A PDF's DeviceCMYK image opened as RGB (the interpreter's pixels as a PNG),
so every export wrote it as DeviceRGB or ICC RGB, silently. Images now keep
their CMYK samples, as CMYK colours already did:
- Model: CMYK images are blobs holding CMYK samples, a four-component JPEG
(Adobe's inverted samples) or a Deflate CMYK TIFF. vectorcraft-doc's cmyk
module reads their ink amounts (ImageBlob::is_cmyk, ::cmyk, capped at 64
megapixels) and writes the TIFF (ImageBlob::cmyk_tiff).
- PDF import: DeviceCMYK, CalCMYK and four-component ICC images keep their
samples. A JPEG with Decode [1 0 1 0 1 0 1 0] is kept byte for byte; any
other is decoded (8 or 16 bits, its Decode array applied) and stored as a
CMYK TIFF. Masked CMYK images and 1/2/4-bit ones open in RGB with a warning.
Placing a CMYK TIFF keeps it CMYK too.
- PDF export: CMYK images are written in CMYK (DeviceCMYK, or ICC-based with
the CMYK profile when colours are tagged: PDF/X-3, PDF/X-4, PDF/A). A CMYK
JPEG neither resampled nor recompressed passes through unchanged; others are
resampled in CMYK and compressed as ZIP or as a CMYK JPEG (jpeg-encoder,
which also replaces the ZIP fallback and its warning for images converted to
CMYK). Output conversion treats them like CMYK colours: Preserve Numbers and
PDF/X-1a keep their numbers, Convert to Destination converts them to another
CMYK profile or to RGB through a 17^4 lookup table (cms::CmykLut, now also
behind the renderer's ink table). A CMYK image that can't be decoded is
reported in the warnings.
- Canvas: CMYK images show through the working CMYK profile, as CMYK fills
do, and paint their own inks in ink planes (CMYK raster exports, CMYK
blending). SVG export writes TIFF images as PNG.
Illustrator's Output › No Conversion keeps colour data as it is
(https://helpx.adobe.com/illustrator/using/pdf-options.html).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A PDF-compatible .ai paints the editor's page (an opaque white rectangle the
size of the page) before its first optional-content layer and outside every
layer. It came in as art: an extra "Page 1" layer with a page-sized white path
behind the artwork, which hid white art and gave SVG/PNG/PDF exports an
opaque background.
For pages with the editor's private data (the way the importer already tells
a .ai from a PDF), the first art outside every layer, painted before any
layer, is dropped when it is a plain fill-only rectangle in an opaque,
non-spot white, with normal blending, equal to the crop box (0.5 pt
tolerance). Plain PDFs keep such a rectangle as art (as the reference app
does when opening a PDF), and so does anything else: grey, smaller or larger
rectangles, strokes, translucency, white inks, fills over the layers.
The white-cover test the soft-mask reader used is now a shared helper.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Adds a Spanish catalog (crates/ui-egui/src/i18n/es.tsv) covering the whole
interface like Japanese and Traditional Chinese: every menu string, every
tl! literal, the hint-bar fragments, plurals and the runtime strings the
other complete catalogs carry. It is written from the meaning of the
English labels in neutral, international Spanish (Latin American usage)
with the vocabulary users of vector illustration software know (Mesa de
trabajo, Muestras, Trazo, Relleno, Trazado, Pluma, Selección directa,
Buscatrazos, Motivo, Preajuste); no other application's localisation was
copied. Like Japanese it keeps the product, OpenType, the built-in
workspace names and the perspective grid preset names in English.
The language is registered with complete_menus (so the completeness
tests enforce it) and the one/other plural rule; every es-* system locale
(es-ES, es-MX, es-AR, es-419 ...) resolves to it.
Tests: es locale tags, Spanish vocabulary and plurals, Spanish letters in
the bundled UI fonts, and a new check that catalogs written with spaces
keep the leading/trailing spaces of joined fragments. ROADMAP, README and
docs/development.md list the language.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Drop the workspace [patch.crates-io] and restore windows-link's crates.io
source and checksum in Cargo.lock, so every normal build keeps the
checksum-verified crate. windows7.ps1 now applies vendor/windows-link with
--config, checks that only windows-link's lock entry moved, builds and tests
with --locked, checks the patched crate is the one in use, and restores
Cargo.lock afterwards.
- windows7.yml runs on demand and weekly instead of on every PR, pins every
action by commit SHA, and leaves the dependency check and host tests to the
script (-Test) so the Cargo arguments live in one place.
- ROADMAP, README, NOTICE and docs: experimental, unsupported, not verified by
maintainers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Finder, Open With, a drop on the Dock icon and `open -a` failed with "VectorCraft cannot open
files in the PDF document format":
- The release Info.plist declared no document types, so Launch Services refused the files before
the app saw them. Info.plist.in now declares every format File › Open reads (the engine's
OPEN_EXTS; a test keeps them in step): VectorCraft owns its own documents and templates and is an
alternate for the others, so it takes over no other app's files. `cargo xtask bundle` now fills
in the same template instead of its own, shorter plist.
- macOS delivers such files as open-document events, not arguments. winit 0.30's application
delegate has no `application:openURLs:`, so AppKit fell back to NSDocumentController, which
refuses every file of a non-NSDocument app (the error in both issues). The new
`open_documents` module adds that method to the delegate's class when the app is about to finish
launching (before AppKit delivers launch files), queues the paths and wakes the UI, which opens
them with `io::open_path` like command-line files; errors go to the status bar too.
New direct macOS dependencies `objc2-foundation` 0.3 and `block2` 0.6 were already in Cargo.lock
(through winit, muda and rfd). The module allows `unsafe_code` for the Objective-C runtime call.
Fixes#354
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The web reads dropped files asynchronously, and the place inbox only kept
the drop point, so a file dropped on document A was placed into whatever
document was active when its bytes arrived. A drop on a canvas now carries
place::DropAt (the document's uid, the point, embed), and drop_files makes
that document active again before placing; when it has closed meanwhile,
nothing is placed and the status bar says so. The native drop path is
synchronous and goes through the same code, so it is unchanged in effect.
Test: a drop pending while another document opens lands in the first one
at the drop point; one whose document closes is not placed anywhere.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Taiwan vocabulary left over from the zh-hant rows #303 started from is
replaced with the mainland's, about 560 rows: 档案 → 文件, a Taiwan 文件
(document) → 文档, 工作区域 → 画板, 笔画 → 描边, 色票 → 色板, 遮色片 → 蒙版,
渐层 → 渐变, 偏好设定 → 首选项, 快速键 → 快捷键, 按一下 → 单击, 描述档 → 配置文件,
品质 → 质量, 汇出/汇入 → 导出/导入, 连结 → 链接, 点阵 → 栅格, a row 列 → 行,
「」 → “”, half-width parentheses; tool names that collided or were wrong
are fixed (Selection Tool 选择工具, Scale Tool 比例缩放工具, Warp 变形,
Puppet Warp 操控变形, Divide 分割, Exclude 差集, the 直排 type tools).
- 42 rows for strings that landed after #303 (Layers panel, graphics
processor preference, panel collapse, the font menu's filters).
- A catalog header documenting the format and the vocabulary, and a test
that zh-hans has no Traditional characters or Taiwan terms.
rows were the better base (hand-adjusted mainland terms in the menus and
dialogs), so no rows were taken from #316.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Illustrator sets a paragraph's direction (Left-to-Right / Right-to-Left
Paragraph Direction in the Paragraph panel, with the Middle Eastern
options) and keeps its alignment buttons physical; it has no automatic
alignment toggle. So:
- ParaStyle.direction (None: from each paragraph's first strong
character, as before; written only when set), the Paragraph panel's two
direction buttons with Show Indic Options (original icons), and
text.setFormat {direction: "auto"|"leftToRight"|"rightToLeft"}. The
layout uses it as the base direction.
- The Automatic alignment check box is gone. Justify::Auto stays as the
start of the paragraph's direction, set on new type only (text.create,
the Type tools, with the mojikumi default in one new_type_para()):
TextObject::point is Left again, so importers (PDF, SVG, DXF, EMF) keep
their own alignment. The alignment buttons show what Auto resolves to.
- Bidi only where there is something right to left: plain paragraphs skip
the algorithm (no per-layout allocation), it runs once per paragraph
(shaping takes the paragraph's levels instead of recomputing them; path
type computed it four times), and the shaper keeps Han, Hiragana,
Katakana and Bopomofo in one segment (splitting at every change of
script cost Japanese text a shaper call per kana-kanji switch).
- Vertical type keeps its logical order, so its glyphs and lines are not
marked right to left (the caret no longer runs backwards down a column).
- PDF import puts Hebrew and Arabic, which PDFs (and VectorCraft's own
export) draw in visual order, back in logical order with the direction
that shows it as drawn; with bidi layout it came back mirrored.
- SVG import pins the direction SVG implies (left to right unless
direction: rtl); SVG export also outlines right-to-left paragraphs.
- Docs (development.md), ROADMAP (folded into the Type entry, Type core
row) and README updated; catalog rows for the new labels.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Unicode bidi (unicode-bidi, unicode-script, unicode-general-category):
each paragraph's direction from its first strong character, Hebrew and
Arabic shaped right to left, embedded Latin and numbers keep theirs,
lines wrapped in logical order and reordered per line by whole
clusters; source text, undo and style ranges stay logical.
- Caret, hit testing, selection and the arrow keys follow the visual
order.
- New text aligns automatically: right-to-left paragraphs right, others
left (Justify::Auto, text.setStyle {justify: "auto"}); the Paragraph
panel highlights the resolved alignment and has an Automatic alignment
toggle. Explicit alignments, and older documents', are kept.
- SVG export outlines bidirectional text (with a warning) until it can
be written as directional live text.
A file's saved selections are untrusted: on load at most 25 are kept, names
are trimmed, capped at 255 characters and unique, and ids the document
doesn't have are dropped (after fix_next_id such an id would select whatever
object is drawn next). Save and Edit Selection cap names the same way. The
limit, the name cleanup and the default "Selection N" live on
SavedSelection, shared by the engine, the Save Selection dialog and the
Select menu's slot table. docs/mcp.md documents the select.save /
savedList / recall / editSaved commands; ROADMAP counts 13 stubbed menu items
and names what's still missing (Update Selection, the Layers panel menu).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
normalize_panel walks DockTab::ALL and ICON_PANELS instead of repeating the
dock tab ids. vectorcraft://object/{id} turns only a missing object into
-32602; no document or an unreachable app stay backend errors, as before.
docs/mcp.md documents document.node's summary flag and the panel names
open_panel takes; control-protocol.md the window.panel names. The ROADMAP
states the measured speed-up (a leaf read on 2,000 objects: ~20 ms to ~0.06 ms).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- 28 rows for strings that landed on main after #317 was written (Layers
panel menu and options, Release to Layers, the Graphics Processor
preference), so the Japanese catalog stays complete.
- Fixes: Live Paint Bucket is ライブペイントツール (was the selection
tool's name), the File Info rating stars read {n} つ星 (were "rays"),
Flare Tool Options and Symbol Sprayer match their tool names, Rectangular
Grid matches its tool (長方形グリッド), recovery data is 復帰用データ
throughout, (今後対応予定) for every roadmap note.
- Consistent spelling: フォルダー, 切り替え, Web サイト, 英語 (米国), and
a half-width colon after every field label, as in the other 200 rows.
- tests: KEEPS_MENU_NAMES gets its own doc comment instead of taking
MENU_KEEP_AS_IS's.
- ROADMAP and docs/development.md: Japanese ships complete, Czech covers
the menus.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add the crates/ui-egui/src/i18n/pt-br.tsv catalog (Brazilian Portuguese):
every menu label, every tl! literal of the shell and the plural messages
(2533 strings + 13 plurals), written clean-room in ordinary Brazilian
Portuguese computing vocabulary, placeholders and trailing ellipses kept
in lockstep with the English source.
Register the language in i18n::LANGUAGES (code pt-br, native name
"Português (Brasil)", one/other plural rule) so the Language menu, the
preference and the system-locale match (pt_BR → pt-br) pick it up.
Extend the menu-label test to pt-br: it covers every menu label like cs
and ja, and keeps the MENU_KEEP_AS_IS strings (product name, language
names, workspace names, perspective grid presets) in English.
Update docs/development.md and ROADMAP.md accordingly.
The grid was drawn whenever its `visible` flag was set or a perspective
tool was active, and choosing the Perspective Grid tool (Shift+P) didn't set
the flag. So with the tool chosen, View > Perspective Grid > Hide Grid
(perspective.grid.show) turned the hidden flag on instead of off and the
grid stayed on screen however it was toggled.
Choosing a perspective tool now shows the grid (sets `visible`, view state,
no undo step), and the grid, its widget and the Perspective Grid tool's
handles are drawn only while it is visible. Hide Grid hides it with the
tool still chosen; choosing the tool again shows it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Parity: Object › Path › Remove Anchor Points now runs the new command (`path.removeAnchors`,
the menu's feature name) instead of `path.deleteAnchors`, which deleted the anchors with their
segments and opened closed paths; that stays the Delete key's command ("Delete Anchor Points",
off the menu). No second "Smart" item.
