vectorcraft/crates/doc/src/selection.rs

319 lines
13 KiB
Rust

//! Selection state (objects and, for direct selection, individual anchors; ruler guides).
use std::collections::{BTreeMap, BTreeSet};
use serde::{Deserialize, Serialize};
use crate::{Document, NodeId};
/// (subpath index, anchor index) inside a path.
pub type AnchorRef = (usize, usize);
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct Selection {
/// Selected objects in selection order.
pub objects: Vec<NodeId>,
/// Direct-selected anchors per path. A path in `objects` with no entry here is fully selected.
#[serde(default, skip_serializing_if = "BTreeMap::is_empty")]
pub anchors: BTreeMap<NodeId, BTreeSet<AnchorRef>>,
/// Key object for Align, one object of a selection of two or more. [`Selection::prune`] clears
/// it when every selected object is the key or lies inside it, as when one object is left
/// selected or when the key is a group selected with only its own members.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub key: Option<NodeId>,
/// The object, group or layer targeted through its target circle in the Layers panel, which
/// appearance, transparency and opacity-mask commands then act on (a targeted layer has its
/// art selected). Any other selection change clears it.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub target: Option<NodeId>,
/// Slices selected with the Slice Selection tool: user slice ids and the ids of objects whose
/// object slice is selected (see [`crate::slices`]). Any change to the object selection
/// clears them.
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub slices: Vec<NodeId>,
/// Ruler guides selected with a selection tool, as indexes into [`Document::guides`]. A new
/// selection ([`Self::set`]) clears them; Shift-adding or -removing objects keeps them, so
/// guides and objects can be selected together, in either order.
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub guides: Vec<usize>,
}
impl Selection {
pub fn is_empty(&self) -> bool {
self.objects.is_empty()
}
/// Is anything selected that Delete and the arrow keys act on: objects or ruler guides?
pub fn has_objects_or_guides(&self) -> bool {
!self.objects.is_empty() || !self.guides.is_empty()
}
pub fn len(&self) -> usize {
self.objects.len()
}
pub fn contains(&self, id: NodeId) -> bool {
self.objects.contains(&id)
}
pub fn clear(&mut self) {
self.objects.clear();
self.anchors.clear();
self.key = None;
self.target = None;
self.slices.clear();
self.guides.clear();
}
pub fn set(&mut self, ids: impl IntoIterator<Item = NodeId>) {
self.clear();
for id in ids {
self.add(id);
}
}
pub fn add(&mut self, id: NodeId) {
self.target = None;
self.slices.clear();
if !self.objects.contains(&id) {
self.objects.push(id);
}
}
pub fn remove(&mut self, id: NodeId) {
self.target = None;
self.slices.clear();
self.objects.retain(|x| *x != id);
self.anchors.remove(&id);
if self.key == Some(id) {
self.key = None;
}
}
/// Select slices `ids` (see [`Selection::slices`]) and nothing else.
pub fn set_slices(&mut self, ids: impl IntoIterator<Item = NodeId>) {
self.clear();
for id in ids {
if !self.slices.contains(&id) {
self.slices.push(id);
}
}
}
/// Select ruler guides `indexes` (see [`Selection::guides`]) and nothing else.
pub fn set_guides(&mut self, indexes: impl IntoIterator<Item = usize>) {
self.clear();
for i in indexes {
if !self.guides.contains(&i) {
self.guides.push(i);
}
}
}
/// Add ruler guide `i` to the selection, or take it out, keeping the selected objects (a
/// Shift-click on a guide).
pub fn toggle_guide(&mut self, i: usize) {
if let Some(k) = self.guides.iter().position(|g| *g == i) {
self.guides.remove(k);
} else {
self.guides.push(i);
}
}
pub fn toggle(&mut self, id: NodeId) {
if self.contains(id) { self.remove(id) } else { self.add(id) }
}
/// Are some (not all) anchors of `id` direct-selected?
pub fn partial(&self, id: NodeId) -> Option<&BTreeSet<AnchorRef>> {
self.anchors.get(&id)
}
/// Drop ids that no longer exist or are no longer editable.
