chore(docs): update readme status for unused filter1 bug
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@ -14,8 +14,7 @@ The [shader recompiler](core/shader/recompiler/Recompiler.cpp) successfully prod
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The real game reaches the render loop and **successfully presents its first frames** (logo).
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Current exception: `Could not open file /_sd/SAVEDATA00/-saveindex` on ~71 frame.
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Current error: [relinker](core/relinker/relinker/src/analysis/UnusedNidFilter.cpp) with `unused-filter=1` removes the used [_ZSt21_sceLibcClassicLocale](core/libs/prx/libc/src/LocaleSupport.cpp) import, causing a null-pointer access. `unused_filter=2` preserves imports for functions that are not yet implemented in the [prx](core/libs/prx).
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## Build
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@ -12,7 +12,7 @@ struct Args {
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bool lazyBinding = false;
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bool autorun = false;
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bool windowsDiagnostics = false;
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std::uint32_t unusedFilterLevel = 1;
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std::uint32_t unusedFilterLevel = 2;
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std::string inputPath;
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std::string outputPath;
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std::string runPath = "$ORIGIN/libs";
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