vectorcraft/crates/doc/src/lib.rs

722 lines
25 KiB
Rust

//! VectorCraft document model: artboards, layers and objects, appearance, swatches (pure data + serde).
//!
//! Documents are persistent trees: children are `Arc<Node>`, and edits go through
//! [`Document::node_mut`], which clones only the nodes on the path from the root to the edited node.
//! Keeping the previous `Document` value around is therefore a cheap undo snapshot.
#![forbid(unsafe_code)]
pub mod appearance;
pub mod graph;
pub mod hit;
pub mod live;
pub mod node;
pub mod pattern;
pub mod selection;
pub mod text;
use std::collections::BTreeMap;
use std::sync::Arc;
/// `skip_serializing_if` predicates: fields equal to their serde default are not written.
pub(crate) mod skip {
pub fn is_default<T: Default + PartialEq>(v: &T) -> bool {
*v == T::default()
}
pub fn is_true(v: &bool) -> bool {
*v
}
pub fn is_one(v: &f32) -> bool {
*v == 1.0
}
}
pub use appearance::{Appearance, AppearanceItem, Arrowhead, Dash, Effect, FillLayer, LineCap, LineJoin, StrokeAlign, StrokeLayer, WidthProfile};
pub use graph::{GraphKind, GraphSpec};
pub use hit::{Hit, HitKind};
pub use live::{BlendOrientation, BlendSpacing, BlendSpec, EnvelopeKind, GradientMesh, MeshPoint};
pub use node::{ImageObject, LAYER_COLORS, LayerColor, LiveShape, Node, NodeId, NodeKind, OpacityMask};
pub use pattern::{Overlap, PatternDef, PatternEdit, RepeatKind, RepeatSpec, TileType};
pub use selection::{AnchorRef, Selection};
pub use text::{
AreaOptions, CharStyle, FirstBaseline, Justify, ParaStyle, PathEffect, TextKind, TextObject, TextRun, TextStyleDef, TextWrap, WrapShape,
};
pub use vectorcraft_color as color;
pub use vectorcraft_geom as geom;
use serde::{Deserialize, Serialize};
use vectorcraft_color::{Swatch, SwatchGroup};
use vectorcraft_geom::{Point, Rect};
#[derive(Debug, thiserror::Error, PartialEq)]
pub enum DocError {
#[error("no such object {0}")]
NoNode(NodeId),
#[error("object {0} cannot have children")]
NotContainer(NodeId),
#[error("{0}")]
Invalid(String),
}
/// Measurement units (display only; the model is always in points).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum Unit {
#[default]
Points,
Picas,
Inches,
Millimeters,
Centimeters,
Pixels,
FeetInches,
Meters,
Yards,
Feet,
}
impl Unit {
pub const ALL: [Unit; 10] = [
Unit::Points,
Unit::Picas,
Unit::Inches,
Unit::Millimeters,
Unit::Centimeters,
Unit::Pixels,
Unit::FeetInches,
Unit::Meters,
Unit::Yards,
Unit::Feet,
];
/// Points per unit.
pub fn points(self) -> f64 {
match self {
Unit::Points | Unit::Pixels => 1.0,
Unit::Picas => 12.0,
Unit::Inches => 72.0,
Unit::Millimeters => 72.0 / 25.4,
Unit::Centimeters => 72.0 / 2.54,
Unit::Meters => 72.0 / 0.0254,
Unit::Yards => 72.0 * 36.0,
Unit::Feet | Unit::FeetInches => 72.0 * 12.0,
}
}
pub fn suffix(self) -> &'static str {
match self {
Unit::Points => "pt",
Unit::Picas => "p",
Unit::Inches => "in",
Unit::Millimeters => "mm",
Unit::Centimeters => "cm",
Unit::Pixels => "px",
Unit::FeetInches | Unit::Feet => "ft",
Unit::Meters => "m",
Unit::Yards => "yd",
}
}
pub fn label(self) -> &'static str {
match self {
Unit::Points => "Points",
Unit::Picas => "Picas",
Unit::Inches => "Inches",
Unit::Millimeters => "Millimeters",
Unit::Centimeters => "Centimeters",
Unit::Pixels => "Pixels",
Unit::FeetInches => "Feet & Inches",
Unit::Meters => "Meters",
Unit::Yards => "Yards",
Unit::Feet => "Feet",
}
}
pub fn from_pt(self, v: f64) -> f64 {
v / self.points()
}
pub fn to_pt(self, v: f64) -> f64 {
v * self.points()
}
/// Format a point value in this unit the way fields show it (e.g. `12.5 pt`, `3 in`).
