agc_shader_replay compiles a request through Recompile, the per-draw path.
Shaders the driver prepares at registration go through PrepareShader
instead and produce a different, larger artifact, so a failure or the size
of that artifact could not be reproduced from the dumped request.
--prepare compiles the request with PrepareShader and prints the artifact's
SPIR-V size, or the first line of the failure.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A device replaced at AttachWindow keeps its host imports in
HostImports::parked until it is destroyed, and each parked import keeps
its guest ranges pinned. A guest munmap, mprotect or free of such a range
spun in the pin waiter until APS5_PIN_WAIT_MS and then failed, because the
waiter only looked at the live imports. The replaced device was already
waited idle by PrepareForReplacement, so the waiter now drops the parked
imports over the range.
agc_parked_import_unmap imports a range on one device, again on a second
one, and unmaps it with a 3 s pin wait.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Retain weak identities and the full failed span so a replacement of either owner or a shorter remaining run retries the import. Keep unchanged failures cached across unrelated mapping changes without pinning their allocations. Existing upstream import lifetime, span windows and Windows fallback remain in place. AI-assisted implementation.
Capture the request once before rethrowing from the shared handler. Standard exceptions keep the shader address, stage, optional dump filename and full message; non-standard exceptions remain unchanged after capture.
AI-assisted: yes.
PrepareShaderWithDiagnostics dumped the request but rethrew the raw error, so a failure never said which shader it came from. Wrap it with the shader address and stage, keeping the dump. AI-assisted: yes.
FailureCapture now requires the code address and stage in the diagnosed failure, with and without the request dump. Fails before the wrap, passes after. AI-assisted: yes.
A short fs-prefixed TLS access is patched with a 5-byte jump by
relocating the following instructions into the stub, but any branch
there was rejected outright. NHL 27 hits this on every stack-protector
epilogue: fs:xor rax,[rbx] immediately followed by jne __stack_chk_fail.
Allow relative conditional branches and short jumps: re-encode rel8
forms as their rel32 equivalents, rebase the displacement when the
stub is emitted, and keep rejecting loop/jrcxz, calls, returns, and
segment-prefixed followers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Vulkan's standard 8x sample 7 is (0.9375, 0.0625), (7, -7) in signed sixteenths; the table had (7, -8), so the
standard pattern (PPSA99902's PA_SC_AA_SAMPLE_LOCS words 0xbd153fd1 / 0x9773f95b) was refused as nonstandard.
Regression row with those words.
Reported by @Amoenus.
Co-Authored-By: Amoenus <5391396+Amoenus@users.noreply.github.com>
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 9a1a0672cac0f8e3dcaa6e28cbe6b7b684a40a1f)
Resolves NID touqMEt6qXQ, the last import Trails in the Sky 2nd Chapter
(PPSA35169) is left missing on libSceAmpr.prx once the libkernel pair in #4214
is recorded. No reference describes the function's contract, so it throws via
the project's NotImplemented_nid_no_patch pattern rather than guessing a result
that a caller would act on.
sceAmprAmmGetUsageStatsData (KqiWXLgCVe0) is deliberately not included: #3814
exports it and #4207 answers it from a cited layout.
See issue #4214.
realloc(NULL, 0) returned NULL without allocating anything, while malloc(0) returns a unique pointer. C11 7.22.3.5p3 says realloc with a null pointer behaves like malloc for the specified size, so code that grows an empty buffer from zero elements (p = realloc(p, n * size) with n == 0) and treats NULL as out of memory failed on its first call.
FreeBSD 11.4 never returns NULL from realloc for a zero size; je_realloc rounds the size up before choosing between resizing and allocating (contrib/jemalloc/src/jemalloc.c, je_realloc).
A null pointer with size 0 now reaches the allocator's realloc, which allocates as malloc(0) does. A non-null pointer with size 0 is still freed and NULL returned, as before.
