vectorcraft/crates/effects/src/util.rs

104 lines
3.7 KiB
Rust

//! Parameter parsing, deterministic noise and path-mapping helpers.
use serde_json::Value;
use vectorcraft_geom::{Anchor, CubicBez, ParamCurve, Point, Rect, SubPath, Vec2};
/// Number param (also accepts numeric strings such as `"10 pt"`); non-finite → default.
pub fn num(p: &Value, key: &str, default: f64) -> f64 {
match p.get(key) {
Some(Value::Number(n)) => n.as_f64(),
Some(Value::String(s)) => {
let t: String = s.trim().chars().take_while(|c| c.is_ascii_digit() || matches!(c, '.' | '-' | '+' | 'e' | 'E')).collect();
t.parse().ok()
}
Some(Value::Bool(b)) => Some(if *b { 1.0 } else { 0.0 }),
_ => None,
}
.filter(|v| v.is_finite())
.unwrap_or(default)
}
pub fn flag(p: &Value, key: &str, default: bool) -> bool {
match p.get(key) {
Some(Value::Bool(b)) => *b,
Some(Value::Number(n)) => n.as_f64().is_some_and(|v| v != 0.0),
_ => default,
}
}
pub fn text<'a>(p: &'a Value, key: &str, default: &'a str) -> &'a str {
p.get(key).and_then(Value::as_str).unwrap_or(default)
}
pub fn join(p: &Value, key: &str) -> vectorcraft_pathops::Join {
match text(p, key, "miter").to_ascii_lowercase().as_str() {
"round" => vectorcraft_pathops::Join::Round,
"bevel" => vectorcraft_pathops::Join::Bevel,
_ => vectorcraft_pathops::Join::Miter,
}
}
/// "smooth" (default) vs "corner" points.
pub fn smooth_points(p: &Value) -> bool {
!text(p, "points", "smooth").eq_ignore_ascii_case("corner")
}
/// Deterministic hash noise in [-1, 1] for (seed, a, b, c).
pub fn noise(seed: u64, a: u64, b: u64, c: u64) -> f64 {
let mut x = seed.wrapping_mul(0x9E37_79B9_7F4A_7C15) ^ a.wrapping_mul(0xBF58_476D_1CE4_E5B9) ^ b.wrapping_mul(0x94D0_49BB_1331_11EB) ^ c;
// splitmix64 finaliser
x = x.wrapping_add(0x9E37_79B9_7F4A_7C15);
x = (x ^ (x >> 30)).wrapping_mul(0xBF58_476D_1CE4_E5B9);
x = (x ^ (x >> 27)).wrapping_mul(0x94D0_49BB_1331_11EB);
x ^= x >> 31;
(x >> 11) as f64 / (1u64 << 53) as f64 * 2.0 - 1.0
}
pub fn seed(p: &Value) -> u64 {
num(p, "seed", 0.0).abs() as u64
}
/// Mean side of a box (the reference for "relative" sizes).
pub fn mean_size(b: Rect) -> f64 {
(b.width().abs() + b.height().abs()) / 2.0
}
/// Segment as a cubic; straight lines get handles at 1/3 and 2/3 so a non-linear map bends them.
pub fn seg_cubic(sp: &SubPath, i: usize) -> CubicBez {
let c = sp.segment(i);
if sp.segment_is_line(i) { CubicBez::new(c.p0, c.p0.lerp(c.p3, 1.0 / 3.0), c.p0.lerp(c.p3, 2.0 / 3.0), c.p3) } else { c }
}
/// Non-linear path mapping (shared with live envelopes in `vectorcraft-doc`).
pub use vectorcraft_doc::live::map_nonlinear;
/// Smooth subpath through `pts` (Catmull-Rom tangents).
pub fn catmull_rom(pts: &[Point], closed: bool, tension: f64) -> SubPath {
let n = pts.len();
if n < 3 {
return SubPath::polyline(pts, closed);
}
let anchors = (0..n)
.map(|i| {
let prev = if i == 0 { if closed { pts[n - 1] } else { pts[0] } } else { pts[i - 1] };
let next = if i == n - 1 { if closed { pts[0] } else { pts[n - 1] } } else { pts[i + 1] };
let t: Vec2 = (next - prev) * (tension / 6.0);
Anchor::with_handles(pts[i], pts[i] - t, pts[i] + t)
})
.collect();
SubPath::new(anchors, closed)
}
/// Unit normal (left of travel direction in y-down coordinates) of cubic `c` at `t`.
pub fn normal_at(c: &CubicBez, t: f64) -> Vec2 {
let eps = 1e-4;
let a = c.eval((t - eps).max(0.0));
let b = c.eval((t + eps).min(1.0));
let mut d = b - a;
if d.hypot() < 1e-12 {
d = c.p3 - c.p0;
}
let len = d.hypot();
if len < 1e-12 { Vec2::ZERO } else { Vec2::new(d.y / len, -d.x / len) }
}