vectorcraft/packaging/macos/Info.plist.in

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<!-- Template: packaging/macos/package.sh (release) and `cargo xtask bundle` (development)
substitute @VERSION@ (full, e.g. 0.2.0-rc.1), @SHORT_VERSION@ (numeric X.Y.Z) and @BUILD_SHA@. -->
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleDisplayName</key>
<string>VectorCraft</string>
<key>CFBundleName</key>
<string>VectorCraft</string>
<key>CFBundleExecutable</key>
<string>VectorCraft</string>
<key>CFBundleIdentifier</key>
<string>ai.storyteller.vectorcraft</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleShortVersionString</key>
<string>@SHORT_VERSION@</string>
<key>CFBundleVersion</key>
<string>@SHORT_VERSION@</string>
<key>VectorCraftVersion</key>
<string>@VERSION@</string>
<key>VectorCraftBuildCommit</key>
<string>@BUILD_SHA@</string>
<key>CFBundleIconFile</key>
<string>VectorCraft</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.graphics-design</string>
<!-- Must match MACOSX_DEPLOYMENT_TARGET in package.sh. Big Sur is the first release on
Apple silicon and has the Metal feature set wgpu targets. -->
<key>LSMinimumSystemVersion</key>
<string>11.0</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>NSSupportsAutomaticGraphicsSwitching</key>
<true/>
<key>NSRequiresAquaSystemAppearance</key>
<false/>
<key>NSHumanReadableCopyright</key>
<string>Copyright © the VectorCraft authors. MIT OR Apache-2.0.</string>
<!-- Every format File › Open reads (OPEN_EXTS in crates/engine/src/cmd/fileio/mod.rs; a test in
apps/vectorcraft checks this list), so Finder offers VectorCraft for them (Open With,
double-click, Dock drop). VectorCraft owns its own formats; for the others it is an
alternate, so it doesn't take over another app's files. The app isn't NSDocument-based (no
NSDocumentClass): it opens these files itself (apps/vectorcraft/src/open_documents.rs). -->
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeName</key><string>VectorCraft Document</string>
<key>LSItemContentTypes</key><array><string>ai.storyteller.vectorcraft.document</string></array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Owner</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>VectorCraft Template</string>
<key>CFBundleTypeExtensions</key><array><string>vctemplate</string></array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Owner</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>SVG</string>
<key>CFBundleTypeExtensions</key><array><string>svg</string><string>svgz</string></array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Alternate</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>PDF</string>
<key>CFBundleTypeExtensions</key><array><string>pdf</string></array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Alternate</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>PDF-compatible .ai</string>
<key>CFBundleTypeExtensions</key><array><string>ai</string><string>ait</string></array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Alternate</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>EPS</string>
<key>CFBundleTypeExtensions</key><array><string>eps</string></array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Alternate</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>Affinity</string>
<key>CFBundleTypeExtensions</key><array><string>af</string><string>afdesign</string><string>afpub</string></array>
<key>CFBundleTypeRole</key><string>Viewer</string>
<key>LSHandlerRank</key><string>Alternate</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>DXF</string>
<key>CFBundleTypeExtensions</key><array><string>dxf</string></array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Alternate</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>EMF and WMF</string>
<key>CFBundleTypeExtensions</key><array><string>emf</string><string>wmf</string></array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Alternate</string>
</dict>
<dict>
<key>CFBundleTypeName</key><string>Image</string>
<key>CFBundleTypeExtensions</key>
<array>
<string>png</string><string>jpg</string><string>jpeg</string><string>gif</string>
<string>webp</string><string>tif</string><string>tiff</string><string>bmp</string>
</array>
<key>CFBundleTypeRole</key><string>Editor</string>
<key>LSHandlerRank</key><string>Alternate</string>
</dict>
</array>
<!-- VectorCraft's own format (.drawcraft is its name from before the rename). -->
<key>UTExportedTypeDeclarations</key>
<array>
<dict>
<key>UTTypeIdentifier</key>
<string>ai.storyteller.vectorcraft.document</string>
<key>UTTypeDescription</key>
<string>VectorCraft Document</string>
<key>UTTypeConformsTo</key>
<array>
<string>public.data</string>
<string>public.image</string>
</array>
<key>UTTypeIconFile</key>
<string>VectorCraft</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array><string>vectorcraft</string><string>drawcraft</string></array>
<key>public.mime-type</key>
<array><string>application/x-vectorcraft</string></array>
</dict>
</dict>
</array>
</dict>
</plist>