AnyPS5/core/libs/prx/libSceVoice/Export.cpp

214 lines
7.4 KiB
C++

#include <cstdint>
#include <cstddef>
#include <map>
#include <mutex>
#include <set>
#include <stdexcept>
#include <string>
#include <utility>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
// A console with no headset and no voice peers: the library runs its lifecycle and keeps ports and
// their connections, but no voice ever arrives, so output ports stay empty.
namespace {
constexpr std::int32_t PortInDevice = 0;
constexpr std::int32_t PortInPcm = 1;
constexpr std::int32_t PortInVoice = 2;
constexpr std::int32_t PortOutPcm = 3;
constexpr std::int32_t PortOutVoice = 4;
constexpr std::int32_t PortOutDevice = 5;
constexpr std::int32_t PortStateReady = 1;
constexpr std::uint32_t VoiceFrameMs = 20;
struct Port {
std::int32_t type;
float volume;
std::uint32_t bitrate;
};
struct Voice {
std::mutex mutex;
bool initialized = false;
bool started = false;
std::uint32_t nextId = 0;
std::map<std::uint32_t, Port> ports;
std::set<std::pair<std::uint32_t, std::uint32_t>> connections;
};
Voice& State() {
static Voice voice;
return voice;
}
[[noreturn]] void Fail(const char* function, const std::string& why) {
throw std::logic_error(std::string(function) + ": " + why);
}
Port& RequirePort(Voice& voice, std::uint32_t id, const char* function) {
if (!voice.initialized) Fail(function, "library not initialized");
const auto found = voice.ports.find(id);
if (found == voice.ports.end()) Fail(function, "unknown port " + std::to_string(id));
return found->second;
}
bool IsInput(std::int32_t type) { return type == PortInDevice || type == PortInPcm || type == PortInVoice; }
}
extern "C" {
int APS5_VABI sceVoiceInit(VoiceInitParam* param, int32_t version) {
(void)version;
if (param == nullptr) APS5_INVALID_ARG_EX;
auto& voice = State();
std::lock_guard lock(voice.mutex);
if (voice.initialized) Fail(__func__, "already initialized");
voice.initialized = true;
return 0;
}
int APS5_VABI sceVoiceSetThreadsParams(void* params) {
// Thread priorities and affinities for the voice threads; this library runs none.
if (params == nullptr) APS5_INVALID_ARG_EX;
return 0;
}
int APS5_VABI sceVoiceStart(const VoiceStartParam* param) {
if (param == nullptr) APS5_INVALID_ARG_EX;
auto& voice = State();
std::lock_guard lock(voice.mutex);
if (!voice.initialized) Fail(__func__, "library not initialized");
voice.started = true;
return 0;
}
int APS5_VABI sceVoiceStop(void) {
auto& voice = State();
std::lock_guard lock(voice.mutex);
if (!voice.initialized) Fail(__func__, "library not initialized");
voice.started = false;
return 0;
}
int APS5_VABI sceVoiceEnd_nid_postfix(void) {
auto& voice = State();
std::lock_guard lock(voice.mutex);
if (!voice.initialized) Fail(__func__, "library not initialized");
voice.ports.clear();
voice.connections.clear();
voice.started = false;
voice.initialized = false;
return 0;
}
int APS5_VABI sceVoiceCreatePort(uint32_t* port_id, const VoicePortParam* param) {
if (port_id == nullptr || param == nullptr) APS5_INVALID_ARG_EX;
if (param->port_type < PortInDevice || param->port_type > PortOutDevice) Fail(__func__, "unknown port type " + std::to_string(param->port_type));
auto& voice = State();
std::lock_guard lock(voice.mutex);
if (!voice.initialized) Fail(__func__, "library not initialized");
const bool voicePort = param->port_type == PortInVoice || param->port_type == PortOutVoice;
const auto id = voice.nextId++;
voice.ports.emplace(id, Port{param->port_type, param->volume, voicePort ? static_cast<std::uint32_t>(param->voice.bitrate) : 0u});
