vectorcraft/crates
Ayberk A. 8a3458a974 Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate
The three 3D types besides Revolve, as live effects in the three-d crate,
drawn as shaded vector faces by the canvas, SVG/PDF export and Expand
Appearance alike, from the public 3D and Materials documentation:

- Extrude & Bevel: depth (0-2000 pt), twist, taper, solid or hollow caps,
  and bevels in six original cross-sections (classic, rounded, cove, step,
  ogee) with width, height, repeat, spacing, inside and both sides.
- Inflate: the shape as a membrane under pressure (a Poisson solve held at
  zero along the outline and holes), so it rises vertically from the edge
  and rounds without creases; volume, depth and both sides. Steep cells
  near the outline are refined without cracks.
- Rotate: every fill and stroke turned in 3D and shaded as one plane.

All three share Revolve's view and lighting parameters, the rotation and
light gizmos (turning about the art's centre) and a dialog with Object,
Rotation and Lighting tabs, with Position presets (Front ... Isometric
Bottom, our own values). An object takes one 3D effect. Inflate cuts the
grid cells that straddle a hole's edge with pathops, hence the new
pathops -> three-d layer order.

Docs: docs/three-d.md, mcp.md, and the 3D rows of the parity docs.
2026-10-13 00:35:07 +07:00
..
affinity Part of #666: Affinity rectangles keep per-corner radii and straight corners 2026-10-12 15:41:46 +07:00
brush #1172: share an object's appearance with its undo history until it changes 2026-10-11 23:27:21 +07:00
cad fix(cad): a closed control-point DXF SPLINE is read as closed (#1299) 2026-10-12 15:16:43 +07:00
color Review: palette writing keeps the swatches PaletteFormat::holds names; ROADMAP (#1110) 2026-10-11 11:33:07 +07:00
doc Part of #1429: Edit and Object commands on many objects take time linear in the document 2026-10-12 23:42:43 +07:00
effects Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate 2026-10-13 00:35:07 +07:00
engine Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate 2026-10-13 00:35:07 +07:00
eps Fix #1423: an Affinity text frame too short for its first line is made taller instead of showing nothing 2026-10-12 23:42:56 +07:00
format #1244: reserve at most 64 MB for a file's entry before its data is read 2026-10-12 11:03:01 +07:00
geom Part of #1377: Rectangular Grid and Polar Grid tool options (skew, frame, compound path, fill) 2026-10-12 19:22:36 +07:00
mcp MCP: lost replies report uncertainty instead of replaying edits 2026-10-12 06:59:49 +07:00
metafile #1244: smaller objects: Node 352 -> 152 bytes, NodeKind 200 -> 80, and a cheaper undo estimate 2026-10-12 11:02:32 +07:00
pathops fix(pathfinder): Divide splits shapes with an open cutting line (#1307) 2026-10-12 15:16:57 +07:00
pdf PDF import: an editor's .ai keeps its RGB numbers, and a fill faded or masked by its group keeps its stroke apart 2026-10-12 23:06:19 +07:00
plugins Review: a whole number past i64::MAX is past any maximum; ROADMAP (#1091) 2026-10-11 12:24:46 +07:00
render Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate 2026-10-13 00:35:07 +07:00
svg SVG export: knockout groups of opaque art draw in order, without masks 2026-10-12 23:06:34 +07:00
testkit Fix #1387: a .ai whose PDF part is only text opens from it 2026-10-12 19:50:53 +07:00
text Type: frames and paths beyond 1,000,000,000 pt hold no text, and layout limits its search for room 2026-10-13 00:34:40 +07:00
three-d Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate 2026-10-13 00:35:07 +07:00
tools Fix #1408: the Transform tools and commands act on the anchors selected with Direct Selection 2026-10-12 21:01:15 +07:00
trace Image Trace: a quality harness and the baseline numbers for every preset 2026-10-12 23:56:36 +07:00
ui-egui Effect › 3D and Materials: Extrude & Bevel, Inflate and Rotate 2026-10-13 00:35:07 +07:00