Co-authored-by: milescoviello <kitslayer29@gmail.com>
Rosetta 2 ends the process when an unaligned 256-bit store crosses into
a page the store may not write ("rosetta error: unexpectedly need to
EmulateForward on a synchronous exception") instead of raising the
fault. A store inside such a page, and a 128-bit store across one,
fault normally. The macOS write watch keeps watched pages read-only
between collections, so a guest that stores 32 bytes across the start
of a watched page ends the process.
--to-rosetta now lowers VMOVUPS, VMOVUPD and VMOVDQU with a 256-bit
memory destination to a stub that stores the low half with the same
instruction at VEX.L=0 and the high half with VEXTRACTF128 at the
operand plus 16, so each half faults like any other store. RIP-relative
operands are relocated from the instruction's place in the site. A
store whose upper half has no 32-bit displacement fails the conversion.
Aligned stores (VMOVAPS, VMOVAPD, VMOVDQA and the non-temporal forms)
cannot cross a page and are left alone.
Every store is lowered. A 4-byte store has no room for the jump to its
stub, so its stub also takes one neighbouring instruction. The
following one: a return ends the stub, a call pushes its original
return address and jumps, a jump or conditional branch is re-encoded
with a 32-bit displacement, and another 256-bit store is lowered in the
same stub. Otherwise the preceding one, unless it is a call, a jump, a
return or a trap. Register calls, LOOP, JRCXZ and branches with a
prefix that changes them do not move. When neither neighbour can move,
the store becomes a short jump to an island: a run of movable
instructions within reach is moved to its own stub, and the bytes it
frees hold the jump to the store's stub. A store with neither fails the
conversion.
The converter tests compare the halves with clang's encodings for base,
SIB, disp8 overflowing to disp32, disp32, RSP-relative, FS-absolute,
r13-based and RIP-relative operands, and check that aligned stores,
loads, register forms and masked stores are not split. They check the
stub of a short store followed by a return, a call (direct, with an
address-size prefix, and through a RIP-relative pointer), short, near
and RIP-relative jumps, short and near conditional branches and another
store; that a following register call, LOOP, JRCXZ, prefixed branch or
CLWB makes the store take the instruction before it; islands past
instructions already moved, a store that needs its own stub, a branch
target, a register call and the short-jump reach; and that a store with
no room fails.
PPSA12544: 55295 stores split in the executable, 278 of them in the
stub of the store before them; every module converts with none kept.
AI-assisted: yes
guest_avplayer_tests imports __cxa_throw from libc.prx, which is loaded
before libstdc++, but -static-libgcc gave it a private copy of
_Unwind_Resume. A failed Check threw through libc.prx's unwinder and the
landing pad of the test function resumed with the private one, so on
Linux every failure aborted in _Unwind_RaiseException_Phase2 instead of
printing its message from main. This is the unexplained Linux abort in
the intermittent guest_avplayer failures.
The test is now linked without the static runtime flags, as the AgcDriver,
Agc and VideoOut tests already are, so the unwinder comes from the same
library as __cxa_throw. A forced Check failure in TestPlayback aborted
before and now prints its message and exits with 1.
(cherry picked from commit fa5199cd8fef7f9c7ab9e83a441e15d16364a81d)
On GFX10.3 the DEPTH field of a 1D or 2D non-array linear T# carries the
row pitch minus one (Mesa's ac_descriptors.c sets it for custom pitches,
which must be multiples of 256 bytes). A single-level, uncompressed 2D
linear texture whose DEPTH equals its default 256-byte-aligned pitch now
decodes as that 2D texture; any other pitch still throws.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
fdopen only took a fixed list of 15 mode strings and failed with EINVAL
for any other, so "rt", "r+t", "re", "rbe" or "rw" gave NULL. FreeBSD's
fdopen parses the mode with __sflags (lib/libc/stdio/flags.c): after
r, w or a it takes b, +, x, e and v and stops at the first other
character ("default: known = 0;"), and only a bad first character or x
on a read-only mode fail with EINVAL. fopen and freopen already parse
modes this way through ParseFileMode (#2033).
