vectorcraft/crates/text
bflatastic cea2ee6a54 Type: font menu previews end safely, rows and samples cost less per frame (review of #339)
- A preview whose menu has gone (the panel isn't drawn: text deselected,
  panel closed) or is closing (Escape, a press outside the menu) is undone
  at the start of the frame, before the canvas sees the input: a canvas
  drag no longer runs inside the preview's interaction and gets rolled
  back with it. The menu also ends the preview in the frame it closes.
- The list fits the popup (it was taller than the popup, which then
  scrolled too), so the current family is centred in view on opening;
  ↑/↓ scroll only as far as needed.
- Type › Font (in-window menu bar): each item keeps room for its sample
  after the name, so long family names no longer run under it.
- Rows are listed again only when the query, filters, expanded families,
  favourites or font list change, not every frame.
- Samples: one budget per frame across every menu (Type › Font gave each
  item its own), at most 8 rendering at once, the worker asks for a
  repaint when it is done instead of polling, the cache holds 512, and
  one function draws a sample for both menus.
- Font menus use menu_family_list (the hidden-family rule lives there);
  FontClass::label is gone (the menu's translated labels are the only
  ones).
- Tests: a preview left by a menu that is gone is undone; a press
  outside the open menu ends the preview in that frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-08 05:24:44 +07:00
..
src Type: font menu previews end safely, rows and samples cost less per frame (review of #339) 2026-10-08 05:24:44 +07:00
tests Fix #130: installed fonts are found by name whatever ran before 2026-10-06 00:49:06 +07:00
build.rs Fonts: use craft-fonts as an optional build input; move the Japanese fonts out 2026-10-06 10:42:21 -04:00
Cargo.toml Fix #296: variable fonts list and draw every named style 2026-10-07 21:01:26 +07:00