29 lines
604 B
C++
29 lines
604 B
C++
#include <cstdint>
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#include <cstddef>
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#include <stdexcept>
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#include <string>
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#include "SceTypes.hpp"
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#include "prx/libc/include/General.hpp"
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constexpr int REMOTEPLAY_CONNECTION_STATUS_DISCONNECT = 0;
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extern "C" {
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int APS5_VABI sceRemoteplayGetConnectionStatus(int user_id, int* status) {
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(void)user_id;
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if (!status) APS5_INVALID_ARG_EX;
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*status = REMOTEPLAY_CONNECTION_STATUS_DISCONNECT;
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return 0;
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}
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int APS5_VABI sceRemoteplayInitialize(void* heap, size_t heap_size) {
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if (!heap || heap_size == 0) APS5_INVALID_ARG_EX;
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return 0;
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}
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int APS5_VABI sceRemoteplayTerminate(void) {
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return 0;
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}
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}
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