style(audioout): remove the comment in queueAudio

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
JAB-dev 2026-10-08 00:32:05 +02:00
parent d4992c98f6
commit 7f4ed6cedc
1 changed files with 0 additions and 2 deletions

View File

@ -191,8 +191,6 @@ static const void* prepareBuffer(const Port& port, const void* data, std::vector
}
static void queueAudio(Port& port, const void* data) {
// A null pointer is the documented way to wait until the port's queued audio has been output
// (sceAudioOutOutput(handle, NULL)); it queues nothing.
if (data == nullptr) {
const std::uint64_t waitStart = sceKernelGetProcessTime();
while (SDL_GetQueuedAudioSize(port.device) > 0) {