options were stored but read by nothing. They now act,
through the existing plumbing (ToolContext for the tools, the prefs read by the
canvas for the view), and reach agents through prefs.set:
- General: Show Tool Tips (off: no widget's tool tip comes due), Double Click
To Isolate, Zoom with Mouse Wheel (the wheel zooms about the pointer,
Shift-wheel scrolls up and down, Cmd/Ctrl-wheel sideways), Use Precise
Cursors (Pen, Eyedropper, Slice and Blend pointers become a crosshair).
- Selection & Anchor Display: Tolerance (objects, anchors and handles, in
place of the fixed 3 and 4 px), Object Selection by Path Only (compound
paths too), Command Click to Select Objects Behind (cycles down the objects
under the pointer; not when Cmd only borrows the selection tool), Zoom to
Selection (Zoom In/Out centre the selection), anchor Size, Highlight anchors
on mouse over (Direct Selection).
- Type: Number of Recent Fonts (up to 15 Recent Fonts slots).
- Guides & Grid: guide and grid Color and Style (lines or dots), Grids In Back.
The canvas's context menu, panel drops and hover highlight pick objects like
the selection tools. The control channel gets ui.wheel (with modifiers held
like ui.click) so agents can turn the wheel. The rest of #394 stays open.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* About: contributors compiled in from contributors.json (grab bag + table, sortable, name toggle)
Help > About VectorCraft gains Contributors and Models tabs next to the existing About
content, following the craftrules standard (standards/contributors.md):
contributors/contributors.json is generated by craftrules/scripts/contributors.py and baked
into the binary by crates/ui-egui/build.rs as static tables (credits.rs). Each contributor
line: @username, opt-in display/real name, PRs, commits, lines +/-/delta, binary assets +/-,
first/last commit. Sortable by every column; alphabetical ignores case and the leading @.
Labels are translated (ja, zh-hant, pt-br catalog rows).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors docs: craftrules is two levels up (../../craftrules)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: self-submitted names in contributors/people.toml; AGENTS.md credit-yourself section
build.rs reads contributors/people.toml next to the generated contributors.json and shows a name only
for entries the generator verified as written by that person (craftrules standards/contributors.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: regenerate (verified people.toml entries)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* i18n: credits labels for catalogs added on main since this branch
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: regenerate after rebase onto main
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Contributors: regenerate (verified people.toml entries)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Under Wayland the window is native but arboard was built without its
data-control backend, so it read the X11 clipboard through XWayland,
which only holds what X11 apps copied: Paste found nothing and reported
an empty clipboard (egui's text paste into fields uses smithay-clipboard,
which is why that worked). arboard now has `wayland-data-control`, the
same as PhotoCraft; it falls back to X11 where the compositor lacks the
protocol (GNOME's Mutter).
The reporter's clipboard also held text/uri-list: with a file copied in a
file manager, Paste would have taken the path as text before the bitmap.
Copied files now paste first, as the first one that is art (SVG, PDF,
EMF/WMF or a bitmap), told from its first 4 KiB by the engine's format
detection (`clipboard::file_flavour`): text/uri-list through arboard on
Linux and macOS (a trailing CR from CRLF lists trimmed), CF_HDROP on
Windows, read with the clipboard closed again.
Dropping files on the window can't work under Wayland yet: winit 0.30,
which eframe 0.36 runs on, has no Wayland drag and drop (winit#1881,
added in 0.31), so no dropped_files arrive. docs/development.md documents
it and the workarounds (copy and paste the files, File > Place, or run
under XWayland with `WAYLAND_DISPLAY=`).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
`depth` / `childLimit` without `summary: true` used to return the whole
full-JSON subtree silently; it is now an invalid-params error. docs/mcp.md
describes the slice parameters and childCount, the engine test covers
fractional values, unsliced reads and limits past the tree, and the CLI
stdio sweep reads a sliced group through run_command.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The five freehand tools keep options (Fidelity, fill, the two
tolerances, the brush size) that last across tool switches and are
saved with the preferences, but nothing in the window showed or changed
them: a double-click on the tool's button answered "the pencil tool has
no options", which the toolbar drops. It now opens a Tool Options dialog
with the options the tool has, and OK sets them with tool.setOption. The
dialog's strings are in the Japanese, Chinese (both scripts) and
Brazilian Portuguese catalogs.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Select All (Cmd/Ctrl+A) now follows the keyboard, as in Illustrator:
- macOS menu bar: the system menu takes Cmd+A/X/C/V before the window
sees them, so a focused panel, dialog or search field got the document
command. `menus::invoke_from_system_menu` (used by `NativeMenu::poll`)
hands Select All, Cut, Copy and Paste to a focused text field as the
events its keys would send; clicks on those menu items follow the same
rule. Other commands, and these with no field focused, run as before.