- Geometry: the refit moves to `vectorcraft_pathops::remove_anchor` on the existing least-squares
fitter (fixed end tangents, a golden-section search for where the curve passes the removed
point) instead of a ~1,000-candidate grid search in geom (about 4 ms per anchor, now well under
0.1 ms). Two straight sides stay one straight side (a rectangle loses a corner and becomes a
triangle), as Illustrator does; non-finite input leaves the handles alone.
- The Delete Anchor Point tool (`path.removeAnchor`) uses the same function, replacing its
heuristic handle stretch; the explicit id/anchor and `fit` params of the new command are dropped
as duplicates of it. The command is enabled by direct-selected anchors (`has_anchors`), not a
UI override.
- The Control bar shows an icon button (the Delete Anchor Point icon, tooltip "Remove Anchor
Points") instead of a 204 pt text button; the labels reuse the translated "Remove Anchor
Points"; zh-hant gains "Delete Anchor Points". The Pen test that pinned Alt-click as plain Pen
(Illustrator's Alt over an anchor is Convert Anchor Point) is dropped.
- Tests for the refit, closed paths, straight sides and bad input; docs/mcp.md and ROADMAP.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Illustrator's Alt-click on a layer's eye hides the other layers and, once they are
hidden, shows every layer again; the lock column does the same with Lock Others and
Unlock All Layers. Reuse the panel menu's commands (one undo step each, named as the
menu items) instead of toggling the row's siblings, so a sublayer's or an object's row
stands for its top-level layer. Document it in the ROADMAP and docs/mcp.md.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Five app screenshots retaken from the current build at 2240x1400 (UI at
1.6x): the hero shows the Outer Glow settings in the Appearance panel, the
Live Blends shot shows the new Layers panel rows, and a new shot shows a
two-point Perspective Grid scene (examples/perspective-city.vectorcraft,
built through the command API).
- "A look around" is a 2x2 grid; captions and alt texts follow the shots.
- The "Made in VectorCraft" art is re-rendered with vectorcraft-cli (the
radial Repeat's gradients now turn with each instance).
- Every image is losslessly optimised with oxipng (7.2 MB -> 4.4 MB,
pixel-identical).
- ASSETS.md rows for the new screenshot and example.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The » at the top of the right dock was only painted. Its header strip is
now a click target (hover highlight, "Collapse to Icons" tooltip) that
runs the new window.collapseDock UI command: the Properties | Layers |
Libraries group hides and its three panels become icons at the top of
the icon column, under a « strip ("Expand Panels") that expands them
again. While collapsed, those icons and window.panel pop the panel out
next to the column like the other icon panels (dock-width flyout, Layers
and Properties given a height that keeps them on screen); expanding with
one popped out shows its tab.
The flyout now follows the icon column's real left edge (recorded each
frame) instead of assuming a 300-point dock, so it also tracks a resized
or collapsed dock. The collapsed state is kept with the UI preferences
and in user workspaces; the built-in workspaces expand the dock.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On hybrid-graphics laptops (an integrated GPU driving the display plus a
discrete one), egui-wgpu's default power preference is HighPerformance, so
VectorCraft rendered on the discrete GPU and its frames were copied to the
display through the integrated one. On an Asus ZenBook with Intel Iris + Arc
the window flickered whenever the mouse moved over it (#306, #305).
The canvas is rasterized on the CPU (vello_cpu) and the GPU only composites
the canvas texture and draws the UI, so the integrated GPU is plenty. The
desktop app now asks wgpu for the power-saving adapter by default.
Single-GPU machines are unaffected.
- Preferences > Performance > Graphics Processor (`gpuPreference`:
powerSaving, the default, or highPerformance), with a note that it
applies after a restart. The app reads it from the saved preferences
before the window opens. WGPU_POWER_PREF still overrides it.
- Help > About and `ui.inspect` (`graphicsAdapter`) name the adapter in
use, and it is logged at startup, for future GPU bug reports.
- Docs (README, docs/development.md) and ROADMAP updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
#249 made the reduced repros of #234 open, but a real file saved by the
reference app (version 30) still fell back to its screen-resolution preview
with "typecheck in `a dictionary`". Running its prolog to the end needed:
- The standard dictionaries (systemdict, userdict, globaldict, statusdict,
errordict, $error) as values in systemdict, so `/globaldict where
{ /globaldict get begin } if` gets a dictionary, not an operator.
SharedFontDirectory names the font directory too. errordict has a
handleerror for prologs that wrap it.
- `dictstack`, `internaldict`, `currentsystemparams` and
`currentuserparams` (with the cache sizes programs `get`), and `cshow`.
- Executable files: `cvx` and `cvlit` set a file's attribute, `xcheck`
reads it, and executing one runs its data as a program, as the prolog
does with `(...) 0 () /SubFileDecode filter cvx exec`.
- SubFileDecode with a count of 0 and an empty end string passes its
whole source through instead of nothing.
- `flushfile` on a filter over the program's data skips that data (the
file's XMP packet). A filter chained from a pending one leaves it
nothing to skip, so the writer's own `VCsrc flushfile` is unchanged.
The interpreter empties its standard dictionaries when it finishes, since
systemdict now holds itself. Both real files tested now import as 15
vector paths in CMYK with no warnings, and round-trip through SVG and PDF
pixel for pixel. The EPS fuzzer exercises the new operators.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Dragging a bounding-box handle of area type with the Selection tool now
resizes the type area: the text reflows at its own size (threads too)
instead of being scaled, and History says "Resize Type Area". With other
objects selected they scale as before while the area type resizes its
frame. Direct Selection picks the frame's corners and edges and reshapes
the area ("Reshape Type Area", new command text.reshapeArea), and the
selected frame's anchors and outline show. Area Type Options gains Width
and Height. Point type, rotation, Object > Transform > Scale, the Scale
tool and the Transform panel still transform the type.
Root cause: every handle drag previewed object.transform, which folds the
matrix into the text's xf (TextObject::transform), so area type scaled its
glyphs; and Direct Selection's anchor hit test only looked at paths, so the
frame's corners could not be picked. object.transform now takes
typeAreas, which reshapes the frame in text space (xf^-1 * m * xf), and
the tools use it and text.reshapeArea.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A double-click on a tool button runs tool.options, which only knew a few
tools, so the common double-clicks did nothing: the Hand tool now fits
the artboard in the window, the Zoom tool shows 100%, and Rotate, Scale,
Reflect and Shear open their Object > Transform dialog (when something
is selected, like the menu items).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The export tool's description, the docs' open_file and export rows and the
CLI's run/convert usage listed only some formats. The CLI usage now prints
the writable extensions next to the readable ones, both generated from the
format table (export_extensions), the export tool points to its generated
format enum, and the docs name EPS, DXF, EMF, WMF, SVGZ and templates.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
paint.proxies gives swatch-linked paint as {type, color, swatch, tint};
document.inspect gives it as a label such as "G1 40% (#ff9999)". The tints
section and the inspect_document row now say so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A type node's fill, stroke and strokeWidth now come from its first run, as
paint.proxies and its strokeOptions already did; fills and strokes of the
type object itself are reported apart as objectFill, objectStroke and
objectStrokeWidth.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.exportSelection (the MCP export tool's `selection: true`) now
replies with `format` and the encoder's `warnings`, the same list a
whole-document export gives: lossy WebP written lossless, blend modes left
out of SVG Tiny 1.2, PDF layers at 1.4 and the rest. A selection export
that approximates nothing replies with an empty list.
Root cause: export_selection encoded with `encode`, which drops the
warnings encode_with_warnings returns, and its reply carried only path,
bytes and bounds. The params doc and docs/mcp.md now describe the reply.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Japanese covered 36 menu labels after #145; every other label stayed
English. ja.tsv now holds all 556 interface menu labels, in menu order,
including both readings of every toggle, plus the labels added since: the
Language menu's Automatic and the canvas context menu's. #145's 36 entries
are unchanged. Kept in English, as for Czech: the product name, language
names, OpenType, the built-in workspace names and the bracketed perspective
grid presets.
The Czech coverage test becomes menu_catalogs_translate_every_menu_label,
run for Czech and Japanese. ROADMAP and docs/development.md say both cover
every menu label.
Ported by the maintainers from the Rust table of the original PR onto the
catalog framework (#205): the placeholder labels of recent-file, recent-font,
user-preset and user-library slots are left out (the menus show the names).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A line that is not a JSON object with a string `method` (an HTTP request
line, other non-JSON text, a JSON array, invalid UTF-8, a line over 4 MiB)
now gets one error reply and the connection is closed, so a browser's
cross-origin fetch can't smuggle a command in its body. Connections are
capped at 16. Same transport as LightCraft (storytold/lightcraft#129) and
FilmCraft (storytold/filmcraft#123).
EPS files the reference app saves (its procsets in the prolog, a binary header with a TIFF
preview) now open as editable art instead of failing with "undefinedresource in Generic". When
their PostScript still can't be read, the palette preview they carry is placed with the usual
warning instead of the file being refused.
Root cause: five interpreter gaps and one preview format. The Generic and Category resource
categories didn't exist, so categories couldn't be made from Generic (now Category holds the
standard categories, defineresource in Category makes new ones, undefineresource is added);
clipsave/cliprestore were unknown (now a clip stack in the graphics state); systemdict's
languagelevel was the operator, not the integer 3; getinterval copied arrays and strings
instead of sharing their storage, so astore into a subarray was lost (arrays and strings are
now views into shared storage, and readstring/readline return the part they fill); and
resourceforall was unknown (now enumerates matching names with * ? \ templates). The preview
is an 8-bit palette TIFF with an alpha sample, which the image crate can't decode: a small
bounds-checked reader handles that layout (either byte order, any strips).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
release.yml's comments sent readers to docs/releasing.md, which never
existed: the workflow was ported from a sibling app without its document.
docs/releasing.md now covers how a release is cut (version bump with
cargo xtask version, the release branch, the draft, publishing, test runs
with a version override), what each job builds and how (macOS universal
signing and notarization, Windows x64/x86/arm64 with the PE checks and the
two signing options, Linux packages and the glibc 2.35 floor behind the
ubuntu-22.04 runners, FreeBSD in a VM, the web build, craft-fonts), the
draft release job and the signing secrets. Every detail is checked against
this repository's workflow and packaging scripts. The README links it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Strings in code stay English and are the lookup keys; `crates/ui-egui/src/i18n`
maps them to display text at render time from one `*.tsv` catalog per language
(`LANGUAGES` registry, `tl!`/`t`/`tr`/`tr_ctx`/`tr_id`/`tn`/`fmt`). Command ids,
menu paths, `ui.menu.list`, the control channel, the CLI, MCP, status messages
and undo labels never see translated text, so agents, scripts and the existing
tests are unaffected (under `cargo test` the UI is always English).
Wired: in-window menus and the macOS native menu (rebuilt on a language change),
dynamic labels (Undo X, Reset X, Last Effect: X as templates), the command
palette (matches English and translated text), dock tabs, panel tooltips, the
toolbar (category names now cut by characters, not bytes), the dialog frame, the
shared widgets, the Preferences dialog, the shortcut editor, the hint and status
bars, the Home screen, and the literals of every panel and dialog.
Preference `interfaceLanguage` (User Interface › Language): `auto` or a code.
`auto` follows `VECTORCRAFT_LOCALE`, `LC_ALL`/`LC_MESSAGES`/`LANG`/`LANGUAGE`,
the macOS preferred languages and, on Windows (which sets no `LANG`), the user
locale from `HKCU\Control Panel\International`. `zh-TW`/`zh-HK`/`zh-MO`/
`zh-Hant-*` resolve to `zh-hant`; Simplified locales stay English until a
`zh-hans` catalog exists.
`zh-hant.tsv` (~2,850 rows) is clean-room, in the vocabulary used in Taiwan;
terms shared with PhotoCraft reuse its wording, vector terms use everyday
vector-drawing vocabulary. Tests: catalog well-formedness (placeholders,
ellipses, command ids, no Simplified characters), locale resolution, and two
coverage tests that fail when a menu string, panel/tool/preference label,
dialog button, hint-bar fragment or `tl!` literal has no row in a language
marked `complete_menus`. `VECTORCRAFT_I18N_DUMP=file cargo test -p
vectorcraft-ui-egui dump_source_strings` lists the strings for translators.
Also: two clippy findings under rustc 1.97 fixed in passing.
Integrated with main (squashed onto it, 42 commits on): the Czech interface
(#213) moves from its Rust table to `i18n/cs.tsv` on the registry (all 556
rows, Czech plural rule, its menu-coverage and glyph tests kept); Find Font's
resolution notes and the canvas context menu's labels are translated and
covered by the catalog tests (`menus::CONTEXT_LABELS`); the glyph test checks
CJK text only when the craft-fonts build input is embedded (#220 moved the
Japanese fonts out of this repository); a language saved by an older version
carries over to `interfaceLanguage`; Windows' locale lookup runs reg.exe by its
full path.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The server answered tools/* and two fixed resources and nothing else, and
resources/templates/list returned an empty array. This adds the rest of the surface a
client can actually use, against 2025-06-18.
