The three MIMG float atomics threw as unknown opcodes. They now run as a
compare-and-swap loop on the 32-bit texel with the bit-level rules the
float buffer atomics already use (NaN, signed zero and sNaN quieting as
measured on RDNA2), so no float atomic feature is needed from the driver.
Co-Authored-By: Claude <noreply@anthropic.com>
buffer_atomic_fcmpswap, fcmpswap_x2, fmin_x2, fmax_x2, inc_x2 and
dec_x2 are compare-and-swap loops on the dword or qword. fcmpswap
compares as floats (-0 equals +0, NaN equals nothing) and fmin/fmax are
IEEE minNum/maxNum with -0 < +0, a quieted result for a signalling NaN
and the other operand for a quiet one, all with integer ops so the
driver's float controls do not matter. The existing 32-bit fmin/fmax
kept the old value whenever a NaN or two zeros were involved; it now
uses the same rule.
Co-Authored-By: Claude <noreply@anthropic.com>
buffer_atomic_inc, buffer_atomic_dec, buffer_atomic_cmpswap_x2 and
buffer_atomic_{add,sub,smin,umin,smax,umax,and,xor}_x2 threw in the decoder.
The 64-bit ones use native 64-bit SPIR-V atomics like the existing
swap_x2/or_x2; inc and dec wrap at the data operand through the existing
compare-exchange helpers.
Co-Authored-By: Claude <noreply@anthropic.com>
Write the raw texel bits: dmask bit i selects texel dword i, taken from the
next data register, and every other dword of the texel is written as 0; the
descriptor swizzle is ignored (measured on RDNA2 hardware). Only formats whose
bits go through the storage view unchanged are accepted (unsigned integer
components, raw 32-bit signed integer and 32-bit float); normalized, 16-bit
float, narrow signed and 96-bit formats throw.
Co-Authored-By: Claude <noreply@anthropic.com>
Return the raw texel bits: dmask bit i selects texel dword i, dwords past the
texel read 0 and the _sgn forms sign-extend texels narrower than 32 bits
(measured on RDNA2 hardware). Only formats whose bits are exactly recoverable
from the sampled view are accepted (unsigned/signed integer, unorm up to 16
bits, 32-bit float components), on a direct sampled image with identity
swizzle; anything else throws.
Co-Authored-By: Claude <noreply@anthropic.com>
The decoder maps SOPK opcodes 0x17 to 0x1a to SWaitcnt, but no test encoded them and tools/progress.py only counted S_WAITCNT_VSCNT. The test runs the four waits with a null and a live register field and checks that SCC and the register are left unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Decode FLAT opcode 0x16 in the global segment and load one dword per
active lane from the SGPR pair base plus the signed offset plus four
times the lane id.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The decoder stopped at an s_endpgm unless the next word was a known branch
target. When an earlier branch jumps further than that word, the block right
after the s_endpgm is entered only from later code, so the program was cut
short and the graph builder rejected the branch as targeting an invalid
program counter. Stop only when no decoded branch targets a word at or past
the one after the s_endpgm.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v_add_co_u32, v_sub_co_u32 and v_subrev_co_u32 (VOP3 0x30f, 0x310, 0x319)
decode to VAddI32, VSubI32 and VSubrevI32 and had no execution test.
tools/progress.py listed the first and the last as variants of those
opcodes but not v_sub_co_u32, which it reported as missing.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v_div_scale_f32 returns a NaN source unchanged instead of scaling it,
and v_div_fmas_f32 quiets the first NaN input or returns the default
NaN 0xffc00000, so results no longer depend on the driver's NaNs. The
test compares NaN results bit for bit. s_denorm_mode throws: the
recompiler does not pin a denormal mode, so no value matches what it
models.
Co-Authored-By: Claude <noreply@anthropic.com>
These make up the precise f32 division macro compilers emit for a / b. No
reference emulator implements them and the ISA pseudocode disagrees with the
hardware, so the rules were measured on an RDNA2 GPU:
- div_scale decides from the exponent fields only: 2^64 or 2^-64 scaling
and VCC for differences >= 96 or <= -96, a denormal or huge (>= 253)
denominator and a numerator exponent <= 24; a zero input gives 0xffc00000.