- Type tool: `select.all` itself selects all of the text being edited
while the Type tool edits (returns {editing, start, end}), so the menu,
the shortcut, the control channel and headless MCP (`press_key`) agree.
The UI's own Select All interception and the Type tool's hard-wired
Cmd+A are gone; Cmd+A reaches it through the Select All shortcut.
- Windows, Linux and the web already left Cmd+A to a focused field; now
covered by headless app-frame tests (field, Type tool, canvas).
Docs: docs/mcp.md (Select All while editing type), ROADMAP. Not yet:
Select All across threaded frames (one frame's text is selected).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
When the browser dropped the page's WebGPU device or WebGL context, the
editor kept running but nothing it drew reached the screen: Chrome and
WebKit showed a frozen, stale canvas and Firefox a blank page, while
edits and Save went on.
- ui-egui: new `graphics` module. `GraphicsLoss` carries a loss report
from any thread (wgpu's device-lost callback, the canvas's
`webglcontextlost` event) to the UI thread. `VectorcraftApp::
graphics_lost` writes Data Recovery copies of the modified documents at
once. The app now notices when the host hands it a new egui context and
uploads everything again (fonts and theme, the canvas, place cursor
thumbnails); every per-thread texture cache (layer, symbol, swatch,
style, asset and glyph thumbnails, previews, font samples, Navigator,
Flattener Preview) is a `TexCache` that empties for a new context.
Without this, the moved app drew stale or wrong textures and egui
panicked on its missing font families.
- web: the shell watches both loss signals; on a loss it puts a fresh
canvas in place of the dead one and starts the same `WebRunner` again,
handing over the same app (documents, undo, panels), with services made
for the new context and a status-bar note. If no new graphics can be had
(or after three losses) it removes the stale canvas, lets go of the
recovery copies and says to reload.
- engine: `recovery::leave` lets go of a session's area but keeps its
copies, so the reloaded page offers them at once instead of after the
heartbeat goes stale.
- desktop: eframe can't give a window a new device, so a lost device
(driver reset) is logged, the copies are written and the status bar says
to save and restart; closing then skips the Save Changes question it
can't show.
- Tests: loss reporting across threads, `TexCache` emptying, the app
uploading the canvas, a cached preview, theme and fonts again in a new
context (fails without the fix), copies written on loss, and
`recovery::leave` offering copies at once with both lock and heartbeat
stores. docs/development.md (web section) and ROADMAP updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A live rectangle stored four corner radii but drew them all with the largest,
and the corner widgets always rounded all four corners, so one corner could not
be rounded on its own.
- geom: rectangle_with_corners draws each corner with its own radius and kind
(Round, Inverted Round, Chamfer); a sharp corner is one anchor, a cut one two.
Uniform corners keep the exact rounded-rectangle anchors.
- doc: LiveShape::Rectangle gains `kinds` (saved only when a corner isn't round;
older files read as round), plus helpers mapping anchors to corners.
- engine: object.setLiveShape takes `corners` and `kind`; without `corners` it
edits the Direct-Selected corners, else all four, and keeps the selected
corners selected as their anchors change.
- tools: with Direct Selection, only the selected corners show widgets and a
drag rounds just those; Alt-click cycles the corner kind; double-click opens
the new Corners dialog (also `ui.corners`).
- ui: Properties/Transform radius fields show and set the selected corners;
CSS export keeps per-corner radii and skips cut-in corners.
- docs: mcp.md (Live Corners), control-protocol.md (Corners dialog), ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An object Illustrator writes as a fill of its outline left open and then a
stroke of it closed imported as two objects: a filled path and a separate
stroke-only path. A fill and a stroke of the same outline (equal once every
subpath is closed) now become one path with the fill and a live stroke
(width, cap, join, miter limit, dash, paint), taking the stroke's outline.
Layers: a group whose view state is off (/Usage /View /ViewState /OFF, with or
without an /AS view event) comes in as a hidden layer with its art, as groups
off in the default configuration already did. The configuration's /Order
nesting (inline or as its own object, labels skipped) makes sublayers, which
take their top-level layer's colour; nesting depth, entries and groups are
capped. Splitting a page's art by group is no longer quadratic, so thousands
of layers import quickly.
The 6D art pen (rotation-aware brushes) is a separate feature, now on the
ROADMAP gap list.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A heartbeat alone can't tell a crashed tab from one whose timers stopped in
the background, so another tab could discard (or restore) the copies of a
still-live document once its heartbeat went stale.
- Recovery stores without locks can now announce an area for as long as the
app runs (RecoveryStore::announce/announced). The web shell implements it
with the browser's Web Locks (navigator.locks through js_sys::Reflect): a
tab holds a lock named after its area, which the browser releases only when
the tab is gone. Lock snapshots are refreshed every 10 s (once before the
first frame); a snapshot over a minute old counts every area as held.