- prompts/list and prompts/get: five workflows (poster, icon-set, recolor,
trace-and-style, export-set) with templated arguments. A missing required argument
is -32602 and names itself.
- resources/templates/list, and resources/read for the templates: object/{id},
command/{id}, effect/{id}, swatch/{name}. Reading one thing at a time instead of
vectorcraft://document/json, which on a real document is thousands of lines an agent
pays for again on every change.
- completion/complete for prompt arguments and template variables, ranked prefix
first, capped at 100 with total and hasMore. The values are read live, so a suggested
format, effect id, command id, trace preset, swatch or object id is one the engine
has.
- logging/setLevel and notifications/message. Nothing installed a log::Log before, so
the engine's log::debug! calls went nowhere; this is the sink, silent until asked.
Installing it is vectorcraft-cli's job rather than the library's, so an embedder
that already has a logger keeps it.
docs/mcp.md gains a Protocol section with the capability table and a Not implemented
section: subscriptions, progress, cancellation, sampling, elicitation and Streamable
HTTP all need the transport to interleave reads, which this one does not — handle_line
answers a line with a reply, so it neither reads an incoming cancellation nor can write
progress before the reply it belongs to.
62 tests (50 unit, 12 property/fuzz). protocol_props.rs gained five: prompts survive
junk arguments, completion/complete never panics and always answers at most 100
string values with a consistent hasMore, every template reads or fails cleanly, and
prompts/completions/templates are swept with junk params while asserting the document
comes back byte-identical.
ROADMAP: one bullet under Automation in Shipped so far and the changelog line. The
parity table and the gap list are untouched — MCP is agent automation, so feature
parity does not move.
macOS keeps faces for its own interface under family names that start with
"." (".SF NS", ".LastResort", ".Aqua Kana"…); Mac apps don't list them. Since
the font menus list every installed family (#36), they showed 74 of them on a
stock macOS, at the top of every list.
- FontDb::menu_family_list: family_list without names that start with ".",
cached like it. Only a leading dot hides a family.
- Type › Font, the family dropdowns (Character, Properties), text.fontList and
Refresh Font List's count use it.
- Lookups by name still see every family: documents and fallbacks that name
a hidden family still find it (face, has_family, find_family, families,
text.fontList {family}, Fonts in Document's missing check).
- Test: tests_sysfonts::font_lists_leave_out_hidden_system_families_which_still_resolve
(a temporary font folder); the engine and UI font-list tests compare with
the listed families.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Right-clicking the canvas now opens a context menu, as the reference app
does. The object under the pointer is selected first unless it already is.
The menu then lists what applies to the selection: Undo and Redo, Cut, Copy,
Paste, Isolate Selected Group or Exit Isolation Mode, Group and Ungroup,
Join and Average, Make or Release Clipping Mask and Compound Path, Make
Guides, the Transform, Arrange and Select submenus, and Export Selection.
On empty canvas it lists Paste, the zoom commands, the ruler, grid and guide
toggles and Select All. Commands that can't run now are left out (Undo and
Redo stay, greyed out), and a press on the canvas only closes the menu. Agents list the same menu with the
`ui.contextMenu.list` control method.
Root cause: the canvas ignored the secondary button except in the toolbar's
tool flyouts; there was no context menu at all. The menu reuses the menu
bar's items, rendering and dispatch; Object > Transform and Arrange are now
shared lists.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Choosing an Effect > Pathfinder item (Add, Intersect, Exclude, Subtract...)
with several loose objects selected now groups them and applies the live
effect to the group, in one undo step, so the result shows at once and stays
editable. A selection that already holds a group, or a single object, works
as before, and agents get `grouped: true` back when it happens.
Root cause: Pathfinder effects combine the contents of a group or layer.
Applied to loose objects, each one got an effect with nothing to combine, so
nothing visibly changed, while the Pathfinder panel's commands (found by the
command search) act on the selection directly.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Shippori Mincho (assets/fonts, from #145) moves to storytold/craft-fonts. crates/text/build.rs
embeds the fonts of a craft-fonts checkout when CRAFT_FONTS_DIR is set (web: BIZ UDPGothic
Regular only) as vectorcraft_text::CRAFT_FONTS; unset, it is empty and Japanese falls back to the
installed fonts. Document text gets the Japanese faces after the bundled fonts (Mincho first); the
UI adds them at the end of every egui family (BIZ UDPGothic first), before ui_fonts' system-font
discovery. Release and FreeBSD CI builds check craft-fonts out at a pinned commit; packages carry
the fonts' OFL texts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Edit Contents: while an envelope's contents are edited, clicks hit the
content where it sits undistorted and the Selection tool selects it; the
menu item reads Edit Envelope then. No default shortcut: the reference
app's (Shift+Cmd+V) is Paste in Place here.
- A selected envelope shows its mesh (a warp's surface grid, a mesh's own,
a top object's outline) instead of its content's outlines.
- Mesh envelope points get bezier handles (append-only; none stored is the
smooth Catmull-Rom mesh, which the first handle edit fills in exactly
along the grid lines). setMeshPoint takes `handle`; object.mesh.movePoint,
addLine and deletePoint edit mesh envelopes too. The Mesh tool and Direct
Selection drag points and the clicked point's handles (shared MeshEdit);
the Mesh tool adds rows and columns inside mesh envelopes. Reset with
Mesh keeps the shape along the grid with handles; Release returns the
exact mesh.
- Control bar: Edit Envelope / Edit Contents, warp style, orientation,
bend and distortions or mesh rows and columns, Reset, Envelope Options.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Perspective Grid tool's left and right ground-level points move the whole
grid; the left and right extents are separate (extentRight; Alt drags both,
Shift goes by whole cells); a cell size widget sits up the line where the planes
meet; Shift keeps a vanishing point on the horizon and the ground points and
origin on one axis. The Plane Switching Widget stays put in a corner of the
document window (ViewInfo/ToolContext carry the window as a ScreenFrame), takes
its clicks with any tool while the grid shows (the Perspective Selection tool
too while it's hidden), and 1-4 pick the left, horizontal, right and no plane.
Double-clicking the Perspective Grid tool opens Perspective Grid Options
(show the widget, its corner; perspective.widget.options, kept with the
preferences).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Type and symbol instances attached to a plane keep their art and carry a projection
(Node.perspective.projection, append-only); the canvas and every export draw their outlines
through it (reshape/bake), so they are foreshortened and stay type and symbol instances. Bounds,
hit testing and transforms follow the projection. Object › Perspective › Edit Text
(perspective.editText, or double-clicking with the Perspective Selection tool) shows the type flat
where it is drawn in isolation mode; exiting isolation projects it again. Release with
Perspective keeps their look. Copies, pastes, duplicates and Selection-tool moves keep the
attachment (the art moves as dragged). Flare, spiral and polar grid draw on the active plane, and
so do the click-to-size shape dialogs (perspective.draw `at`: sizes in plane units).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Images distort as a raster mesh warp: cut by Fidelity into triangles,
each a clipped image under the affine map of its corners (pieces overlap
slightly, no seams; the renderer paints them without clip layers; SVG
writes the pixels once and <use>s them).
- Symbol instances distort as their symbol's art (the renderer's cache
follows edits to the symbol).
- Distort Appearance bakes strokes (filled outlines) and geometry effects
before bending; Distort Linear Gradients bends linear gradients; Distort
Pattern Fills bends the tiles. Opacity masks of the content bend too.
- Bug fix: a rotated, sheared or reflected warp envelope re-warped along
the page axes. Envelopes now keep their own frame (append-only model
field), so the warp turns with the art; move and scale keep it square.
- Live evaluation shares one set of hooks (vectorcraft_doc::live::Hooks,
vectorcraft_effects::{expand_live, expanded_live_group,
expand_live_deep}) between the canvas, Expand and every exporter.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Closed shapes start where they twist least (unless the Blend tool
picked the anchors); dashes, miter limit, arrowhead scale and width
profiles interpolate (caps, joins and brushes switch halfway);
gradients with different stop counts resample to common stops; groups
with different member counts grow the extra members out of a point;
compound steps stay compound paths; type, symbol instances and images
interpolate their transforms, type its colours and sizes run by run.
New blends are knockout groups and the canvas draws them knocked out
as the exports do. Expand and Release keep the blend's name,
transparency, opacity mask and appearance, and Object > Expand expands
blends.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- A compound path's stroke lives on the compound: the tool edits it through
any member, and stroke.widthPoint.* / stroke.widthProfile.set given a member
edit the compound's profile.
- Width points show on every subpath the stroke runs along (not just the
first) for the hovered and the selected stroke.
- Cursors: the Width tool's own glyphs off a stroke, over a stroke (a drag
adds a point) and over a width point or handle (a drag moves or widens it).
- Hint-bar text for the tool.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Holding the brush still keeps Twirl, Pucker and Bloat applying, scaled by the
time held: a new Tool::tick (time supplied by the host: canvas frames, or
`holdMs` on ui.pointer / pointer_gesture events) repeats the last point every
0.1 s, one more dab there. Liquify never touches graphs, meshes, type, symbols,
images, or envelopes, repeats and blends with their contents, nor guides in
selection mode; those under the brush come back in `skipped` with a `warning`
that the status bar shows (UiRequest::Status). A drag applies only the dabs
each new sample adds (the stroke's state is kept between previews), giving the
same result as the whole stroke, so journal replay still reproduces it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
View > Perspective Grid gains Show/Hide Rulers, Snap to Grid (on by default),
Lock/Unlock Grid and Lock Station Point, with flipping labels and checkmarks (and
Show/Hide Grid's label). Lock Grid stops the grid widgets from dragging; Lock
Station Point swings the other vanishing point around the station point; Snap to
Grid lands drawn corners and moved edges on gridlines within a quarter cell
(perspective.draw/move take snap?); Show Rulers draws a ruler up the true height
line in the grid's units. Gridlines draw in the Define Grid colours and opacity.
New commands perspective.grid.lock/lockStation/snap/rulers (view state).
Existing tests that measure exact perspective moves (two in tests_distort.rs,
the persp_session helper of tests_persp_select.rs) turn snapping off first (it is on by
default and would move their exact corners onto gridlines).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The grid keeps per-plane offsets (leftOffset, rightOffset, groundOffset). Each plane has a widget
(a diamond in its colour) that the Perspective Grid and Perspective Selection tools drag: plain
moves the plane, Shift moves the objects on it too, Alt copies them (perspective.plane.move).
Double-clicking a widget, or ui.perspectivePlane, opens the plane's options dialog (location; Do
Not Move / Move All Objects / Copy All Objects). Object › Perspective › Move Plane to Match Object
(perspective.plane.matchObject). New objects attach where the plane is. Grid edits leave
attached art in place as the reference app does; perspective.grid.set {reproject: true} moves it
with the grid.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Pins show as soon as the tool has art selected: automatic ones at the
centre and the middle of each limb's end (at least three), until pins are
placed. They stay across tool switches while the selection is unchanged and
a new selection starts afresh.
- The pins live in the document (Document.puppet, never saved) with the rest
shape they started from: every warp starts from it, so warps don't stack and
dragging a pin back restores the original; Undo/Redo take the pins back with
the art. Adding and deleting pins are undo steps too.
- object.puppetWarp gains rest: true (the tool's pins); the new query
object.puppetWarp.pins reads them. A click off the mesh adds nothing and
says so (not-allowed cursor, canvas label); the command refuses such pins.
- The mesh grid covers the expanded art, so tiny art with a wide Expand no
longer allocates millions of cells.
- Tests on groups, compound paths and open strokes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A selected blend shows its spine. Direct Selection drags spine points
and handles, the Pen tool adds and deletes points on a selected
blend's spine (object.blend.spine.moveAnchor/addAnchor/removeAnchor).
