3.2 KiB
3.2 KiB
Project technical debt
Build
- Building on Windows requires a specific version of mingw - MinGW-w64 GCC 15.2.0 (
winlibs-gcc15,x86_64-ucrt-posix-seh) - Even compiled prx libraries on Windows require nearby (static linking of these dependencies causes conflicts):
- libgcc_s_seh-1.dll
- libstdc++-6.dll
- libwinpthread-1.dll
Silent stubs
Throughout the project, every function at every stage either does exactly what it's supposed to or throws an exception. Everywhere... except:
- libSceSaveDataDialog.native
- libSceCommonDialog
- The shader recompiler skips baryctric coordinates (is not even passed to SpirvTargetOptions at row 219).
Unknown function names
- zARR5aCmkoY (libSceAgc) - unknown signature
- qj7QZpgr9Uw (libSceAgc)
- fd5Bp5tGTgo (libSceAgc)
- dolOmWH+huQ (libSceAgc)
- V++UgBtQhn0 (libSceAgc)
- gQkqkLttcpw (libSceAgc) - unknown signature
Functional
- There's no way to specify keyboard and mouse input mapping when using a gamepad. The default mapping is always used.
- Shader recompilation currently occurs right before it was transferred to Vulkan with caching, but should be moved to the relinker stage. For this purpose, shader/recompiler was written completely independently from libs/prx.
- The executable file that relinker generates opens the console when launched, which is inconvenient for playability.
- Relinker doesn't add an icon to the generated executable. This should be done without adding dependencies (only standard).
--to-inteldoes not lower the register forms of EXTRQ/INSERTQ (0F 79, 4 or 5 bytes, too short for a jump) nor MONITORX/MWAITX/CLZERO/RDPRU/MCOMMIT; the lowering fails the relink instead. SHA-NI is not substituted.- The length-changing path of the instruction rewriter is not used by the converter: it does not adjust VEX/0F38/0F3A RIP-relative operands, data-to-code references (relocations, FDEs, jump tables) or segment sizes, so every substitution keeps the instruction length.
- The Linux placement of the
--to-intelstubs in the ELF patcher is covered only by a synthetic test. - The libc SSE4a trap emulation on Windows is superseded by
--to-inteland remains only until the relinked title has been verified without it.