AnyPS5/core
STL1te 029dcdacac feat(agc-driver): null V#s access nothing, as on hardware
A V# without records (all zero, say, for a slot the taken path never
uses) makes every access out of bounds on hardware: loads read zero or the
format's default, stores and atomics are dropped. The recompiler now
specializes such a buffer as empty, so every access through it is out of
bounds, and the driver binds a small per-device placeholder buffer to the
element instead of rejecting the V#. A V# with records at address zero
still throws.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 21:22:18 +03:00
..
Decoder/Jpeg fix(jpegenc): hide shared encoder symbols and document grayscale output 2026-09-29 15:17:27 +01:00
libs feat(agc-driver): null V#s access nothing, as on hardware 2026-09-29 21:22:18 +03:00
relinker feat(relinker): exclude single sce_module files, tolerate a zero code tail 2026-09-29 21:22:11 +03:00
shader/recompiler feat(agc-driver): null V#s access nothing, as on hardware 2026-09-29 21:22:18 +03:00