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vectorcraft
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f522e6bd3d
vectorcraft
/
crates
/
render
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Brandon Thomas
2dafc7634b
M5: cache expanded stroke outlines across frames (pans reuse them), skip per-frame bounds for solid paints, pointer hasher for render caches (~7% less CPU per frame on the 20k bench); perf suite budgets reflect reprojection + background refresh
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 09:32:43 -04:00
..
examples
M5: cache expanded stroke outlines across frames (pans reuse them), skip per-frame bounds for solid paints, pointer hasher for render caches (~7% less CPU per frame on the 20k bench); perf suite budgets reflect reprojection + background refresh
2026-10-01 09:32:43 -04:00
src
M5: cache expanded stroke outlines across frames (pans reuse them), skip per-frame bounds for solid paints, pointer hasher for render caches (~7% less CPU per frame on the 20k bench); perf suite budgets reflect reprojection + background refresh
2026-10-01 09:32:43 -04:00
tests
Panels to Illustrator parity (19 panels), ~70 menu commands, generic param dialogs, view rotation, property/model-based tests + MCP e2e; fix arrange overflow, compound grouping, double journaling, float round-trip, coordinate sanity, simplify growth, batch rollback of session state
2026-09-30 09:32:20 -04:00
Cargo.toml
Live Blends/Envelopes/Gradient Mesh, Shape Builder, Live Paint, Image Trace (drawcraft-trace), Recolor Artwork, Export for Screens, Actions panel, prefs persistence, real layer thumbnails; menus bound
2026-09-30 11:02:16 -04:00