chore(docs): update readme status for unused filter1 bug

This commit is contained in:
boykopovar 2026-09-24 08:13:03 +03:00
parent d765867146
commit ad68f86df1
2 changed files with 2 additions and 3 deletions

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@ -14,8 +14,7 @@ The [shader recompiler](core/shader/recompiler/Recompiler.cpp) successfully prod
The real game reaches the render loop and **successfully presents its first frames** (logo).
Current exception: `Could not open file /_sd/SAVEDATA00/-saveindex` on ~71 frame.
Current error: [relinker](core/relinker/relinker/src/analysis/UnusedNidFilter.cpp) with `unused-filter=1` removes the used [_ZSt21_sceLibcClassicLocale](core/libs/prx/libc/src/LocaleSupport.cpp) import, causing a null-pointer access. `unused_filter=2` preserves imports for functions that are not yet implemented in the [prx](core/libs/prx).
## Build

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@ -12,7 +12,7 @@ struct Args {
bool lazyBinding = false;
bool autorun = false;
bool windowsDiagnostics = false;
std::uint32_t unusedFilterLevel = 1;
std::uint32_t unusedFilterLevel = 2;
std::string inputPath;
std::string outputPath;
std::string runPath = "$ORIGIN/libs";