Commit Graph

6138 Commits

Author SHA1 Message Date
Leonardo 6aa9128eb3 feat(libSceAppContent): implement sceAppContentGetAddcontDownloadProgress 2026-10-11 07:48:11 +02:00
Dean d7cfa72813
Merge pull request #3150 from MarcZX100/codex/marc-socket-vector-io
fix(libkernel): route vector I/O on guest sockets
2026-10-11 18:47:36 +13:00
Dean b64cc2ce44
Merge pull request #3053 from MarcZX100/codex/libkernel-rmdir-read-only-3049
fix(libkernel): remove read-only directories with rmdir on Windows
2026-10-11 18:44:11 +13:00
Dean 0cf94023b6
Merge pull request #3047 from babyhuey/feat/libkernel-pthread-kill
feat(libkernel): implement pthread_kill
2026-10-11 18:44:02 +13:00
Dean 9480e0c253
Merge pull request #3173 from LeandroLP23/fix/agc-library-module-lifetime
fix(agc): keep a shader library part's modules until the part is destroyed
2026-10-11 18:43:54 +13:00
Adrià Franch 4474548223 docs(libSceJobManager): move the TechnicalDebt line off the end of the section 2026-10-11 07:40:46 +02:00
fma-rc 8897c5ceac fix(libSceJobManager): count a wait before serialising it and close under the lock 2026-10-11 07:40:37 +02:00
fma-rc e2a7aac32d feat(libSceJobManager): implement CPU job sequences 2026-10-11 07:40:37 +02:00
Dean 90f26c996c
Merge pull request #3031 from TheAggie/feat/libkernel-pthread-set-name-np
feat(libkernel): implement pthread_set_name_np
2026-10-11 18:40:30 +13:00
Dean 4f6024863e
Merge pull request #2918 from XairRrR/feat/videoout-vrr-peg
feat(libSceVideoOut): accept VRR peg and unpeg on a fixed-rate output
2026-10-11 18:37:08 +13:00
tototomate123 63d29116b4 fix(http): retain request status callbacks with the guest ABI 2026-10-11 07:36:46 +02:00
Dean f90ccd797a
Merge pull request #1732 from TheAggie/feat/agc-raw-graphics-programs
feat(agc): accept graphics programs without an AGC shader header
2026-10-11 18:33:47 +13:00
Adrià Franch b299350a7a docs(debt): record the unverified ForEach resolve count 2026-10-11 07:27:53 +02:00
tototomate123 65c8ef656f fix(apr): compact gather records to avoid command buffer exhaustion 2026-10-11 07:27:52 +02:00
tototomate123 f514df98de fix(apr): match the guest command buffer object layout 2026-10-11 07:27:52 +02:00
tototomate123 68900523c4 fix(apr): report guest errors and clear failed file resolutions 2026-10-11 07:27:52 +02:00
Dean f5c0fe00f7
Merge pull request #1463 from drk1rd/fix/agc-amd-sdwa-f16
fix(shader): convert f16 bits to f32 without UnpackHalf2x16
2026-10-11 18:27:10 +13:00
Dean 1ae5b2fe5a
Merge pull request #3258 from oneandonlydean/carry/2480-vertex-fetch-aliasing
fix(shader): preserve aliased embedded fetch attributes
2026-10-11 18:23:47 +13:00
krishnaraya d041c183df test(agc): skip flat aperture 64-bit atomic rows without shaderBufferInt64Atomics
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-11 01:21:40 -04:00
Dean be3014ae58
Merge pull request #3137 from johnmaia/perf/agc-write-back-sse2
perf(agc): store write-back changes sixteen bytes at a time
2026-10-11 18:20:23 +13:00
Dean 33c0cffb7e
Merge pull request #3134 from SleglJan/feat/agc-display-rgba16-float
feat(agc): present 16-bit float display buffers
2026-10-11 18:20:13 +13:00
MarcZX100 bde216731e fix(libc): preserve dirname input paths 2026-10-11 05:12:21 +00:00
MarcZX100 fcc3145abf fix(libc): apply range handling to llroundf
The original fix predates llroundf, which was added in #2933. Use the same guest range and exception behavior for the fourth wrapper and include it in the edge-case checks.
2026-10-11 05:11:23 +00:00
Hussein Kadhim 03dde075c9 fix(libc): raise FE_INVALID explicitly and leave errno untouched in lround family
(cherry picked from commit a56de63b8ae0e4bef888ec24ed7f737ab9cab9f7)
2026-10-11 05:11:23 +00:00
Hussein Kadhim 6c87593a16 fix(libc): return LONG_MIN from lround, lroundf and llround out of range
FreeBSD amd64 converts the rounded value with a plain cast, so NaN, infinities and values outside the 64-bit range give 0x8000000000000000 with FE_INVALID raised. The Windows host llround returns 0 for them.