- An area is gone only when no announcement holds it and its heartbeat is
stale. Where the store can't tell (no Web Locks), the owner repairs: each
heartbeat (also its first frame after a pause) and each recovery save write
again the copies missing from its area, and a heartbeat newer than the one
another tab wrote when taking the area over marks it running again.
- MemoryStore::announcing models Web Locks in tests; engine and UI tests cover
the issue's sequence. Native folder locks are unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Rotate, Scale, Reflect and Shear tools answer Enter with their
dialog, but the shortcut handler only applied what a tool asks of the
UI for the keys it claims, so the request was dropped and Enter did
nothing. It now applies it for Enter, and consumes the key when a
dialog opened, since a dialog takes Enter as its OK in the same frame.
The Selection, Direct Selection and Group Selection tools open the
Move dialog the same way, on Enter and on a double-click on their
toolbar button (`tool.options`), as Object > Transform > Move does.
With nothing selected neither opens anything.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Opening a PDF whose fonts aren't installed keeps the text live in the fallback font (as
Illustrator substitutes and highlights missing fonts), and opening said so, but every export
then wrote the fallback font silently ("warnings": []), so a headless convert re-set the type
without a word.
- Exports that draw type now say so in their warnings, naming the missing families and the
fallback font: PDF (outlined or real text, also .ai and Save As), EPS, EMF/WMF, raster images
and SVG with outlined or embedded fonts. Live SVG text, DXF, text and native files name the
font itself and don't warn. Replacing the font (Find Font) clears it.
- The fonts a document uses (text.fonts' scope, Package's font list) come from one helper.
- textAs: outlines already keeps the glyphs the PDF draws (its embedded font program, installed
or not): now covered by a test with an embedded serif font that isn't installed, checked
against the installed font's and the fallback's outlines.
- docs/mcp.md and ROADMAP describe the warning.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A PDF's DeviceCMYK image opened as RGB (the interpreter's pixels as a PNG),
so every export wrote it as DeviceRGB or ICC RGB, silently. Images now keep
their CMYK samples, as CMYK colours already did:
- Model: CMYK images are blobs holding CMYK samples, a four-component JPEG
(Adobe's inverted samples) or a Deflate CMYK TIFF. vectorcraft-doc's cmyk
module reads their ink amounts (ImageBlob::is_cmyk, ::cmyk, capped at 64
megapixels) and writes the TIFF (ImageBlob::cmyk_tiff).
- PDF import: DeviceCMYK, CalCMYK and four-component ICC images keep their
samples. A JPEG with Decode [1 0 1 0 1 0 1 0] is kept byte for byte; any
other is decoded (8 or 16 bits, its Decode array applied) and stored as a
CMYK TIFF. Masked CMYK images and 1/2/4-bit ones open in RGB with a warning.
Placing a CMYK TIFF keeps it CMYK too.
- PDF export: CMYK images are written in CMYK (DeviceCMYK, or ICC-based with
the CMYK profile when colours are tagged: PDF/X-3, PDF/X-4, PDF/A). A CMYK
JPEG neither resampled nor recompressed passes through unchanged; others are
resampled in CMYK and compressed as ZIP or as a CMYK JPEG (jpeg-encoder,
which also replaces the ZIP fallback and its warning for images converted to
CMYK). Output conversion treats them like CMYK colours: Preserve Numbers and
PDF/X-1a keep their numbers, Convert to Destination converts them to another
CMYK profile or to RGB through a 17^4 lookup table (cms::CmykLut, now also
behind the renderer's ink table). A CMYK image that can't be decoded is
reported in the warnings.
- Canvas: CMYK images show through the working CMYK profile, as CMYK fills
do, and paint their own inks in ink planes (CMYK raster exports, CMYK
blending). SVG export writes TIFF images as PNG.
Illustrator's Output › No Conversion keeps colour data as it is
(https://helpx.adobe.com/illustrator/using/pdf-options.html).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A PDF-compatible .ai paints the editor's page (an opaque white rectangle the
size of the page) before its first optional-content layer and outside every
layer. It came in as art: an extra "Page 1" layer with a page-sized white path
behind the artwork, which hid white art and gave SVG/PNG/PDF exports an
opaque background.
For pages with the editor's private data (the way the importer already tells
a .ai from a PDF), the first art outside every layer, painted before any
layer, is dropped when it is a plain fill-only rectangle in an opaque,
non-spot white, with normal blending, equal to the crop box (0.5 pt
tolerance). Plain PDFs keep such a rectangle as art (as the reference app
does when opening a PDF), and so does anything else: grey, smaller or larger
rectangles, strokes, translucency, white inks, fills over the layers.
