vectorcraft/crates/engine/src/cmd/css.rs

130 lines
6.0 KiB
Rust

//! Window → CSS Properties: the CSS web pages style objects with ([`vectorcraft_svg::css_rules`],
//! which writes each property as SVG export writes it), for the selection or the whole document,
//! and the `.css` file with the pictures of the art it rasterizes.
use serde::Deserialize;
use serde_json::{Value, json};
use vectorcraft_doc::NodeId;
use vectorcraft_svg::{CssOptions, CssSheet, css_rules};
use super::fileio::{default_name, encode, isolated, write_file};
use super::*;
pub fn specs() -> Vec<CommandSpec> {
vec![
cmd!(
query "css.selection",
"CSS Properties",
[],
None,
"{ids?: [id…] (default: the selection), units?: px|pt|mm|cm|in (default px; 1 px = 1 pt, as in SVG export), position?: false (position: absolute, left and top from the artboard's top-left), dimensions?: true (width, height), unnamed?: true (unnamed objects too, classes named after their kind; false: named objects only), rasterize?: false (art CSS can't describe as background-image: url(<class>.png), its picture, which css.export writes)} the CSS web pages style the objects with, one rule per object back to front (layers and plain groups stand for what they hold): a rectangle's or ellipse's fill as background-color or linear-/radial-gradient(), stroke as border, corners as border-radius; type's font, color, spacing and alignment; opacity, mix-blend-mode, shadows and glows (box-shadow, text-shadow), blur (filter) → {css, rules: [{id, selector, css, unsupported?: why CSS can't describe the art exactly (without rasterize it is written as its box), image?: the PNG it refers to}], skipped: n unnamed objects left out, warnings}",
has_doc,
selection
),
cmd!(query "css.generate", "Generate CSS", [], None, "{…css.selection options} css.selection of every object in the document", has_doc, generate),
cmd!(
"css.export",
"Export CSS",
[],
None,
"{path?, scope?: selection|all (default selection; ids? picks the objects), …css.selection options} write the CSS (css.selection, or css.generate for all) to path and, with rasterize, each picture its rules refer to next to it (PNG of the object's visual bounds, 1 px per point) → {path, bytes, rules: n, images: [path…], warnings}; no path → {data: the CSS, name: <document>.css, rules, images: [{name, dataBase64}], warnings}",
has_doc,
export
),
]
}
/// The CSS options of `p` (its other params are the command's own).
fn options(p: &Value, cmd: &str) -> Result<CssOptions> {
if !p.is_object() {
return Ok(CssOptions::default());
}
CssOptions::deserialize(p).map_err(|e| bad(cmd, format!("CSS options: {e}")))
}
/// The CSS of objects `ids` (back to front) with the options of `p`.
fn sheet(s: &Session, p: &Value, ids: Vec<NodeId>, cmd: &str) -> Result<CssSheet> {
let opts = options(p, cmd)?;
let d = &s.doc()?.doc;
Ok(css_rules(d, &d.paint_order(ids), &opts))
}
/// Every object of the active document: its layers.
fn everything(s: &Session) -> Result<Vec<NodeId>> {
Ok(s.doc()?.doc.layers.iter().map(|l| l.id).collect())
}
fn result(sheet: &CssSheet) -> Value {
let rules: Vec<Value> = sheet
.rules
.iter()
.map(|r| {
let mut v = json!({ "id": r.id.0, "selector": r.selector, "css": r.text() });
if let Some(why) = r.unsupported {
v["unsupported"] = json!(why);
}
if let Some(image) = &r.image {
v["image"] = json!(image);
}
v
})
.collect();
json!({ "css": sheet.text(), "rules": rules, "skipped": sheet.skipped, "warnings": sheet.warnings })
}
fn selection(s: &mut Session, p: &Value) -> Result<Value> {
let ids = targets(s, p)?;
Ok(result(&sheet(s, p, ids, "css.selection")?))
}
fn generate(s: &mut Session, p: &Value) -> Result<Value> {
let ids = everything(s)?;
Ok(result(&sheet(s, p, ids, "css.generate")?))
}
fn export(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "css.export";
let ids = match str_param(p, "scope").unwrap_or("selection") {
"selection" => targets(s, p)?,
"all" => everything(s)?,
other => return Err(bad(C, format!("scope must be selection or all (got {other})"))),
};
let sheet = sheet(s, p, ids, C)?;
if sheet.rules.is_empty() {
let why = if sheet.skipped > 0 {
"the objects are unnamed: name them, or give unnamed: true"
} else {
"no objects to export: select some, or give scope: all"
};
return Err(bad(C, why));
}
let css = format!("{}\n", sheet.text());
let doc = &s.doc()?.doc;
// The pictures of rasterized art.
let mut images = Vec::new();
for r in &sheet.rules {
let Some(name) = &r.image else { continue };
let (d, _) = isolated(doc, &[r.id], name).ok_or_else(|| bad(C, format!("{} paints nothing to rasterize", r.selector)))?;
images.push((name, encode(&d, "png", &json!({}))?));
}
let n = sheet.rules.len();
match str_param(p, "path") {
Some(path) => {
write_file(path, css.as_bytes())?;
let folder = std::path::Path::new(path).parent();
let mut written = Vec::new();
for (name, bytes) in &images {
let at = folder.map_or_else(|| name.to_string(), |f| f.join(name).to_string_lossy().into_owned());
write_file(&at, bytes)?;
written.push(at);
}
Ok(json!({ "path": path, "bytes": css.len(), "rules": n, "images": written, "warnings": sheet.warnings }))
}
None => {
let images: Vec<Value> =
images.iter().map(|(name, bytes)| json!({ "name": name, "dataBase64": vectorcraft_format::base64_encode(bytes) })).collect();
Ok(json!({ "data": css, "name": default_name(doc, "css"), "rules": n, "images": images, "warnings": sheet.warnings }))
}
}
}