pub fn format(self, pt: f64) -> String {
let v = self.from_pt(pt);
let s = format!("{:.3}", v);
let s = s.trim_end_matches('0').trim_end_matches('.');
let s = if s == "-0" { "0" } else { s };
format!("{s} {}", self.suffix())
}
/// Parse `12`, `12pt`, `1in`, `3 mm`, `2p6` (picas+points), simple `+ - * /` arithmetic.
pub fn parse(self, s: &str) -> Option<f64> {
parse_measure(s, self)
}
}
fn parse_measure(s: &str, default: Unit) -> Option<f64> {
let s = s.trim();
// Simple arithmetic on the right (Illustrator fields accept "10+5", "100/2", "3in*2").
for op in ['+', '-', '*', '/'] {
if let Some(i) = s[1.min(s.len())..].rfind(op).map(|i| i + 1.min(s.len())) {
let (l, r) = (&s[..i], &s[i + 1..]);
if l.trim().is_empty() {
continue;
}
let a = parse_measure(l, default)?;
return match op {
'+' => Some(a + parse_measure(r, default)?),
'-' => Some(a - parse_measure(r, default)?),
'*' => Some(a * r.trim().parse::<f64>().ok()?),
_ => {
let d = r.trim().parse::<f64>().ok()?;
if d == 0.0 { None } else { Some(a / d) }
}
};
}
}
if let Some((p, pt)) = s.split_once('p')
&& !p.is_empty()
&& p.trim().parse::<f64>().is_ok()
&& (pt.is_empty() || pt.trim().parse::<f64>().is_ok())
&& !s.ends_with("pt")
&& !s.ends_with("px")
{
return Some(p.trim().parse::<f64>().ok()? * 12.0 + pt.trim().parse::<f64>().unwrap_or(0.0));
}
let num_end = s.find(|c: char| !(c.is_ascii_digit() || c == '.' || c == '-')).unwrap_or(s.len());
let v: f64 = s[..num_end].trim().parse().ok()?;
let unit = match s[num_end..].trim() {
"" => default,
"pt" => Unit::Points,
"px" => Unit::Pixels,
"in" | "\"" => Unit::Inches,
"mm" => Unit::Millimeters,
"cm" => Unit::Centimeters,
"m" => Unit::Meters,
"ft" | "'" => Unit::Feet,
"yd" => Unit::Yards,
"pc" => Unit::Picas,
_ => return None,
};
Some(unit.to_pt(v))
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum ColorMode {
#[default]
Rgb,
Cmyk,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Artboard {
pub id: u32,
pub name: String,
/// Artboard rectangle in document points.
pub rect: Rect,
#[serde(default)]
pub show_center_mark: bool,
#[serde(default)]
pub show_cross_hairs: bool,
}
/// A saved view (View → New View…): zoom, centre and rotation, listed at the bottom of the View menu.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct SavedView {
pub name: String,
pub center: Point,
pub zoom: f64,
#[serde(default)]
pub rotation: f64,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Guide {
/// true = vertical guide at `pos` (x), false = horizontal at `pos` (y).
pub vertical: bool,
pub pos: f64,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct GridPrefs {
pub spacing: f64,
pub subdivisions: u32,
}
impl Default for GridPrefs {
fn default() -> Self {
Self { spacing: 72.0, subdivisions: 8 }
}
}
/// A named graphic style (Graphic Styles panel).
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct GraphicStyle {
pub name: String,
pub appearance: Appearance,
}
/// A symbol definition.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Symbol {
pub name: String,
pub art: Arc<Node>,
}
/// Encoded image bytes (PNG/JPEG/WebP…) shared by image objects.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct ImageBlob {
pub mime: String,
#[serde(skip)]
pub bytes: Arc<Vec<u8>>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct Document {
pub version: u32,
#[serde(default)]
pub title: String,
/// Saved with File → Save as Template: opening it starts a new untitled document.
