AnyPS5/docs/dev/debt/libSceMsgDialog.native.md

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# libSceMsgDialog.native technical debt
### Silent stubs
- [libSceMsgDialog.native](../../../core/libs/prx/libSceMsgDialog.native/Export.cpp) - dialogs finish at `sceMsgDialogOpen` without UI and answer with button 1, so `sceMsgDialogClose` returns `NOT_RUNNING`; its result before `sceMsgDialogInitialize` follows libSceMsgDialog