fdopen now uses ParseFileMode as well and passes the host its normalised
mode without x, which FreeBSD's fdopen ignores.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
gai_strerror returned its own wording for most codes, so a resolver
failure was described with text FreeBSD's libc does not use: EAI_NONAME
(8) gave "Name or service not known" instead of "hostname nor servname
provided, or not known", EAI_BADFLAGS (3) "Invalid flags" instead of
"Invalid value for ai_flags", and an unknown code "Unknown address
resolution error" instead of "Unknown error". Twelve of the fifteen
texts differed.
FreeBSD 11.4, lib/libc/net/gai_strerror.c:
static const char *ai_errlist[] = {
"Success", /* 0 */
"Address family for hostname not supported", /* 1 */
"Temporary failure in name resolution", /* EAI_AGAIN */
"Invalid value for ai_flags", /* EAI_BADFLAGS */
"Non-recoverable failure in name resolution", /* EAI_FAIL */
"ai_family not supported", /* EAI_FAMILY */
"Memory allocation failure", /* EAI_MEMORY */
"No address associated with hostname", /* 7 */
"hostname nor servname provided, or not known", /* EAI_NONAME */
"servname not supported for ai_socktype", /* EAI_SERVICE */
"ai_socktype not supported", /* EAI_SOCKTYPE */
"System error returned in errno", /* EAI_SYSTEM */
"Invalid value for hints", /* EAI_BADHINTS */
"Resolved protocol is unknown", /* EAI_PROTOCOL */
"Argument buffer overflow" /* EAI_OVERFLOW */
};
...
if (ecode >= 0 && ecode < EAI_MAX)
return ai_errlist[ecode];
return "Unknown error";
The table and the unknown-code text now match, as 5830d8e44 did for
strerror.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
socket only took a type of exactly SOCK_STREAM or SOCK_DGRAM, so a type
with SOCK_NONBLOCK (0x20000000) or SOCK_CLOEXEC (0x10000000) set failed
with EPROTONOSUPPORT, although socketpair already accepted both.
FreeBSD strips both flags before creating the socket (sys/kern/
uipc_syscalls.c, kern_socket: "if ((type & SOCK_CLOEXEC) != 0) { type
&= ~SOCK_CLOEXEC; oflag |= O_CLOEXEC; }" and the same for SOCK_NONBLOCK
with FNONBLOCK), and makes the new socket non-blocking with
"fo_ioctl(fp, FIONBIO, &fflag, ...)".
socket now does the same as socketpair: it creates the socket from the
plain type and, with SOCK_NONBLOCK, switches it to non-blocking.
SOCK_CLOEXEC needs nothing more, since a guest never executes another
program.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
mbstowcs, and libSceAmpr's copy of it, counted at most n characters
when the destination was NULL, so the usual sizing call
mbstowcs(NULL, s, 0) returned 0 and mbstowcs(NULL, s, 1) returned 1 for
a three-character string. A caller that sizes its buffer that way got a
buffer too small for the string and no terminator.
POSIX says that with a null pwcs mbstowcs "shall return the length
required to convert the entire array regardless of the value of n", and
FreeBSD does that: lib/libc/locale/mbstowcs.c passes SIZE_T_MAX as the
source limit, and the C locale's _none_mbsnrtowcs (none.c) returns the
distance to the terminating NUL when "dst == NULL".
With a null destination, SonyMbstowcs now returns the length of the
whole string.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Kart PS5 (PPSA99611) imports __divti3 and stops at start-up on main. The guest has no signed 128-bit division; add it alongside __udivti3, dividing the magnitudes and negating the quotient, and throwing on a zero divisor like the unsigned routine.
