Commit Graph

3 Commits

Author SHA1 Message Date
Fahri Meral eb0f2ff2e4 variables: let one object be driven by several variables
`bindings` mapped an object id to a single variable name, so binding an object
to a second variable silently dropped the first — a binding lost with nothing
to show for it. The reference app binds the selected object to the selected
variable, one click at a time, and nowhere says a second binding replaces the
first (https://helpx.adobe.com/illustrator/desktop/automate-visualize-data/
automate-actions/work-with-variables.html), so this allows several instead.

`bindings` is now a set of variable names per object. `dataset.select` walks
them in the order the variables are defined, which keeps two text variables on
one object deterministic (the later one's value is what is left, and `applied`
counts both). `variable.bind` reports `bound` (added) and `already` (was there
already); `variable.unbind` takes an optional `variable` to drop one binding
instead of all of them.

This is done before the field ships rather than after: `variables` has never
been in a released file, so the shape can still change for free. Once a version
with it is out, the same change would need a format version bump and a
migration, since `crates/format` keeps every version from 1 loading.

A strict superset of what worked before: every binding a document had is still
there and still applied, in the same order.

cargo xtask ci: all 7 steps pass.
2026-10-10 23:34:21 +07:00
Fahri Meral 202894372a variables: fix binding lifetime, dataset editing and the missing UI to define
Review of #761 turned up three real defects and a feature that was visible
but not usable. All of it is fixed here, each defect with a regression test
that fails without the fix.

- A binding outlived the object it named. Deleting art left its entry in
  `variables.bindings` forever: it counted as a skip in every dataset
  application, `variable.list` counted it, and the saved file grew with every
  delete. `Document::prune_variable_bindings` now lets them go after each
  edit, as `prune_assets` does for Asset Export's.
- `Variables::prune` cleared `active_dataset` by comparing it against the
  *variable* names being deleted. A dataset named like a variable lost its
  active state when the variable went. The two are separate namespaces; the
  block is gone (dataset.delete already did it right).
- `variable.delete` reported the number of names asked for, not the number
  deleted, so deleting a name that was not there still said `deleted: 1`.

- `dataset.set` (new): a dataset's values could only be set when it was
  created, so changing one meant deleting and rebuilding the row — losing its
  place in the list and the active one. This replaces the row's values and
  reports what it dropped.
- Window › Variables, and dialogs for the "…" commands. Every command had an
  empty menu path and the command palette runs those with `{}`, so nothing
  could be defined from the UI at all. The commands now carry their menu
  path, the "…" ones open a Variables dialog (a name and a kind; a name and a
  field per variable, its kind's editor), and `dataset.set` opens with the
  row's own values.
- Locked art is neither bound nor rewritten by a dataset, and says so.
- `set_plain_text` told a node that existed but was not type that it was
  missing.
- The panel had Document Info's icon, so the two were indistinguishable in
  the collapsed column; it gets its own, plus New/Delete buttons, and its
  rows say what their count is.

Format round trips now cover variables (the testkit fixture defines both
kinds, binds them and applies a row), and ROADMAP/README no longer list the
feature as missing.

cargo xtask ci: all 7 steps pass.
2026-10-10 23:34:21 +07:00
Fahri Meral 555b0e60d3 variables: data-merge model and engine commands 2026-10-10 23:32:59 +07:00