The white-cover test the soft-mask reader used is now a shared helper.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds a Spanish catalog (crates/ui-egui/src/i18n/es.tsv) covering the whole
interface like Japanese and Traditional Chinese: every menu string, every
tl! literal, the hint-bar fragments, plurals and the runtime strings the
other complete catalogs carry. It is written from the meaning of the
English labels in neutral, international Spanish (Latin American usage)
with the vocabulary users of vector illustration software know (Mesa de
trabajo, Muestras, Trazo, Relleno, Trazado, Pluma, Selección directa,
Buscatrazos, Motivo, Preajuste); no other application's localisation was
copied. Like Japanese it keeps the product, OpenType, the built-in
workspace names and the perspective grid preset names in English.
The language is registered with complete_menus (so the completeness
tests enforce it) and the one/other plural rule; every es-* system locale
(es-ES, es-MX, es-AR, es-419 ...) resolves to it.
Tests: es locale tags, Spanish vocabulary and plurals, Spanish letters in
the bundled UI fonts, and a new check that catalogs written with spaces
keep the leading/trailing spaces of joined fragments. ROADMAP, README and
docs/development.md list the language.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Drop the workspace [patch.crates-io] and restore windows-link's crates.io
source and checksum in Cargo.lock, so every normal build keeps the
checksum-verified crate. windows7.ps1 now applies vendor/windows-link with
--config, checks that only windows-link's lock entry moved, builds and tests
with --locked, checks the patched crate is the one in use, and restores
Cargo.lock afterwards.
- windows7.yml runs on demand and weekly instead of on every PR, pins every
action by commit SHA, and leaves the dependency check and host tests to the
script (-Test) so the Cargo arguments live in one place.
- ROADMAP, README, NOTICE and docs: experimental, unsupported, not verified by
maintainers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Finder, Open With, a drop on the Dock icon and `open -a` failed with "VectorCraft cannot open
files in the PDF document format":
- The release Info.plist declared no document types, so Launch Services refused the files before
the app saw them. Info.plist.in now declares every format File › Open reads (the engine's
OPEN_EXTS; a test keeps them in step): VectorCraft owns its own documents and templates and is an
alternate for the others, so it takes over no other app's files. `cargo xtask bundle` now fills
in the same template instead of its own, shorter plist.
- macOS delivers such files as open-document events, not arguments. winit 0.30's application
delegate has no `application:openURLs:`, so AppKit fell back to NSDocumentController, which
refuses every file of a non-NSDocument app (the error in both issues). The new
`open_documents` module adds that method to the delegate's class when the app is about to finish
launching (before AppKit delivers launch files), queues the paths and wakes the UI, which opens
them with `io::open_path` like command-line files; errors go to the status bar too.
New direct macOS dependencies `objc2-foundation` 0.3 and `block2` 0.6 were already in Cargo.lock
(through winit, muda and rfd). The module allows `unsafe_code` for the Objective-C runtime call.
Fixes#354
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The web reads dropped files asynchronously, and the place inbox only kept
the drop point, so a file dropped on document A was placed into whatever
document was active when its bytes arrived. A drop on a canvas now carries
place::DropAt (the document's uid, the point, embed), and drop_files makes
that document active again before placing; when it has closed meanwhile,
nothing is placed and the status bar says so. The native drop path is
synchronous and goes through the same code, so it is unchanged in effect.
Test: a drop pending while another document opens lands in the first one
at the drop point; one whose document closes is not placed anywhere.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Taiwan vocabulary left over from the zh-hant rows #303 started from is
replaced with the mainland's, about 560 rows: 档案 → 文件, a Taiwan 文件
(document) → 文档, 工作区域 → 画板, 笔画 → 描边, 色票 → 色板, 遮色片 → 蒙版,
渐层 → 渐变, 偏好设定 → 首选项, 快速键 → 快捷键, 按一下 → 单击, 描述档 → 配置文件,
品质 → 质量, 汇出/汇入 → 导出/导入, 连结 → 链接, 点阵 → 栅格, a row 列 → 行,
「」 → “”, half-width parentheses; tool names that collided or were wrong
are fixed (Selection Tool 选择工具, Scale Tool 比例缩放工具, Warp 变形,
Puppet Warp 操控变形, Divide 分割, Exclude 差集, the 直排 type tools).
- 42 rows for strings that landed after #303 (Layers panel, graphics
processor preference, panel collapse, the font menu's filters).
- A catalog header documenting the format and the vocabulary, and a test
that zh-hans has no Traditional characters or Taiwan terms.
rows were the better base (hand-adjusted mainland terms in the menus and
dialogs), so no rows were taken from #316.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Illustrator sets a paragraph's direction (Left-to-Right / Right-to-Left
Paragraph Direction in the Paragraph panel, with the Middle Eastern
options) and keeps its alignment buttons physical; it has no automatic
alignment toggle. So:
- ParaStyle.direction (None: from each paragraph's first strong
character, as before; written only when set), the Paragraph panel's two
direction buttons with Show Indic Options (original icons), and
text.setFormat {direction: "auto"|"leftToRight"|"rightToLeft"}. The
layout uses it as the base direction.