#[serde(default, skip_serializing_if = "std::ops::Not::not")]
pub template: bool,
#[serde(default)]
pub units: Unit,
#[serde(default)]
pub color_mode: ColorMode,
pub artboards: Vec<Artboard>,
/// Top-level layers, bottom first.
pub layers: Vec<Arc<Node>>,
#[serde(default)]
pub swatches: Vec<Swatch>,
#[serde(default)]
pub swatch_groups: Vec<SwatchGroup>,
#[serde(default)]
pub graphic_styles: Vec<GraphicStyle>,
/// Character styles (besides the built-in [Normal Character Style], which may be redefined here).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub char_styles: Vec<TextStyleDef>,
/// Paragraph styles (besides the built-in [Normal Paragraph Style]).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub para_styles: Vec<TextStyleDef>,
/// Threaded text: area-type frames one story flows through, in order.
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub text_threads: Vec<Vec<NodeId>>,
#[serde(default)]
pub symbols: Vec<Symbol>,
#[serde(default)]
pub guides: Vec<Guide>,
/// View → New View… (up to 25, like Illustrator).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub views: Vec<SavedView>,
#[serde(default)]
pub grid: GridPrefs,
#[serde(default = "ppi72")]
pub raster_effects_ppi: f64,
#[serde(default)]
pub images: BTreeMap<String, ImageBlob>,
/// Pattern swatch definitions (Object → Pattern).
#[serde(default, skip_serializing_if = "Vec::is_empty")]
pub patterns: Vec<PatternDef>,
/// Pattern editing mode, while active.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub pattern_edit: Option<PatternEdit>,
next_id: u64,
/// Foreign data preserved on round-trip.
#[serde(default, skip_serializing_if = "serde_json::Map::is_empty")]
pub unknown: serde_json::Map<String, serde_json::Value>,
}
fn ppi72() -> f64 {
72.0
}
pub const FORMAT_VERSION: u32 = 1;
impl Document {
/// A new document with one artboard of `size` and one layer ("Layer 1").
pub fn new(width: f64, height: f64) -> Self {
let (swatches, swatch_groups) = vectorcraft_color::default_swatches();
let mut d = Self {
version: FORMAT_VERSION,
title: "Untitled-1".into(),
template: false,
units: Unit::Points,
color_mode: ColorMode::Rgb,
artboards: vec![Artboard {
id: 1,
name: "Artboard 1".into(),
rect: Rect::new(0.0, 0.0, width, height),
show_center_mark: false,
show_cross_hairs: false,
}],
layers: vec![],
swatches,
swatch_groups,
graphic_styles: default_graphic_styles(),
char_styles: vec![],
para_styles: vec![],
text_threads: vec![],
symbols: vec![],
guides: vec![],
views: vec![],
grid: GridPrefs::default(),
raster_effects_ppi: 72.0,
images: BTreeMap::new(),
patterns: vec![],
pattern_edit: None,
next_id: 1,
unknown: Default::default(),
};
let id = d.alloc_id();
d.layers.push(Arc::new(Node::layer(id, "Layer 1", LayerColor::Preset(0))));
d
}
/// Allocate a fresh node id.
pub fn alloc_id(&mut self) -> NodeId {
let id = NodeId(self.next_id);
self.next_id += 1;
id
}
pub fn peek_next_id(&self) -> u64 {
self.next_id
}
/// Ensure `next_id` is above every id in the tree (after deserializing foreign data).
pub fn fix_next_id(&mut self) {
let mut max = 0;
for l in &self.layers {
l.walk(&mut |n| max = max.max(n.id.0));
}
self.next_id = self.next_id.max(max + 1);
}
/// Find a node anywhere in the tree.
pub fn node(&self, id: NodeId) -> Option<&Node> {
fn find(nodes: &[Arc<Node>], id: NodeId) -> Option<&Node> {
for n in nodes {
if n.id == id {
return Some(n);
}
if let Some(ch) = n.children()
&& let Some(f) = find(ch, id)
{
return Some(f);
}
}
None
}
find(&self.layers, id)
}
/// Index path from the top-level layer list to `id` (e.g. `[0, 3, 1]`).
pub fn index_path(&self, id: NodeId) -> Option<Vec<usize>> {
fn find(nodes: &[Arc<Node>], id: NodeId, path: &mut Vec<usize>) -> bool {
for (i, n) in nodes.iter().enumerate() {
path.push(i);
if n.id == id {
return true;
}
if let Some(ch) = n.children()
&& find(ch, id, path)
{
return true;
}
path.pop();
}
false
}
let mut p = vec![];
find(&self.layers, id, &mut p).then_some(p)
}
/// Ids from the top-level layer down to `id` inclusive.
