AnyPS5/docs
hugodearaujo 26eec5bee6 feat(libSceAgc): implement sceAgcDcbQueueEndOfShaderActionGetSize
The end-of-shader action is written by an inline SDK builder as a
RELEASE_MEM packet, so the size is the 32 bytes that
sceAgcCbReleaseMem writes and that sceAgcAcbQueueEndOfShaderActionGetSize
already returns.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 20:38:14 -03:00
..
dev feat(libSceAgc): implement sceAgcDcbQueueEndOfShaderActionGetSize 2026-10-06 20:38:14 -03:00
user feat(font): open system font sets from a font directory 2026-10-06 10:27:09 +13:00