The straight spine becomes a path on the first edit, its points pinned
to the key objects (append-only BlendSpec.key_anchors): moving a key
moves its end of the spine and the other way round; spines from older
files and Replace Spine still spread the keys evenly. Direct and Group
Selection pick blend keys on the canvas, edits redraw the blend live,
and Release leaves the spine as a path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Blend Options is a dedicated dialog (Spacing dropdown with its value,
Align to Page / Align to Path buttons, live preview) opened on the
selected blend's own options, so OK no longer turns Smooth Color into
5 steps; with nothing selected it sets what new blends start with
(object.blend.info reads them). The Blend tool blends from clicked
anchor points (blend spec `starts`), adds keys to an existing blend
instead of nesting it, opens Blend Options on double-click, Alt-click
and its toolbar button, and has its own cursors and hint.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Perspective Selection tool shows the selection's bounding box in perspective; its handles
scale in plane space (perspective.transform; Shift proportional, Alt from the centre). Alt-drag
moves copies that stay attached, pressing 5 while dragging moves along the plane's normal
(ToolKey::Digit, delivered by the canvas and MCP press_key), and the arrow keys nudge in
perspective (perspective.nudge). Transform Again repeats the last perspective move or scale in
plane space. Attachments (plane and depth) now live on the objects (Node.perspective), so copies,
duplicates and pastes keep them; grids from older files hand theirs over. Homography moves to
vectorcraft-geom. Hint-bar text for the tool.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
View > Perspective Grid > One/Two/Three Point Perspective list the built-in views
([1P/2P/3P-Normal View], plus Low and High views generated in code) and the saved
presets of each type; Save Grid as Preset... and Define Grid's Preset menu and Save
Preset... save the fields. Edit > Perspective Grid Presets... (previously a
mislabelled reset to the two-point grid) manages them: New, Edit, Delete, Import,
Export (.vcperspective), stored with the preferences. New commands
perspective.presets.list/save/delete/export/import; perspective.grid.preset takes
a preset name. Preset import is fuzzed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Double-clicking a Liquify tool opens its Tool Options (dialog liquifyOptions):
the shared Global Brush Dimensions (Width, Height, Angle, Intensity, Use
Pressure Pen), the tool's options (Detail, Simplify with its checkbox, Twirl
Rate, Complexity, Brush Affects, Horizontal/Vertical) and Show Brush Size.
The canvas captures pen pressure from pen/touch force, ui.pointer and MCP
pointer events take `pressure`, and object.liquify takes [x, y, pressure].
Fixes: LiquifyParams::to_json now sends affectAnchors/In/Out; Alt-drag sizes
the brush from its current size (Shift keeps proportions) instead of
collapsing it. Hint-bar text for the seven tools. Registers the MCP Liquify
tests file added in M8.2.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Alt-dragging near (not on) a selected pin turns the art around it; the pin
keeps that turn through later warps. arap::Pin gains an angle constraint and
object.puppetWarp takes angles: [deg|null...].
- Shift-click adds pins to the selection or takes them out; dragging a pin
moves every selected pin. Select All Pins selects them all (it used to
deselect). Alt-click no longer deletes a pin; Delete removes the selection.
- Control bar: Expand (0 allowed), Show Mesh (on by default), Select All
Pins. Hint-bar text for the tool.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every exporter (SVG, PDF, EPS, EMF/WMF, DXF) evaluated live objects with no
text outliner, so type inside an envelope was written undistorted. They now
share vectorcraft_effects::expand_live_deep, which outlines type per run in
each run's paint, as the canvas now does too (it used the first run's paint
for the whole line).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Make with Warp and Make with Mesh open dedicated dialogs (style dropdown,
orientation, bend and distortion sliders; rows and columns) with live
preview; while an envelope is selected the menu shows Reset with Warp /
Reset with Mesh instead, which switch the envelope's kind and keep its
content (Maintain Envelope Shape samples the current surface). Envelope
Options is a full dialog prefilled from the selection (Anti-Alias,
Preserve Shape, Fidelity, Distort Appearance, Distort Linear Gradients,
Distort Pattern Fills); with nothing selected it sets the defaults for new
envelopes. object.envelope.info reads the settings. Release returns the
warp or mesh shape as a gradient mesh and keeps opacity, blend mode and
mask; Expand keeps name, knockout, isolation and mask; Object > Expand
expands envelopes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
View > Perspective Grid > Define Grid... opens a dedicated `perspectiveGrid` dialog
(ui.perspectiveGridDialog) prefilled from the current grid instead of a generic
form with fixed defaults that forced kind 2. The grid model gains (append-only)
name, viewing angle (the station point), units, scale, plane colours and opacity;
grids with a viewing angle foreshorten each axis as a true camera. New commands:
perspective.grid.get (read-only) and perspective.grid.define (one undo step,
only changed fields apply).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Width and Puppet Warp tools now claim Delete and Backspace while they
have width points or pins selected, so the shortcut routing (desktop and MCP
press_key) removes those instead of clearing the artwork. With nothing of the
tool's selected the keys still clear the selected objects. Headless Backspace
clears the selection like the desktop app does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each tool keeps its options (a table in vectorcraft_tools::settings) when another
tool is chosen, across document switches, and in the saved preferences
(Prefs::tool_settings). The 7 Liquify tools share one set of Global Brush
Dimensions; the Symbolism tools share their brush. tool.setOption takes
{values} and a `tool` (another tool's options are stored for later), returns
the options, and works headless (MCP host command).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Type > Font, the Character, Properties and Glyphs panels and Find Font list
every installed font by default, as the reference app does, instead of the
four bundled families. The family dropdowns get a search field that filters
the list as you type (Enter picks the first match) and open on the current
font. Show System Fonts, which no longer means anything, becomes Refresh Font
List (text.rescanFonts): it picks up fonts installed since the app started and
redraws type set in them without editing the document. text.fontList lets MCP
agents list the families and a family's styles.
Root cause: the font lists came from FontDb::families(), which only held the
bundled fonts until something scanned the system fonts (fixed with #130). The
Type > Font menu, rebuilt every frame, now builds its items once per font
change, and renderers lay type out again when the fonts change.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The issue asked for a vector halftone that turns art or an image into
vector dots, lines or shapes by tone, with angle, frequency, shape, mono
or CMYK separations and clipping to the object. Nothing like it existed.
object.vectorHalftone renders the selection offscreen, samples its tone
once per cell of a grid turned by the screen angle and places a shape
whose area follows the tone (circle, ellipse, square, diamond or line).
Mono screens follow lightness in one colour; CMYK screens follow the ink
amounts the CMYK output separates, one screen per ink at the classic
angles, multiplied over each other. Dots are clipped to the art's
outline as real geometry (only the dots crossing it go through a
boolean). It is a command rather than a live effect: the live pipeline
can't sample rendered tone when exporting. Its dialog previews live and
OK keeps it as one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The issue asked for non-destructive colour adjustments in the Effect menu
and the Appearance panel that work on vector paints, live type and
embedded images. Only the destructive Edit Colors commands existed, and
the live-effect pipeline only knew geometry and raster effects.
Effect > Color Adjustments adds six effects (adjust.*). They recolour,
in stack order, everything an object paints with: fills and strokes
(gradient stops too), type, gradient meshes, embedded images and a
group's members, each colour keeping its model. The Edit Colors walk over
an object's colours moved to vectorcraft_doc::recolor so the commands
and the live effects share it. The renderer draws adjusted art through
its object-effect path (recoloured images cached within a memory
budget), exports bake the adjusted colours (images as recoloured
copies), and Expand Appearance makes them permanent. The effect dialog
shows sliders, a channel menu and a draggable Curves graph, all previewed
live as one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The issue asked for one-step symmetric shapes, splitting all selected art
along a line and cropping art to a rectangle as real geometry. Only the
freehand Knife and the Scissors existed, and neither works on compound
paths as one shape.
New commands path.mirrorCut, path.lineCut and path.rectCut cut the
selected paths and compound paths (inside groups too) with pathops
booleans against a half-plane or rectangle, and split open paths with
the Knife/Path Eraser helpers. Mirror & Cut reflects the kept half and
unites it with itself (open halves are joined on the axis). The draw2
piece helpers now rebuild compound paths too. Three tools (Eraser group,
original icons) preview the cut live while dragging and commit it as one
undo step; Mirror & Cut's axis and kept side are tool options shown in
the Control bar.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
VectorCraft had an Additional Plug-ins Folder preference but nothing loaded from it. Port
PhotoCraft's wasmi plug-in host (same sandbox, manifest and parameter schema) as the new
vectorcraft-plugins crate (L2), extended for vector documents:
- Object filters read the selected paths and compound paths as JSON (native PathData and
Paint forms: geometry, fills, strokes, gradients, opacity) and return the objects to keep,
change, add or delete; the output is validated in full and applied as one undo step
(plugin.run). A failing plug-in leaves the document untouched.
- Live-effect plug-ins are geometry effects in the appearance stack (effect id
plugin.<id>), re-evaluated (and cached) when the object or parameters change, editable,
exported and baked by Expand Appearance; a missing plug-in leaves the geometry as is.
- plugin.list / info / run / install / remove / reload; the preference folder installs
every *.wasm at startup and when it changes; File > Open of a .wasm installs it (web).
- Object > Plug-ins and Effect > Plug-ins menus with dialogs generated from the parameter
schema (live preview), the Appearance panel's fx menu, docs/plugins.md, an original
example plug-in (Desaturate, a Rust crate outside the workspace) and fuzzing of the
plug-in boundary (engine/tests/plugin_fuzz.rs).
Tool plug-ins and paint-changing live effects are left for later (docs/plugins.md).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Transform panel had the link, but kept it in panel-local egui memory;
the Properties panel's Transform section and the Control bar had none, so
size changes there were never proportional.
The link is now the constrainProportions preference (prefs.get/prefs.set),
one toggle shared by the three places (transform::constrain_link), and every
W/H field passes it to object.setBounds as `proportional`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Clicking with the Type tool runs text.create at once, and ending the edit
(Escape, another tool, a click elsewhere) only stopped editing, so every stray
click left an invisible empty text object and a "Type" history step.
The Type tool now remembers the point type its click placed and, when editing
ends with it still empty, runs the new text.discardEmpty command: it removes
the text and, when nothing else changed since the step that created it, drops
those steps so neither the document nor the history keeps a trace. A command
from outside the tool that takes the edited text out of the selection
(Deselect, a Layers panel pick) or removes it now ends the edit too
(Tool::after_command). Dragged area-type frames and type in or on a path keep
their frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Rotating an object baked the rotation into its geometry and kept nothing
else, so the bounding box, the handles and the Transform/Properties
panels fell back to the page-aligned box (the Rotate field went back to 0).
Root cause: nodes carried no record of their own axes. Each node now
keeps `bbox_angle` (append-only, written only when non-zero), which every
transform turns with the object (mirroring transforms keep the nearer of
the two possible boxes). The geometry is still baked. The selection's box
(`Document::oriented_bounds`) stands at the angle the selected objects
share. The Selection tool hit-tests and scales its handles in that frame,
and the canvas draws it rotated. `object.setBounds` measures W/H and the
reference point along it. `object.rotate {absolute}` turns the selection
to an angle, which the panels' Rotate field now shows and sets. Object >
Transform > Reset Bounding Box (previously a no-op) clears the angle in
one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The control channel attached its modifiers only to the synthetic key and
button events, while most handlers read egui's held modifiers
(i.modifiers), which only the keyboard set. The raw input hook now sets
egui's modifiers (a ModifiersChanged event) for the frames synthetic input
spans: a key's press, text and release, a click, and a drag from press
through its moves to release; the keyboard's modifiers, tracked from the
host's events, come back after. ui.key's text now comes with the press.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
font_props wrote `bold` for any style whose name contained bold, black
or heavy and nothing for the others unless fonts were embedded, so
Semibold came back Bold and Light or Medium came back Regular. It now
writes the style's numeric weight (font_descriptor, from style_weight)
for every writer: 600 for Semibold, 300 for Light, 900 for Black, `bold`
for 700 and nothing for 400. The SVG import already reads these numbers
back to the matching face.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
compatibility "1.3" writes a %PDF-1.3 file (its XMP metadata says 1.3
too) without transparency: a copy of the document is flattened first
with flattenerPreset (stored with PDF presets; empty is High Resolution)
and the flattener options over it, see-through image pixels counting as
transparency and rasterized areas clipped to their regions so no soft
mask is needed. Page groups are left out and the writer refuses a file
that would still have transparency. PDF/X-1a and PDF/X-3 share this
path (their version is now PDF 1.3; 1.4 is still accepted and written
as 1.3), and with it the preset, the header and metadata code and the
transparency check. Passwords at PDF 1.3 encrypt with 40-bit RC4
(revision 2). The Save PDF dialog lists PDF 1.3 and picks the flattener
preset under Advanced.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Embed Page Thumbnails gives every page a /Thumb image: the page drawn on
white, 106 px on its long side, without the layers the page leaves out
(the engine draws them; vectorcraft_pdf::page_areas says what each page
shows; PDF/X files get grey ones). Optimize for Fast Web View writes a
linearised file: the objects are put in linearised order and numbering,
encrypted when a password asks (the encryption dictionary goes with the
catalog, PDF layers' groups too), then laid out with the linearization
dictionary, both cross-reference tables and the page offset and shared
object hint tables (the hint stream encrypted like any other). Their
"not applied yet" warnings are gone. Reading the objects back uses the
lexer of encrypt.rs (syntax.rs adds what rewriting needs).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Advanced > Overprint: Preserve (the default; document.exportPdf
advanced.overprint) writes each overprinting fill and stroke (an object's
own, a character's, a type object's) with a graphics state of /OP true
/op true /OPM 1 (/OPM 0 in PDF/A); Discard writes none. White ones knock out
when Document Setup's Discard White Overprint is on, as in print. Mask art
never overprints. File > Print's composite PDF honours Print > Advanced >
Overprints: Preserve the same way (separations keep multiplying plates).