pub fn ancestry(&self, id: NodeId) -> Option<Vec<NodeId>> {
let path = self.index_path(id)?;
let mut out = Vec::with_capacity(path.len());
let mut nodes = &self.layers;
for &i in &path {
let n = &nodes[i];
out.push(n.id);
if let Some(ch) = n.children() {
nodes = ch;
}
}
Some(out)
}
pub fn parent_of(&self, id: NodeId) -> Option<NodeId> {
let a = self.ancestry(id)?;
(a.len() >= 2).then(|| a[a.len() - 2])
}
/// The top-level layer that contains `id`.
pub fn layer_of(&self, id: NodeId) -> Option<NodeId> {
self.ancestry(id).and_then(|a| a.first().copied())
}
/// Mutable access to a node; clones the Arc path (copy-on-write).
pub fn node_mut(&mut self, id: NodeId) -> Option<&mut Node> {
let path = self.index_path(id)?;
let mut cur: &mut Arc<Node> = &mut self.layers[path[0]];
for &i in &path[1..] {
cur = &mut Arc::make_mut(cur).children_mut()?[i];
}
Some(Arc::make_mut(cur))
}
/// Children list of a container (or the top-level layer list for `None`).
pub fn children_mut(&mut self, parent: Option<NodeId>) -> Result<&mut Vec<Arc<Node>>, DocError> {
match parent {
None => Ok(&mut self.layers),
Some(p) => self.node_mut(p).ok_or(DocError::NoNode(p))?.children_mut().ok_or(DocError::NotContainer(p)),
}
}
pub fn children(&self, parent: Option<NodeId>) -> Option<&Vec<Arc<Node>>> {
match parent {
None => Some(&self.layers),
Some(p) => self.node(p)?.children(),
}
}
/// Insert `node` into `parent` at `index` (clamped; `usize::MAX` = top).
pub fn insert(&mut self, parent: Option<NodeId>, index: usize, node: Node) -> Result<NodeId, DocError> {
let id = node.id;
let ch = self.children_mut(parent)?;
let i = index.min(ch.len());
ch.insert(i, Arc::new(node));
Ok(id)
}
/// Remove a node and return it.
pub fn remove(&mut self, id: NodeId) -> Result<Arc<Node>, DocError> {
let parent = self.parent_of(id);
let path = self.index_path(id).ok_or(DocError::NoNode(id))?;
let idx = *path.last().unwrap();
let ch = self.children_mut(parent)?;
Ok(ch.remove(idx))
}
/// Move a node to `parent` at `index` (index measured after removal).
pub fn move_node(&mut self, id: NodeId, parent: Option<NodeId>, index: usize) -> Result<(), DocError> {
if let Some(p) = parent
&& self.ancestry(p).is_some_and(|a| a.contains(&id))
{
return Err(DocError::Invalid("cannot move an object into itself".into()));
}
let n = self.remove(id)?;
let ch = self.children_mut(parent)?;
let i = index.min(ch.len());
ch.insert(i, n);
Ok(())
}
/// Position of `id` within its parent: (parent, index, sibling count).
pub fn position(&self, id: NodeId) -> Option<(Option<NodeId>, usize, usize)> {
let parent = self.parent_of(id);
let idx = *self.index_path(id)?.last()?;
let n = self.children(parent)?.len();
Some((parent, idx, n))
}
/// Default target layer: the topmost visible, unlocked layer.
pub fn default_layer(&self) -> Option<NodeId> {
self.layers.iter().rev().find(|l| l.visible && !l.locked).or(self.layers.last()).map(|l| l.id)
}
/// Add a new top-level layer above all others.
pub fn add_layer(&mut self, name: Option<&str>) -> NodeId {
let id = self.alloc_id();
let n = self.layers.len();
let name = name.map(str::to_string).unwrap_or_else(|| self.next_layer_name());
self.layers.push(Arc::new(Node::layer(id, &name, LayerColor::Preset((n % LAYER_COLORS.len()) as u8))));
id
}
pub fn next_layer_name(&self) -> String {
let mut i = self.layers.len() + 1;
loop {
let name = format!("Layer {i}");
if !self.layers.iter().any(|l| l.name.as_deref() == Some(&name)) {
return name;
}
i += 1;
}
}
/// Visit every node depth first in paint order (bottom to top).