SaveDataDirNameSearchResult.infos points at an array the title reads one
entry per returned directory name, but the search never wrote it, and
SaveDataSearchInfo was declared as 128 opaque bytes. A title that asks for
the infos read whatever its buffer held.
SaveDataSearchInfo is now the 48-byte record shadPS4 declares as
OrbisSaveDataSearchInfo (blocks, free blocks, 32 reserved bytes), and the
search fills one per returned name. Every native save reports
SAVE_DATA_BLOCKS_MAX blocks, as sceSaveDataGetMountInfo and the block sort
keys already assume, so both counts are SAVE_DATA_BLOCKS_MAX and the
reserved bytes are zero.
guest_savedata_search_tests checks the two records, their zero reserved
bytes and that the search writes nothing past them.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VFVE5WbaUJ2vyj8NAW44CS
OpenOrbis create-fself adds one to the symbol index of every relocation it
copies from .rela.dyn, so each R_X86_64_RELATIVE entry of a homebrew built
with the OpenOrbis toolchain names symbol 1, a local STT_SECTION symbol with
value 0. FreeBSD rtld computes RELATIVE as base + addend without reading the
symbol. The pipeline, the code analysis and the strict filter now accept
index 0 or a STT_SECTION symbol with value 0, and still throw for any other
symbol. The relocation is written with symbol index 0, where the pipeline
previously dropped RELATIVE entries with a nonzero index.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
std::random_device in libstdc++ reads RDSEED on x86 Linux. On an AMD
EPYC 9V45 (Zen 5) CI runner its 32-bit results repeat about 130 times
in 65536 draws, so guest_posix_random fails. libc now exports
HostEntropy_nid_no_patch, which uses getentropy (rand_s on Windows) and
throws when the OS cannot provide entropy. arc4random, arc4random_buf,
sceRandomGetRandomNumber, /dev/random and /dev/urandom reads,
std::_Random_device and sceKernelUuidCreate use it, and the arc4random
and random device TechnicalDebt entries say so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The fixture read lane 63 of v0, which the program never writes. Since #3546 a wave64 vertex program on a narrower host subgroup builds that read as 0, so the synchronous registration the test expects to fail succeeds. v5 holds the vertex index, which is not 0 in lanes 32-63, so the read still throws.
On Windows agc_write_tracking has failed since #3594 with
write tracking test failed: an unwatched range reads as not stored over
from the check in CheckSharedBlock:
if (!Watched(outside, unwatched.size())) Require(StoredOver(outside, unwatched.size(), TrackerGeneration()), "an unwatched range reads as not stored over");
The host stack array lies in a host hole of the guest arena. #3594 made
Watched, collectWrites, UnchangedSince, UnchangedSinceAll and storeOwn
reject ranges overlapping such holes, but StoredOver, MarkWritten,
WrittenSince, ChangedBlocks and ImportWatched still accepted them through
WriteTracker::covers(), so StoredOver proved a range not stored over while
Watched called it unwatched (#4087).
The exclusion now lives in WriteTracker::covers() on Windows, which every
query already asks, and the per-function checks are removed. Host holes
are padded to the allocation granularity and the tracker blocks are 64 KiB
from the arena base, so no block is shared between a hole and arena
memory, and ranges outside the holes get the same answers as before.
A new case enumerates the arena for a host hole and checks every query
against it; on the previous code StoredOver, MarkWritten, StoreOwnBytes,
WrittenSince and ChangedBlocks fail it.
Fixes#4087
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
On a PS5 (firmware 13.60) scePthreadJoin on the calling thread returns
EDEADLK and scePthreadCreate with a zeroed attribute creates a thread
with the default attributes. Here both threw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A program that uses v_movrels_b32 or v_movreld_b32 keeps every vector
register from the lowest relatively addressed one up in a per-invocation
window array, so its plain register accesses become LoadVectorWindow and
StoreVectorWindow. The half-wave reduction matcher followed only SSA values,
so a wave64 scan, v_permlanex16_b32 join and lane 31/63 read through that
array threw that lane 63 is outside the 32-lane host subgroup.
