The Anchor Point tool drags any segment of a selected blend's spine into a curve, straight ones too, and Direct Selection reshapes a curved spine segment as it does a path's (a straight one it leaves, as on paths). Both run the new `object.blend.spine.reshapeSegment`, which bends the segment with the same math as `path.reshapeSegment`, now shared as `SubPath::bend_segment`. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| src | ||
| Cargo.toml | ||