Each overprinting fill or stroke is drawn as a form marked to overprint
(crates/pdf/src/forms.rs); after writing, its content starts by setting the
overprinting graphics state, and the PDF/X self-check runs on the result.
The engine's "overprint is not written to PDF yet" warning and print's
"overprints print as knockouts in composite output" warning are gone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Create PDF layers from top-level layers (document.exportPdf createLayers, the
Save PDF dialog's General option) now writes an optional content group per
top-level layer (template layers are left out): named as the layer, off when
the layer is hidden, /PrintState /OFF when its Print option is off, locked
when it is locked, listed top first, with a print auto-state (not under a
standard). The file reopens with those layers.
The PDF writer has no optional content, so each layer is drawn as a form of
its own (no transparency group, so it draws as in place) starting with a mark;
after writing, the uses of the layers' forms are wrapped in /OC ... BDC/EMC
and the catalog gets /OCProperties (crates/pdf/src/forms.rs, through the
shared patch writer and the PDF syntax reader of encrypt.rs). PDF 1.4 and a
knockout page group write plain page content with a warning; the dialog greys
the option at 1.4. The "not written yet" warning is gone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The pdf crate's PrintSettings gains advanced {printAsBitmap,
overprints: preserve|discard|simulate, flattenerPreset} and
color.profile, all defaulting so saved print_setup values still load.
Composite output discards overprints (no /OP) or simulates them as
Overprint Preview draws them; separations keep them. A printer profile
converts composite colours with the chosen intent (a CMYK one writes
device CMYK) and separations separate with a CMYK one. The engine
flattens transparency with the preset, or renders each printed region
as one image for Print as Bitmap, before PDF or PostScript layout.
The Print dialog's Advanced and Color Management sections show them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
View > Show Print Tiling (view.printTiling) draws the pages of the
document's print settings on the canvas, dashed and numbered, from
print.preview's own layout (print.tiling), so the canvas and the
printed job agree. The Print Tiling tool replaces the no-op tool: a
drag places the first page's imageable corner (print.tiling.set,
saved as print_setup.tileOrigin, one undo step); a double click on
the canvas or the tool button resets it. Tiles start at the origin
and extend to cover the art; the Print dialog shows the tool's
placement with a Reset button.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.exportPdf {standard: pdfX1a|pdfX3|pdfX4} and the PDF/X presets now
write conforming files instead of being refused:
- every PDF/X file gets a /GTS_PDFX output intent (by default the CMYK
profile in effect, embedded), TrimBox, Trapped, GTS_PDFXVersion (and
GTS_PDFXConformance for X-1a), a title and dates; editing data,
passwords and, in X-1a/X-3, PDF layers are refused
- PDF/X-1a converts every colour and image to a CMYK destination,
untagged, with CMYK spot alternates; X-3 and X-4 tag colours with ICC
profiles
- X-1a and X-3 are written as PDF 1.3 and their transparency is flattened
first (High Resolution preset; images with see-through pixels count,
rasters stay opaque); X-4 keeps transparency, is PDF 1.6 at most and
names the standard in its XMP metadata
- the written file is checked against its standard (soft masks,
transparency groups, opacity, blend modes, RGB in X-1a, fonts not
embedded) and refused rather than mislabelled
- choosing a standard sets the latest compatibility it allows and turns
off what it forbids (engine and Save PDF dialog)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
file.print {format: "postscript"} (the default for a .ps path) writes the
print job as Level 3 or 2 (level) PostScript instead of a PDF: DSC comments
with %%Pages the page count, one page per sheet with its paper size,
printer's marks in Registration, separations naming their ink (%%PlateColor)
with its halftone screen, a fixed flatness and film negatives. Transparency
is flattened first with flattenerPreset. The answer says which format was
written. In the app, a PostScript job is always saved, never sent to the
printer (the Print dialog's own options are unchanged).
The PDF print's layout is exposed as vectorcraft_pdf::plan (the PDF writer
uses it too); vectorcraft_eps::print draws its sheets with the EPS writer's
document walk, each sheet once however many copies print.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.open and file.place read .eps files and PostScript by any name
(PostScript .ai opens as artwork, .ait as a new untitled document). An EPS
file VectorCraft wrote restores the document it carries (restored: true);
other files run through a small clean-room PostScript interpreter (paths,
colours and spot inks, gsave/grestore, concat, line state, bind def,
procedures, loops and dictionaries, clips, shadings, images through the
decoding filters, type as point type), and fall back to their TIFF preview
with a warning when the program can't be read. Operation, nesting, memory
and path budgets keep hostile files from hanging or exhausting memory.
The clipping-group nesting the metafile reader used moves to
vectorcraft_doc::clipnest, shared by both readers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Print dialog's Print Preset list loads [Default] or a saved preset
(reading [Custom] once the settings differ) and Save Preset... names the
settings as a preset. Edit > Print Presets... lists [Default] (generated,
protected) and the saved presets with how they differ from it; New... and
Edit... open the preset editor (the Print dialog's sections), Delete,
Import... and Export... use .vcprintpresets files, which File > Open also
imports. Commands print.presets.list/save/delete/import/export; the presets
live in Prefs.print_presets and persist with the preferences.
The open-dialog filter count test counts the new Print presets filter.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Print dialog (Ctrl/Cmd+P) edits the document's print settings in the
sections General, Marks and Bleed, Output, Graphics, Color Management,
Advanced and Summary, with a preview of each printed page under the section
list (drag the art to move its placement). It drives print.setup,
print.preview and file.print; the preview pages now carry their transform,
printed area and trim box. Print sends the job's PDF to the chosen printer
through the new PrintService (lp on macOS/Linux, the shell print verb on
Windows, a hidden frame and the browser's print dialog on the web); without
one, or with PDF File, it saves the PDF. Done only keeps the settings.
UI commands file.print, print.printers and print.printerSetup.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With Convert Text to Outlines off (advanced.outlineText: false), type is
written as selectable, searchable text: each glyph in its font, embedded
as a subset with a ToUnicode map, where its outline would be (rotated,
scaled, skewed and on-path type too; gradients keep their place). Fonts
whose licence forbids embedding, or allows only whole fonts, fall back to
outlines with a warning; a subset threshold below 100% is accepted with a
warning. Laid-out glyphs now carry their glyph id and transform.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Save PDF > Output now applies: colours convert to a destination profile
(destination, or preserveNumbers keeping the numbers of colours already in
its model; grey stays grey; images and freeform gradient images convert
too; printer's marks don't). Profile inclusion writes ICC-based colour
spaces (CMYK with the destination's or the document's profile, RGB as sRGB,
grey), and transparency in CMYK output blends in the CMYK profile's space.
The output intent profile is embedded as the catalog's /GTS_PDFX output
intent with its condition, identifier and registry, and Trapped goes in
the document information (PDF/A keeps its own). A shared patch module
edits written PDFs (Lab spot alternates use it too).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.export {format: "psd"} writes layered bitmaps (8 bits per channel),
written from the format's public specification: RGB, CMYK (ink amounts) or
grayscale, the resolution and an embedded profile, PackBits channels, and the
merged image (the flat render). layers (default true) draws each top-level
layer alone as a pixel layer, cropped to what it paints, with its name,
opacity and blend mode; a background colour becomes a Background layer.
maxEditability turns layers and sublayers into groups and every object into a
layer named as the Layers panel names it (text by its text); clipping, masked,
knockout or appearance-carrying layers stay one layer. hiddenLayers writes
hidden layers hidden instead of leaving them out; layers: false writes a flat
image on white. At most 30000 pixels a side.
Export As offers PSD with the psdOptions dialog (the PNG Options rows, then
Color Model, Flat Image / Write Layers with Maximum Editability and Include
Hidden Layers, Embed ICC Profile). Tests read the files back with the psd
crate (MIT OR Apache-2.0, a dev-dependency).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The svg crate's new CSS writer (css_rules) gives the CSS web pages style objects
with: rectangles and ellipses as background-color / linear-/radial-gradient(),
border and border-radius; type as font, color, spacing and alignment; shadows,
glows and blur as box-shadow, text-shadow and filter. It shares SVG export's
declarations (transparency, fonts, type spacing, colours, gradient stops), which
moved into svg/src/css.rs. Options: units, absolute position, width and height,
unnamed objects, rasterize unsupported art (as a PNG background-image).
Commands css.selection, css.generate and css.export; UI commands css.copy and
css.exportFile; the CSS Properties panel with a highlighted code view.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Export Selection… (file.exportSelection, a UI command) now collects the
selected objects as assets, one per object (multiple: false makes one),
reusing assets of art already collected, and opens Export for Screens on
its Assets tab with just those checked. document.exportSelection stays the
one-shot export for agents and scripts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Window > Asset Export lists the document's assets as thumbnails: art
dragged in off the canvas (or added with +) becomes one asset per object,
or one of them all with Alt; Object > Collect for Export does the same.
Assets name their objects, so they follow edits (moving the art moves the
crop) and deleting the art removes it from its asset. Click selects,
double-click renames, the bin removes. The panel's export settings are
Export for Screens' own format rows on the document's shared settings, and
Export writes each asset alone, cropped to its art, into a picked folder
(the web downloads a zip). Export for Screens' Assets tab lists the assets
with checkboxes and exports the checked ones.
Commands: assets.add, assets.remove, assets.rename, assets.list,
assets.export, assets.settings.set; document.exportForScreens takes
assets. Model: Document.assets (ExportAsset {id, name, nodes}).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
File > Export > Save for Web (Legacy) (Ctrl/Cmd+Alt+Shift+S) opens a dialog with Original,
Optimized, 2-Up and 4-Up views showing each file's size and download time, and settings for
colour reduction, colours, dither, transparency and matte, interlacing, web snap, lossy GIF,
JPEG quality, the colour table (lock, map to transparent, web shift, sort), image size and
anti-aliasing, Clip to Artboard, sRGB, metadata, slices (all or selected), HTML output and
presets. Preview in Browser opens the HTML page.
Engine: document.exportForWeb, document.exportForWeb.preview (its byte count is the size of
the file Save writes), webExport.settings and webExport.presets.list/save/delete. Saved presets
and the remembered settings are stored in Prefs. Render: quantize_locked, and encode::web for
web snap, colour table edits, lossy GIF and GIF/JPEG comments. PNG files get an sRGB chunk.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.export {format: "tga"} writes uncompressed true-colour Targa files
through the raster export path (resolution, background, anti-aliasing,
artboard ranges): depth 16 (5-5-5 with a one-bit alpha), 24 (flattened on
white) or 32 (8-bit alpha), rows bottom-up, with the version 2 footer.
Export As offers it with the tgaOptions dialog (Depth).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.export {format: "bmp"} writes BMP through the raster export path:
depth 1 (black and white), 4 or 8 (a palette by reduction and dither,
optionally RLE4/RLE8), 16 (5-5-5), 24 or 32 (with alpha, a version 4
header); colorModel rgb or gray; fileFormat windows or os2 (a core header);
flipRows writes top-down rows (a negative height). Impossible combinations
are refused as bad params. Export As offers it with the bmpOptions dialog,
which keeps its choices writable together; BMP moves from read-only to read
and write (tests that used .bmp as the unwritable format now use .dwg).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.export {format: "tiff"} writes baseline TIFF through the raster
export path (resolution, background, anti-aliasing, artboard ranges):
colorModel rgb (transparency as unassociated alpha), cmyk (ink amounts,
CMYK colours keep their inks) or gray, lzw (weezl), byteOrder little (II)
or big (MM), embedIcc, and the resolution tags. Export As offers it with
the tiffOptions dialog; TIFF moves from read-only to read and write.