pub fn walk<'a>(&'a self, mut f: impl FnMut(&'a Node)) {
for l in &self.layers {
l.walk(&mut f);
}
}
pub fn node_count(&self) -> usize {
self.layers.iter().map(|l| l.count()).sum()
}
/// Is the node (and every ancestor) visible and unlocked?
pub fn is_editable(&self, id: NodeId) -> bool {
self.ancestry(id).is_some_and(|a| a.iter().all(|i| self.node(*i).is_some_and(|n| n.visible && !n.locked)))
}
pub fn is_visible(&self, id: NodeId) -> bool {
self.ancestry(id).is_some_and(|a| a.iter().all(|i| self.node(*i).is_some_and(|n| n.visible)))
}
/// Colour of the layer containing `id` (selection highlight colour).
pub fn layer_color(&self, id: NodeId) -> [u8; 3] {
let l = self.layer_of(id).and_then(|l| self.node(l));
match l.map(|n| &n.kind) {
Some(NodeKind::Layer { color, .. }) => color.rgb(),
_ => LAYER_COLORS[0].1,
}
}
/// Union of the geometric bounds of `ids`.
pub fn bounds_of(&self, ids: &[NodeId], visual: bool) -> Option<Rect> {
ids.iter()
.filter_map(|id| self.node(*id))
.fold(None, |acc, n| vectorcraft_geom::union_opt(acc, if visual { n.visual_bounds() } else { n.geometric_bounds() }))
}
/// Bounds of all art.
pub fn art_bounds(&self) -> Option<Rect> {
self.layers.iter().fold(None, |acc, l| vectorcraft_geom::union_opt(acc, l.visual_bounds()))
}
/// Artboard index containing point `p` (topmost = last).
pub fn artboard_at(&self, p: Point) -> Option<usize> {
self.artboards.iter().rposition(|a| a.rect.contains(p))
}
pub fn next_artboard_id(&self) -> u32 {
self.artboards.iter().map(|a| a.id).max().unwrap_or(0) + 1
}
pub fn pattern(&self, name: &str) -> Option<&PatternDef> {
self.patterns.iter().find(|p| p.name == name)
}
pub fn pattern_mut(&mut self, name: &str) -> Option<&mut PatternDef> {
self.patterns.iter_mut().find(|p| p.name == name)
}
pub fn swatch(&self, name: &str) -> Option<&Swatch> {
self.swatches.iter().chain(self.swatch_groups.iter().flat_map(|g| g.swatches.iter())).find(|s| s.name == name)
}
/// Deep-clone `node` with fresh ids for it and all descendants.
pub fn reid(&mut self, node: &Node) -> Node {
let mut n = node.clone();
n.id = self.alloc_id();
if let Some(ch) = n.children_mut() {
let old: Vec<Arc<Node>> = std::mem::take(ch);
let fresh: Vec<Arc<Node>> = old.iter().map(|c| Arc::new(self.reid(c))).collect();
*n.children_mut().unwrap() = fresh;
}
n
}
}
fn default_graphic_styles() -> Vec<GraphicStyle> {
use vectorcraft_color::{Color, Paint};
vec![
GraphicStyle { name: "Default Graphic Style".into(), appearance: Appearance::default_art() },
GraphicStyle { name: "Black Outline".into(), appearance: Appearance::basic(Paint::None, Paint::solid(Color::BLACK), 1.0) },
GraphicStyle {
name: "Heavy Ink".into(),
appearance: Appearance::basic(Paint::solid(Color::from_hex("#1b1464").unwrap()), Paint::solid(Color::BLACK), 4.0),
},
GraphicStyle {
name: "Sunshine".into(),
appearance: Appearance::basic(Paint::solid(Color::from_hex("#fbb03b").unwrap()), Paint::solid(Color::from_hex("#f15a24").unwrap()), 2.0),
},
]
}
#[cfg(test)]
mod tests {
use super::*;
use vectorcraft_geom::shapes;
fn doc_with_rects() -> (Document, NodeId, NodeId) {
let mut d = Document::new(612.0, 792.0);
let layer = d.layers[0].id;
let a = d.alloc_id();