- The Automatic alignment check box is gone. Justify::Auto stays as the
start of the paragraph's direction, set on new type only (text.create,
the Type tools, with the mojikumi default in one new_type_para()):
TextObject::point is Left again, so importers (PDF, SVG, DXF, EMF) keep
their own alignment. The alignment buttons show what Auto resolves to.
- Bidi only where there is something right to left: plain paragraphs skip
the algorithm (no per-layout allocation), it runs once per paragraph
(shaping takes the paragraph's levels instead of recomputing them; path
type computed it four times), and the shaper keeps Han, Hiragana,
Katakana and Bopomofo in one segment (splitting at every change of
script cost Japanese text a shaper call per kana-kanji switch).
- Vertical type keeps its logical order, so its glyphs and lines are not
marked right to left (the caret no longer runs backwards down a column).
- PDF import puts Hebrew and Arabic, which PDFs (and VectorCraft's own
export) draw in visual order, back in logical order with the direction
that shows it as drawn; with bidi layout it came back mirrored.
- SVG import pins the direction SVG implies (left to right unless
direction: rtl); SVG export also outlines right-to-left paragraphs.
- Docs (development.md), ROADMAP (folded into the Type entry, Type core
row) and README updated; catalog rows for the new labels.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Unicode bidi (unicode-bidi, unicode-script, unicode-general-category):
each paragraph's direction from its first strong character, Hebrew and
Arabic shaped right to left, embedded Latin and numbers keep theirs,
lines wrapped in logical order and reordered per line by whole
clusters; source text, undo and style ranges stay logical.
- Caret, hit testing, selection and the arrow keys follow the visual
order.
- New text aligns automatically: right-to-left paragraphs right, others
left (Justify::Auto, text.setStyle {justify: "auto"}); the Paragraph
panel highlights the resolved alignment and has an Automatic alignment
toggle. Explicit alignments, and older documents', are kept.
- SVG export outlines bidirectional text (with a warning) until it can
be written as directional live text.
A file's saved selections are untrusted: on load at most 25 are kept, names
are trimmed, capped at 255 characters and unique, and ids the document
doesn't have are dropped (after fix_next_id such an id would select whatever
object is drawn next). Save and Edit Selection cap names the same way. The
limit, the name cleanup and the default "Selection N" live on
SavedSelection, shared by the engine, the Save Selection dialog and the
Select menu's slot table. docs/mcp.md documents the select.save /
savedList / recall / editSaved commands; ROADMAP counts 13 stubbed menu items
and names what's still missing (Update Selection, the Layers panel menu).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
normalize_panel walks DockTab::ALL and ICON_PANELS instead of repeating the
dock tab ids. vectorcraft://object/{id} turns only a missing object into
-32602; no document or an unreachable app stay backend errors, as before.
docs/mcp.md documents document.node's summary flag and the panel names
open_panel takes; control-protocol.md the window.panel names. The ROADMAP
states the measured speed-up (a leaf read on 2,000 objects: ~20 ms to ~0.06 ms).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- 28 rows for strings that landed on main after #317 was written (Layers
panel menu and options, Release to Layers, the Graphics Processor
preference), so the Japanese catalog stays complete.
- Fixes: Live Paint Bucket is ライブペイントツール (was the selection
tool's name), the File Info rating stars read {n} つ星 (were "rays"),
Flare Tool Options and Symbol Sprayer match their tool names, Rectangular
Grid matches its tool (長方形グリッド), recovery data is 復帰用データ
throughout, (今後対応予定) for every roadmap note.
- Consistent spelling: フォルダー, 切り替え, Web サイト, 英語 (米国), and
a half-width colon after every field label, as in the other 200 rows.
- tests: KEEPS_MENU_NAMES gets its own doc comment instead of taking
MENU_KEEP_AS_IS's.
- ROADMAP and docs/development.md: Japanese ships complete, Czech covers
the menus.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add the crates/ui-egui/src/i18n/pt-br.tsv catalog (Brazilian Portuguese):
every menu label, every tl! literal of the shell and the plural messages
(2533 strings + 13 plurals), written clean-room in ordinary Brazilian
Portuguese computing vocabulary, placeholders and trailing ellipses kept
in lockstep with the English source.
Register the language in i18n::LANGUAGES (code pt-br, native name
"Português (Brasil)", one/other plural rule) so the Language menu, the
preference and the system-locale match (pt_BR → pt-br) pick it up.