pub fn prune(&mut self, doc: &Document) {
self.objects.retain(|id| doc.node(*id).is_some());
self.anchors.retain(|id, _| doc.node(*id).is_some());
// The key object stays while another selected object lies outside it.
let keep = self.key.and_then(|k| doc.node(k)).is_some_and(|n| {
let mut inside = BTreeSet::new();
n.walk(&mut |c| {
inside.insert(c.id);
});
self.objects.iter().any(|o| !inside.contains(o))
});
if !keep {
self.key = None;
}
if self.target.is_some_and(|t| doc.node(t).is_none()) {
self.target = None;
}
self.slices.retain(|id| doc.is_slice(*id));
// Guides on a hidden or locked layer can't stay selected.
self.guides.retain(|i| doc.guides.get(*i).is_some_and(|g| doc.guide_editable(g)));
}
/// Deselect the objects that are hidden or locked, themselves or through a group or layer
/// around them (and so the key object when it is one): hidden or locked art can't stay
/// selected.
pub fn deselect_uneditable(&mut self, doc: &Document) {
let out: Vec<NodeId> = self.objects.iter().copied().filter(|o| !doc.is_editable(*o)).collect();
for o in out {
self.remove(o);
}
}
/// Target `id` (see [`Selection::target`]): a layer gets its visible, unlocked art selected
/// (the art of its sublayers too), anything else is selected itself.
pub fn set_target(&mut self, doc: &Document, id: NodeId) {
match doc.node(id) {
Some(n) if n.is_layer() => self.set(n.layer_art(true)),
_ => self.set([id]),
}
self.target = Some(id);
}
/// Shift-clicking `id`'s target circle: it (a layer: its art) joins the selection, or leaves it
/// when it is all selected already. Several objects are then selected, none targeted.
pub fn toggle_target(&mut self, doc: &Document, id: NodeId) {
let ids = match doc.node(id) {
Some(n) if n.is_layer() => n.layer_art(true),
_ => vec![id],
};
if ids.iter().all(|i| self.contains(*i)) {
ids.iter().for_each(|i| self.remove(*i));
} else {
ids.into_iter().for_each(|i| self.add(i));
}
self.target = None;
}
/// What appearance and transparency edits act on: the targeted object, group or layer, else
/// the selected objects.
pub fn subjects(&self) -> &[NodeId] {
match &self.target {
Some(t) => std::slice::from_ref(t),
None => &self.objects,
}
}
/// Top-level ordering: selected ids sorted by paint order (bottom first).
pub fn in_paint_order(&self, doc: &Document) -> Vec<NodeId> {
doc.paint_order(self.objects.iter().copied())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn basic_ops() {
let mut s = Selection::default();
s.add(NodeId(1));
s.add(NodeId(1));
s.toggle(NodeId(2));
assert_eq!(s.objects, vec![NodeId(1), NodeId(2)]);
s.toggle(NodeId(1));
assert_eq!(s.objects, vec![NodeId(2)]);
s.clear();
assert!(s.is_empty());
}
#[test]
fn guides_are_selected_on_their_own() {
let mut s = Selection::default();
s.add(NodeId(1));
s.set_guides([2, 0, 2]);
assert_eq!((s.objects.clone(), s.guides.clone()), (vec![], vec![2, 0]));
assert!(s.has_objects_or_guides() && s.is_empty());
// Shift-adding an object keeps them; a new selection doesn't.
s.add(NodeId(1));
assert_eq!(s.guides, vec![2, 0]);
s.set([NodeId(1)]);
assert!(s.guides.is_empty());
// Toggled, a guide joins (or leaves) the selected objects.
s.toggle_guide(0);
assert_eq!((s.objects.clone(), s.guides.clone()), (vec![NodeId(1)], vec![0]));
s.toggle_guide(0);
assert_eq!((s.objects.clone(), s.guides.clone()), (vec![NodeId(1)], vec![]));
// Pruning drops guides the document no longer has.
