157 lines
6.2 KiB
Rust
157 lines
6.2 KiB
Rust
//! Offset Path and Outline Stroke.
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use kurbo::{BezPath, PathEl, Stroke, StrokeOpts};
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use vectorcraft_geom::{FillRule, PathData, SubPath};
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pub use kurbo::{Cap, Join};
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use linesweeper::topology::{ContourIdx, Contours};
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use crate::boolean::{Arrangement, DEFAULT_PRECISION, Tidy, all_contours_to_path, contours_to_path, fill_bezpath, normalize_bez};
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/// Flattening/fit tolerance handed to kurbo's stroker.
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const STROKE_TOL: f64 = 1e-3;
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fn stroke_bez(bp: &BezPath, width: f64, cap: Cap, join: Join, miter_limit: f64) -> BezPath {
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let style = Stroke::new(width).with_join(join).with_caps(cap).with_miter_limit(miter_limit.max(1.0));
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close_all(&kurbo::stroke(bp.iter(), &style, &StrokeOpts::default(), STROKE_TOL))
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}
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/// kurbo's stroker may leave the outline of an open path without a final `ClosePath`.
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fn close_all(bp: &BezPath) -> BezPath {
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let mut out = BezPath::new();
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let mut open = false;
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for el in bp.iter() {
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match el {
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PathEl::MoveTo(_) => {
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if open {
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out.close_path();
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}
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open = true;
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}
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PathEl::ClosePath => open = false,
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_ => {}
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}
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out.push(el);
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}
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if open {
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out.close_path();
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}
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out
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}
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/// Object → Path → Outline Stroke: the filled area painted by stroking `path` with `width`.
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/// Overlaps produced by the stroker are removed, so the result is a clean compound path.
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pub fn outline_stroke(path: &PathData, width: f64, cap: Cap, join: Join, miter_limit: f64) -> PathData {
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if width <= 0.0 || !width.is_finite() || path.is_empty() {
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return PathData::default();
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}
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let s = stroke_bez(&path.to_bezpath(), width, cap, join, miter_limit);
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if s.elements().is_empty() {
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return PathData::default();
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}
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normalize_bez(&s, FillRule::NonZero).map(|c| all_contours_to_path(&c, &Tidy::free(DEFAULT_PRECISION))).unwrap_or_default()
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}
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/// Object → Path → Offset Path. Positive `delta` grows the filled area, negative insets it.
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/// Closed subpaths are treated as a non-zero filled region; open subpaths are outlined with a
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/// stroke of width `2|delta|` (butt caps).
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pub fn offset_path(path: &PathData, delta: f64, join: Join, miter_limit: f64) -> PathData {
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if !delta.is_finite() || path.is_empty() {
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return PathData::default();
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}
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let closed = PathData::new(path.subpaths.iter().filter(|s| s.closed && s.anchors.len() > 1).cloned().collect());
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let open: Vec<SubPath> = path.subpaths.iter().filter(|s| !s.closed && s.anchors.len() > 1).cloned().collect();
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let d = delta.abs();
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let fill = fill_bezpath(&closed);
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let ring = if d > 0.0 { stroke_bez(&closed.to_bezpath(), 2.0 * d, Cap::Butt, join, miter_limit) } else { BezPath::new() };
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let open_bp = if d > 0.0 && !open.is_empty() {
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stroke_bez(&PathData::new(open).to_bezpath(), 2.0 * d, Cap::Butt, join, miter_limit)
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} else {
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BezPath::new()
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};
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let Ok(arr) = Arrangement::new(&[(fill, FillRule::NonZero), (ring, FillRule::NonZero), (open_bp, FillRule::NonZero)]) else {
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return PathData::default();
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};
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let c = if delta >= 0.0 { arr.contours(|m| m[0] || m[1] || m[2]) } else { arr.contours(|m| m[0] && !m[1]) };
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// When `d` exceeds a curvature radius the stroker's inner offset inverts and its loops cancel
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// winding, leaving faces uncovered that are really within `d` of the path. Every face of the
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// true offset is bounded by arrangement edges, so a contour is spurious iff a point deep inside
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// it lies closer than `d`: holes when growing, islands when insetting.
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let src = path.to_bezpath();
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let drop_outer = delta < 0.0;
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let spurious: Vec<bool> =
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c.contours().map(|k| k.outer == drop_outer && deep_point(&k.path).is_some_and(|p| dist_to(&src, p) < d * (1.0 - 1e-4) - 1e-6)).collect();
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if !spurious.contains(&true) {
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return all_contours_to_path(&c, &Tidy::free(DEFAULT_PRECISION));
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}
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let keep = (0..spurious.len()).filter(|&i| !has_marked_ancestor(&c, i, &spurious)).map(ContourIdx);
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contours_to_path(&c, keep, &Tidy::free(DEFAULT_PRECISION))
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}
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fn has_marked_ancestor(c: &Contours, mut i: usize, marked: &[bool]) -> bool {
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loop {
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if marked[i] {
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return true;
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}
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match c[ContourIdx(i)].parent {
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Some(ContourIdx(p)) => i = p,
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None => return false,
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}
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}
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}
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/// A point well inside a closed contour: the midpoint of the widest span on the horizontal line
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/// through its vertical centre.
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fn deep_point(bp: &BezPath) -> Option<kurbo::Point> {
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use kurbo::Shape;
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let r = bp.bounding_box();
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if !(r.width() > 0.0 && r.height() > 0.0) {
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return None;
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}
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let mut best: Option<(f64, kurbo::Point)> = None;
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for f in [0.5, 0.3, 0.7] {
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let y = r.y0 + r.height() * f;
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let mut xs = vec![];
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let mut prev: Option<kurbo::Point> = None;
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let mut start = kurbo::Point::ZERO;
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let edge = |a: kurbo::Point, b: kurbo::Point, xs: &mut Vec<f64>| {
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if (a.y <= y) != (b.y <= y) {
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xs.push(a.x + (y - a.y) / (b.y - a.y) * (b.x - a.x));
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}
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};
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kurbo::flatten(bp.iter(), 0.01 * r.width().min(r.height()).max(1e-6), |el| match el {
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PathEl::MoveTo(p) => {
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start = p;
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prev = Some(p);
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}
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PathEl::LineTo(p) => {
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if let Some(a) = prev {
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edge(a, p, &mut xs);
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}
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prev = Some(p);
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}
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PathEl::ClosePath => {
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if let Some(a) = prev {
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edge(a, start, &mut xs);
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}
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prev = Some(start);
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}
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_ => {}
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});
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xs.sort_by(f64::total_cmp);
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for w in xs.chunks_exact(2) {
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let span = w[1] - w[0];
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if best.is_none_or(|(b, _)| span > b) {
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best = Some((span, kurbo::Point::new((w[0] + w[1]) / 2.0, y)));
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}
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}
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}
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best.map(|(_, p)| p)
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}
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fn dist_to(bp: &BezPath, p: kurbo::Point) -> f64 {
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use kurbo::ParamCurveNearest;
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bp.segments().map(|s| s.nearest(p, 1e-6).distance_sq).fold(f64::INFINITY, f64::min).sqrt()
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}
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