Extend the menu-label test to pt-br: it covers every menu label like cs
and ja, and keeps the MENU_KEEP_AS_IS strings (product name, language
names, workspace names, perspective grid presets) in English.
Update docs/development.md and ROADMAP.md accordingly.
The grid was drawn whenever its `visible` flag was set or a perspective
tool was active, and choosing the Perspective Grid tool (Shift+P) didn't set
the flag. So with the tool chosen, View > Perspective Grid > Hide Grid
(perspective.grid.show) turned the hidden flag on instead of off and the
grid stayed on screen however it was toggled.
Choosing a perspective tool now shows the grid (sets `visible`, view state,
no undo step), and the grid, its widget and the Perspective Grid tool's
handles are drawn only while it is visible. Hide Grid hides it with the
tool still chosen; choosing the tool again shows it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Parity: Object › Path › Remove Anchor Points now runs the new command (`path.removeAnchors`,
the menu's feature name) instead of `path.deleteAnchors`, which deleted the anchors with their
segments and opened closed paths; that stays the Delete key's command ("Delete Anchor Points",
off the menu). No second "Smart" item.
- Geometry: the refit moves to `vectorcraft_pathops::remove_anchor` on the existing least-squares
fitter (fixed end tangents, a golden-section search for where the curve passes the removed
point) instead of a ~1,000-candidate grid search in geom (about 4 ms per anchor, now well under
0.1 ms). Two straight sides stay one straight side (a rectangle loses a corner and becomes a
triangle), as Illustrator does; non-finite input leaves the handles alone.
- The Delete Anchor Point tool (`path.removeAnchor`) uses the same function, replacing its
heuristic handle stretch; the explicit id/anchor and `fit` params of the new command are dropped
as duplicates of it. The command is enabled by direct-selected anchors (`has_anchors`), not a
UI override.
- The Control bar shows an icon button (the Delete Anchor Point icon, tooltip "Remove Anchor
Points") instead of a 204 pt text button; the labels reuse the translated "Remove Anchor
Points"; zh-hant gains "Delete Anchor Points". The Pen test that pinned Alt-click as plain Pen
(Illustrator's Alt over an anchor is Convert Anchor Point) is dropped.
- Tests for the refit, closed paths, straight sides and bad input; docs/mcp.md and ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Illustrator's Alt-click on a layer's eye hides the other layers and, once they are
hidden, shows every layer again; the lock column does the same with Lock Others and
Unlock All Layers. Reuse the panel menu's commands (one undo step each, named as the
menu items) instead of toggling the row's siblings, so a sublayer's or an object's row
stands for its top-level layer. Document it in the ROADMAP and docs/mcp.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Five app screenshots retaken from the current build at 2240x1400 (UI at
1.6x): the hero shows the Outer Glow settings in the Appearance panel, the
Live Blends shot shows the new Layers panel rows, and a new shot shows a
two-point Perspective Grid scene (examples/perspective-city.vectorcraft,
built through the command API).
- "A look around" is a 2x2 grid; captions and alt texts follow the shots.
- The "Made in VectorCraft" art is re-rendered with vectorcraft-cli (the
radial Repeat's gradients now turn with each instance).
- Every image is losslessly optimised with oxipng (7.2 MB -> 4.4 MB,
pixel-identical).
- ASSETS.md rows for the new screenshot and example.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The » at the top of the right dock was only painted. Its header strip is
now a click target (hover highlight, "Collapse to Icons" tooltip) that
runs the new window.collapseDock UI command: the Properties | Layers |
Libraries group hides and its three panels become icons at the top of
the icon column, under a « strip ("Expand Panels") that expands them
again. While collapsed, those icons and window.panel pop the panel out
next to the column like the other icon panels (dock-width flyout, Layers
and Properties given a height that keeps them on screen); expanding with
one popped out shows its tab.
The flyout now follows the icon column's real left edge (recorded each
frame) instead of assuming a 300-point dock, so it also tracks a resized
or collapsed dock. The collapsed state is kept with the UI preferences
and in user workspaces; the built-in workspaces expand the dock.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On hybrid-graphics laptops (an integrated GPU driving the display plus a
discrete one), egui-wgpu's default power preference is HighPerformance, so
VectorCraft rendered on the discrete GPU and its frames were copied to the
display through the integrated one. On an Asus ZenBook with Intel Iris + Arc
the window flickered whenever the mouse moved over it (#306, #305).
The canvas is rasterized on the CPU (vello_cpu) and the GPU only composites
the canvas texture and draws the UI, so the integrated GPU is plenty. The
desktop app now asks wgpu for the power-saving adapter by default.
Single-GPU machines are unaffected.
- Preferences > Performance > Graphics Processor (`gpuPreference`:
powerSaving, the default, or highPerformance), with a note that it
applies after a restart. The app reads it from the saved preferences
before the window opens. WGPU_POWER_PREF still overrides it.