The matcher now reads a window load at a constant slot as the value of the
last store to that slot earlier in its block, unless a store at a runtime
slot lies in between; each invocation owns its array, so that is the value
the load returns. A store in another block, or a v_movreld_b32 at a runtime
M0 in between, still throws. This was the only refused lane 32-63 read left
among Ghost of Yotei's wave64 graphics programs (one pixel program).
On a PS5 (firmware 13.60) the SCE mutex attribute calls return EINVAL
for a null or uninitialized attribute, scePthreadMutexattrSetprotocol
accepts 0 to 2, scePthreadMutexInit takes an uninitialized attribute as
the default one, and destroying a destroyed mutex returns EINVAL. Here
these threw, including for the priority protection protocol.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Keep the tracker initialization fix without an explanatory code comment or technical-debt entry, as requested in review.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
On a PS5 (firmware 13.60) the scePthreadAttr setters and getters return
EINVAL for a null or uninitialized attribute and for a null output,
ENOTSUP for a policy other than SCHED_FIFO and SCHED_RR, an inheritance
other than explicit and inherit, and a priority outside 256 to 767, and
EINVAL for an invalid detach state. Here they threw, or stored any
policy, inheritance and priority.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Windows path from #3788 changed the protection of any committed private host region outside the guest registry, including a range crossing a guest stack's lower bound. Ranges inside a live guest thread stack keep the path from #2982.
sceAgcDcbSetWorkloadsActive writes an 18-dword IT_NOP packet (stream id, 64-bit workload mask) and sceAgcDcbSetWorkloadComplete a 12-dword one (stream id, workload id, 64-bit clear mask), following KytyPS5. Both return null for a null buffer, an unregistered or out-of-range stream, a workload id above 63, and for active a duplicate id or a count of 0 or above 63. sceAgcDriverRegisterWorkloadStream and sceAgcDriverUnregisterWorkloadStream now record the stream ids the DCB calls check.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
sceAgcDcbSetWorkloadsActive and sceAgcDcbSetWorkloadComplete threw. They now write a plain two-dword NOP and keep no workload state.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) a user with every accessibility setting at
its default reads chat transcription 0, press-and-hold delay 0, trigger
effect 1, vibration 1, zoom 0 and zoom follow focus 1; all six read 0
here. A user who is not logged in returns 0x80960009 with or without an
output, as sceUserServiceGetAgeLevel does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PPSA33016 imports sceNpWebApi2AddWebTraceTag (NID MgsTa76wlEk), and no
library exported it, so the loader stopped before the title started.
The title does not call it at start-up or in play, so the export throws
like the other unimplemented functions.
A title creating a socket with sceNetSocket sets its options with the BSD
setsockopt, which looked the descriptor up only among libkernel's own
sockets and returned EBADF. libSceNet now registers an option setter with
libkernel, as it does for close and select, and accepts SO_REUSEADDR,
SO_BROADCAST, SO_SNDBUF and SO_RCVBUF like libkernel's own sockets.
PPSA01289 (Sackboy: A Big Adventure) sets SO_BROADCAST on its UDP P2P
socket this way in UIpNetDriver::InitBase. The failure made every listen
fail, and the engine travelled back to its default map with ?closed,
reloading it about every two seconds behind the loading screen.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
libSceNet stored its errno only in its own slot (sceNetErrnoLoc). Titles
that use the BSD socket model read errno after a libSceNet call, as the
console's libSceNet calls are kernel calls that set it; shadPS4 mirrors its
net errno into the kernel errno the same way (SetKernelErrnoHook).