let mut d = Document::new(100.0, 100.0);
d.guides.push(crate::Guide::new(true, 10.0));
s.set_guides([0, 1]);
s.prune(&d);
assert_eq!(s.guides, vec![0]);
}
#[test]
fn guides_show_and_lock_with_their_layer() {
let mut d = Document::new(100.0, 100.0);
let layer = d.layers[0].id;
let g = crate::Guide { layer: Some(layer), ..crate::Guide::new(true, 10.0) };
assert!(d.guide_shown(&g) && d.guide_editable(&g));
d.node_mut(layer).unwrap().locked = true;
assert!(d.guide_shown(&g) && !d.guide_editable(&g), "locked: shown, not editable");
d.node_mut(layer).unwrap().visible = false;
assert!(!d.guide_shown(&g) && !d.guide_editable(&g), "hidden");
// On no layer, or a layer that's gone: always there.
assert!(d.guide_shown(&crate::Guide::new(false, 5.0)));
let gone = crate::Guide { layer: Some(NodeId(9999)), ..crate::Guide::new(true, 1.0) };
assert!(d.guide_shown(&gone) && d.guide_editable(&gone));
d.guides.push(g);
assert_eq!(d.guides_on(layer).count(), 1);
// Guides on no layer, or a gone one, are adopted by the top visible, unlocked layer.
d.node_mut(layer).unwrap().visible = true;
d.node_mut(layer).unwrap().locked = false;
d.guides.push(crate::Guide::new(false, 5.0));
d.guides.push(gone);
assert_eq!(d.adopt_guides(), 2);
assert!(d.guides.iter().all(|g| g.layer == Some(layer)));
assert_eq!(d.adopt_guides(), 0, "once");
// A guide saved before guides had layers reads as one on no layer.
let old: crate::Guide = serde_json::from_str(r#"{"vertical": true, "pos": 5.0}"#).unwrap();
assert_eq!(old.layer, None);
assert!(!serde_json::to_string(&crate::Guide::new(true, 5.0)).unwrap().contains("layer"), "nothing new written");
}
#[test]
fn selection_changes_clear_the_target() {
let mut s = Selection::default();
s.set([NodeId(2), NodeId(3)]);
s.target = Some(NodeId(1));
assert_eq!(s.subjects(), &[NodeId(1)]);
s.add(NodeId(4));
assert_eq!(s.target, None);
assert_eq!(s.subjects(), &[NodeId(2), NodeId(3), NodeId(4)]);
s.target = Some(NodeId(1));
s.remove(NodeId(2));
assert_eq!(s.target, None);
s.target = Some(NodeId(1));
s.set([NodeId(3)]);
assert_eq!(s.target, None);
}
#[test]
fn a_key_object_needs_two_or_more_selected_objects() {
let mut s = Selection::default();
s.set([NodeId(1), NodeId(2)]);
s.key = Some(NodeId(2));
s.remove(NodeId(1));
assert_eq!(s.key, Some(NodeId(2)), "another object left: remove keeps the key");
s.remove(NodeId(2));
assert_eq!(s.key, None, "the key object itself left");
// Pruning drops objects the document no longer has and clears the key once no other
// selected object lies outside it.
let mut d = Document::new(100.0, 100.0);
let layer = d.layers[0].id;
let mut ids = vec![];
for _ in 0..4 {
let id = d.alloc_id();
ids.push(d.insert(Some(layer), usize::MAX, crate::Node::group(id, vec![])).unwrap());
}
s.set(ids.iter().copied());
s.key = Some(ids[3]);
d.remove(ids[0]).unwrap();
s.prune(&d);
assert_eq!(s.key, Some(ids[3]), "three objects left: the key stays");
s.toggle(ids[1]);
s.prune(&d);
assert_eq!(s.key, Some(ids[3]), "two objects left: the key stays");
s.toggle(ids[2]);
s.prune(&d);
assert_eq!((s.objects.clone(), s.key), (vec![ids[3]], None), "one object left");
// A group key selected with only its own member is cleared too; another selected object
// outside the group keeps it.
let member = d.alloc_id();
d.insert(Some(ids[3]), usize::MAX, crate::Node::group(member, vec![])).unwrap();
s.set([member, ids[3]]);
s.key = Some(ids[3]);
s.prune(&d);
assert_eq!(s.key, None, "a group and its own member");
s.set([member, ids[3], ids[2]]);
s.key = Some(ids[3]);
s.prune(&d);
assert_eq!(s.key, Some(ids[3]), "another object outside the group");
}
}