The TIFF writer is shared: EPS previews now use it (and its PackBits)
instead of their own copy, so eps depends on render (layers allow it).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
crates/metafile import: EMF and WMF (placeable or not) records play on a
small device-context model (objects numbered as GDI does, saved DCs, world
transforms and mapping modes, path brackets, the current position) into one
artboard (the picture's frame) and one layer: paths with fills and strokes
(pens with caps, joins, dashes), clipping groups for clips, images from DIBs
(StretchDIBits, BitBlt, StretchBlt, AlphaBlend, StretchDIB, DIBBitBlt) and
point type in the font the file names. Lines drawn one after another join
into one path; a clip around the whole picture is dropped; objects far
outside it are left out; unknown records are skipped with one warning.
document.open and file.place read .emf and .wmf through the shared loader
(Open and Place filters list them). clipboard.importEmf loads a picture into
the clipboard, and Paste takes image/emf from a system clipboard service
ahead of text and bitmaps. The import fuzzer covers mutated and random-record
metafiles opened, placed and pasted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New crates/metafile (L3, pure Rust): hand-written EMF and WMF writers over
one shared document walk. EMF keeps Bezier paths, solid brushes, geometric
pens (width, caps, joins, miter limit, user-style dashes), clipping masks as
path clips, images (StretchDIBits, or AlphaBlend with transparency) placed by
a world transform, type as outlines; gradients become images clipped to their
shape and pattern fills their tiles clipped to it. The header's frame is the
artboard in 0.01 mm on a 100 px/mm reference device. WMF flattens curves into
polygons in 16-bit units behind a placeable header (with its checksum),
numbers objects as players do, and reports what it leaves out (clipping,
transparency, gradients, rotated images).
document.export {format: emf|wmf} (and serialize, export) writes one artboard,
or one file per artboard with useArtboards (false: the art's bounds); raster
effects are rendered to images first, as for PDF. Export As lists EMF and WMF.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ASCII DXF of any version opens (document.open) and places (file.place) through
a new reader in vectorcraft-cad: lines, LW/2D/3D polylines with bulge arcs,
circles, arcs, ellipses, NURBS splines (exact Beziers up to cubic, fitted
otherwise), solids, solid and pattern hatches, TEXT/MTEXT/ATTRIB as point
type, named blocks as symbols (one per look for by-block art), anonymous
blocks and dimensions as groups, MINSERT arrays, OCS extrusion; layers keep
off/frozen/locked/plot state; ACI and true colour, lineweights, linetypes and
transparency resolve through layers and blocks. The `dxf` option object picks
the layout, ratio or fit, lineweight scaling, centring and merged layers;
document.dxfInfo lists layouts, layers and units. Binary DXF and DWG answer a
clear error. The DXF Import Options dialog (dxfImport) asks on open and place
with a layout preview. Fuzzed in import_fuzz.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- document.save / Save As / Save a Copy to a native or .ai file take
separateArtboards + range (also write <name>-<artboard>.<ext> per artboard
beside the master file, holding that artboard and the art touching it; the
result lists every file), includeLinked (linked images keep their files' own
pixels), embedProfiles (ICC profiles loaded from files that the document is
tagged with; opening installs them where missing) and pdfCompatible (native:
also carry a PDF of every artboard; .ai: false writes blank pages around the
native document). .ai files also take compress (compression.compressText).
- File > Save As to a native or .ai file shows the options dialog (VectorCraft
Options) after the save panel: Save each artboard to a separate file (All or a
range), Include Linked Files, Embed ICC Profiles, Create PDF-Compatible File,
Use Compression, Preview; the web's Save As dialog shows them too. Save, Save a
Copy and Save as Template reuse the options as last saved.
- Format: optional "profiles" and "pdf" members (load_file, pdf_content),
SaveOptions.include_linked/profiles/pdf; files without them are unchanged.
- Changed test: tests_aisave::save_as_ai_writes_a_pdf_that_reopens_editable now
confirms the options dialog Save As .ai shows before writing.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Every Preferences > File Handling > Data Recovery interval, modified documents
changed since their last copy are written to the recovery store in the
background (the same snapshot and encoder as Background Save; the status bar
shows it). Complex documents (over 20,000 objects) are skipped while Turn off
Data Recovery for complex documents is on.
- A copy goes when its document is saved, reverted, closed or undone back to its
saved state, and when the app quits with nothing unsaved.
- Each running app keeps its copies in an area of its own: a sub-folder whose
.lock file it keeps locked for its lifetime (File::try_lock), or on the web a
heartbeat refreshed every minute. Only areas nobody holds (lock free, or no
heartbeat for three intervals, at least three minutes) are offered, and an
area is held while it is restored or discarded, so a second running instance
never offers or deletes a live instance's copies. Empty leftover areas are
tidied away.
- The next launch after a crash asks with the Recover Documents dialog (Restore /
Discard / Cancel): restored documents open as "<name> [Recovered]", unsaved, and
Save asks where to save them, suggesting their original file; the copy moves
into the new app's area.
- Store: the recoveryFolder preference, else Data Recovery beside the desktop
app's preferences; browser storage on the web (Services::recovery_store);
tests use an in-memory store (with in-memory locks, or heartbeats).
- Engine: file.recovery.save, file.recovery.list, file.recovery.restore {file?},
file.recovery.discard {file?}; DocState.recovered and DocState.recovery.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- pdf/src/encrypt.rs encrypts a written PDF with the standard security handler: 128-bit RC4
(PDF 1.4, revision 3; PDF 1.5, revision 4), 128-bit AES (1.6) or 256-bit AES (1.7/2.0,
revision 6), every string and stream, plaintext XMP metadata when asked, the permission bits
(printing none/low/high, five change levels, copy, screen readers). Crypto from RustCrypto
(aes, md-5, sha2: MIT OR Apache-2.0, pure Rust, wasm).
- PDF/A and PDF/X refuse passwords; equal passwords and passwords the algorithm can't take are
refused.
- Opening: the permissions password opens RC4/AES-128 files too; editing data comes back from
an encrypted PDF opened with its password.
- Save PDF › Security: the passwords, permissions and plaintext metadata, the encryption level.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
file.print {settings?, path?} lays the document out on paper and writes one PDF page per sheet:
copies (collated, reversed), artboards (all, a range, ignored), blank artboards skipped, paper
size and orientation (or turned per artboard), transverse, Print Layers (template layers never
print), placement on the imageable area, no scale / fit / custom / tiles of the paper or of the
imageable area with overlap and a tile range; printer's marks and bleed as PDF export draws
them; composite or separations (one grey plate per ink that prints, overprints honoured, spots
as process), emulsion down, negative; rendering intent and preserve numbers. print.preview lists
the pages, tiles, inks and warnings; print.setup saves the settings with the document
(Document.print_setup, one undo step).
PDF export and print share one page writer; the ink separation helpers move from the renderer to
vectorcraft_doc::inks and the range parser to vectorcraft_doc::range so print can use them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
command.batch kept its steps in one interaction of the document active
when it began and journaled itself by committing that interaction. A
step that opened, closed or reverted a document broke both: the switch
cancelled the interaction (throwing away the steps so far), and the
commit then ran in the new document, which had none, so the batch was
never journaled and a replay was missing the new document. An error
after the switch rolled back only the active document.
- Each step runs inside an interaction of the document active when it
starts; a switch leaves it open while a batch runs, so every document
the batch edits gets one undo step when it succeeds.
- The batch journals itself, whichever document it ends in.
- On error everything rolls back: documents the batch opened close, the
ones it closed or reverted come back (Session::batch_stash), each
one's interaction is undone, and the active document and the
Untitled-N count go back too.
- DocState::keep_interaction / undo_interaction share the undo-step and
rollback code with commit_interaction / cancel_interaction.
- Tests: a batch that opens a new document is journaled, replays to the
same documents and keeps one undo step in each; a failed batch closes
the document it opened and restores the one it closed; a failed batch
brings back a document it reverted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Session::note_journal only kept values noted by the top-level command, so
a command run as a step of command.batch lost them: a save in a batch
stamped File Info's modified date from the clock without recording it,
and object.scale's strokes/corners came from the preferences again on
replay. Replaying such a journal a second later (or with other
preferences) gave a different document.
- Session::execute_step runs a batch step with its own journal notes
(note_depth) and returns its params with what it noted; command.batch
writes those params into its step of the batch's journal entry (steps
that note nothing stay as given).
- journal_for_action strips the replay-only dates from a batch's steps
too, so an action recorded with one still dates the document when it
plays.
- Tests: a save in a batch records its date and a replay with the
recorded date moved lands on it, while an action leaves it out; a scale
in a batch records Scale Strokes & Effects and replays alike with the
preference off.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New crates/eps (L3): a hand-written EPS writer. A DSC header with
%%BoundingBox and %%HiResBoundingBox (y up from the origin), %%LanguageLevel
and spot colours; paths filled and stroked with caps, joins, miter limits
and dashes (strokes a plain line can't draw as filled outlines, brushes as
their art), clipping groups, linear and radial gradients as smooth
shadings at Level 3 and stepped fills at Level 2 or with compatible
gradient printing, patterns as tiles, freeform gradients and placed images
as images (Flate with masked transparent pixels at Level 3, run-length at
Level 2), type as glyph outlines, spot colours as Separation spaces and
overprints when preserved; RGB written as CMYK on request. A TIFF preview
(1-bit or colour, transparent or opaque) behind the binary header, a PNG
thumbnail and the native document in comments (eps::native and
eps::thumbnail read them back for a later import).
document.export {format: eps} and document.exportEps: transparency is
flattened first with a flattener preset (built-in or saved) and options;
the visible art's bounds, or with useArtboards one file per artboard named
{stem}_{artboard}.eps. Export As lists EPS, then EPS Options
(ui.epsOptionsDialog for agents, remembered between exports).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
SVG export writes UTF-8, UTF-16 (big-endian with a byte order mark) or
ISO 8859-1 (other characters as character references) and SVG/SVGZ
open in any of them. The Tiny 1.2 profile (simplified) writes
presentation attributes only and leaves out filters, masks, blend
modes and symbols with warnings. embedFonts embeds the fonts type uses
as @font-face subsets of the characters used, honouring the fonts'
fsType (whole when subsetting is forbidden, left out when embedding
is). New options: encoding, profile, embedFonts (SVG Options dialog,
document.formats); document.serialize also returns dataBase64 for
non-UTF-8 files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Artboards: All, a range or Full Document (one file per format: a PDF of
every artboard, other formats the bounds of all art), Include Bleed
(artboards grown by the document's bleed). Rows size files as a factor,
100w, 100h or 72ppi (suffixes @2x, @100w, @100h), and choose PNG, PNG 8,
JPG 100/80/50, WebP, GIF, SVG or PDF. Create Sub-folders (by size, by
format, or a row's own folder) and the presets Mobile 1x/2x/3x and
Density buckets (ldpi…xxxhdpi sub-folders). The gear opens Format
Settings: per-format options for every row of that format (the raster
and SVG options dialogs' rows, the PDF preset). Open Location after
Export shows the first file. The dialog has Artboards and Assets tabs.
The params of the last export are saved in the document
(Document.export_settings, not an undo step), read with
document.exportSettings, and the dialog reopens on them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.exportPdf {marks} now draws trim marks (Roman or Japanese, at the
trim mark weight and offset, outside the bleed), a registration target at the
middle of each side, colour bars (process inks, their overprints, the
document's spot inks and black tints) and the page information (title,
artboard, export date in UTC). Marks print in [Registration] (/Separation
/All), the MediaBox grows to hold them and the art is clipped to the
BleedBox. The geometry is the shared vectorcraft_doc::marks::PrinterMarks
(built on TrimMarks) so print can draw the same marks. The "not drawn yet"
warning is gone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Optional content groups become layers (in paint order, shared by every page)
with their name, default visibility, print usage and lock; art outside them
goes to a layer per page. Art that is off isn't lost: an update appended to
the file drops its /OCProperties so the interpreter draws every group, and
the marked-content sequences found walking the content (checked by tag) route
the art to its group's layer, which comes in hidden. A form hidden by its own
/OC keeps the file as it is. document.open layers: false keeps one layer per
page of only what shows (Save then asks for a name).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Luminosity soft masks become opacity masks (alpha masks as a white copy of
their art; backdrop colour gives Clip, an inverting transfer function Invert;
the PDF export's backdrop and Difference covers read back as the options; a
constant alpha mask is opacity). Transparency groups keep their /I and /K
flags (read by walking the content as the interpreter does). Tiling patterns
become pattern swatches (one per colour for uncoloured ones). Text becomes
point type, one object per line with a run per font and paint, fonts named
from the file (document.open textAs: text | outlines). Patch and triangle
mesh shadings become gradient meshes; gradients drawn through their grey
opacity mask get stop opacity back; shadings that don't extend clip the art.
A rectangular clip around all its art (a form's box) is dropped.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Slice tool (Shift+K) drags out a user slice (Shift square, Alt from the
centre, snapping to ruler guides) as one undo step through
object.slice.create. The Slice Selection tool selects slices (Shift
toggles, object.slice.select), moves them (object.slice.move; object
slices move their objects), resizes a user slice by its handles
(object.slice.setRect), opens Slice Options on a double click and deletes
with Delete (object.slice.delete). Hidden or locked slices can't be
picked. Both tools have cursors drawn in code.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Document.slices holds user slices, Node.slice makes an object an object
slice that follows its bounds, and Document.slices_clip_to_artboard picks
the region auto slices fill (the artboards, or the art and the slices).
Object → Slice: Make, Release, Create from Guides, Create from Selection,
Duplicate, Combine, Divide… (dialog), Delete All, Slice Options… (dialog)
and Clip to Artboard; View → Hide/Lock Slices; Select → Object → Slices;
slice.list reads the numbered layout. The canvas draws the slices in the
Slices preferences' line colour with their numbers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
File > Package (saved documents; unsaved changes are saved first) writes
<folder>/<name>/<document>.vectorcraft, the linked files in Links/ (relinked in the
packaged copy), the fonts its type uses in Fonts/ (leaving out fonts whose licence
doesn't allow embedding) and <document> Report.txt, then offers Show Package. Without a
folder (the web, agents) the same files come back as a zip.