*port_id = id;
return 0;
}
int APS5_VABI sceVoiceDeletePort(uint32_t port_id) {
auto& voice = State();
std::lock_guard lock(voice.mutex);
RequirePort(voice, port_id, __func__);
std::erase_if(voice.connections, [port_id](const auto& link) { return link.first == port_id || link.second == port_id; });
voice.ports.erase(port_id);
return 0;
}
int APS5_VABI sceVoiceConnectIPortToOPort(uint32_t input_port_id, uint32_t output_port_id) {
auto& voice = State();
std::lock_guard lock(voice.mutex);
if (!IsInput(RequirePort(voice, input_port_id, __func__).type)) Fail(__func__, "first port is not an input port");
if (IsInput(RequirePort(voice, output_port_id, __func__).type)) Fail(__func__, "second port is not an output port");
voice.connections.emplace(input_port_id, output_port_id);
return 0;
}
int APS5_VABI sceVoiceDisconnectIPortFromOPort(uint32_t input_port_id, uint32_t output_port_id) {
auto& voice = State();
std::lock_guard lock(voice.mutex);
RequirePort(voice, input_port_id, __func__);
RequirePort(voice, output_port_id, __func__);
if (voice.connections.erase({input_port_id, output_port_id}) == 0) Fail(__func__, "ports are not connected");
return 0;
}
int APS5_VABI sceVoiceGetBitRate(uint32_t port_id, uint32_t* bitrate) {
if (bitrate == nullptr) APS5_INVALID_ARG_EX;
auto& voice = State();
std::lock_guard lock(voice.mutex);
const auto& port = RequirePort(voice, port_id, __func__);
if (port.type != PortInVoice && port.type != PortOutVoice) Fail(__func__, "port does not carry encoded voice");
*bitrate = port.bitrate;
return 0;
}
int APS5_VABI sceVoiceSetVolume(uint32_t port_id, float volume) {
auto& voice = State();
std::lock_guard lock(voice.mutex);
RequirePort(voice, port_id, __func__).volume = volume;
return 0;
}
int APS5_VABI sceVoiceGetVolume(uint32_t port_id, float* volume) {
if (volume == nullptr) APS5_INVALID_ARG_EX;
auto& voice = State();
std::lock_guard lock(voice.mutex);
*volume = RequirePort(voice, port_id, __func__).volume;
return 0;
}
int APS5_VABI sceVoiceGetPortInfo(uint32_t port_id, VoicePortInfo* info) {
if (info == nullptr) APS5_INVALID_ARG_EX;
auto& voice = State();
std::lock_guard lock(voice.mutex);
const auto& port = RequirePort(voice, port_id, __func__);
*info = VoicePortInfo{};
info->port_type = port.type;
info->state = PortStateReady;
// Titles pace voice by frame (a title divides by the frame length it derives from this).
// ponytail: the codec's real frame layout is unknown; 20 ms frames at the port's bitrate.
if (port.bitrate != 0) info->frame_size = (port.bitrate * VoiceFrameMs + 7999u) / 8000u;
return 0;
}
int APS5_VABI sceVoiceGetPortAttr(uint32_t port_id, int32_t attr, void* value, int32_t size) {
(void)value;
(void)size;
auto& voice = State();
std::lock_guard lock(voice.mutex);
RequirePort(voice, port_id, __func__);
Fail(__func__, "attribute " + std::to_string(attr) + " not implemented");
}
int APS5_VABI sceVoiceReadFromOPort(uint32_t output_port_id, void* data, uint32_t* size) {
if (data == nullptr || size == nullptr) APS5_INVALID_ARG_EX;
auto& voice = State();
std::lock_guard lock(voice.mutex);
if (IsInput(RequirePort(voice, output_port_id, __func__).type)) Fail(__func__, "port is not an output port");
// Inputs are the absent microphone or WriteToIPort, which is not implemented: nothing to read.
*size = 0;
return 0;
}
int APS5_VABI sceVoiceWriteToIPort(uint32_t input_port_id, const void* data, uint32_t* size, int16_t frame_gaps) {
(void)input_port_id;
(void)data;
(void)size;
(void)frame_gaps;
NotImplemented_nid_no_patch(__func__);
return 0;
}
}