AnyPS5/core/libs/prx/libScePlayerInvitationDialog/Export.cpp

19 lines
344 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI scePlayerInvitationDialogTerminate(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayerInvitationDialogUpdateStatus(void) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}