Document Info's flyout picks one category (document, objects, styles, spot colours,
patterns, gradients, symbols, fonts, font details, linked and embedded images) and Save…
writes the text report Package shares.
Engine: file.package {folder?, name?, copyLinks?, linksFolder?, relink?, copyFonts?,
report?}; document.info gains category, format: text and sections. Text: FontFace
path, fs_type and embeddable. UI: ui.packageDialog (dialog `package`), file.showPackage,
docInfo.save.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Links panel lists every image (thumbnail, name, page, missing/modified/embedded
badge) with Show filters, sorting and thumbnail sizes; its buttons and flyout relink
(to a file or a folder), go to, update, edit the original, embed and unembed, show in
folder and open Placement Options. Link Info shows format, colour space, location, ppi
and effective ppi, dimensions, scale, rotation, size and dates. Edit > Edit Original
and the Properties panel's image section reach the same commands.
Engine: links.list, links.goTo, links.embed, links.unembed, links.info and
links.placementOptions; links.relink and links.update now place the new file as the
image's Placement Options say (transforms, bounds, file dimensions, fit, fill, the
alignment point, clip to the old bounds). Model: ImageObject.placement.
UI: links.editOriginal, links.reveal, ui.placementOptionsDialog; Services.open_file
and pick_folder on the desktop.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- With Preferences > File Handling > Enable Background Save / Export on, File >
Save, Save As, Save a Copy and exports encode and write a snapshot of the
document on a worker thread; the call returns at once ({path, background}).
- The status bar shows a spinner and what is being written; ui.inspect lists
the running jobs under `background`.
- The document takes the path and counts as saved as of the snapshot once the
file is written: edits made meanwhile keep it modified.
- Quit and Close wait for running saves; the Save Changes dialog saves at once.
- The host gives a thread-safe writer (Services::write_shared, atomic on the
desktop); without one (web, tests) everything runs at once as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Format v3: optional gzip (Preferences > File Handling > Use Compression, or
document.save {compress}); compressed files open by their magic bytes, legacy
ones too.
- Every file write goes to a temporary file renamed over the target (engine
writes and the desktop app's writer), so a failed save keeps the old file.
- Only the images the document uses are written.
- Document keys from newer versions are kept (Document.extra, flattened).
- Assigned colour profiles are a real field (Document.color_profiles),
migrated from unknown.colorProfiles on load.
- document.save {version: 1|2} writes files older versions open; {preview}
embeds a PNG of the first artboard of at most 256 px.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.open {path} (and File > Place) find an SVG's relative <image>
links in its folder: raster files stay linked images (LinkInfo with size,
time and hash), SVG files and data: SVGs import as vector art, and a file
that can't be read becomes a placeholder in its box that keeps the link,
with a warning and a missingLinks row (Update Links / Relink read it
later). The SVG library itself reads no file unless given a reader.
Nested clip paths become clip groups in clip groups; undisplayed objects
(display:none) come back hidden; spreadMethod reflect and repeat are
expanded into stops over the painted area (matching resvg). Midpoint stops
and focal points keep folding back as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
<symbol> with <use> imports as a symbol (named after data-name or its id)
with one instance per <use>; a <use> that shows the symbol differently
(inherited paint, a viewport that cuts it) or that the canvas would paint
differently under its transform stays plain art. feGaussianBlur,
feDropShadow and the usual shadow chains (offset, blur, flood or colour
matrix, composite, merge) become Gaussian Blur, Drop Shadow, Outer/Inner
Glow and Feather effects; other filters are still reported. Export records
the symbol name and the shadow/glow blend mode so export -> import keeps
them. <pattern> keeps importing as a pattern swatch (now tested).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
New crates/cad (L3): a hand-written ASCII DXF writer. Layers become DXF
layers (hidden: off, locked, non-printing: not plotted), straight paths
LWPOLYLINE (POLYLINE before R14), curves cubic SPLINEs through every
anchor, fills solid HATCHes (outlines in R12), strokes lines with a
lineweight and a linetype per dash pattern, type TEXT or glyph outlines,
placed images IMAGE entities linked to PNG or JPEG files. Units and
scale ($INSUNITS), scaled lineweights, 8/16/256 indexed or true colour
(420), transparency (440), Preserve Appearance / Maximize Editability,
Alter Paths for Appearance, Outline Text.
document.export {format: dxf} and document.exportDxf; useArtboards
writes one drawing per artboard; selectedOnly (any export) writes the
selection in its layers. Export As lists DXF (then DXF Options,
ui.dxfOptionsDialog for agents, remembered between exports) and DWG
greyed out; document.formats lists DWG and PICT as unsupported with a
hint, and exporting or opening them answers with it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Colour, greyscale and monochrome (black-and-white) images placed above the
threshold resolution are resampled to the target (average, subsample or
bicubic) and compressed with ZIP, JPEG at the chosen quality, or
automatically (JPEGs stay JPEG, the others lossless); images already as
asked are embedded unchanged. JPEG 2000, CCITT, Run Length and no
compression are written as ZIP with a warning when an image needs them;
images with transparency stay lossless. Images no longer ask viewers to
smooth them in PDF/A files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Pattern strokes are written as the pattern's tiles clipped to the stroke's
outline (dashes, caps, profile, arrowheads and alignment included) instead
of mid-grey; freeform gradients on fills, strokes and type as an image of
their colour field at the document raster effects resolution, clipped to
what they paint, instead of their average colour. Both read back within
2% of the canvas at 150 ppi with no warning. Text strokes are covered for
cap, miter limit, dash array and alignment; knockout groups keep their
soft-masked form with a warning. The freeform box and grid sampling are
shared with the renderer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PDF export now renders the shadows, glows, blurs and feathers of groups,
layers, type, images, symbol instances, live objects and single fills and
strokes (and those inside opacity masks, symbol definitions and pattern
tiles) as images at the document raster effects resolution, instead of
leaving them out with a warning. Shadows and outer glows go under the
untouched vector art; a path whose fills or strokes carry effects is
written as one piece per fill and stroke. Expand Appearance shares the
image helpers (moved to rasterfx.rs); effect images now cover what the
renderer paints (members' shadows included).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
File Info's dates come from the clock, so documents made or saved a second
apart differed: journal_replay_reproduces_document and
rich_fixture_satisfies_invariants_and_undoes_to_blank failed at random.
One approach for every clock-derived date: it is a command input that
defaults to now, and the journal records the value used.
- file.new takes created? and document.save / file.saveAs take modified?
(Unix seconds, or null for none; default now), through date_param /
clock_date on the one save path (save_with), so Save, Save As and the
UI's save stamp alike; Save a Copy still leaves the dates.
- Their journal entries always record the date used, so replaying the
journal makes the same document whenever it runs. Actions recorded from
the journal (Session::journal_for_action) leave those dates out, so
playing an action later dates the document then.
- Test fixtures date their documents fixtures::CREATED, and the MCP
property test dates its local document as the headless one, so
documents built at different moments compare equal.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- WebP takes lossless and quality; there is no permissive pure-Rust lossy encoder yet, so
lossless: false writes lossless with a warning (the WebP Options dialog says so).
- document.export {format: "txt", encoding: utf8|utf16, lineEndings: lf|crlf,
selectionOnly}: the stories in stacking order (back to front), a thread once, hidden
objects and template layers left out; UTF-16 is little-endian with a byte order mark.
Export As → Text opens Text Export Options.
- File → Save for Office Documents… (document.exportForOffice {ppi, transparent, artboard,
path}): the artboard as a PNG at 72/150/300 ppi on white or transparent, through a small
dialog in the app.
document.formats' writable list and the MCP export tool's enum gain txt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.export {format: "png8" | "gif"} reduces the art to a palette of at most `colors`
(2–256) entries: median cut over a 15-bit histogram refined by k-means (perceptual,
selective or adaptive weighting), or the web-safe, black-and-white or grey palettes; art
with that many colours or fewer keeps them exactly. Dithering is Floyd–Steinberg diffusion,
an 8×8 ordered pattern or noise, with an amount. Pixels under half opacity become one
transparent entry; partly transparent edges blend over the matte. PNG-8 is an indexed PNG
(PLTE, tRNS, 1–8 bits per pixel, Adam7); GIF is a GIF89a (optionally interlaced). Both are in
document.formats, Export As (PNG-8 / GIF Options dialogs) and Export for Screens.
document.formats' writable list and the MCP export tool's format enum gain gif and png8
(their tests list them).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.export {format: "jpg"} takes colorModel (rgb|cmyk|gray), quality 0–100, method
(baseline|optimized|progressive), scans (3–5), embedIcc and imageMap (none|client|server).
JPEGs are written with jpeg-encoder. CMYK files hold ink amounts drawn as the renderer's ink
planes, so CMYK colours keep their inks (black type stays black ink alone). Profiles are made
in code from the CMS (cms::icc_bytes): the RGB spaces from their primaries, the CMYK spaces as
Lab lookup tables sampled from their model, a grey with sRGB's tone curve, and loaded
profiles as loaded. Image maps write <stem>.html or <stem>.map beside the image for objects
with a URL and an Image Map shape. The JPEG Options dialog gains Color Model, Quality 0–10,
Method and Scans, Image Map and Embed ICC Profile; CMYK documents default to CMYK.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Older native files (.drawcraft or an older format version) open as
"<name> [Converted]" and Save asks for a .vectorcraft name instead of
overwriting them (preference appendConverted). Open Recent Files honours the
0-30 preference; empty slots are hidden (the native menu rebuilds when they,
saved views or User Defined libraries change). File > Document Color Mode is
one command, file.documentColorMode, converting through the colour settings;
choosing the current mode is not an edit, and object.convertDocumentColorMode
stays as an alias the command palette leaves out. New File > Show in Folder
(file.reveal; paths with spaces work on Windows). Native files store the view
they were saved with (Document.last_view, written at save time so it never
dirties the document) and reopen there.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Save as Template suggests "<name> template.vctemplate" in the Templates folder
(the new templatesFolder preference; default Documents/VectorCraft Templates,
created by the desktop save panel) and never the source path. New from
Template is an engine command (file.newFromTemplate {path} or {name,
dataBase64}) that opens any readable file as a new Untitled-N document; in the
app, bytes from an agent go straight to the engine, otherwise the open dialog
starts in the Templates folder with template types first. .ait and template
files keep opening untitled.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
file.revert reads and decodes the saved file first: if that fails the
document is left as it is, still modified. Otherwise Session::replace_document
swaps the content in the same tab (same place, path, format and uid; history
and selection cleared; saved state), so every tab keeps its zoom. It runs only
for saved, modified documents. In the app, Revert asks first with the shared
confirm dialog, whose OK runs file.revert {confirmed: true} on the engine.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Save As offers VectorCraft, VectorCraft Template, PDF, SVG and SVGZ and asks
for the chosen format's options before writing: SVG Options for SVG/SVGZ, the
Save PDF dialog for PDF (its OK finishes the save); on the web a Save As
dialog first names the file and picks the format. A document opened from or
saved as SVG/PDF remembers its format and options in one place
(DocState.format, save_options: the SVG options, or every Save PDF setting),
so Save writes it again; the result's warnings name what the format loses,
then the encoder's notes. Save a Copy writes "<name> copy.<ext>" and leaves
the path, title and modified state alone. Save is off for a clean saved
document, and Save as PDF... is in the File menu.
Engine: document.save, file.saveAs and file.saveCopy take {path?, format?,
options?, svg?} (SVG options also flat) and write linked images beside an
SVG; file.formatOptions reads a format's options. save_plan/save_with are the
one save path of every frontend, on the shared SVG encoder (one SVGZ path).
The template format is writable. Save panels get per-format filters, a folder
and a suggested name.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Copy and Cut also offer other apps a PNG of the copied objects, a PDF
with On Copy: PDF, and plain text when every copied object is type
(clipboard.flavours; clipboard.exportPng {scale?}, exportPdf,
exportText). Paste outside text editing takes what another app copied:
SVG, then PDF (clipboard.importPdf), then plain text as point text
(clipboard.importText), then a bitmap embedded at the view centre
(clipboard.importImage {dataBase64, mime?, center?}); pasting our own
copy keeps the lossless internal clipboard, and Cmd+V pastes a bitmap
that comes with no text. Services gains system_clipboard
(SystemClipboard: write, holds_ours, read, has): on Windows every
format at once, on macOS and Linux one (the text, else the PNG); the
web keeps SVG text only. With When pasting text: Keep Plain Text, text
the Type tool copied pastes without its formatting.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Built-in presets are generated in code (VectorCraft Default, High
Quality Print, Press Quality, Smallest File Size and PDF/X-1a, X-3,
X-4, the latter listed as not supported yet) and read-only. Saved
presets live with the preferences (Prefs.pdf_presets) and work as
`preset` wherever PDF options are taken: document.exportPdf,
pdfSettings, export/serialize as PDF and .ai saves.
pdf.preset.list / save / delete / export / import manage them
(.vcpdfpresets files; opening one imports it). The Save PDF dialog's
Save Preset… saves its settings under a name; Edit > PDF Presets…
(ui.pdfPresetsDialog) lists the presets with each one's description and
differences from the default, with New…, Edit… (the Save PDF dialog as
a preset editor, ui.pdfPresetDialog), Delete, Import… and Export….
document.pdfSettings now lists what differs from the chosen preset.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Preserve Editing (on in the VectorCraft Default preset) embeds the
native document in the PDF as an embedded file with a hash of the pages
it was written with. document.open of a PDF, .ai or .ait restores it
exactly (restored: true) and falls back to importing the artwork, with a
first warning saying why, when the pages were changed elsewhere or the
data can't be read; SVG and PDF share that fallback and its warnings.