(cherry picked from commit 0ee2741534bdfcc9d818b1d93f2eb793a68f111e)
2026-10-11 05:11:23 +00:00
MarcZX100 7d7b405b3c test(libc): cover dirname separator and boundary cases 2026-10-11 05:10:13 +00:00
MarcZX100 865e530505 feat(libc): implement dirname 2026-10-11 05:10:13 +00:00
Fishybeing 007cc62555 fix(libc): follow FreeBSD's memset_s errors
FreeBSD's memset_s returns EINVAL for every constraint violation and writes nothing when smax or n exceeds RSIZE_MAX. The guest returned ERANGE when n exceeded smax and wrote up to min(n, smax) bytes even when smax or n exceeded RSIZE_MAX.

(cherry picked from commit bf08837cf929e40f1b646df82e140a33076d5587)
2026-10-11 05:05:02 +00:00
Dean 7f1dc9658a
Merge pull request #3226 from oneandonlydean/up4/fix-unit-shadow
fix(agc): compare host imports when device writes reach the write watch
2026-10-11 18:03:00 +13:00
AlxcBTW fda4aa90c9 fix(shader): let image writes, explicit-LOD gathers and size queries pass the masked-lane walk
Following the ImageRead case, every image operation was checked against
the two lists the masked-lane walk uses: accesses guarded by a trailing exec
operand, and lane-local values.

- ImageWrite carries its exec last like StoreBuffer, and EmitWriteOp stores
  only inside an if on it (bindless tables and FMASK refuse the store). It
  joins the exec-guarded list.
- A gather with an LOD of its own (gather4_l, gather4_lz) or outside a pixel
  shader reads only its lane's address, like the explicit-LOD samples the
  walk already follows. A pixel gather without one still keeps the select,
  since on the GPU it takes its LOD from the quad.
- ImageQueryDimensions returns the size of its lane's level of the image and
  is lane-local.

Left out on purpose:
- ImageQueryLod and implicit-LOD samples read their quad.
- ImageBvhIntersectRay has a trailing exec operand, but its emitter ignores
  it and records faults in every lane.
- Image, buffer, shared and address atomics are guarded by their exec in the
  emitter too, but the test from 60c65521 pins them as keeping the select,
  and no refused shader has needed them so far.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:55:54 +13:00
xXPBSXx 83f8c193c9 fix(shader): treat an image read as a use that only reads where its exec is active
An ImageRead carries a trailing exec argument like the buffer loads, but it
was in neither the read-only-where-active list nor the lane-local list, so a
masked select feeding its address was kept.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-11 17:55:54 +13:00
AlxcBTW 98f99d3883 fix(shader): prove masked lanes unread across loops
Kena: Bridge of Spirits (PPSA01802) refuses ten pixel shaders with

  packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)

at any visit limit. All ten have 30 to 33 phis on loop back edges (reported
on Linux with an RX 9070 XT).

Two rules stopped the proof at a loop, and the first one fires before the
second is ever asked:
- The walk from the select gave up at the first use inside a loop. A value
  derived from the select reaches a loop phi as soon as its register is
  written inside the loop, because the masked write becomes
  Select(loopExec, new, phi). A loop that leaves exec alone needs nothing
  more than this.
- An exec that a loop narrows and carries around its back edge is a phi
  inside the loop, and such phis counted as not implying the write's exec.

