327 lines
14 KiB
Rust
327 lines
14 KiB
Rust
//! The appearance of groups and layers.
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//!
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//! **Effect → Pathfinder**: live Pathfinder operations on a group (or layer). The group's direct
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//! children are the Pathfinder stack (back → front). In the shape modes (Add, Subtract, Intersect,
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//! Exclude, Minus Back) a child group acts as one shape — the union of its leaves, styled like its
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//! top leaf — as in the Pathfinder panel. The result replaces the children at render time; each
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//! result keeps the appearance of the object whose paint it takes.
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//!
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//! **Container appearance** ([`evaluate_container`]): a group's or layer's own fills and strokes
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//! paint every member's geometry, below or above the members as its contents slot says
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//! ([`Appearance::contents_at`]); its geometry effects reshape the members as one piece; its raster
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//! effects (one combined shadow) apply to the composite and stay for the renderer and exporters.
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use std::sync::Arc;
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use vectorcraft_doc::{Appearance, AppearanceItem, Node, NodeId, NodeKind, StrokeLayer};
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use vectorcraft_geom::{FillRule, PathData, Rect};
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use vectorcraft_pathops::{self as po, PathfinderOp};
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/// Effect ids of the Pathfinder submenu with their operation, in Illustrator's menu order.
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pub const PATHFINDER_EFFECTS: [(&str, &str, PathfinderOp); 10] = [
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("pathfinder.add", "Add", PathfinderOp::Unite),
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("pathfinder.intersect", "Intersect", PathfinderOp::Intersect),
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("pathfinder.exclude", "Exclude", PathfinderOp::Exclude),
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("pathfinder.subtract", "Subtract", PathfinderOp::MinusFront),
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("pathfinder.minusBack", "Minus Back", PathfinderOp::MinusBack),
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("pathfinder.divide", "Divide", PathfinderOp::Divide),
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("pathfinder.trim", "Trim", PathfinderOp::Trim),
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("pathfinder.merge", "Merge", PathfinderOp::Merge),
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("pathfinder.crop", "Crop", PathfinderOp::Crop),
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("pathfinder.outline", "Outline", PathfinderOp::Outline),
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];
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/// Is `id` an Effect → Pathfinder effect?
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pub fn is_pathfinder(id: &str) -> bool {
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id.starts_with("pathfinder.")
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}
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fn op_of(id: &str) -> Option<PathfinderOp> {
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PATHFINDER_EFFECTS.iter().find(|e| e.0 == id).map(|e| e.2)
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}
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/// Does `n` (a group or layer) carry a visible Pathfinder effect?
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pub fn has_pathfinder(n: &Node) -> bool {
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matches!(n.kind, NodeKind::Group { clip: false, .. } | NodeKind::Layer { .. })
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&& n.appearance.effects.iter().any(|e| e.visible && is_pathfinder(&e.id))
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}
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/// Converts objects that aren't paths (e.g. text) to an outline path node, if possible.
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pub type OutlineHook<'a> = &'a dyn Fn(&Node) -> Option<Node>;
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fn leaves(n: &Node, hook: Option<OutlineHook>, out: &mut Vec<Node>) {
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if !n.visible {
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return;
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}
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match &n.kind {
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NodeKind::Path { guide: false, .. } | NodeKind::Compound { .. } => out.push(n.clone()),
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NodeKind::Group { children, .. } | NodeKind::Layer { children, .. } => {
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for c in children {
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leaves(c, hook, out);
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}
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}
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_ => {
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if let Some(p) = hook.and_then(|h| h(n)) {
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out.push(p);
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}
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}
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}
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}
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fn geometry(n: &Node) -> Option<(PathData, FillRule)> {
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match &n.kind {
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NodeKind::Path { path, rule, .. } => Some((path.clone(), *rule)),
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NodeKind::Compound { children, rule } => {
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Some((PathData::new(children.iter().filter_map(|c| c.path_data()).flat_map(|p| p.subpaths.iter().cloned()).collect()), *rule))
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}
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_ => None,
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}
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}
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/// A result path styled like `src` (its appearance, opacity and blend mode).
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fn styled(src: &Node, path: PathData, outline: bool) -> Node {
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let mut appearance = Appearance { items: src.appearance.items.clone(), ..Default::default() };
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if outline {
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let fill = src.appearance.fill_paint();
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let paint = if fill.is_none() { src.appearance.stroke_paint() } else { fill };
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appearance = Appearance { items: vec![AppearanceItem::Stroke(StrokeLayer::new(paint, 1.0))], ..Default::default() };
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}
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let mut n = Node::path(src.id, path, appearance);
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n.opacity = src.opacity;
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n.blend = src.blend;
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n
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}
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/// Evaluate the visible Pathfinder effects of `group` in order: the resulting child objects.
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/// `None` when the group has no Pathfinder effect.