- div_fmas scales by 2^64 when the exponent of S2 is >= 128, else 2^-64,
before the single rounding (the ISA says a fixed 2^32).
- div_fixup follows the ISA, and a NaN quotient with finite inputs becomes
+-inf.
s_denorm_mode is accepted and ignored; listed in TechnicalDebt.
Co-Authored-By: Claude <noreply@anthropic.com>
buffer_atomic_fcmpswap, fcmpswap_x2, fmin_x2, fmax_x2, inc_x2 and
dec_x2 are compare-and-swap loops on the dword or qword. fcmpswap
compares as floats (-0 equals +0, NaN equals nothing) and fmin/fmax are
IEEE minNum/maxNum with -0 < +0, a quieted result for a signalling NaN
and the other operand for a quiet one, all with integer ops so the
driver's float controls do not matter. The existing 32-bit fmin/fmax
kept the old value whenever a NaN or two zeros were involved; it now
uses the same rule.
Co-Authored-By: Claude <noreply@anthropic.com>
buffer_atomic_inc, buffer_atomic_dec, buffer_atomic_cmpswap_x2 and
buffer_atomic_{add,sub,smin,umin,smax,umax,and,xor}_x2 threw in the decoder.
The 64-bit ones use native 64-bit SPIR-V atomics like the existing
swap_x2/or_x2; inc and dec wrap at the data operand through the existing
compare-exchange helpers.
Co-Authored-By: Claude <noreply@anthropic.com>
v_mov_b32 accepted SDWA destination selectors for the words only; a byte
destination (dst_sel BYTE_0..3) threw 'VOP1 SDWA destination selector is not
supported'. The write itself already handles bytes and every dst_unused mode
(TranslationContext::writeRawU32). GTA V aborted during boot on such a move
(dst_sel BYTE_0, dst_unused UNUSED_PRESERVE) in one of its eboot compute
shaders. The error now names the selector, opcode and pc. The SDWA destination
execution test covers BYTE_0 and BYTE_2 with UNUSED_PRESERVE and BYTE_1 with
UNUSED_PAD.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Decode VOP3b 0x177 and translate it next to v_mad_u64_u32: the high half of
the product comes from SMulHi, and the carry-out is the sign of the exact
sum (bit 64 of the sign-extended product plus the sign-extended addend), as
measured on RDNA2 hardware.
Co-Authored-By: Claude <noreply@anthropic.com>
OpFConvert leaves NaN payloads to the driver; NVIDIA returns its own.
v_cvt_f64_f32 now shifts the f32 payload left by 29 and v_cvt_f32_f64
keeps the top 23 payload bits, both quieted, as RDNA does (60/60 NaN
conversions measured on RDNA2). F64NanConversions covers both with the
hardware rows.
Co-Authored-By: Claude <noreply@anthropic.com>
Decode and translate v_add/mul/fma/min/max/ldexp_f64, v_trunc/ceil/floor/
rndne/fract_f64, v_frexp_mant/exp_i32_f64 and the f64 <-> f32/i32/u32
conversions. f64 values stay as their raw bits (U64) in the IR and are
bitcast to double in SPIR-V, which needs the Float64 capability: the
device enables shaderFloat64 when it also preserves signed zero, inf and
NaN for 64-bit floats, and the shader declares SignedZeroInfNanPreserve 64.
Semantics measured on RDNA2 hardware (8209 inputs per op): literals are
the high dword, the 1/(2*pi) inline constant is the exact double,
omod is ignored, clamp maps NaN to +0, min/max quiet a
signaling NaN and drop a quiet one, NaN results are quiet, and the
integer conversions saturate with NaN -> 0. Truncation, rounding and
ldexp are done on the bits so they do not depend on the driver: lavapipe
returned wrong results for f64 RoundEven and Trunc, and GLSL Ldexp is
undefined past +-1024. Fma is NoContraction so RADV keeps it fused.
Co-Authored-By: Claude <noreply@anthropic.com>
Any other field or value throws. The existing s_setreg_b32 no-op is
recorded under Functional technical debt instead of silent stubs.
Co-Authored-By: Claude <noreply@anthropic.com>