The walk now follows uses into loops. A phi inside a loop implies the
write's exec when all of its incoming values do, where the phi itself counts
as implying it while its back-edge values are checked. This is sound because
each rule of the proof takes a lane bit of one value from a value computed
earlier: a phi's value on each iteration is the incoming value computed
before the edge was taken, a set lane of an And is set in both operands, a
set lane of a ballot is a lane whose predicate held. If any value in the
proof had a lane set where the write's exec is clear, the earliest such
value would take that lane from an earlier value of the proof that is set
there too, which contradicts it being the earliest. Two conditions keep this
true:
- The write's exec must be computed once, outside every loop. Otherwise a
  phi can carry a ballot of it from an earlier iteration, which is not the
  value the select used. Masks computed inside a loop keep the old rules.
- A result may only be kept if the assumptions it used held. When a value
  that was assumed turns out not to be implied, every result recorded since
  it was assumed is dropped. Results that say "not implied" are kept; they
  only make the proof refuse more.

A lane that is turned back on inside the loop makes the back-edge exec wider
than the write's exec, so the phi is not implied and a read under it keeps
the select. A lane that is turned back on but never reads the derived value
does not.

New tests cover a loop that carries the write with exec saved, narrowed and
restored (read inside and after the loop), a loop that leaves exec alone,
and the helper-only ancillary select feeding such loops. The refusing tests
each fail when the matching check is removed: a revived lane that reads the
write inside the loop (ignoring back-edge values), a result proven under an
assumption that later fails (keeping it), and a write mask computed inside
an earlier loop (allowing such masks). Two existing tests expected a loop to
keep the select although every read is under the write's own exec; they now
expect it to go, next to new counterparts with a wider exec.

On the Taxi Chaos 2 requests, compute shaders with a loop inside a branch now
lose the branch's masked writes: 0x194000b400 removes 207 selects instead of
36, 0x19002bd200 111 instead of 28, and seven more gain 5 to 43. In
0x16400cf700 the 26 new removals are writes under the branch condition
tid < count; the loop's exec starts as a ballot of that condition, only loses
lanes at the latch, and every store and atomic inside the loop runs under it.
No proof on these requests had to drop a result.

Walks now go on into loops, so the pass takes longer on loop shaders, but it
stays below main. Time in MaskedSelectEliminator per prepare (median of 3,
the pass runs twice per prepare), 54 Taxi Chaos 2 requests, one run:

  shader          previous commit   this commit   main 5edae353
  0x1ac0413000         334 ms           349 ms         424 ms
  0x19002bd200          38 ms           103 ms         112 ms
  0x19c016aa00           9 ms            74 ms          16 ms
  0x194000b400          13 ms            31 ms          32 ms
  all 54               547 ms           805 ms         977 ms

0x19c016aa00 removes nothing more; its walks only end later inside its
loops. The 144 requests of the NVIDIA dump go from 1283 to 1589 ms and gain
removals in the copies of the same shaders. 197 of the 198 requests prepare,
as before.

Related: #2548

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:55:54 +13:00
AlxcBTW cd4eaacf7c perf(shader): scale the masked-lane walk limit with the program
LEGO Horizon Adventures (PPSA14632) still refuses a pixel shader with

  packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)

although it has the form the previous commit handles: the only whole-word
reader is SelectU32(IEqual32(HelperInvocation, 0), BitFieldUExtract(x, 0, 11),
ancillary), the exec words are Ballot(not helper) & Ballot(true), and there
are no image ops, stores or loop phis. About 10,250 IR values derive from the
word, so the walk from that select stops at its fixed limit of 4096 visited
values and the select is kept. With the limit raised to 8192 the shader
prepares (reported on Linux with an RX 9070 XT).

A walk may now take max(4096, 2 * instructions) steps. A step is a value
visited for the first time or an implication evaluated for the first time.
The walk only visits values derived from the select, at most one per
instruction, so a walk is only cut short when the implications it evaluates
cost as much as the program itself. On the 198 Taxi Chaos 2 requests no walk
needs more than 0.79 * instructions steps. One walk stays linear in the
program, O(instructions + operands): each value is expanded once, and with
the per-walk memo each implication is evaluated once.

The walk is also cheaper, so that the larger limit costs nothing:
- visited values are marked in a table indexed by value id instead of a hash
  set, and the table, the work list and the memo are reused across walks;
- blocks outside loops are looked up in a table indexed by block id instead
  of a hash set. This lookup ran once per use and was most of the pass's time.