PPSA01289 (Sackboy: A Big Adventure) reads errno through Unreal's
GetLastErrorCode after sceNetRecvfrom. It never saw EWOULDBLOCK, so
UIpNetDriver::TickDispatch kept receiving and the game thread never left
its first networked frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A libSceNet socket is a kernel descriptor on the console, so titles close it
with close(). libSceNet keeps its sockets in its own table, and libkernel's
close passed their numbers to the CRT, which reported an invalid parameter
and left the socket open. libSceNet now registers a closer with libkernel,
as it registers its poller for select. PPSA01289 (Sackboy: A Big Adventure)
closes its P2P socket this way each time it tears its network session down,
leaking one open socket per attempt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sceNetEpollControl used Linux's EPOLL_CTL numbering (1 ADD, 2 DEL, 3 MOD).
The SCE values are 1 ADD, 2 MOD, 3 DEL (shadPS4 net_types.h,
ORBIS_NET_EPOLL_CTL_*). A title removing a socket with op 3 and a null
event got EINVAL, and op 2 deleted the registration it meant to modify.
PPSA01289 (Sackboy: A Big Adventure) removes its UDP socket from its epoll
this way before closing it, every time its network session is torn down.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) a null name returns INVALID_ARGUMENT first,
then a user id the console does not know returns 0x80960105 whatever
the buffer, and a buffer shorter than 17 bytes is zeroed before
BUFFER_TOO_SHORT is returned. Here an unknown user returned
INVALID_ARGUMENT and a short buffer was left untouched.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
difftime and libc_difftime passed their arguments to the host CRT.
UCRT's _difftime64 returns 0 and sets errno to EINVAL when either
argument is negative (common_difftime in ucrt/time/difftime.cpp), so
on Windows difftime(0, -1) returned 0 instead of 1 and every
difference involving a time before 1970 was 0. C17 7.27.2.2 defines
the result as time1 - time0, and FreeBSD 11's difftime
(contrib/tzcode/stdtime/difftime.c) and glibc on the Linux build
compute it for any arguments.
Subtract the smaller time from the larger as uint64_t, which cannot
overflow, convert the difference to double and negate it when time1
is the smaller one, as FreeBSD and glibc's fallback path do. The
result is time1 - time0 rounded once to double on both hosts.
difftime now forwards to libc_difftime like the other aliases in the
file.
asctime passed the guest tm to the host CRT. UCRT's asctime returns
null and sets errno to EINVAL when tm_year is negative or tm_mday is
past the end of the month (common_asctime_s in ucrt/time/asctime.cpp),
so on Windows asctime of any time in the years 1000 to 1899, which
gmtime converts, or of February 29 in a common year returned null.
C17 7.27.3.1 defines the text for every year from 1000 to 9999 when
each member is in its normal range (tm_mday 1 to 31), and glibc on
the Linux build and FreeBSD 11's asctime
(contrib/tzcode/stdtime/asctime.c) print it.
Format the text with the C17 algorithm's format into a thread-local
buffer that fits any member values. As in glibc and FreeBSD, a
weekday or month outside its range is printed as ???, and the year is
computed in 64 bits.
_Towctrans passed the guest's descriptor to the host towctrans.
Dinkumware's <wctype.h> (xwcc.h) defines towlower(wc) as
_Towctrans(wc, 1) and towupper(wc) as _Towctrans(wc, 2), the values
FreeBSD's wctrans.c also uses for "tolower" and "toupper". UCRT reads
1 as toupper and other nonzero values as tolower, so on Windows
towlower(L'A') returned L'A' and towupper(L'a') returned L'a', while
towlower(L'a') returned L'A'. The host wint_t is 16 bits there, which
also turned WEOF into 0xffff. glibc's wctrans_t is a pointer to a
table that towctrans reads, so on Linux descriptor 1 or 2 is
dereferenced as an address.
_Towctrans now takes the guest's 32-bit wint_t and size_t descriptor.
1 and 2 map 0..255 through the C locale tables behind _Getptolower and
_Getptoupper and return other values unchanged. Any other descriptor
sets errno to EINVAL and returns wc unchanged, as FreeBSD's
towctrans_l does.
