833 B
833 B
libcohtml — deploy note
Game DT_NEEDED expects exactly: libcohtml.Prospero.prx.
Copy next to the relinked eboot (same directory):
build/core/libs/libs/libcohtml.Prospero.prx(patched build output, 50 NIDs) — required.libgcc_s_seh-1.dll,libstdc++-6.dll,libwinpthread-1.dllfromwinlibs-gcc15/mingw64/bin— required on Windows (see technical debt).
Do NOT deploy:
libcohtml.prx(build intermediate kept for the NID-patch pipeline, wrongDT_NEEDEDname).- Anything under
build/core/libs/libs/unpatched/(NIDs not patched). libc.prx/libkernel.prxare not runtime imports of this module (no such DLL dependency); the game may need its other modules separately (out of scope).
Scope: raw-NID stubs only; real Cohtml rendering stays out of scope.