d.insert(Some(layer), usize::MAX, Node::path(a, shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), Appearance::default_art())).unwrap();
let b = d.alloc_id();
d.insert(Some(layer), usize::MAX, Node::path(b, shapes::rectangle(Rect::new(20.0, 0.0, 30.0, 10.0)), Appearance::default_art())).unwrap();
(d, a, b)
}
#[test]
fn new_document_has_layer_and_artboard() {
let d = Document::new(612.0, 792.0);
assert_eq!(d.layers.len(), 1);
assert_eq!(d.layers[0].display_name(), "Layer 1");
assert_eq!(d.artboards[0].rect, Rect::new(0.0, 0.0, 612.0, 792.0));
}
#[test]
fn find_and_paths() {
let (d, a, b) = doc_with_rects();
assert_eq!(d.index_path(b), Some(vec![0, 1]));
assert_eq!(d.parent_of(a), Some(d.layers[0].id));
assert_eq!(d.layer_of(b), Some(d.layers[0].id));
assert!(d.node(NodeId(999)).is_none());
assert_eq!(d.node_count(), 3);
}
#[test]
fn copy_on_write_shares_untouched() {
let (d, a, b) = doc_with_rects();
let mut e = d.clone();
e.node_mut(a).unwrap().name = Some("A".into());
// b's Arc is shared between both versions; a's is not.
let lb = &d.layers[0].children().unwrap()[1];
let eb = &e.layers[0].children().unwrap()[1];
assert!(Arc::ptr_eq(lb, eb));
assert_eq!(d.node(a).unwrap().name, None);
assert_eq!(e.node(a).unwrap().name.as_deref(), Some("A"));
let _ = b;
}
#[test]
fn move_and_remove() {
let (mut d, a, b) = doc_with_rects();
let layer = d.layers[0].id;
d.move_node(a, Some(layer), usize::MAX).unwrap();
assert_eq!(d.index_path(a), Some(vec![0, 1]));
assert_eq!(d.index_path(b), Some(vec![0, 0]));
let r = d.remove(a).unwrap();
assert_eq!(r.id, a);
assert!(d.node(a).is_none());
assert!(d.move_node(layer, Some(layer), 0).is_err());
}
#[test]
fn layers_and_names() {
let mut d = Document::new(100.0, 100.0);
let l2 = d.add_layer(None);
assert_eq!(d.node(l2).unwrap().display_name(), "Layer 2");
assert_eq!(d.default_layer(), Some(l2));
assert_eq!(d.layer_color(l2), LAYER_COLORS[1].1);
}
#[test]
fn serde_roundtrip() {
let (d, _, _) = doc_with_rects();
let s = serde_json::to_string(&d).unwrap();
let back: Document = serde_json::from_str(&s).unwrap();
assert_eq!(back.node_count(), d.node_count());
assert_eq!(back.peek_next_id(), d.peek_next_id());
}
#[test]
fn reid_gives_fresh_ids() {
let (mut d, a, b) = doc_with_rects();
let g = d.alloc_id();
let na = (*d.remove(a).unwrap()).clone();
let nb = (*d.remove(b).unwrap()).clone();
let group = Node::group(g, vec![Arc::new(na), Arc::new(nb)]);
let copy = d.reid(&group);
assert_ne!(copy.id, g);
let ids: Vec<NodeId> = copy.children().unwrap().iter().map(|c| c.id).collect();
assert!(!ids.contains(&a) && !ids.contains(&b));
}
#[test]
fn units() {
assert_eq!(Unit::Inches.parse("1"), Some(72.0));
assert_eq!(Unit::Points.parse("1in"), Some(72.0));
assert_eq!(Unit::Points.parse("10 mm").map(|v| (v * 1000.0).round()), Some(28346.0));
assert_eq!(Unit::Points.parse("2p6"), Some(30.0));
assert_eq!(Unit::Points.parse("10+5"), Some(15.0));
assert_eq!(Unit::Points.parse("100/4"), Some(25.0));
assert_eq!(Unit::Points.parse("-5"), Some(-5.0));
assert_eq!(Unit::Points.parse("abc"), None);
assert_eq!(Unit::Points.format(12.5), "12.5 pt");
assert_eq!(Unit::Inches.format(144.0), "2 in");
}
}