- Help > About and `ui.inspect` (`graphicsAdapter`) name the adapter in
use, and it is logged at startup, for future GPU bug reports.
- Docs (README, docs/development.md) and ROADMAP updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
#249 made the reduced repros of #234 open, but a real file saved by the
reference app (version 30) still fell back to its screen-resolution preview
with "typecheck in `a dictionary`". Running its prolog to the end needed:
- The standard dictionaries (systemdict, userdict, globaldict, statusdict,
errordict, $error) as values in systemdict, so `/globaldict where
{ /globaldict get begin } if` gets a dictionary, not an operator.
SharedFontDirectory names the font directory too. errordict has a
handleerror for prologs that wrap it.
- `dictstack`, `internaldict`, `currentsystemparams` and
`currentuserparams` (with the cache sizes programs `get`), and `cshow`.
- Executable files: `cvx` and `cvlit` set a file's attribute, `xcheck`
reads it, and executing one runs its data as a program, as the prolog
does with `(...) 0 () /SubFileDecode filter cvx exec`.
- SubFileDecode with a count of 0 and an empty end string passes its
whole source through instead of nothing.
- `flushfile` on a filter over the program's data skips that data (the
file's XMP packet). A filter chained from a pending one leaves it
nothing to skip, so the writer's own `VCsrc flushfile` is unchanged.
The interpreter empties its standard dictionaries when it finishes, since
systemdict now holds itself. Both real files tested now import as 15
vector paths in CMYK with no warnings, and round-trip through SVG and PDF
pixel for pixel. The EPS fuzzer exercises the new operators.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dragging a bounding-box handle of area type with the Selection tool now
resizes the type area: the text reflows at its own size (threads too)
instead of being scaled, and History says "Resize Type Area". With other
objects selected they scale as before while the area type resizes its
frame. Direct Selection picks the frame's corners and edges and reshapes
the area ("Reshape Type Area", new command text.reshapeArea), and the
selected frame's anchors and outline show. Area Type Options gains Width
and Height. Point type, rotation, Object > Transform > Scale, the Scale
tool and the Transform panel still transform the type.
Root cause: every handle drag previewed object.transform, which folds the
matrix into the text's xf (TextObject::transform), so area type scaled its
glyphs; and Direct Selection's anchor hit test only looked at paths, so the
frame's corners could not be picked. object.transform now takes
typeAreas, which reshapes the frame in text space (xf^-1 * m * xf), and
the tools use it and text.reshapeArea.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A double-click on a tool button runs tool.options, which only knew a few
tools, so the common double-clicks did nothing: the Hand tool now fits
the artboard in the window, the Zoom tool shows 100%, and Rotate, Scale,
Reflect and Shear open their Object > Transform dialog (when something
is selected, like the menu items).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The export tool's description, the docs' open_file and export rows and the
CLI's run/convert usage listed only some formats. The CLI usage now prints
the writable extensions next to the readable ones, both generated from the
format table (export_extensions), the export tool points to its generated
format enum, and the docs name EPS, DXF, EMF, WMF, SVGZ and templates.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
paint.proxies gives swatch-linked paint as {type, color, swatch, tint};
document.inspect gives it as a label such as "G1 40% (#ff9999)". The tints
section and the inspect_document row now say so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A type node's fill, stroke and strokeWidth now come from its first run, as
paint.proxies and its strokeOptions already did; fills and strokes of the
type object itself are reported apart as objectFill, objectStroke and
objectStrokeWidth.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.exportSelection (the MCP export tool's `selection: true`) now
replies with `format` and the encoder's `warnings`, the same list a
whole-document export gives: lossy WebP written lossless, blend modes left
out of SVG Tiny 1.2, PDF layers at 1.4 and the rest. A selection export
that approximates nothing replies with an empty list.
Root cause: export_selection encoded with `encode`, which drops the
warnings encode_with_warnings returns, and its reply carried only path,
bytes and bounds. The params doc and docs/mcp.md now describe the reply.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Japanese covered 36 menu labels after #145; every other label stayed
English. ja.tsv now holds all 556 interface menu labels, in menu order,
including both readings of every toggle, plus the labels added since: the
Language menu's Automatic and the canvas context menu's. #145's 36 entries
are unchanged. Kept in English, as for Czech: the product name, language
names, OpenType, the built-in workspace names and the bracketed perspective
grid presets.
The Czech coverage test becomes menu_catalogs_translate_every_menu_label,
run for Czech and Japanese. ROADMAP and docs/development.md say both cover
every menu label.
