vectorcraft/crates/geom/src
bflatastic d3c997329d #1111: a blend's spine bends into a curve
The Anchor Point tool drags any segment of a selected blend's spine into
a curve, straight ones too, and Direct Selection reshapes a curved spine
segment as it does a path's (a straight one it leaves, as on paths). Both
run the new `object.blend.spine.reshapeSegment`, which bends the segment
with the same math as `path.reshapeSegment`, now shared as
`SubPath::bend_segment`.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:49:41 +07:00
..
arc.rs Fix #429: Type on a path brackets, flip and Type on a Path Options that keep the type in place 2026-10-08 12:50:25 +07:00
bez.rs M3.63: visual bounds and clicks take in the whole stroke 2026-10-05 02:55:23 +07:00
corners.rs #1144: Live Corners round corners between curved segments too 2026-10-11 16:14:08 +07:00
hit.rs #1103: a marquee selects only the objects whose paths it touches 2026-10-11 17:16:33 +07:00
lib.rs Fix #511: Live Corners on any path's corners (stars, polygons, pen paths) 2026-10-08 23:05:41 +07:00
path.rs #1111: a blend's spine bends into a curve 2026-10-11 17:49:41 +07:00
projective.rs M8.14: Type and symbols in perspective are really projected and stay editable; attachments survive copies 2026-10-06 12:10:00 +07:00
recognize.rs M2.9: hexagon orientation no longer depends on atan2 rounding 2026-10-09 06:37:59 +00:00
shapes.rs #1008: a polar grid with no radial dividers draws none 2026-10-11 03:51:35 +07:00
snap.rs M0: workspace skeleton — geom, color, doc, render, text, pathops, svg, tools, engine 2026-09-30 05:53:29 -04:00