The legacy drawcraft payload name is read too. vectorcraft_pdf gains
editing(), ImportReport.native and PdfOptions.native.
document.save / file.saveAs / Save a Copy write .ai (format "ai" or an
.ai path): every artboard as a PDF that always carries the document and
takes the PDF options; a restored .ai keeps its path so Save writes .ai
again, and .ait templates open their document untitled. The desktop
save dialog lists the formats Save writes. Choosing a standard turns
Preserve Editing off (PDF/A refuses it), Export for Screens and PDFs of
some artboards leave it out with a warning.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
file.place of a .txt file takes `text: {characterSet: unicode|ansi, platform: windows|mac,
removeLineReturns, removeParagraphReturns, replaceSpaces}`: Unicode reads UTF-8 or UTF-16 by its
byte-order mark (other bytes as the platform's 8-bit set), ANSI reads Windows-1252 or Mac Roman;
CR LF, CR and LF all break lines; joining lines makes each block one paragraph, blank lines can
go, and runs of spaces can become tabs. The text becomes area type filling `rect`, the replaced
object's bounds, or the artboard less a 36 pt margin (type reflows rather than scaling), as one
undo step. The place cursor and file.place.info take text files too, and File → Place lists them.
In the app, placing a text file (the Place dialog, a drop, file.place without options) opens the
Text Import Options dialog. Its dropdown rows share a form helper with Document Setup.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A linked image (`ImageObject.link`, now a LinkInfo: absolute path, path relative to the document,
size, modification time, hash, page; old path strings still load) keeps a low-resolution preview
(`ImageBlob.proxy`, at most 256 px a side) that a native save writes in place of the pixels of
images only linked images show. Opening a native document reads the linked files again, looking
for each at its path, then relative to the document and by name in its folder: missing files
show their preview, modified ones are read again only with Update Links: Automatically.
`document.open` reports `missingLinks`, `modifiedLinks` and `updatedLinks`.
links.check reports each link's status, links.update reads modified files again and
links.relink points images at another file or at same-named files in a folder (each keeps its
bounds; one undo step). In the app, a document opened without its linked files asks about each
(Replace…, Ignore, Apply to All), then offers to update modified links when the preference asks.
The renderer caches previews apart from the file's pixels; the Eyedropper samples previews in
the object's pixel space.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
document.rasterEffectsSettings now also takes and reports colorModel,
background, antiAlias, clippingMask, addAround and preserveSpotColors in one
undo step (Document.raster_effects, RasterEffectsSettings, next to the
existing raster_effects_ppi so old files load unchanged). The raster effect
images of PDF export and Expand Appearance get the extra room and are
finished by the settings (hard edges, grayscale or bitmap, opaque on
white, white only under the art with a clipping mask). Rasterize takes
them as defaults (params override), and its clipping mask puts the image
in a clip group with the art's outline. The settings have their own dialog
(rasterEffectsSettings, ui.rasterEffectsSettingsDialog) and Rasterize…
opens its options prefilled from them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
file.info takes and reports the title, author, author title, description,
keywords, rating, copyright status, notice and URL in one undo step, plus
the read-only created (file.new) and modified (every save to a file) dates;
junk values are refused. Document.metadata (DocMetadata) round-trips
natively. PDF export writes author, subject and keywords to the info
dictionary and XMP, PNG export writes tEXt/iTXt chunks, SVG export writes
<desc> and, with the metadata option, every field as Dublin Core. The File
Info dialog (fileInfo, ui.fileInfoDialog) edits it with keyword chips and
star ratings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Paste (also without formatting) goes to the centre of the view
(edit.paste {center}); Paste in Front/Back with nothing selected go to
the top/bottom of the current layer, in order; Paste on All Artboards
keeps the objects' offset to the artboard they were copied from.
layer.pasteRemembersLayers {on?} (document flag paste_remembers_layers,
saved, document.inspect) pastes objects back into the layers they came
from by name, making missing ones; the Layers panel now has its menu
with the layer commands and the check item. The Paste menu items are
enabled while the system clipboard holds SVG (looked at once per frame
at most, a few times a second).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Copy keeps the copied objects with every document resource they use
(Session.clipboard: Clipboard {nodes, images, symbols, patterns,
swatches, graphic_styles, char_styles, para_styles, brushes,
source_artboard, source_layers, source_doc}), following symbols,
patterns, graphic styles and text styles into what they use. Every
edit.paste* brings them in within its undo step: identical resources are
reused, missing ones added, different ones of the same name added
renamed (an earlier paste's copy is reused) and the pasted objects
relinked, graphic style links by id. Global and spot swatches that
conflict ask Merge or Add (swatchConflict; clipboard.conflicts lists
them; the app's Swatch Conflict dialog asks one by one, with Apply to
All). Tint swatches, linked gradient stops, Lab spots and the target's
Spot Colors option are honoured; [Registration] is never copied.
Clipboard SVG exports them too.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A PostScript file (a .ai saved in an older format or without PDF
compatibility, or an .eps, plain or with a binary header) is refused by any
name with a clear message instead of a parse error (there is no PostScript
importer yet). An .ai whose pages are only placeholder text over the editor's
private data (PieceInfo AIPrivateData) is detected and refused with advice to
save it with PDF compatibility, instead of opening the placeholder.
vectorcraft-pdf: is_postscript(), PdfError::PostScript / PlaceholderOnly.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
DeviceCMYK and CMYK ICC colours import as CMYK and a file painted mostly in
CMYK opens as a CMYK document (with CMYK default swatches); DeviceGray
imports as Gray; Separation and DeviceN inks become global spot swatches
(their 100 % colour from the alternate space: CMYK, RGB, Gray or Lab) that
the art links to at its tint, /All links to Registration and process
colorants make CMYK. Shading stops keep their model and ink links the same
way. Inks mixed in one DeviceN colour, or spaces that can't be told apart,
import as RGB (with a warning for the mix).
document.open takes colorMode (rgb | cmyk) to open any file in that mode,
converted as file.documentColorMode does (its conversion is now shared).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Opening or placing a PDF or .ai with several pages or a password shows the
Import PDF / Place PDF dialog: a page preview with page navigation, Pages
(All or a range) when opening, Crop To (Bounding Box, Art, Crop, Trim, Bleed,
Media) and a password prompt for encrypted files.
- vectorcraft-pdf: ImportOptions.pages / crop / password, CropTo, info()
(pages, sizes, rotation, boxes); NeedsPassword / WrongPassword / BadPage
errors; images keyed by content so placed pages merge safely.
- document.open takes pages, page, cropTo (or crop) and password;
document.pdfInfo (query) lists pages and boxes, reports needsPassword and
renders a page thumbnail.
- file.place and file.place.info read only the page placed and take every
PDF box as crop (art, trim, bleed, media besides crop and bounding) and a
password; the UI's File > Place asks with the dialog when no page is given,
keeping Link, Template and the other place params.
- testkit::pdf writes hand-made PDFs with page boxes and RC4 encryption.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
File > Export > Export As... (file.exportAs) picks any writable format and Use Artboards: All
or a range writes one file per artboard, <file>-<artboard>.<ext> (a PDF keeps them as pages);
off, the export covers the bounds of the visible art (an artless document is refused before the
save dialog). The format's options dialog follows: PNG/JPEG/WebP Options, SVG Options, or Save
PDF for artboards as pages. document.export takes useArtboards for raster formats (true: one
file per chosen artboard, default all) and PDF (false: the art's bounds), and the app's exports
return every file written and the encoder's warnings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PNG is written by an in-code chunk writer with the resolution in pHYs and optional Adam7
interlacing (JPEG stores the resolution in JFIF). document.export takes ppi (72/150/300/other,
wins over scale), background (transparent, white, black or a colour) and antiAlias (none, art,
type: text snapped to whole pixels); Export for Screens rows take them too (plus one top-level
antiAlias, and a row's ppi names its @Nx suffix), and so does object.rasterize. Hard edges stay
hard in every offscreen pass (groups, masks, filters), whatever the thread count.
RenderOptions.anti_alias and render::encode::RasterExportOptions; PNG/JPEG/WebP Options dialog
(pngOptions/jpgOptions/webpOptions) after File > Export As PNG.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The editing data now sits in CDATA inside <metadata> with a hash of the
markup around that element (whitespace between tags and line endings
don't count). document.open restores the native document when the hash
matches (data written without a hash is trusted as before); when another
app changed the SVG, or the data can't be read, it imports the SVG and
says why in its warnings. vectorcraft_svg::editing reports the data and
whether it is intact; editing_data stays. Live effects, symbols and
patterns come back exactly; the import fuzz test now mutates saved SVGs
with editing data and hidden layers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Symbol instances export as one <symbol> def per symbol and a <use> per
instance. An instance the def can't stand for exactly (stained by its fill,
or a transform under which the canvas paints differently: scaling with
strokes, effects or live objects, turning with effects or brushes, any move
with pattern paints or unlinked masks) is written as its own art, now
stained like the canvas and with its patterns and unlinked masks left on
the page. Symbols nested in themselves stop at a fixed depth.
New SVG option hiddenLayers keeps hidden layers as display:none groups;
document.save (and Save As / Save a Copy) turns it on unless told
otherwise, exports leave hidden layers out. Import shows display:none
layer groups to usvg and marks them hidden, so they reopen hidden
(groups a <use> refers to stay templates). File Info metadata goes through
one Dublin Core list. The symbol stain helper moves to vectorcraft-brush
so the renderer and the SVG writer share it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Three examples in docs/mcp.md (Flatten Transparency, Flattener Preview,
Object > Expand) had lost their closing fence in earlier merges, so every
section after them rendered inside a code block. The fences are balanced
again and no heading sits inside a block.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Files dropped on the canvas of an open document are placed at the drop point (linked; Shift
embeds); dropped on the tab bar or with no document open they open and join Open Recent Files.
The canvas is outlined while files are dragged over it. On the web, drag events give the drop
point and the files arrive through the inbox.
File > Place picks several files. file.place.queue loads the place cursor (the `place` tool):
a click places the current file at 100% with its top-left corner there, a drag places it at the
dragged size with its aspect kept, the arrow keys cycle the files and Esc discards one; the
previous tool returns after the last. The cursor shows the file's thumbnail and a count badge.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
file.place {path | name+dataBase64, link, template, replace, at, rect, page, crop} places a
file as one undo step without touching the clipboard. Raster images come in at 100% of the
resolution their file declares (PNG pHYs, JFIF/EXIF, TIFF, BMP; 72 ppi otherwise), linked to
their path by default; SVG becomes one group with its embedded images; a PDF/.ai page or a
native document's artboard becomes one clipped group. The images, symbols, patterns and
swatches the art uses join the document (renamed on conflict). Replace keeps the replaced
object's stacking place and transform; Template puts the art on a new locked template layer
below the current one. file.place.info and image.info report size, ppi and colour mode.
File > Place picks a file and opens the Place dialog (Link, Template, Replace); the web picks
through the inbox. The Control bar shows Linked File/Embedded, the file name, colour mode and
ppi of the selected image.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
File > New opens a New Document dialog in the reference app's layout:
category tabs (Recent, Saved, Mobile, Web, Print, Film & Video, Art &
Illustration, Branding, Social) over cards of presets generated in code
(page-proportioned thumbnail, neutral name, size with units), and a
Preset Details column: name with Save Preset, width with the units
dropdown, height, portrait/landscape toggles, artboards, linked bleed,
Background Contents with its chip, collapsible Advanced Options (colour
mode, raster effects, preview mode), More Settings, Close and Create.
More Settings is the classic form of the same fields (profile and size
lists, artboard layout buttons, spacing and columns, Templates...).
Choosing a preset fills the fields; editing one makes them custom.
file.new takes every setting (preset, name, orientation, artboards with
artboardLayout {layout, columns, spacing, rightToLeft}, bleed,
backgroundContents, colorMode, rasterEffectsPpi, previewMode; sizes may
carry units). file.newPresets lists the categories; file.newPresets.save
and .delete keep user presets in the preferences; Recent remembers the
last sizes. Print presets and plain sizes start in Preferences > Units >
General, screen presets in pixels. Rearrange All Artboards shares the
grid layout code. The Home screen shows the same preset cards.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>