With SO_RCVTIMEO set, Winsock fails a receive that waits that long with
WSAETIMEDOUT, which native_error turned into ETIMEDOUT (60). sceNetRecv,
sceNetRecvfrom and sceNetRecvmsg on a datagram socket therefore failed
with 0x8041013C on Windows, where FreeBSD's sbwait returns EWOULDBLOCK
(35) to soreceive, Linux returns EAGAIN, and POSIX (XSH 2.10.16)
requires EAGAIN or EWOULDBLOCK when no data was received.
A datagram socket has no connection that can time out, so WSAETIMEDOUT
there only means that the receive timeout the guest set has expired:
report EAGAIN. Stream sockets keep ETIMEDOUT, since Winsock leaves a
connection in an indeterminate state after a timeout; TechnicalDebt
records that gap and the one for SO_SNDTIMEO.
On a PS5 (firmware 13.60) scePthreadAttrSetsolosched and
pthread_attr_setsolosched_np accept only 0 and 16; every other value
returns ENOTSUP and keeps the stored one. The SCE set and get calls
return EINVAL for a null or uninitialized attribute instead of throwing.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
An image whose results stay on the GPU is never written back, so
APS5_DUMP_STORAGE saw nothing; APS5_STORE_AT_FLIP=1 stores every pending
image and ran a 4 GB device out of memory at 3840x2160. The selected
images alone are now stored at each flip.
APS5_DUMP_STORAGE also takes <width>x<height>x<layers>[:<format>], for
images whose address changes from run to run (a title's 32x32x32
color-grading LUT), and the dump holds the first mip of every layer or
3D slice instead of the first one only.
fopen opened its stream with _wfopen, which shares read and write
access but not delete access. While the guest held a stream open,
rename of its file failed with EIO and remove with EBUSY. POSIX rename
and remove work on open files, as on Linux and FreeBSD, and since
#3677 the descriptors sceKernelOpen returns share delete access.
fopen now creates the handle with CreateFileW sharing read, write and
delete, with the access and creation disposition of the mode, and
wraps it with _open_osfhandle and _wfdopen, keeping append mode. A
failed CreateFileW sets errno through the error mapping #3677 added to
libkernel's NativeOpen, which moves to libc as
WindowsOpenError_nid_no_patch so that both use it. freopen still
reopens through _wfreopen; TechnicalDebt records it.
With the f32 denormal field of FLOAT_MODE set to keep, v_cmp_X_f32 and
v_cmpx_X_f32 read a denormal operand as zero: NVIDIA, RADV and lavapipe
all flush denormals in their float compares. Compare the operands as
sign-magnitude integers instead, with NaN handled apart. Compares with
flushed denormals are unchanged. This matches RDNA2 (gfx1036) on 256
operand pairs per opcode, with f32 denormals kept and flushed.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) destroying a rwlock returns 0 even while it
is held, and leaves 1 in the handle; every later call on that handle
returns EINVAL until it is initialized again. A zero handle is
initialized on first use by the scePthreadRwlock calls too. Here a held
rwlock returned EBUSY, a destroyed handle became null and was silently
re-created by the next POSIX call, and the scePthreadRwlock calls threw
on a zero handle.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On a PS5 (firmware 13.60) sched_get_priority_max returns 767 and
sched_get_priority_min 256 for SCHED_FIFO and SCHED_RR; the two were
swapped. Every other policy, SCHED_OTHER included, returns -1 with
EINVAL instead of a range or a host exception.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A playing sampler voice whose waveform still accepts blocks (CONTINUE)
reported only INUSE|PLAYING after it had played every queued block, so
a title that waits for EMPTY before it reuses the voice never did.
PPSA18391 (engine: Clickteam Fusion) reads state_flags & 0x22 != 2 from
sceNgs2VoiceGetState as the end of a sound; each of its sound effects
played once and never again.