Time in MaskedSelectEliminator per prepare (median of 3, the pass runs twice
per prepare), 54 Taxi Chaos 2 requests:

  shader          before 40a8a5a7   this commit   main 5edae353
  0x1ac0413000         689 ms           285 ms         401 ms
  0x19002bd200         102 ms            34 ms         100 ms
  0x18c07bf000         191 ms            52 ms     (refused)
  all 54              1294 ms           484 ms         919 ms

0x1ac0413000 and its three copies in the NVIDIA dump now remove 659 selects
instead of 625: their walks no longer stop at 4096. No other request changes
what it removes. 197 of the 198 requests prepare before and after; the other
one fails the same way in both (v_readlane_b32 of lane 63 on a 32-lane host
subgroup).

Related: #2548

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:55:54 +13:00
AlxcBTW c2a48416b1 fix(shader): follow exec phis and long kill chains when proving masked lanes unread
Taxi Chaos 2 (PPSA30279) pixel shader 0x18c07bf000 is refused when it is
registered, and the title stops:

  packed pixel ancillary input has an unsupported live use (used by SelectU32 ? ?)

The shader reads the ancillary VGPR (v2) once, with v_bfe_u32 v3, v2, 16, 11,
which #1904 lowers to Layer. The next write to v2, v_rcp_f32 v2, s33, runs
before any kill under the initial exec and becomes
SelectU32(IEqual32(HelperInvocation, 0), rcp, ancillary). The raw word
therefore survives only in helper lanes. The shader has no s_wqm, no DPP,
readlane or swizzle, no stores, and only *_lz samples and gathers. Every
helper-lane value that comes from v2 is dropped by a later exec select, a
compare that is ANDed with exec before its ballot, or an export whose exec
excludes helper lanes.

MaskedSelectEliminator exists to remove selects like this one, but it could
not prove the case. The kill paths save and restore exec, so the later execs
are phis at block merges, and the AND chains the kills build go deeper than
its eight-level limit.

When it checks whether a later exec implies the write's exec, it now:
- accepts a phi when the phi and each incoming value lie outside loops and
  every incoming value implies that exec;
- pairs low and high exec words merged by phis in one block, predecessor by
  predecessor;
- memoises results for each select and follows up to 64 levels. A cycle
  counts as not implied.

Once the select is gone, nothing reads the ancillary word, so no bit of it
is produced. A select whose false lanes can still be observed is kept and
the shader is still refused. That covers a data test that leaves the word in
non-helper lanes that later export, an export under the full wave, and an
unmasked ballot.

Related: #2548

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 17:55:54 +13:00
MarcZX100 c53a31bb1d test(libkernel): report native filesystem errors 2026-10-11 04:53:40 +00:00
ArjenS-LA 4bc36b19b8 fix(relinker): read GNU hash symbols during code analysis
When the dynamic symbol count is absent from the SCE or SysV hash metadata, derive it from the GNU hash buckets and chain. Keep all table reads within mapped file-backed ranges.

Carried from issue #3224, commit 1a10126089882a2306318f18d19d05b04a764d6c; original author preserved.
2026-10-11 04:48:55 +00:00
Abdulrahman Elkordy 4d82201f72 test(agc): skip fp16 overflow without shaderFloat64
The fp16 overflow shader translates to 64-bit float instructions, so a device without shaderFloat64 cannot run this test. Skip before recompiling on unsupported devices.

Carried from issue #3230, commit 922d4015e05c34f616912e1913854007a5d689bf; original author preserved.
2026-10-11 04:44:29 +00:00
Achraf Reyani dd9c78aa1b fix(tools): stop collecting NIDs at abbreviated options and --nid=
Resolve each argument after --nid against the parser's option strings the
way argparse does, so --nid=B, abbreviations such as --j and --d=, and the
-- marker end the NID list instead of being taken as NIDs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 13:24:35 +09:00
Abdulrahman Elkordy d8172fb7dd test(agc-driver): give the shared-code header draw a [0, 1] depth range
SharedCodeHeaders draws on the initial context, whose PA_CL_CLIP_CNTL
selects the [-1, 1] clip space with viewport Z scale 1 and offset 0, so
the draw asks for a viewport depth range of [-1, 1]. Devices without
VK_EXT_depth_range_unrestricted, such as Intel GPUs on Windows, reject
that and the test fails before it reaches registration. Set
DX_CLIP_SPACE_DEF as the other draw tests do.