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pub fn pathfinder_children(group: &Node, hook: Option<OutlineHook>) -> Option<Vec<Arc<Node>>> {
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if !has_pathfinder(group) {
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return None;
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}
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let mut stack: Vec<Arc<Node>> = group.children()?.to_vec();
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for e in group.appearance.effects.iter().filter(|e| e.visible) {
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let Some(op) = op_of(&e.id) else { continue };
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let shape_mode =
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matches!(op, PathfinderOp::Unite | PathfinderOp::MinusFront | PathfinderOp::Intersect | PathfinderOp::Exclude | PathfinderOp::MinusBack);
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// (style source, shape) per stack entry; keys index `sources`.
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let mut sources: Vec<Node> = vec![];
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let mut shapes: Vec<po::Shape> = vec![];
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for c in &stack {
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let mut lv = vec![];
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leaves(c, hook, &mut lv);
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if shape_mode && lv.len() > 1 {
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let parts: Vec<(PathData, FillRule)> = lv.iter().filter_map(geometry).collect();
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let refs: Vec<(&PathData, FillRule)> = parts.iter().map(|(p, r)| (p, *r)).collect();
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shapes.push(po::Shape::new(po::unite_all(&refs), FillRule::NonZero, sources.len() as u64));
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sources.push(lv.pop().expect("non-empty"));
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} else {
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for l in lv {
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if let Some((p, r)) = geometry(&l) {
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shapes.push(po::Shape::new(p, r, sources.len() as u64));
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sources.push(l);
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}
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}
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}
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}
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shapes.retain(|s| !s.path.is_empty() && s.path.subpaths.iter().all(|sp| sp.anchors.iter().all(|a| a.p.x.is_finite() && a.p.y.is_finite())));
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if shapes.is_empty() {
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return Some(vec![]);
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}
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stack = po::pathfinder(op, &shapes)
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.into_iter()
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.filter(|r| !r.path.is_empty())
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.map(|r| Arc::new(styled(&sources[r.key as usize], r.path, op == PathfinderOp::Outline)))
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.collect();
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}
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Some(stack)
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}
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fn is_container(n: &Node) -> bool {
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matches!(n.kind, NodeKind::Group { .. } | NodeKind::Layer { .. })
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}
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/// Does `item` paint anything?
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fn paints(item: &AppearanceItem) -> bool {
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item.visible()
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&& !item.paint().is_none()
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&& match item {
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AppearanceItem::Stroke(s) => s.width > 0.0,
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AppearanceItem::Fill(_) => true,
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}
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}
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/// Do the own fills or strokes of `n`, a group or layer, paint anything?
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pub(crate) fn has_own_paint(n: &Node) -> bool {
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is_container(n) && n.appearance.items.iter().any(paints)
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}
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/// Does `n`, a group or layer, have an appearance of its own to evaluate: a fill or stroke that
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/// paints, or a visible effect other than Pathfinder (evaluated by [`pathfinder_children`])?
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pub fn has_container_appearance(n: &Node) -> bool {
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is_container(n) && (has_own_paint(n) || n.appearance.effects.iter().any(|e| e.visible && !is_pathfinder(&e.id)))
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}
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/// The regions a group's or layer's own fills and strokes paint, in document space, each with its
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/// fill rule: every visible member path and compound path, type as its glyph outlines and live
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/// objects evaluated; the members of a clip group or clipping layer without its clipping path.
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/// Images, symbol instances and guides add nothing.
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pub fn member_shapes(n: &Node) -> Vec<(PathData, FillRule)> {
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fn push(n: &Node, out: &mut Vec<(PathData, FillRule)>) {
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if !n.visible {
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return;
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}
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match &n.kind {
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NodeKind::Path { guide: false, .. } | NodeKind::Compound { .. } => out.extend(crate::reshape::leaf_geometry(n)),
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NodeKind::Text(t) => {
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let (_, all) = crate::reshape::glyph_outlines(t);
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if !all.elements().is_empty() {
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out.push((PathData::from_bezpath(&all).transformed(t.xf), FillRule::NonZero));
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}
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}
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NodeKind::Group { .. } | NodeKind::Layer { .. } => members(n, out),
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_ if vectorcraft_doc::live::is_live(n) => members(&crate::reshape::outlined_members(n), out),
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_ => {}
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}
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}
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fn members(n: &Node, out: &mut Vec<(PathData, FillRule)>) {
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let clip = usize::from(n.clips());
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for c in n.children().into_iter().flatten().skip(clip) {
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push(c, out);
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}
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}
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let mut out = vec![];
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members(n, &mut out);
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out
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}
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/// A path node of `id` on `path` (filled under `rule`) painted by `ap`.
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fn shape_node(id: NodeId, path: PathData, rule: FillRule, ap: Appearance) -> Node {
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let mut n = Node::path(id, path, ap);
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if let NodeKind::Path { rule: r, .. } = &mut n.kind {
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*r = rule;
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}
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n
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}
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/// One of a container's own fills or strokes as art: `item` painting every shape of `shapes`, an
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/// unplaced gradient placed across `bounds` (the whole group). Several shapes share the item's
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/// opacity and blend mode as one layer, as one fill would. `None` when it paints nothing.