The voice now also reports EMPTY (0x20) in that state and keeps
playing, so blocks added later still play. A waveform that was closed
without CONTINUE does not report it.
scePthreadJoin threw when a joinable thread joined itself and
scePthreadJoin and scePthreadDetach threw on a null thread, so
pthread_join and pthread_detach ended the process where FreeBSD libthr
returns EDEADLK and EINVAL.
Registering a flip or vblank event on a handle that sceVideoOutOpen never
created, or that was closed, threw, which ended titles that register
their flip event before they open the port and ignore the result. The
documented error SCE_VIDEO_OUT_ERROR_INVALID_HANDLE is returned instead,
the same check sceVideoOutSetFlipRate and the other output calls use.
The flip test program gains an "unopened" mode.
An indexed draw that binds its index buffer in place from a host import
(#2253) scans the bound range for its highest index on every draw, where
the copied path reuses the value kept with its snapshot. A draw of many
indices pays for the scan each time, and an indirect draw, which binds
the whole declared index buffer, scans the whole buffer per draw.
The recorder now keeps the highest index of an in-place index range of
4096 indices or more with the write generation collected before the
scan, and a draw takes it while the range is unchanged since
(GuestMemory::UnchangedSince and the allocation registry generation, as
for a reused snapshot). A smaller range is scanned at every draw as
before: the scan costs 0.4 ns per index and the write collect and lookup
0.2 to 1.4 us per draw, so the scan is the cheaper of the two below
about 3,000 indices, as #2253 measured on small ranges.
Resident Evil 4 (PPSA07411, #2776) and PRAGMATA (PPSA02530, #3043) stop
on the absent export with
what(): _ZN3sce4Json14InitParameter225setSpecialFloatFormatTypeENS0_22SpecialFloatFormatTypeE not implemented
Deathloop, Minecraft Legends and Cyberpunk import the base-object
constructor InitParameter2::InitParameter2(), InitParameterRtti2::
setAllocatorRtti and InitParameterRtti::InitParameterRtti(AllocParamRtti*,
void*, unsigned long), which were NotImplemented stubs.
InitParameter2 is the 40-byte object of SharpEmu and KytyPS5: the
allocator, its user data, the file buffer size and the 32-bit special
float format type at 0x18. Both constructors zero it, setAllocatorRtti
writes the allocation parameters and user data where setAllocator writes
the allocator, and setSpecialFloatFormatType stores the type.
InitParameterRtti's constructor writes its three arguments to the first
24 bytes. The NID WVZBP4IyM+E recomputes from the mangled name and is in
the aerolib database. The enum's values are unknown, so no value is
rejected; the inferred layouts are recorded in TechnicalDebt.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
(cherry picked from commit 258f2910808e5ef1636973aaefbdf51615873dcb)
scePthreadKeyCreate and pthread_key_create handed out the slot index,
so the first key in a process was 0. FreeBSD libthr returns slot + 1
(_pthread_key_create: "*key = i + 1") and subtracts 1 again in
pthread_key_delete, pthread_getspecific and pthread_setspecific, so 0 is
never a valid key. Code that keeps 0 as "key not created yet" therefore
created a new key on every call and lost the values it stored under the
previous one.
Keys now start at 1; 0 and other out-of-range keys are rejected with
EINVAL by delete and set and read as NULL, as before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XYhZu5HokHMo9mfi8QU83m
exp2 set errno (34) for 1024.0. FreeBSD msun never sets errno and
reports errors through floating-point exceptions only, so errno is now
saved and restored around the host call.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
sceKernelClose passed every descriptor to the host close. Guest socket
descriptors start at 0x10000000 and are not host descriptors, so closing
an open socket returned SCE_KERNEL_ERROR_EBADF and left it in the guest
socket table with its host socket open. Route them to GuestSockets::Close
as close, sceKernelRead and sceKernelWrite already do; a closed socket
still returns SCE_KERNEL_ERROR_EBADF.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>