Ported by the maintainers from the Rust table of the original PR onto the
catalog framework (#205): the placeholder labels of recent-file, recent-font,
user-preset and user-library slots are left out (the menus show the names).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A line that is not a JSON object with a string `method` (an HTTP request
line, other non-JSON text, a JSON array, invalid UTF-8, a line over 4 MiB)
now gets one error reply and the connection is closed, so a browser's
cross-origin fetch can't smuggle a command in its body. Connections are
capped at 16. Same transport as LightCraft (storytold/lightcraft#129) and
FilmCraft (storytold/filmcraft#123).
EPS files the reference app saves (its procsets in the prolog, a binary header with a TIFF
preview) now open as editable art instead of failing with "undefinedresource in Generic". When
their PostScript still can't be read, the palette preview they carry is placed with the usual
warning instead of the file being refused.
Root cause: five interpreter gaps and one preview format. The Generic and Category resource
categories didn't exist, so categories couldn't be made from Generic (now Category holds the
standard categories, defineresource in Category makes new ones, undefineresource is added);
clipsave/cliprestore were unknown (now a clip stack in the graphics state); systemdict's
languagelevel was the operator, not the integer 3; getinterval copied arrays and strings
instead of sharing their storage, so astore into a subarray was lost (arrays and strings are
now views into shared storage, and readstring/readline return the part they fill); and
resourceforall was unknown (now enumerates matching names with * ? \ templates). The preview
is an 8-bit palette TIFF with an alpha sample, which the image crate can't decode: a small
bounds-checked reader handles that layout (either byte order, any strips).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
release.yml's comments sent readers to docs/releasing.md, which never
existed: the workflow was ported from a sibling app without its document.
docs/releasing.md now covers how a release is cut (version bump with
cargo xtask version, the release branch, the draft, publishing, test runs
with a version override), what each job builds and how (macOS universal
signing and notarization, Windows x64/x86/arm64 with the PE checks and the
two signing options, Linux packages and the glibc 2.35 floor behind the
ubuntu-22.04 runners, FreeBSD in a VM, the web build, craft-fonts), the
draft release job and the signing secrets. Every detail is checked against
this repository's workflow and packaging scripts. The README links it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Strings in code stay English and are the lookup keys; `crates/ui-egui/src/i18n`
maps them to display text at render time from one `*.tsv` catalog per language
(`LANGUAGES` registry, `tl!`/`t`/`tr`/`tr_ctx`/`tr_id`/`tn`/`fmt`). Command ids,
menu paths, `ui.menu.list`, the control channel, the CLI, MCP, status messages
and undo labels never see translated text, so agents, scripts and the existing
tests are unaffected (under `cargo test` the UI is always English).
Wired: in-window menus and the macOS native menu (rebuilt on a language change),
dynamic labels (Undo X, Reset X, Last Effect: X as templates), the command
palette (matches English and translated text), dock tabs, panel tooltips, the
toolbar (category names now cut by characters, not bytes), the dialog frame, the
shared widgets, the Preferences dialog, the shortcut editor, the hint and status
bars, the Home screen, and the literals of every panel and dialog.
Preference `interfaceLanguage` (User Interface › Language): `auto` or a code.
`auto` follows `VECTORCRAFT_LOCALE`, `LC_ALL`/`LC_MESSAGES`/`LANG`/`LANGUAGE`,
the macOS preferred languages and, on Windows (which sets no `LANG`), the user
locale from `HKCU\Control Panel\International`. `zh-TW`/`zh-HK`/`zh-MO`/
`zh-Hant-*` resolve to `zh-hant`; Simplified locales stay English until a
`zh-hans` catalog exists.
`zh-hant.tsv` (~2,850 rows) is clean-room, in the vocabulary used in Taiwan;
terms shared with PhotoCraft reuse its wording, vector terms use everyday
vector-drawing vocabulary. Tests: catalog well-formedness (placeholders,
ellipses, command ids, no Simplified characters), locale resolution, and two
coverage tests that fail when a menu string, panel/tool/preference label,
dialog button, hint-bar fragment or `tl!` literal has no row in a language
marked `complete_menus`. `VECTORCRAFT_I18N_DUMP=file cargo test -p
vectorcraft-ui-egui dump_source_strings` lists the strings for translators.
Also: two clippy findings under rustc 1.97 fixed in passing.
Integrated with main (squashed onto it, 42 commits on): the Czech interface
(#213) moves from its Rust table to `i18n/cs.tsv` on the registry (all 556
rows, Czech plural rule, its menu-coverage and glyph tests kept); Find Font's
resolution notes and the canvas context menu's labels are translated and
covered by the catalog tests (`menus::CONTEXT_LABELS`); the glyph test checks
CJK text only when the craft-fonts build input is embedded (#220 moved the
Japanese fonts out of this repository); a language saved by an older version
carries over to `interfaceLanguage`; Windows' locale lookup runs reg.exe by its
full path.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>