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fn item_art(id: NodeId, item: &AppearanceItem, shapes: &[(PathData, FillRule)], bounds: Option<Rect>) -> Option<Node> {
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if !paints(item) || shapes.is_empty() {
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return None;
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}
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let mut ap = Appearance { items: vec![item.clone()], ..Default::default() };
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if let Some(b) = bounds {
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ap.pin_gradients(b);
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}
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if let [(path, rule)] = shapes {
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return Some(shape_node(id, path.clone(), *rule, ap));
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}
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let (opacity, blend) = (item.opacity(), item.blend());
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match &mut ap.items[0] {
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AppearanceItem::Fill(f) => (f.opacity, f.blend) = (1.0, Default::default()),
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AppearanceItem::Stroke(s) => (s.opacity, s.blend) = (1.0, Default::default()),
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}
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let children = shapes.iter().map(|(p, r)| Arc::new(shape_node(id, p.clone(), *r, ap.clone()))).collect();
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let mut g = Node::group(id, children);
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(g.opacity, g.blend) = (opacity, blend);
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Some(g)
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}
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/// `n`, a group or layer, as plain art: its Pathfinder effects evaluated, its geometry effects
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/// reshaping all its members as one piece (the whole art's bounds as their reference box), and its
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/// own fills and strokes turned into art painting the members' geometry ([`member_shapes`]) below
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/// the members (after a clipping path) or above them, as its contents slot says. Its
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/// transparency, opacity mask and raster effects stay. `None` when it has none of these.
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pub fn evaluate_container(n: &Node) -> Option<Node> {
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if !is_container(n) {
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return None;
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}
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let pathfinder = has_pathfinder(n);
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let fx = crate::reshape::geometry_effects(n);
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let paint = has_own_paint(n);
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if !pathfinder && fx.is_empty() && !paint {
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return None;
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}
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let mut m = n.clone();
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if pathfinder {
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let hook: &dyn Fn(&Node) -> Option<Node> = &crate::outline_text;
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let result = pathfinder_children(n, Some(hook)).unwrap_or_default();
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if let Some(ch) = m.children_mut() {
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*ch = result;
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}
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}
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if !fx.is_empty() {
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m = crate::reshape::outlined_members(&m);
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crate::reshape::reshape_leaves(&mut m, &fx);
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}
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m.appearance.effects.retain(|e| !is_pathfinder(&e.id) && !crate::is_geometry(&e.id));
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if paint {
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let shapes = member_shapes(&m);
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let bounds = m.geometric_bounds();
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let art =
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|items: &[AppearanceItem]| -> Vec<Arc<Node>> { items.iter().filter_map(|i| item_art(n.id, i, &shapes, bounds)).map(Arc::new).collect() };
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let (below, above) = m.appearance.split_contents();
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let (below, above) = (art(below), art(above));
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let at = usize::from(m.clips());
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if let Some(ch) = m.children_mut() {
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let at = at.min(ch.len());
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ch.splice(at..at, below);
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ch.extend(above);
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}
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}
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m.appearance.items.clear();
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m.appearance.contents_index = None;
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Some(m)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use vectorcraft_color::{Color, Paint};
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use vectorcraft_doc::{Effect, NodeId};
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use vectorcraft_geom::{Rect, shapes};
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fn sq(id: u64, x: f64, color: Color) -> Arc<Node> {
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Arc::new(Node::path(
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NodeId(id),
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shapes::rectangle(Rect::new(x, 0.0, x + 10.0, 10.0)),
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Appearance::basic(Paint::solid(color), Paint::None, 0.0),
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))
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}
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fn group_with(effect: &str) -> Node {
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let mut g = Node::group(NodeId(10), vec![sq(1, 0.0, Color::rgb(1.0, 0.0, 0.0)), sq(2, 5.0, Color::rgb(0.0, 0.0, 1.0))]);
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g.appearance.effects.push(Effect { id: effect.into(), params: serde_json::json!({}), visible: true });
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g
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}
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fn area(n: &Node) -> f64 {
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po::area(n.path_data().unwrap(), FillRule::NonZero).abs()
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}
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#[test]
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fn shape_modes_follow_the_pathfinder_panel() {
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let add = pathfinder_children(&group_with("pathfinder.add"), None).unwrap();
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assert_eq!(add.len(), 1);
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assert!((area(&add[0]) - 150.0).abs() < 1e-3);
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// Add keeps the front object's paint, Subtract the back one's.
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assert_eq!(add[0].id, NodeId(2));
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let sub = pathfinder_children(&group_with("pathfinder.subtract"), None).unwrap();
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assert_eq!(sub[0].id, NodeId(1));
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assert!((area(&sub[0]) - 50.0).abs() < 1e-3);
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let int = pathfinder_children(&group_with("pathfinder.intersect"), None).unwrap();
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assert!((area(&int[0]) - 50.0).abs() < 1e-3);
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let div = pathfinder_children(&group_with("pathfinder.divide"), None).unwrap();
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assert_eq!(div.len(), 3);
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}
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#[test]
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fn hidden_effect_or_plain_group_is_untouched() {
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let mut g = group_with("pathfinder.add");
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g.appearance.effects[0].visible = false;
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assert!(pathfinder_children(&g, None).is_none());
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assert!(!has_pathfinder(&sq(1, 0.0, Color::BLACK)));
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}
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}
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