(cherry picked from commit 3c3bcf8f80cceaba4aa1f8742c32251fcc143e6b)
2026-10-11 04:23:22 +00:00
GalaxyGamingFR 3dbcc5f1c7 fix(tools): keep apostrophes in comments from opening character literals
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-10 21:21:07 -07:00
fma-rc 25afd95d35
fix(font): keep the step fields the library leaves alone and test multi-level closing 2026-10-11 05:55:36 +02:00
fma-rc eecba6888d
feat(font): order writing line runs by embedding level and report their spacing 2026-10-11 05:48:07 +02:00
MarcZX100 3d79d42663 test(net): include Windows IPv6 declarations
(cherry picked from commit 811d8c6b155fbfdae5e5277f90b435e68d42ffdc)
2026-10-11 03:47:17 +00:00
MarcZX100 2c012b4fe5 test(net): skip unavailable IPv6 loopback checks
(cherry picked from commit 9f2a0062d580b399424cb417e7f2a17cd093785b)
2026-10-11 03:47:17 +00:00
Achraf Reyani 1f94d93d06 feat(libc): implement log1p, log1pf and expm1
Export them forwarding to the C++ standard library, like log and exp.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:42:00 +09:00
Adrià Franch aa91d9144c test(agc): pass the GPU flag to GuestAllocations Add in the one-slice alias test 2026-10-11 05:41:07 +02:00
Nahuel Genchi 247e3f5eb2 perf(agc): take a 2D storage image's results for a one-slice array on the device
A 2D surface and a one-slice 2D array over the same memory are separate
storage images, since the storage key holds the dimension. pendingAlias
only took a pending image of the same dimension, so a refresh of one
view wrote the other view's results back and uploaded them again.
Sonic Origins Plus (PPSA05324) switches between the two views of the
same surfaces about 50 times a frame in its opening animation.

pendingAlias now counts a 2D surface and a one-slice 2D array as the
same dimension. The rest of the shape test (size, array range, mips,
tiling, element size, image layers and depth, tracked units) and the
conditions of the device copy (uncompressed keys, a host import, the
surface's write stamps) are unchanged.

agc_driver_storage_one_slice_alias stores through the 2D view twice and
loads through the array view after each store. It checks the texels
read through the array, that the 2D image is still pending after the
array image's refresh (where the imported block is write-watched), and
the guest memory after the final flush. Without the change the pending
check fails on lavapipe.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 05:41:03 +02:00
Achraf Reyani 7f9ca519b4 fix(tools): accept NIDs starting with a dash in nid_names --nid
NIDs use the base64 alphabet with '-', so some start with a dash, such as
-nvxBWa0iDs (gethostname). argparse read such a value after --nid as an
option and nid_names.py stopped with "unrecognized arguments". Every
value after --nid up to the next option of the tool is now passed as
--nid=<value>, and --nid collects them with append.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 12:40:04 +09:00
MarcZX100 16adcd4871 fix(relinker): validate SCE dynamic data segment 2026-10-11 03:30:09 +00:00
Get-fix ef727569cc fix(relinker): read SCE dynamic tables from PT_SCE_DYNLIBDATA
DT_SCE_STRTAB, DT_SCE_SYMTAB, DT_SCE_RELA and DT_SCE_JMPREL are offsets
into the PT_SCE_DYNLIBDATA segment, as the code analysis and the guest
image reader already read them, but the pipeline read them as file
offsets. That only works when the segment starts at file offset 0, as in
the test fixtures. A PS4 executable (CUSA00900) keeps the segment at
0x53e9b40, so the relinker read its relocations from the code and failed
with "Dynamic string offset is outside DT_STRSZ". Without the segment the
values are still read as file offsets.

(cherry picked from commit 5dbf89a57e096f2891ae786f44c3f57935af2285)
2026-10-11 03:25:49 +00:00